Shaun98ca2 wrote: »Well I'm gonna say your wrong and you don't feel like reading and are saying the same thing.
The Templars abilities are the best compared to the other classes abilities in regards to healing.
Some one stated Matriarch's heal is strong is then Templars BoL. Ok good argument, but counter argument is the pet can be killed and doesn't heal any more. Can't kill the BoL its not a pet, but you can kill the Matriach. On top of which BoL is healing multiple people which, afaik the Matriach is healing 1 person at a time.
The Sorcs tools stay crappy regardless of the Restro Staff. The Staff just allows them to heal with different tools. Doesn't change the classes abilities those stay crappy.
The Templar has all the tools needed to be a fully competent healer with or without a Restro Staff. This makes them the best healer. But like said as always regardless all classes can heal due to Restro staff, Templar just has the best options.
nordsavage wrote: »Templar is a must for trials as no other class can really keep up with the demands and skill needs (Nova, BoL, Major Mending, etc.) in twelve man runs.
Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
kylewwefan wrote: »Resto staff on my StamBlade....heals are pitiful. I could run around spamming vigor next to everyone. I like Templar, It's hard to beat BoL.
Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
One cannot compare healers without the use of a resto staff. There are number of reasons why, and in addition to this concept is the simple truth that Templar class skills are only situationally better than the kits available to other classes. Allow me to elaborate:
Take Shards, for example. This is the #1 argument that everyone always makes in favor of Templars being the "best" healers. Did you know that the Master's Restoration staff makes Shards look like child's play? It's 400 stamina back to everyone in the area, on every first tick of Healing Springs, and requires zero effort from anyone else in the group to gain the benefit, as opposed to a single person having to stop their rotation to synergize. Furthermore, Springs is without a doubt the most efficient and effective method of both healing and supplying supplementary buffs to your group (i.e. SPC, Gossamer, etc.)
Lightspeedflashb14_ESO wrote: »Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
One cannot compare healers without the use of a resto staff. There are number of reasons why, and in addition to this concept is the simple truth that Templar class skills are only situationally better than the kits available to other classes. Allow me to elaborate:
Take Shards, for example. This is the #1 argument that everyone always makes in favor of Templars being the "best" healers. Did you know that the Master's Restoration staff makes Shards look like child's play? It's 400 stamina back to everyone in the area, on every first tick of Healing Springs, and requires zero effort from anyone else in the group to gain the benefit, as opposed to a single person having to stop their rotation to synergize. Furthermore, Springs is without a doubt the most efficient and effective method of both healing and supplying supplementary buffs to your group (i.e. SPC, Gossamer, etc.)
Again, this is only around 250 and only to 6 people, just like repentance, it is not even compareable.
Even at 160- see this http://esoitem.uesp.net/item-55975-66-5.png
And healing springs is overkill for anything but trials and a few select bosses in vet dungeons for a non temp healer, I am thinking specifically the engine guardian green poison phase, with a temp you can just spam breath through it and not have the team stack but with a different class, I am thinking sorc here as that is the only other class I have healed with, you need the team to stack or you do not have the heals to heal through the poison, the pet does too fast in this case to be useful.
Except people don't tend to use 2 handers as a first choice for a healer. A comparison without factoring weapons is worthless in a conversation about comparative usefulness of classes given that players tend to use weapons.Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
Except people don't tend to use 2 handers as a first choice for a healer. A comparison without factoring weapons is worthless in a conversation about comparative usefulness of classes given that players tend to use weapons.Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
If we applied your logic, then sorcerers would be utterly useless for a dps role in PVE.
Is a 5.0 Mustang the only car that can go 100 mph? No, but, it sure does it very well, feels natural at it and sounds amazing while doing it.
But, if you want to feel like a special snowflake, I am sure a Toyota Prius can get up to 100 mph eventually too, downhill maybe, but, it could do it too.
I'm more so referring to a whole new level of weak.They aren't exactly top of the dps tree are they ?
Is a 5.0 Mustang the only car that can go 100 mph? No, but, it sure does it very well, feels natural at it and sounds amazing while doing it.
But, if you want to feel like a special snowflake, I am sure a Toyota Prius can get up to 100 mph eventually too, downhill maybe, but, it could do it too.
