Have you played Sorc and DK healer at endgame or played with a good one ? Seems not cause you're saying crap. DK use their shields in combination of resto skills (and combination of stuff). BoL < Matriarch's Heal. In pure healing capabilities, every class can do the job at endgame. Templar is just better support for stamina ressource managements and easier to master. Don't talk about classes/role you don't know a *** about... That's painful. Remind me of those people who said "if you wanna tank just make a DK" ROFL.
About resto staves, you forgot Combat Prayer and Healing ward.
EDIT : Templar healers use resto staff + Templar skill (such as BoL) - NB Healers use Resto staff + NB skill (such as Funnel Health) - Sorcerer Healers use resto staff + Sorc skills (such as Matriarch's Heals) - DK Healers use Resto staff + DK skills (such as Shields). Skills are different but serves the same purpose : keep your teammates alive, help your squad doing the job (by giving ressources back or with CC abilities or with DPS). (was talking about endgame content here, such as raids)
Have you played Sorc and DK healer at endgame or played with a good one ? Seems not cause you're saying crap. DK use their shields in combination of resto skills (and combination of stuff). BoL < Matriarch's Heal. In pure healing capabilities, every class can do the job at endgame. Templar is just better support for stamina ressource managements and easier to master. Don't talk about classes/role you don't know a *** about... That's painful. Remind me of those people who said "if you wanna tank just make a DK" ROFL.
About resto staves, you forgot Combat Prayer and Healing ward.
EDIT : Templar healers use resto staff + Templar skill (such as BoL) - NB Healers use Resto staff + NB skill (such as Funnel Health) - Sorcerer Healers use resto staff + Sorc skills (such as Matriarch's Heals) - DK Healers use Resto staff + DK skills (such as Shields). Skills are different but serves the same purpose : keep your teammates alive, help your squad doing the job (by giving ressources back or with CC abilities or with DPS). (was talking about endgame content here, such as raids)
I am glad you know so much about me mate... Yes I am way over next CP cap and have 12 chars (3DK's) but clearly I don't even know about those skills... You're absolutely right.
Instead of making wild accusations and assumptions lets look @ some facts. Sap Essence only works effectively as an AoE for healing, anything else and it's average at best.
Use Healing Springs, Extended Ritual, Restoring Focus, Breath of Life, Lingering Ritual, Radient Aura, Cleanse ect. effectively and come back to me...
Templar can res 50% faster while any other class can only res 30% faster at best. Templar resurrected folk also return with much higher health...
I am fully aware of the other classes and their abilities.
Good job at attacking someone personally for giving their opinion mate. Want a cookie?
I stand by what I said because imo Templars remain the best healers. Sure my NB can outheal any templar in AoE trash fights but I would be foolish to say I can out-heal a proper Templar who uses the rotation I listed and I am sorry but I doubt a DK or your precious Sorc can come close to that either. Hence why I said Templars & NB's.
I am glad you know so much about me mate... Yes I am way over next CP cap and have 12 chars (3DK's) but clearly I don't even know about those skills... You're absolutely right.
Instead of making wild accusations and assumptions lets look @ some facts. Sap Essence only works effectively as an AoE for healing, anything else and it's average at best.
Use Healing Springs, Extended Ritual, Restoring Focus, Breath of Life, Lingering Ritual, Radient Aura, Cleanse ect. effectively and come back to me...
Templar can res 50% faster while any other class can only res 30% faster at best. Templar resurrected folk also return with much higher health...
I am fully aware of the other classes and their abilities.
Good job at attacking someone personally for giving their opinion mate. Want a cookie?
I stand by what I said because imo Templars remain the best healers. Sure my NB can outheal any templar in AoE trash fights but I would be foolish to say I can out-heal a proper Templar who uses the rotation I listed
Well... try it and see for yourself, since it seems that you only trust your own opinion....I doubt a DK or your precious Sorc can come close to that either. Hence why I said Templars & NB's.
