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Feedback: Guild Management Utilities.

  • ComboBreaker88
    ComboBreaker88
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    TARAFRAKA wrote: »
    Epona222 wrote: »
    TARAFRAKA wrote: »
    Checking who paid the trade dues and promoting and demoting on Mondays with no ability to see who put in 50k last week to cover them this week kills my soul. O.o

    If that isn't visible on console through the bank interface then it ought to be - but 50k in dues, good grief, my jaw dropped at that.

    No! It's only 5k a week but a few guys overpay to cover them so they pay once every 4 or 5 weeks.

    Yeah I've often considered selling the rank a month at a time
  • NewBlacksmurf
    NewBlacksmurf
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    MissBizz wrote: »
    MissBizz wrote: »
    On my phone so I will be quick...

    It was confirmed "last online" time for members will come to console with DB.

    And I'd guess that whenever console gets text chat, there will be a guild chat channel.

    That's good. But those things alone are simply not enough. Those should have been basic features. I'm glad they are adding them.

    Oh for sure. PC already had this ability but it was attached to "hovering" over an icon so glad to see it will be coming to console as well.

    My guild list also tells me when someone joined... but I'm not sure if that is base game or an add-on.

    I really do believe guilds need a lot more tools than we currently have. A long MOTD is absolutely needed! An events calendar would be amazing as well. To be honest, if an event calendar was added a longer MOTD maybe would not be needed. Those would be my top wants for guilds. Black listing players would also be brilliant.

    I really want an events calendar. One that allows someone to set and event and invite others to sign up. Friends, guilds or by invite. This would then prompt when it's time to go play like the group finder pop-up.

    Wishes
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • nudel
    nudel
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    Agreed with your take on the OP @Epona222 and especially your last suggestion.
    Epona222 wrote: »
    *snip*
    Something I WOULD like to see - more control over which guild ranks can take what level items, and how many, out of the bank. My guild currently doesn't have an open to all bank due to past abuse of the feature, but I would like to be able to allow (as an example) all people of a specific rank be able to take out consumables, trait stones, up to x amount of certain white crafting mats etc.
    Oh man I have requested this so many times. It would be really nice to be able to designate guild withdrawal permissions by item type or value or both. Give your guild's dedicated crafters full access to the materials tab but allow new members to only take refined materials, trait stones, and green improvement mats from the materials tab as an example. The all or nothing approach is flawed. Most guilds keep the bank completely closed save to a handful of trusted officers due to this. The few who try to leave things more open get robbed.
  • ComboBreaker88
    ComboBreaker88
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    nudel wrote: »
    Agreed with your take on the OP @Epona222 and especially your last suggestion.
    Epona222 wrote: »
    *snip*
    Something I WOULD like to see - more control over which guild ranks can take what level items, and how many, out of the bank. My guild currently doesn't have an open to all bank due to past abuse of the feature, but I would like to be able to allow (as an example) all people of a specific rank be able to take out consumables, trait stones, up to x amount of certain white crafting mats etc.
    Oh man I have requested this so many times. It would be really nice to be able to designate guild withdrawal permissions by item type or value or both. Give your guild's dedicated crafters full access to the materials tab but allow new members to only take refined materials, trait stones, and green improvement mats from the materials tab as an example. The all or nothing approach is flawed. Most guilds keep the bank completely closed save to a handful of trusted officers due to this. The few who try to leave things more open get robbed.

    I love the idea of tabbed banking. But I'm not quite sure it falls under guild management.. Either way, that would be nice to see too.
  • ComboBreaker88
    ComboBreaker88
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    Just because I forgot to do this on the main thread.

    @ZOS_DaryaK
    @ZOS_AlanG
    @ZOS_AntonioP
    @ZOS_Finn
    @ZOS_RichLambert
    @ZOS_Finn
    @ZOS_GinaBruno

    Can we possible get an ETA on the guild management utilities promised when you presented the 2016 year ahead? And what exactly is going to be added? Honestly at this point I would pay real money for these. I'm sure I'm not alone in that.

  • Gidorick
    Gidorick
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    What would you guys think about adding an external tool to the launcher to manage guilds?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • ComboBreaker88
    ComboBreaker88
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    Gidorick wrote: »
    What would you guys think about adding an external tool to the launcher to manage guilds?

    This would not work for console versions.
  • MissBizz
    MissBizz
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    nudel wrote: »
    Agreed with your take on the OP @Epona222 and especially your last suggestion.
    Epona222 wrote: »
    *snip*
    Something I WOULD like to see - more control over which guild ranks can take what level items, and how many, out of the bank. My guild currently doesn't have an open to all bank due to past abuse of the feature, but I would like to be able to allow (as an example) all people of a specific rank be able to take out consumables, trait stones, up to x amount of certain white crafting mats etc.
    Oh man I have requested this so many times. It would be really nice to be able to designate guild withdrawal permissions by item type or value or both. Give your guild's dedicated crafters full access to the materials tab but allow new members to only take refined materials, trait stones, and green improvement mats from the materials tab as an example. The all or nothing approach is flawed. Most guilds keep the bank completely closed save to a handful of trusted officers due to this. The few who try to leave things more open get robbed.

