Can you change bound armor to count as a "pet" for necropotence pretty please
As much as I like the visuals for bound aegis ( I didn't expect to.... but that looks really nice)... it actually frustrates me that time has gone into this change rather than doing anything useful with any of the class skills
I agree about Bound Armaments, the new visual is too extreme and distracting... the devs LISTENED when it came to animation feedback about Sorc's Hurricane, hopefully they listen about BA as well!!
As much as I like the visuals for bound aegis ( I didn't expect to.... but that looks really nice)... it actually frustrates me that time has gone into this change rather than doing anything useful with any of the class skills
Couldn't agree more. My current suggestions for Aegis and Armaments:
- Swap the Health Bonus in Expert Summoner with the Magika Bonus in Bound Aegis. Bound Aegis should be a tanking skill and all pets scale from Magika. This set up simply makes more sense.
As much as I like the visuals for bound aegis ( I didn't expect to.... but that looks really nice)... it actually frustrates me that time has gone into this change rather than doing anything useful with any of the class skills
Couldn't agree more. My current suggestions for Aegis and Armaments:
- Swap the Health Bonus in Expert Summoner with the Magika Bonus in Bound Aegis. Bound Aegis should be a tanking skill and all pets scale from Magika. This set up simply makes more sense.
Regardless of our past disagreements, I agree with this part 100%. It would just open up so much more options for sorcs in term of playstyle and gear. It makes more sense for an armor skill to make you tanky - thus gaining the 8% health currently in the summoning passive, and it would make a lot more sense for pets to give you damage, thus giving you the 8% magicka aegis currently provides when summoned..
As much as I like the visuals for bound aegis ( I didn't expect to.... but that looks really nice)... it actually frustrates me that time has gone into this change rather than doing anything useful with any of the class skills
Couldn't agree more. My current suggestions for Aegis and Armaments:
- Swap the Health Bonus in Expert Summoner with the Magika Bonus in Bound Aegis. Bound Aegis should be a tanking skill and all pets scale from Magika. This set up simply makes more sense.
Regardless of our past disagreements, I agree with this part 100%. It would just open up so much more options for sorcs in term of playstyle and gear. It makes more sense for an armor skill to make you tanky - thus gaining the 8% health currently in the summoning passive, and it would make a lot more sense for pets to give you damage, thus giving you the 8% magicka aegis currently provides when summoned..
But it could also be a big setback for sorcs in raid settings.
Pets still die a lot and eat healing/buffs from grp members.
I´d go with something like the NB passive: Increases max magica by 8% with twilight, familar or bound armor slotted and give bound armor the 8% health. This would open up possibilities in both directions - with our without pets.
Any toggle gives you dmg (as a compensation for still having 3 toggles as classskills - nobody wants them) and bound armor gives health.
As much as I like the visuals for bound aegis ( I didn't expect to.... but that looks really nice)... it actually frustrates me that time has gone into this change rather than doing anything useful with any of the class skills
Couldn't agree more. My current suggestions for Aegis and Armaments:
- Swap the Health Bonus in Expert Summoner with the Magika Bonus in Bound Aegis. Bound Aegis should be a tanking skill and all pets scale from Magika. This set up simply makes more sense.
Regardless of our past disagreements, I agree with this part 100%. It would just open up so much more options for sorcs in term of playstyle and gear. It makes more sense for an armor skill to make you tanky - thus gaining the 8% health currently in the summoning passive, and it would make a lot more sense for pets to give you damage, thus giving you the 8% magicka aegis currently provides when summoned..
But it could also be a big setback for sorcs in raid settings.
Pets still die a lot and eat healing/buffs from grp members.
I´d go with something like the NB passive: Increases max magica by 8% with twilight, familar or bound armor slotted and give bound armor the 8% health. This would open up possibilities in both directions - with our without pets.
Any toggle gives you dmg (as a compensation for still having 3 toggles as classskills - nobody wants them) and bound armor gives health.
I was hoping for a transparent overlay of the original Daedric and Xivkyn armors, similar to the Dragon Aspect shout from TESV.