That's not what I asked for. Have you played every healing classes at endgame content (with no death maybe ?) ? I have played every classes too, but I won't advice people about roles I haven't played with those. I hope w're not trying to know who has the biggest one ? Cause you know girls can't compete about that...I am glad you know so much about me mate... Yes I am way over next CP cap and have 12 chars (3DK's) but clearly I don't even know about those skills... You're absolutely right.
Should I understand that you admit you haven't played those class with this role (healer) at endgame ? That's what I said and you consider it as a personal attack. If that's correct, why are you talking about a combination of class/role you don't know a *** about ?I doubt a DK or your precious Sorc can come close to that either
OFC and I only use it in AoE. For solo boss, I use other skills. I already listed them previously in this topic, if you are curious about what I use, read my previous posts.Sap Essence only works effectively as an AoE for healing, anything else and it's average at best.
My main is a templar... Like I said I have done all endgame content pre nerf with no death challenge (except MoL), speed clear. I have done vWGT and vICP pre nerf with no armor/accessories (for fun with my guildies), but yeah, please, teach me how to heal on this one Can I tell you the same : use sorc/dk/nb healing abilities effectively and come back to me ? No that would be too presomptuous.Use Healing Springs, Extended Ritual, Restoring Focus, Breath of Life, Lingering Ritual, Radient Aura, Cleanse ect. effectively and come back to me...
Sorry but when i'm healing my team, they're not dying (that's my job btw) x) Sometimes in raid, but i'm too busy doing healing/support to rez them, I let the DD do that. Even a templar DD can do that. So sure it's cool to rez faster with templar, but with a good healer, your teammates won't die at all, way better isn't it ?Templar can res 50% faster while any other class can only res 30% faster at best. Templar resurrected folk also return with much higher health...
I'm sorry that you felt being attacked. I haven't said you were dumb or anything. I just said that it looked like you haven't played as a DK or sorc Healer endgame content cause of what you said (which you admitted in your previous post btw). I attacked your argumentation with other arguments I have never attacked you personnaly (quote please ?). Yeah ofc I want a cookieGood job at attacking someone personally for giving their opinion mate. Want a cookie?
The easier one. Like someone else in this topic, I recommand this class for casual players or people who doesn't want to think a lot while healing. Cause it's easy to heal on this class, way more than any other class.I stand by what I said because imo Templars remain the best healers.
Even on non AoE trash a good NB healer has more HPS than a good templar healer.Sure my NB can outheal any templar in AoE trash fights
Jesus, I give up... A healer with rotation... Last time I played with someone who was doing that we wiped again and again and again (and he was templar). I had to switch char and come back with a healer one... I hope you were just joking.Templar who uses the rotation
Srry you said healing tools, not support tools. OFC templars have more "sustain" tools than other classes (that's what I said in my first post). Healing Tools =/= Support tools. For example, shards aren't an healing tool, these are support tool. Sorry if I wasn't clear enough, I was talking about healing tools cause that's what you said. And now we're talking about support tools ? I'm a bit lost about what are you talking about.templars bring more tools to keep a group sustained (shards, repentance)
Not so much, some healers builds are not harder. Eg DK with her combination of mass shield and healing buff is easier when all the party is striked by massive group dmg. I think sorcs with pet heals are not hard also (but have not tried yet).well, seems that for trials templars are only possible healers..
for dungeons - every class in mag build with resto staff can heal, but in my opinion with templar it's much easier
The "hard" part with sorc healer is to pay attention to the pet (with shields, by positioning her at the right place, ...). With enough experience with that, it's almost as easy as templars.dancing.in.the.webeb17_ESO wrote: »I think sorcs with pet heals are not hard also (but have not tried yet).
Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
From @exeeter702 :Does this logic still remain valid if virtually every progression group relies on their healers to run skills outside of their class? Every class has a burst heal.
Ridiculous.
Classes in this game are intrinsically balanced around the existence of "universal skills". This is the biggest logical fail I see on here time and time again. The logic that a class that has a dedicated healing skill line by default makes them the defacto healer in the game and playing any other class aside from templar to heal is in some way going against the grain of the intended design.
Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
Lightspeedflashb14_ESO wrote: »Any healer (temp or otherwise) can sustain stamina builds much more efficiently just by using a Master's Resto staff, which gives back ~400 stamina on every first tick of healing springs, to every ally within the AoE. What this means is that, as long as you have springs running on the tank and melee dps, they're pretty much always going to have the stamina to sustain.
.
While I agree with your sentiment, this is wrong, it is only around 250 stam. And only to 6 people in the springs, as that is the cap to all healing I the game.
Templar repentance is 3.5k stam back per body. And is free.
And the master resto staff is really hard to get, like when the cap was vr14, I ran the vDSA like 50+ times and never got it. And now it is just not worth using as it is capped at 140 and you lose around 200 spell damage compared to a gold 160. That is a lot.
CreepyPahuska wrote: »Shaun98ca2 wrote: »You know its funny the topic is best healing class. Then Restro staff is added to say how good the Sorc is at healing.
Compare class abilities alone without any Restro staff abilities. Templar wins hand down best healer.
Restro staff makes everybody a healer regardless. Nightblade has decent healing abilities but without a Restro staff just pales in comparison.
If you wanna play dumb, let's play dumb.
The topic is about who's the best healing class. Not about which class has the best class-specific skills dedicated to healing. That makes no sense at all. Why would you compare classes without their tool ? You don't go in a dungeon with your bare hands. Healing tools are healing tools. Wether they are specific to a class or not doesn't change anything.
Now please stop being ridiculous. As you said, resto staff makes everybody a healer regardless, so every class can be the best healing class, end of the story.
Shaun98ca2 wrote: »So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
Shaun98ca2 wrote: »The restro staff comes into play. Then everybody can heal. But doesn't the Templar still have the best options in the tool box versus the other classes? Sure the other classes can heal but how can you compare then when the Restro staff is doing all the work and not the class? Short answer take the Restro staff out and compare.
Let's take a look at this skill line (the restoring light one) :
Ulti - Worst ulti of the game in PvE. You need damage mitigation : Nova will do the job better + stun + last longer + deals damage. In group PvP purposes, it can find it's uses. If you don't need damage mitigation, just use the Aggressive Warhorn
BoL/Honor the dead : Cool flash heals, but heals lesser than the matriarch's one (I heal myself 10k without crit 5k on my teammates, 16k myself on crit and 8k teammates with crit)
Healing Ritual : Lol, should I explain why this is really useless ? I hope everyone knows why.
Repetance : Great too, heals + gives stamina back, usefull as ressource management of stamina teammates
Purifying/Extended Rituals : Small HoT, gives Major Mending ( which increases your healing abilities) + heal (even if my teammates takes the synergy even when they don't need it i have to mention it) (I heal 1.3k per tick without crit 1.9k with crit)
Channeled Focus : Self Magicka Management + Major ward
Passives :
Mending : Increase healing done in function of the HP of the target. No point to argue about this.
Focused Healing : Major Mending + CC
Light Weaver : Not that good not that bad. Provides support
Master Ritualist : You rez faster. Wasn't your job to keep your teammates alive ? Joke aside, it's cool too.
Now take a look at for example Nightblade skill tree :
Nightblade :
Siphoning Tree :
Ulti - Heal + Gives major vitality (which increase healing received by targets). If you use the other morph, it's an AoE stun. For damage mitigation we have from the shadow skill tree Veil of Blades.
Funnel Health : Heals teammates while dealing damage (I heal 5k with this skill without crit). Spam skill cause of low magicka cost. Heals lesser than BoL and matriarch's flash heal.
