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The impact of PVP on PVE.

  • Seri
    Seri
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    Vigarr wrote: »
    vamp_emily wrote: »
    Oh my, PvE players have it tough. I didn't know you needed to dodge roll when picking flowers. Those mats must be pretty tough to harvest. Mats OP?

    Yeah all boss fights are like a walk in a flower field and nothing snares you in PvE.

    new-meme-for-those-extra-stupid-people_o_2349461.jpg
    As someone who runs a magicka build, I have not had an issue with dodgeroll cost increases in PvE land yet...

    I'm also fine with the block cost stopping stam regen as well since my magicka oriented attribute points with a change of gear can pull off a decent tank for all but the "hardest" content.
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    Yes, ban PvP.
    PvP evil.
    Me no like. :(
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • Humphie
    Humphie
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    Yes, ban PvP.
    PvP evil.
    Me no like. :(


    Well then...don't go to Cyrodiil.

    I actually wanted to say more to the whole topic but meh...Not sure if OP sees any point besides his own. And I have never seen anyone in Cyro zone chat tell me to go die for picking up a wormwood or go eff off for killing things or that gay people are supposed to go die. All happens in the PvE land. Everyday.
    And this game changes. With every DLC get used to it, GOOD players adjust to that.
    If you can't do this...well there is other games.
  • Mojomonkeyman
    Mojomonkeyman
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    PvE destroys my PvP. PvE scrubs struggling against scripted one-dimensional bosses demanding always more power & damage, demanding dumb spammable damage skills. Made pvp almost a shooter, no thanks.

    Please delete PvE, so we can focus on having balanced PvP.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Duiwel
    Duiwel
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    GJ at dividing the community even further OP instead of forming bonds you are causing a flame war :cookie:
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    Humphie wrote: »
    Yes, ban PvP.
    PvP evil.
    Me no like. :(


    Well then...don't go to Cyrodiil.
    Lol, I was just kidding, I do not PvP anymore, tried it, but not my thing.
    But I absolutely do not mind you folks PvP'ing... ;)

    Hell, to each his own, I say.
    Earthdawn Game Master Role Play Quotes by me:
    "If it looks like a bear, if it feels like a bear, smells and tastes like a bear, then be VERY aware, it could be something ENTIRELY different..."
    "Be careful what you wish for, you might get plenty of it..."
  • FearlessOne_2014
    FearlessOne_2014
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    Vigarr wrote: »
    This thread reads better if you picture everyone looking like this.

    9738271-angry-old-man.jpg

    ha that's pretty much what I picture when people bicker about it.

    Separating skills into a PvP and PvE category would end the arguments and would put all the blame where it belongs...on ZOS.

    Oh and I'm in the PvE group who's unhappy about changes due to PvP play like nerfing my shields, wrecking blow, executioner, etc. They take away too much then give people poison which will greatly unbalance PvP anyway (makes no sense).

    You better get ready to roll a Stamknight or you are going to be doing scrub DPS. And the so called class balance comes full circle where we remember the Dark Elf Vampire Magicka DKs only thing this time they gave Stamina DKs the node. Next will be Templar, followed by NB's followed by Sorcs once again. See the trend here?
  • mistermutiny89
    mistermutiny89
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    Duiwel wrote: »
    GJ at dividing the community even further OP instead of forming bonds you are causing a flame war :cookie:

    Yeah I'm starting to see that. I've stopped checking on the replies as often as its getting quite toxic. I'm sure someone will go too far which Will get the post closed, probably for the best.

    I should just shut my damn mouth. Asking for Pvp nerfs to stay in PVP is too difficult for some to comprehend.
    Guild Leader : Defenders Of Miley
    XB1 EU
    EP | VR16 Breton NB -mistermutiny
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    DC | 160 Breton NB - Vergil

    "Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
  • clayandaudrey_ESO
    clayandaudrey_ESO
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    A lot of don't comprehend from both sides.

    Both are saying "get off my lawn"

    Honestly the most entertaining post in a while. Show the true nature of the community here. Cheers.
  • DaveMoeDee
    DaveMoeDee
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    PvE in this game is not rewarding so who cares anyway. . .
    PvP isn't either so maybe you should just go find a more rewarding game to play.
    I get AP sell to gold EZ profit not even kill ppl just standing to get D tick. . . pls think

    So your idea of fun is standing around to get D ticks so you can sell AP for in-game currency?
  • DaveMoeDee
    DaveMoeDee
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    Daraugh wrote: »
    Isn't funny how the problems that arise are always the fault of the "other players"?

    Everything impacts everything else. Hell, if you're a pure crafter you may have had a hotfix recently, just for you and your naughty ways! I /bugged another crafting exploit yesterday.

    What is likely to happen, if this trend becomes the new gameplay style that brings some balance, then end game mechanics will reflect these changes as the game evolves.

    Not the fault of "other players". The fault is the game design where the same character is used in all game modes.

    The changes don't increase overall balance because balance in PvP "balance" is completely different from balance in PvE. Just in PvP itself balance is impossible because you will get people complaining about 1v1 balance while others complain about raid group balance. I find the PvP balance complaints funny because the guild I play with never complains about balance. It doesn't seem very significant in actual gameplay in Cyrodiil unless you are looking for 1v1, something that should not be considered when balancing because you can't balance that without wrecking balance of group building.
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