Lightspeedflashb14_ESO wrote: »Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
One cannot compare healers without the use of a resto staff. There are number of reasons why, and in addition to this concept is the simple truth that Templar class skills are only situationally better than the kits available to other classes. Allow me to elaborate:
Take Shards, for example. This is the #1 argument that everyone always makes in favor of Templars being the "best" healers. Did you know that the Master's Restoration staff makes Shards look like child's play? It's 400 stamina back to everyone in the area, on every first tick of Healing Springs, and requires zero effort from anyone else in the group to gain the benefit, as opposed to a single person having to stop their rotation to synergize. Furthermore, Springs is without a doubt the most efficient and effective method of both healing and supplying supplementary buffs to your group (i.e. SPC, Gossamer, etc.)
Again, this is only around 250 and only to 6 people, just like repentance, it is not even compareable.
Even at 160- see this http://esoitem.uesp.net/item-55975-66-5.png
And healing springs is overkill for anything but trials and a few select bosses in vet dungeons for a non temp healer, I am thinking specifically the engine guardian green poison phase, with a temp you can just spam breath through it and not have the team stack but with a different class, I am thinking sorc here as that is the only other class I have healed with, you need the team to stack or you do not have the heals to heal through the poison, the pet does too fast in this case to be useful.
I did have the tooltip wrong; it's actually 295 per first tick, and with both healers running one on their off-bar, the difference between what you can provide to your stamina dps and tanks is substantially greater than that of what a single shards can accomplish. You're looking at almost 600 stamina per second (depending on how fast you want or need to spam springs) to effectively the entire raid; it's just more efficient. Throw Shards in addition if necessary, but when you compare the two side-by-side you see just how effective Springs is.
Let's assume your tank has 25k stamina, which I consider to be quite liberal, since it's completely feasible to tank vet trials with <20k (though this will vary with class and build). Synergizing with shards gives you back 6k, which we can do roughly every 15-20s (let's use 15s to be more liberal in favor of Shards). In 15s, one healer with an infused Master's Resto can restore 4.5k to up to 6 people per second, while simultaneously providing SPC.
If we instead assume that a stam dps takes the Shards synergy, which would restore something around (.25*35k) or ~9k in total, we see that the benefit of a single Shard can exceed the benefit of a Master's Resto for a single target. In this case, the total stamina restored in this 15s window is 9k, compared to the (4.5k * 6 targets) or 27k total stamina restored with a Masters Resto. Thus, we can conclude that Shards is best used situationally, and for all else the Master's Resto staff is more efficient and more utilitarian.
Healing Springs is "overkill" ... but what isn't? The level of overhealing in ESO is astounding, for any class, in any content. This is so true that the BiS healer gear in ESO for the last several months has been SPC, which is based upon healing players who are already at full health. Are you saying that one should ignore Springs because it's too effective?
Engine Guardian in vDC is a poor example of a healing-intensive fight. I have on numerous occasions healed it exclusively with Mutagen; it's not a complicated or challenging fight, except perhaps in the case of new players, or those with lower-end gear. I have also completed this on numerous occasions with no healer at all. And even in such a fight, grouping up is the practical and logical strategy, in which case Healing Springs is the more efficient option, and again gives all of the buffs and recovery as previously mentioned. Worst-case scenario, someone splits from the group and a simple Healing Ward resolves any concern.
Certain class buffs work well in this fight, like Purifying Ritual, Refreshing Path, and Igneous Shield, but the same can be said for Combat Prayer, which any good healer will be running for the sake of added protections and increased damage for their group. This brings me back to my initial point, which is that it ultimately doesn't matter which class you heal with. Time is better spent finding ways to provide as many buffs as possible to the group. The act of healing itself has become little more than the "busy work" of the role, with buffs being the real "value added" for the group.
CreepyPahuska wrote: »Seriously, I don't understand why everybody is so crazy about that stamina support thing. Let's put it this way :
If you are a tank or a DPS, and you rely entirely on the stamina support skills from a templar healer to be able to do your job effectively. You're doing it wrong.
If you focus on damages without considering stamina management. You're doing it wrong.
If you blame your healer for not supporting the group in the way you'd like him/her to, first you're an idiot, and second, you need to learn to adapt.
(basically, what I'm trying to say is that it's a l2p issue, but some people might feel offended)
And I'm a tank with 13k stam and 600 recovery, so I don't want to sound pretentious, but I think I know a few things about stamina management. I actually evaluate my mastery of a dungeon/raid/whatever based on how well I manage my ressources. (for raids, you'll always have a templar in your group, wether he is a DD or a healer doesn't f***ing matter).
