Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Smileybones wrote: »No, DPS meters are aids when they allow one to see what others DPS are, it brings a lot of toxicity into the community and make relationship between players very bad.
For this reasons some MMO's decided not to include a DPS meter and I believe it's a wise thing.
MaxwellCrystal wrote: »Maybe if possible we can have a weekly top DPS saved to your character alongside with top damage absorb/heals done which could save a lot of "If you're not this level or have enough CP you're booted".
-Discuss
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »@Pigment
Please read the rest of my post... I do go over that the DPS counter would be there alongside a damage absorb/ heal counter. DPS counter as a title was mainly to draw attention while I feel the information inside. This counter is mainly to know who's on point and whoever isn't can be brought up to par with changes.
MaxwellCrystal wrote: »@Argruna
Well as @Woeler stated this is one of the main reason why most easy dungeons (IMO) are being nerf'd again. WGT/ICP and especially VCOA are all being nerf'd now I can say prision is a bit annoying but nonetheless they're easy. If you have a clear counter showing that everyone is doing the job right then it would just be an issue of going over the mechanics but sometimes you are stuck in a dungeon for an hour+ just because something isn't going right hence why I said to also add most damage taken/ healing given pretty much a group check in the sorts.
Your WoW example doesn't make any sense as this is bout you're gear being ready while mind is about who's DPS,damage received, and heals are on point. The counter simply shows those factors rather than leaving up to guessing; now you can make an argument that gear does give a DPS change and that's true but knowing when to set buffs and follow up your rotation is just as important and divisive.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Smileybones wrote: »No, DPS meters are aids when they allow one to see what others DPS are, it brings a lot of toxicity into the community and make relationship between players very bad.
For this reasons some MMO's decided not to include a DPS meter and I believe it's a wise thing.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
to prevent 'elitism' and/or generic toxic behaviour towards more casual players.
KoshkaMurka wrote: »to prevent 'elitism' and/or generic toxic behaviour towards more casual players.
Who will prevent toxic behaviour against support classes that those opressed casual dds often show?
And in any case, personal dps meter with an option to share wouldnt hurt anyone.
P.S. If you think that without group dps meter its impossible to tell that dps is low, you're very, very wrong.
Even EP players can tell when DPS is low, you just look at the red thingie on top of the screen.KoshkaMurka wrote: »If you think that without group dps meter its impossible to tell that dps is low, you're very, very wrong.
Balance does not mean every class doing teh same DPS.khele23eb17_ESO wrote: »Id like a meter added to the game if only for the reason of causing pressure for ZoS to actually balance class dps. But that is also exactly the reason why it wont be added.
Even EP players can tell when DPS is low, you just look at the red thingie on top of the screen.KoshkaMurka wrote: »If you think that without group dps meter its impossible to tell that dps is low, you're very, very wrong.
The developers simply made it impossible for anyone to accurately tell teh dps of an individual group member that's not yourself.
PC players still have addons that can even automatically share the DPS data. On console, you can tell your own damage overall with the numbers that pop, still better than people usually hoped at started.Balance does not mean every class doing teh same DPS.khele23eb17_ESO wrote: »Id like a meter added to the game if only for the reason of causing pressure for ZoS to actually balance class dps. But that is also exactly the reason why it wont be added.
The class balance does not mean A = B = C, it means A > B > C > A in situational contexts...