nordsavage wrote: »Why would you not want to use blockade and force shock or morphs. Even a smart magicka NB weaves on Funnel.
FriedEggSandwich wrote: »But there are 3 different types of destro staff. It's a bit like saying when will stam builds be untied from melee weapons. Heavy attacks are spammable and free, return magicka and do anywhere from 5-10k instant damage. Put one in between every skill and you don't need a spammable dps skill. Sorcs are kings of burst, embrace it.
I'm being controversial I know but I see a lot of players demanding a spammable dps skill but I genuinely don't see the need in pvp. Sustained dps and high burst? It's got to be one or the other surely?
I would rather zos work out how to separate pvp and pve so tweaks to skills for one crowd don't negatively imapct the other crowd.
FriedEggSandwich wrote: »But there are 3 different types of destro staff. It's a bit like saying when will stam builds be untied from melee weapons. Heavy attacks are spammable and free, return magicka and do anywhere from 5-10k instant damage. Put one in between every skill and you don't need a spammable dps skill. Sorcs are kings of burst, embrace it.
I'm being controversial I know but I see a lot of players demanding a spammable dps skill but I genuinely don't see the need in pvp. Sustained dps and high burst? It's got to be one or the other surely?
I would rather zos work out how to separate pvp and pve so tweaks to skills for one crowd don't negatively imapct the other crowd.
I am sorry, when it concerns end game PvE there is one elemental staff only and that is Fire. Lightning is still horrible for light attack weaving as it gets stuck in heavy attack mode at random times and the bonus from Ice is pretty much useless in PvE boss fights.
Sorcerers are the king of burst damage and that may be great for PVP< it is so good in PvP the class is often nerfed because of PvP complains. Where does that leave sorcerers in PvE though? No one from ZoS told sorcerers two years back that sorcerers would only ever bee good for burst and that even that would be constantly nerfed because of PvP complains. Where those two years of effort go now that the class is ruined for PvE?
Besides, ZoS has said again and again and again that ESO is supposed to be about 'play as you want', they said it so many times it got tiresome to hear it... Well, I want to play my magicka sorcerer with a main weapon that is not a staff...
FriedEggSandwich wrote: »FriedEggSandwich wrote: »But there are 3 different types of destro staff. It's a bit like saying when will stam builds be untied from melee weapons. Heavy attacks are spammable and free, return magicka and do anywhere from 5-10k instant damage. Put one in between every skill and you don't need a spammable dps skill. Sorcs are kings of burst, embrace it.
I'm being controversial I know but I see a lot of players demanding a spammable dps skill but I genuinely don't see the need in pvp. Sustained dps and high burst? It's got to be one or the other surely?
I would rather zos work out how to separate pvp and pve so tweaks to skills for one crowd don't negatively imapct the other crowd.
I am sorry, when it concerns end game PvE there is one elemental staff only and that is Fire. Lightning is still horrible for light attack weaving as it gets stuck in heavy attack mode at random times and the bonus from Ice is pretty much useless in PvE boss fights.
Sorcerers are the king of burst damage and that may be great for PVP< it is so good in PvP the class is often nerfed because of PvP complains. Where does that leave sorcerers in PvE though? No one from ZoS told sorcerers two years back that sorcerers would only ever bee good for burst and that even that would be constantly nerfed because of PvP complains. Where those two years of effort go now that the class is ruined for PvE?
Besides, ZoS has said again and again and again that ESO is supposed to be about 'play as you want', they said it so many times it got tiresome to hear it... Well, I want to play my magicka sorcerer with a main weapon that is not a staff...
I don't wanna deny pve'rs anything, which is why I included the last paragraph.
But since they decided to go with this play how you want nonsense the classes have become a mess. We now have DPS that have access to the best heal in the game. DPS that are basically Tanks but still putting out insane numbers.
But since they decided to go with this play how you want nonsense the classes have become a mess. We now have DPS that have access to the best heal in the game. DPS that are basically Tanks but still putting out insane numbers.
you can thank a combination of CP and no soft caps for this one.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »But there are 3 different types of destro staff. It's a bit like saying when will stam builds be untied from melee weapons. Heavy attacks are spammable and free, return magicka and do anywhere from 5-10k instant damage. Put one in between every skill and you don't need a spammable dps skill. Sorcs are kings of burst, embrace it.
I'm being controversial I know but I see a lot of players demanding a spammable dps skill but I genuinely don't see the need in pvp. Sustained dps and high burst? It's got to be one or the other surely?
I would rather zos work out how to separate pvp and pve so tweaks to skills for one crowd don't negatively imapct the other crowd.
I am sorry, when it concerns end game PvE there is one elemental staff only and that is Fire. Lightning is still horrible for light attack weaving as it gets stuck in heavy attack mode at random times and the bonus from Ice is pretty much useless in PvE boss fights.
Sorcerers are the king of burst damage and that may be great for PVP< it is so good in PvP the class is often nerfed because of PvP complains. Where does that leave sorcerers in PvE though? No one from ZoS told sorcerers two years back that sorcerers would only ever bee good for burst and that even that would be constantly nerfed because of PvP complains. Where those two years of effort go now that the class is ruined for PvE?
Besides, ZoS has said again and again and again that ESO is supposed to be about 'play as you want', they said it so many times it got tiresome to hear it... Well, I want to play my magicka sorcerer with a main weapon that is not a staff...
I don't wanna deny pve'rs anything, which is why I included the last paragraph.
Yes, but they are not going to do that because it would add even more stress to their Serves and those pure hamsters keeping things powered!
Giving us a spammable ability that does direct single target damage would allow them to increase our DPS to the same level of the other Magicka builds, would promote build diversity, which according to them is very important and would not affect PvP so greatly as sustained damage is not what really matters in PvP, but burst.