Prolonged Suffering/Malefic Wrath : I don't find this skill usefull as a healer
Crippling Grasp : CC skill
Siphoning Attacks : Self ressources management
Sap Essence : Heals allies + AoE damage (gives you Major sorcery which increases your heals skills) (I heal 1.4 x 1.20 x number of mobs hit without crit / 2.7 x 1.20 x number of mobs hit with crits)
Oh and don't forget from the shadow tree Refreshing path : HoT (I heal 1.2k without crit and 2k with crit)
Passives :
Catalyst : Gain more ultimate (for major vitality or damage mitigation)
Magicka Flood : More magicka means better heal
Soul Siphoner : Increase healing done no point to argue about this lol
Transfer : To gain more ultimate
So yeah templar have access to good tools to keep allies alive, he also has bad one (Healing Ritual ROFL) like other classes. Templar is a great healer class, i won't deny that, but the best at healing purposes, just no. It's the best for support purposes, in term of healing done, my NB is far better than my templar. Sorc is similar to templar in terms of healing done (i've done all endgame content with no death challenge before nerfs on my healers chars which are templar, nightblade and sorc, with stamina teammates). That's what I noticed IG. Both char with 160 CP stuff (SPC). I'm capped on CP (547 atm).
CreepyPahuska wrote: »Shaun98ca2 wrote: »So take a Templar and give him a 2hander and the role of healer versus that of a Sorc with a 2hander. Templar wins hands down. No class can begin to compare to the Templar as a healer.
Really... ? Is that your argument ? Basically, what you are saying is that if you give a sorc and a templar a banana or a toilet brush, the templar will be a better healer. Well of course ! However, if you compare that templar and his legendary Master toilet brush to a simple DK with a restoration staff, the DK will definitely do a better job.
You base your answer on 3 skill trees, while they are plenty more at our disposal... I can't say your wrong when you say that a templar with no gear and class-skills only will be a better healer that anyone else in the same configuration, it's just that your statement is useless... why would you f***ing play without gear and only class skills ?
Oh, and by the way, before you answer again, please ask yourself who's the best tanking class (still with no gear and class skills only) and tell us the answer. Since there is no class-taunt, there's a chance that you'll be gone thinking for quite a while.
Shaun98ca2 wrote: »So ask yourself this HOW is the Sorc the better healer choice? The Restro staff is doing all the work NOT the Sorc's class abilities.
So every class can heal with the restro staff. But to compare classes what is the class really bringing to the table. Templar has best options NB second DK 3rd and Sorc is the 4th worst choice.
IF this game had something like 4v4 pvp the differences between classes would really start to stand out. Templar can burst heal best. No class can match that amount of survivability. Is it needed for PVE no. Comparing classes can you really think Sorc is the better option?
Yeah, seems you don't like reading... Let me quote myself then (I have only done it templar vs nightblade) from 1st page :Let's take a look at this skill line (the restoring light one) :
Ulti - Worst ulti of the game in PvE. You need damage mitigation : Nova will do the job better + stun + last longer + deals damage. In group PvP purposes, it can find it's uses. If you don't need damage mitigation, just use the Aggressive Warhorn
BoL/Honor the dead : Cool flash heals, but heals lesser than the matriarch's one (I heal myself 10k without crit 5k on my teammates, 16k myself on crit and 8k teammates with crit)
Healing Ritual : Lol, should I explain why this is really useless ? I hope everyone knows why.
Repetance : Great too, heals + gives stamina back, usefull as ressource management of stamina teammates
Purifying/Extended Rituals : Small HoT, gives Major Mending ( which increases your healing abilities) + heal (even if my teammates takes the synergy even when they don't need it i have to mention it) (I heal 1.3k per tick without crit 1.9k with crit)
Channeled Focus : Self Magicka Management + Major ward
Passives :
Mending : Increase healing done in function of the HP of the target. No point to argue about this.
Focused Healing : Major Mending + CC
Light Weaver : Not that good not that bad. Provides support
Master Ritualist : You rez faster. Wasn't your job to keep your teammates alive ? Joke aside, it's cool too.
Now take a look at for example Nightblade skill tree :
Nightblade :
Siphoning Tree :
Ulti - Heal + Gives major vitality (which increase healing received by targets). If you use the other morph, it's an AoE stun. For damage mitigation we have from the shadow skill tree Veil of Blades.