Now, if you're goal is to support your group by providing them stamina, sure the easiest option is to go templar, cause the master restoration staff requires some effort to acquire (wich is a lot to ask for the average casual players who invaded TESO and pulled the game difficulty down to the ground), but support is different than healing, and there is no best way to support your group. Whatever you choose, your group will (has to) adapt.
CreepyPahuska wrote: »Try telling what ? L2p ?
Just because some people don't want to improve, doesn't mean that you must adapt to their medriocrity.
Everytime we play with bad PuG, we are telling them what mistakes they're doing, how to become better, ect... Sadly, they don't care... Some of them listen, but the vast majority doesn't. If they want to stay bad, you/we can't do anything.Yes
How many times have you seen bow using heavy armoured magic sorcs ? or heavy wearing dps using wrecking blow spam ?
Now throw don't use dng finder out, but people use it and encounter the above..
Note not everyone uses these forums or looks up what build or items to use...........
CreepyPahuska wrote: »Try telling what ? L2p ?
Just because some people don't want to improve, doesn't mean that you must adapt to their medriocrity.
Yes
How many times have you seen bow using heavy armoured magic sorcs ? or heavy wearing dps using wrecking blow spam ?
The list goes on and I blame Zos play as you want because it is a regular appearance if you use dungeon finder for when the guild is quiet.
Now throw don't use dng finder out, but people use it and encounter the above..
Note not everyone uses these forums or looks up what build or items to use...........
exeeter702 wrote: »CreepyPahuska wrote: »Try telling what ? L2p ?
Just because some people don't want to improve, doesn't mean that you must adapt to their medriocrity.
Yes
How many times have you seen bow using heavy armoured magic sorcs ? or heavy wearing dps using wrecking blow spam ?
The list goes on and I blame Zos play as you want because it is a regular appearance if you use dungeon finder for when the guild is quiet.
Now throw don't use dng finder out, but people use it and encounter the above..
Note not everyone uses these forums or looks up what build or items to use...........
I'm not sure what side of the discussion you are on, but having the ability to cover up holes in other players' game is not a criteria for being a good healin class.
exeeter702 wrote: »CreepyPahuska wrote: »Try telling what ? L2p ?
Just because some people don't want to improve, doesn't mean that you must adapt to their medriocrity.
Yes
How many times have you seen bow using heavy armoured magic sorcs ? or heavy wearing dps using wrecking blow spam ?
The list goes on and I blame Zos play as you want because it is a regular appearance if you use dungeon finder for when the guild is quiet.
Now throw don't use dng finder out, but people use it and encounter the above..
Note not everyone uses these forums or looks up what build or items to use...........
I'm not sure what side of the discussion you are on, but having the ability to cover up holes in other players' game is not a criteria for being a good healin class.
I'm in a good guild and only run healer when I have to (i'm dps and good at it ) but when I roll healer templar is the best to cover up holes as you put it in most pug grps .
So as Ive said templar is the best healer because most not all pugs are bad , A s said I blame Zos for this because if you want to progress you can not play as you want you need to be real and realise that a certain spec needs certain things..
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Shaun98ca2 wrote: »CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Yes the best healing class is the one with the best tools for the job at hand which is their class-specific abilities.
So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
One cannot compare healers without the use of a resto staff. There are number of reasons why, and in addition to this concept is the simple truth that Templar class skills are only situationally better than the kits available to other classes. Allow me to elaborate:
Take Shards, for example. This is the #1 argument that everyone always makes in favor of Templars being the "best" healers. Did you know that the Master's Restoration staff makes Shards look like child's play? It's 400 stamina back to everyone in the area, on every first tick of Healing Springs, and requires zero effort from anyone else in the group to gain the benefit, as opposed to a single person having to stop their rotation to synergize. Furthermore, Springs is without a doubt the most efficient and effective method of both healing and supplying supplementary buffs to your group (i.e. SPC, Gossamer, etc.)
Again, this is only around 250 and only to 6 people, just like repentance, it is not even compareable.
Even at 160- see this http://esoitem.uesp.net/item-55975-66-5.png
And healing springs is overkill for anything but trials and a few select bosses in vet dungeons for a non temp healer, I am thinking specifically the engine guardian green poison phase, with a temp you can just spam breath through it and not have the team stack but with a different class, I am thinking sorc here as that is the only other class I have healed with, you need the team to stack or you do not have the heals to heal through the poison, the pet does too fast in this case to be useful.