I understand that conceptually Sorcerers were meant to have enough of a high burst that such spammable ability shouldn't be needed, but because this is not an alternative easily accomplished by Zenimax, changing one skill to be this... Seems like a more viable approach. Magicka Sorcerers really need a ray of hope.
Magicka Sorcerers really need a ray of hope.
Got so sick of running a destro sorc I decided to do the unthinkable and ran Stam Sorc just to get something different.
I feel ZOS has really shot themselves in the foot with this "Play how you want" BS.
they clearly had the game set up with DK=Tank, Temp=Healer, NB=Stam DPS, Sorc= Magicka DPS.
But since they decided to go with this play how you want nonsense the classes have become a mess. We now have DPS that have access to the best heal in the game. DPS that are basically Tanks but still putting out insane numbers.
I get that "Play how you want" has become a major part of ESO. It looks great on paper but It just doesn't work. If they really want to truly balance this game then I truthfully feel that ZOS needs to grow a pair, put their foot down, and revoke that nonsense. Other MMOS have more defined roles for a reason. If your class has access to the best heal in the game then you should be severely handicap when trying to DPS because obviously your class is a healer.
ZOS needs to revoke this garbage ideology, Make Tanks and Healers USEFULL. don't just make everyone a DPS.
If you want to be DPS. Roll DPS. If you want to Heal. Roll a Heal. If you want to tank Roll a Tank.
(Not trying to hate on Templars. just the easiest example that came to mind)
Really needed to get that rant out....
Magicka Sorcerers really need a ray of hope.
You're a glutton for disappointment aren't you? I'm kidding, it shouldn't be like that. But it sort of is (Wrobel).
You can get close enough damage with a maelstrom destro staff that you can with two swords, but dual wield gets the extra gear set piece bonus and the 5% passive.
All they need to do is revamp a few passives of ours, add a few percent spell damage to the useless ones and we're amazing again. Nightblades shouldn't be walking around with THAT much more spell power than a sorc, but they do regularly. Because they get better PASSIVES.
I posted something similar in the Stam Sorc thread but I will leave the magicka version here.
For the next PTS incremental my psychic visions see.
"Dark Deal: Changed this morph so that casting it charges 6000 crowns to your account, rerolls you to a night blade, and gives you a lifetime ban from the game."
A little developer note underneath will read:
"Keep complaining... See what happens"
I posted something similar in the Stam Sorc thread but I will leave the magicka version here.
For the next PTS incremental my psychic visions see.
"Dark Deal: Changed this morph so that casting it charges 6000 crowns to your account, rerolls you to a night blade, and gives you a lifetime ban from the game."
A little developer note underneath will read:
"Keep complaining... See what happens"
You deserved a nice LOL for that one. But yeah... Dark Exchange, worse skill in the game and yet they just wont redesign the damn thing to actually be useful >.>
It is so frustrating.
I posted something similar in the Stam Sorc thread but I will leave the magicka version here.
For the next PTS incremental my psychic visions see.
"Dark Deal: Changed this morph so that casting it charges 6000 crowns to your account, rerolls you to a night blade, and gives you a lifetime ban from the game."
A little developer note underneath will read:
"Keep complaining... See what happens"
You deserved a nice LOL for that one. But yeah... Dark Exchange, worse skill in the game and yet they just wont redesign the damn thing to actually be useful >.>
It is so frustrating.
Dark deal: Meh returns, long cast time, interruptible...
BoL; Strongest heal, able to animation cancel, not interruptible...
Combat Team be like...
(Side note this picture can be used on ANY forum thread. I promise)
lassitershawn wrote: »If we are just talking PvE here, even if we had a spam DPS move you would still have to run a staff on the main bar for competitive DPS because of weaving and Elemental Blockade, an amazing DoT. Other classes (which have spams) with the possible exception of templar also run at least one staff because of this. I'm actually going to be switching to dual staff on my sorcerer soon and I'm pretty sure it is going to get more DPS. Wouldn't mind a spam not tied to destruction staff, but I would still run one for PvE and PvP.
ShadowStarKing wrote: »@Grao
Well look on the bright side at least you have a ranged weapon with a spamable dps skill(force pulse) Archers have no spamable dps skill and the bow is the only ranged stamina option atm.
but I see your point this game seems to be elder melee online(weather it's physical or magical damage) and ranged casters/archers are left under the bus.
The sorc class is the only class that has ranged dps in their skill line the other three are melee based, and yet its lacking.
So, context:
Every class has Magicka abilities they can spam to do direct magic damage. Every class except Sorcerers.
At the same time every Stamina Build has at least 8 different abilities they can choose from to spam and do damage (morphs for all 4 possible stamina weapons)
There is only 1 Magicka weapon, Destruction Staves and this weapon has 1 skill that fall into this requirement for any PvE build, Force Shock that morphs into Force Pulse and Crushing Shock.
Why is that Sorcerers are the only Magicka class that is forced into this choice? All the other Magicka build have alternatives for this, we don't. Our one alternative we had started using, Trapping Webs was now converted to a Stamina Ability, so...
Here is my question again @ZOS_GinaBruno, @ZOS_JessicaFolsom, @Wrobel... When will you follow up in the premise of this game that can play as you want for the sorcerer class? Right now Magicka Sorcerers are pretty cornered, our builds have to include and be based upon Crushing Shock / Force Pulse, we have no other choice, I hope you see that. We can't ever use other weapons as our main weapons because we require Force Pulse to be viable as Magicka DPS.
I am not even going into our current DPS issues... We have 1 skill, 2 morphs upon which to build any Magicka Sorcerer Build. How can that, in any way, conduce to 'play as we want?'