Funnel Health : Heals teammates while dealing damage (I heal 5k with this skill without crit). Spam skill cause of low magicka cost. Heals lesser than BoL and matriarch's flash heal.
Prolonged Suffering/Malefic Wrath : I don't find this skill usefull as a healer
Crippling Grasp : CC skill
Siphoning Attacks : Self ressources management
Sap Essence : Heals allies + AoE damage (gives you Major sorcery which increases your heals skills) (I heal 1.4 x 1.20 x number of mobs hit without crit / 2.7 x 1.20 x number of mobs hit with crits)
Oh and don't forget from the shadow tree Refreshing path : HoT (I heal 1.2k without crit and 2k with crit)
Passives :
Catalyst : Gain more ultimate (for major vitality or damage mitigation)
Magicka Flood : More magicka means better heal
Soul Siphoner : Increase healing done no point to argue about this lol
Transfer : To gain more ultimate
So yeah templar have access to good tools to keep allies alive, he also has bad one (Healing Ritual ROFL) like other classes. Templar is a great healer class, i won't deny that, but the best at healing purposes, just no. It's the best for support purposes, in term of healing done, my NB is far better than my templar. Sorc is similar to templar in terms of healing done (i've done all endgame content with no death challenge before nerfs on my healers chars which are templar, nightblade and sorc, with stamina teammates). That's what I noticed IG. Both char with 160 CP stuff (SPC). I'm capped on CP (547 atm).
+You don't seem to know DK/NB/Sorc healing capabilities... What prove me that is that you think it all comes from resto staff ROFL. DKs have great shields to keep people alive, NB has the best HPS of the game, Sorc's flash heal is the most powerful one. So yeah, couple these skills with resto staff and undaunted/mage/assault/... one and voila you have your healing build.
Why anybody will play without universal skills/resto staff skills, that's just crap. You can't be good at endgame content as a templar healer without universal skills and resto staff one (good luck doing MoL only with your templar skills lolz). Same goes for NB/DK/Sorc so what's your point here ?
In this game, healers use resto staff, undaunted/mage/assault/[..] skills. So in this game, all classes can heal. End of discussion. Nobody would play only with class skills so what's the point here ? Templar are better in an immaginary world where nobody use other skill than class's one ? You really don't see why this is a ridiculous statement ?
Templar's burst heal is less powerful than Matriarch's one.IF this game had something like 4v4 pvp the differences between classes would really start to stand out. Templar can burst heal best.
Yeah, seems you don't like reading... Let me quote myself then (I have only done it templar vs nightblade) from 1st page :Let's take a look at this skill line (the restoring light one) :
Ulti - Worst ulti of the game in PvE. You need damage mitigation : Nova will do the job better + stun + last longer + deals damage. In group PvP purposes, it can find it's uses. If you don't need damage mitigation, just use the Aggressive Warhorn
BoL/Honor the dead : Cool flash heals, but heals lesser than the matriarch's one (I heal myself 10k without crit 5k on my teammates, 16k myself on crit and 8k teammates with crit)
Healing Ritual : Lol, should I explain why this is really useless ? I hope everyone knows why.
Repetance : Great too, heals + gives stamina back, usefull as ressource management of stamina teammates
Purifying/Extended Rituals : Small HoT, gives Major Mending ( which increases your healing abilities) + heal (even if my teammates takes the synergy even when they don't need it i have to mention it) (I heal 1.3k per tick without crit 1.9k with crit)
Channeled Focus : Self Magicka Management + Major ward
Passives :
Mending : Increase healing done in function of the HP of the target. No point to argue about this.
Focused Healing : Major Mending + CC
Light Weaver : Not that good not that bad. Provides support
Master Ritualist : You rez faster. Wasn't your job to keep your teammates alive ? Joke aside, it's cool too.