I did have the tooltip wrong; it's actually 295 per first tick, and with both healers running one on their off-bar, the difference between what you can provide to your stamina dps and tanks is substantially greater than that of what a single shards can accomplish. You're looking at almost 600 stamina per second (depending on how fast you want or need to spam springs) to effectively the entire raid; it's just more efficient. Throw Shards in addition if necessary, but when you compare the two side-by-side you see just how effective Springs is.
Let's assume your tank has 25k stamina, which I consider to be quite liberal, since it's completely feasible to tank vet trials with <20k (though this will vary with class and build). Synergizing with shards gives you back 6k, which we can do roughly every 15-20s (let's use 15s to be more liberal in favor of Shards). In 15s, one healer with an infused Master's Resto can restore 4.5k to up to 6 people per second, while simultaneously providing SPC.
If we instead assume that a stam dps takes the Shards synergy, which would restore something around (.25*35k) or ~9k in total, we see that the benefit of a single Shard can exceed the benefit of a Master's Resto for a single target. In this case, the total stamina restored in this 15s window is 9k, compared to the (4.5k * 6 targets) or 27k total stamina restored with a Masters Resto. Thus, we can conclude that Shards is best used situationally, and for all else the Master's Resto staff is more efficient and more utilitarian.
Healing Springs is "overkill" ... but what isn't? The level of overhealing in ESO is astounding, for any class, in any content. This is so true that the BiS healer gear in ESO for the last several months has been SPC, which is based upon healing players who are already at full health. Are you saying that one should ignore Springs because it's too effective?
Engine Guardian in vDC is a poor example of a healing-intensive fight. I have on numerous occasions healed it exclusively with Mutagen; it's not a complicated or challenging fight, except perhaps in the case of new players, or those with lower-end gear. I have also completed this on numerous occasions with no healer at all. And even in such a fight, grouping up is the practical and logical strategy, in which case Healing Springs is the more efficient option, and again gives all of the buffs and recovery as previously mentioned. Worst-case scenario, someone splits from the group and a simple Healing Ward resolves any concern.
Certain class buffs work well in this fight, like Purifying Ritual, Refreshing Path, and Igneous Shield, but the same can be said for Combat Prayer, which any good healer will be running for the sake of added protections and increased damage for their group. This brings me back to my initial point, which is that it ultimately doesn't matter which class you heal with. Time is better spent finding ways to provide as many buffs as possible to the group. The act of healing itself has become little more than the "busy work" of the role, with buffs being the real "value added" for the group.
okay first off, i am going to say i want the master resto, i am going to be running the vDSA as much as i can when it gets leveled.
second, i would like to point out i agree with the fact that all classes can heal effectively in this game. there is no real difference if the player that is healing is good with the the class that they are healing on.
could i get a pic of the 300 stam back please? not that i dont believe you it is just i ran the vDSA more then 50+ times and never actually got one. and that is another thing, you are acting like every person in the game has access to the staff, when the reality is that you had to get really lucky in the DSA when it was vr14, now that you will be able to trade, it up the chances by 4x.
lastly, the fact is, tamplar have access to the ONLY in class way to give stam back. out of the 3 way to do that in the game. and i was talking about repentance, 3.5k per body, i realize that shards are only good for dps and when there is no bodys around.
I really enjoy seeing a non temp healer, it shows that the game is flexible enough that you can play how you want.
I am gonna start a new toon but I already have a templar I plan on remaking into a healer.
Any other classes good at it also? Not sure what are good options with the upcoming patch other then I was told High Elf Templar is hands down the best healer in the game.
I was kind of hoping Sorc or even NB were good. if they are maybe someone could link a decent guide to read up on them?
cbaudersub17_ESO wrote: »I wonder if this thread would be better titled for those spewing the ‘Templars best healers’ mantra, “Is templar the only good HEAL-BOT [for users of stamina scaling weapons]?”
Anecdote: I was running my sorc healer through the random daily dungeon the other day. After I got pulled in and before the social ‘hiya’ group, the leader posted in group that it would be alright for me to do damage too. I recall typing ‘okay’ while thinking that this player really has no idea. My internal bigotry leads me to conclude that this persons thinking has been narrowed by games which will not be named.