Now take a look at for example Nightblade skill tree :
Nightblade :
Siphoning Tree :
Ulti - Heal + Gives major vitality (which increase healing received by targets). If you use the other morph, it's an AoE stun. For damage mitigation we have from the shadow skill tree Veil of Blades.
Funnel Health : Heals teammates while dealing damage (I heal 5k with this skill without crit). Spam skill cause of low magicka cost. Heals lesser than BoL and matriarch's flash heal.
Prolonged Suffering/Malefic Wrath : I don't find this skill usefull as a healer
Crippling Grasp : CC skill
Siphoning Attacks : Self ressources management
Sap Essence : Heals allies + AoE damage (gives you Major sorcery which increases your heals skills) (I heal 1.4 x 1.20 x number of mobs hit without crit / 2.7 x 1.20 x number of mobs hit with crits)
Oh and don't forget from the shadow tree Refreshing path : HoT (I heal 1.2k without crit and 2k with crit)
Passives :
Catalyst : Gain more ultimate (for major vitality or damage mitigation)
Magicka Flood : More magicka means better heal
Soul Siphoner : Increase healing done no point to argue about this lol
Transfer : To gain more ultimate
So yeah templar have access to good tools to keep allies alive, he also has bad one (Healing Ritual ROFL) like other classes. Templar is a great healer class, i won't deny that, but the best at healing purposes, just no. It's the best for support purposes, in term of healing done, my NB is far better than my templar. Sorc is similar to templar in terms of healing done (i've done all endgame content with no death challenge before nerfs on my healers chars which are templar, nightblade and sorc, with stamina teammates). That's what I noticed IG. Both char with 160 CP stuff (SPC). I'm capped on CP (547 atm).
+You don't seem to know DK/NB/Sorc healing capabilities... What prove me that is that you think it all comes from resto staff ROFL. DKs have great shields to keep people alive, NB has the best HPS of the game, Sorc's flash heal is the most powerful one. So yeah, couple these skills with resto staff and undaunted/mage/assault/... one and voila you have your healing build.
Why anybody will play without universal skills/resto staff skills, that's just crap. You can't be good at endgame content as a templar healer without universal skills and resto staff one (good luck doing MoL only with your templar skills lolz). Same goes for NB/DK/Sorc so what's your point here ?
In this game, healers use resto staff, undaunted/mage/assault/[..] skills. So in this game, all classes can heal. End of discussion. Nobody would play only with class skills so what's the point here ? Templar are better in an immaginary world where nobody use other skill than class's one ? You really don't see why this is a ridiculous statement ?
Ok I give up, you're the kind of person who talks about thing that you don't know. I stop talk to these kind of people. I though that was the case when I read your previoust post, you just confirmed it now.Shaun98ca2 wrote: »On top of which BoL is healing multiple people which, afaik the Matriach is healing 1 person at a time.
puffytheslayer wrote: »Lightspeedflashb14_ESO wrote: »Any healer (temp or otherwise) can sustain stamina builds much more efficiently just by using a Master's Resto staff, which gives back ~400 stamina on every first tick of healing springs, to every ally within the AoE. What this means is that, as long as you have springs running on the tank and melee dps, they're pretty much always going to have the stamina to sustain.
.
While I agree with your sentiment, this is wrong, it is only around 250 stam. And only to 6 people in the springs, as that is the cap to all healing I the game.
Templar repentance is 3.5k stam back per body. And is free.
And the master resto staff is really hard to get, like when the cap was vr14, I ran the vDSA like 50+ times and never got it. And now it is just not worth using as it is capped at 140 and you lose around 200 spell damage compared to a gold 160. That is a lot.
cap is being raised next patch on master weapons
dancing.in.the.webeb17_ESO wrote: »You're still using BoL? I prefere HW as an "oh ***" button even on tamplar. And almost all my normal healing as tamplar is build on HoTs (Extended ritual+mutagen+energy orbs) the value of templars for group is his shards and repentance.
dancing.in.the.webeb17_ESO wrote: »The only point why tamplars are prefered is not healing but shards and repentace. Any class can be built as totally efficient healer.