    I love the idea of tabbed banking. But I'm not quite sure it falls under guild management.. Either way, that would be nice to see too.

    I would say it does. Managing the guild bank is part of managing a guild. This would also be awesome!
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • AzraelKrieg
    AzraelKrieg
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    I shall ping the lovely @ashlee17 since she has a similar thread buried deep in the archives.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • ashlee17
    ashlee17
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    Thanks for the tag Az :) I am a very passionate advocate for letting ZOS know why more guild tools such as bank tabs would be hugely beneficial to the eso community. Please join our call for better guild management tools here:
    http://forums.elderscrollsonline.com/en/discussion/145742/help-we-need-more-guild-management-tools/p1
    And add your voice and ideas :)
    Administrator of More Than Fair Guild- North American Server- Come and Join us for a fun and friendly experience - 480+ members and great trader location- all factions welcome - mail me @ashlee17 in game for an invite.
    Join the crusade for better guild management tools!
    http://forums.elderscrollsonline.com/discussion/145742/help-we-need-more-guild-management-tools/p1
    Please comment and support this cause!
  • ComboBreaker88
    ComboBreaker88
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    I shall ping the lovely @ashlee17 since she has a similar thread buried deep in the archives.

    And that's great if they have something meaningful to add! It's not cool to necro a thread @ashlee17. And putting your own topics in a signature to necro every post you comment on is against forum rules (spamming and thread bumping.) That old thread isn't really about guild management.. It's more guild bank access. Which is sparsely a guild management utility. It's a neat feature. But it in no real way helps manage a guild. Which is the exact reason I left it off of this list. I understand many people want that; as do I, however it's doesn't contribute to actually running the guild.
    Edited by ComboBreaker88 on May 4, 2016 2:28PM
  • ashlee17
    ashlee17
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    [snip]

    I was hoping we could all join forces to push guild tools to the forefront of zos's priority list. We seem to have a lot of things we commonly would love to see developed. I was hoping posting here would let you see that you are not alone in your desire for a longer message of the day, etc.

    Please read the whole thread and you will see that what began a thread about guild bank management evolved into a thread about all guild management tools.

    I'm dissapointed that you have inturpreted my support so negatively.

    [minor edit to remove bait]
    Edited by ZOS_CoriJ on May 5, 2016 3:26PM
    Administrator of More Than Fair Guild- North American Server- Come and Join us for a fun and friendly experience - 480+ members and great trader location- all factions welcome - mail me @ashlee17 in game for an invite.
    Join the crusade for better guild management tools!
    http://forums.elderscrollsonline.com/discussion/145742/help-we-need-more-guild-management-tools/p1
    Please comment and support this cause!
  • quake89
    quake89
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    Hey guys whilst I have no form of experience running a guild nor do I have any plans to it seems that guild masters need some tools to make things easier and save time. After all I'm sure most guild masters would prefer to play rather than spend time looking at who paid dues .. who needs a promotion etc .. what I will say is that personally I think guilds need a bigger bank space with dedicated tabs for each rank for instance I just joined the guild the guild master can allocate a tab for new members who would like low lvl mats etc and then have a separated tab for long serving members. This would save having locked banks in which members would never have access to .. Also I'm strongly in agreement with an events calander as a guild member I don't want to have to check a 3rd party app to see if my guilds running a trail or having a pvp night.

    Sorry for lack of formatting any spelling mistakes sent from a phone with a guy with fat Fingers
    PC -EU
  • quake89
    quake89
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    Also while I'm on here please set up some kind of warning system for guildies that cross the line . Like the guild master can place a mark against our name in the guild members list with a note of your offence be it disruptive and rude in chat to taking items without permission .. Small things that would matter over time and you may forget that this guy had a warning last week and so it would be helpful to track rather than having to memorise use spreadsheets.
    PC -EU
  • Eshelmen
    Eshelmen
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    I'll add some too.

    *Limit and set the amount of withdrawals from guild bank for each specific rank .

    Example -
    Recruits - 1 a day
    second lvl - 3 a day
    highest rank - 10 a day
    etc..

    Guild XP*
    Many MMOs have this and I have no idea why ZOS hasn't done any thing specfic in rewarding guilds for their accomplishments.

    Some of these bonus' /rewards could be:

    *XP Bonus to guildies(Tamriel wide) after claiming a keep or resource in Cyrodiil.
    *Bonus XP/Gold Earned for guildies.
    *A free additional resurrection every two hours.
    *Additional enlightenment granted.
    *2 or 3% damage increase to all NPCS.
    * a Guild House for everyone to meet up- includes private craft stations, private guild banker, barber and a merchant.
    *5% additional chance to acquire more mats when looting.
    *Item List fee reduced.
    *Free hair cut every month(when barber comes)
    *5% reduced tamriel wide vendor fee
    *5% bonus to crafting xp



    Of course, some of these aren't that big of a deal, but they can help motivate guilds to work even more so together. Some MMOs do a weekly reset to their guild reward tiers, others stay permanent but require a lot of work from everyone to get highest reward tier.
    Edited by Eshelmen on May 6, 2016 5:09AM
    PC and PS4 EP only player
  • ComboBreaker88
    ComboBreaker88
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    Eshelmen wrote: »
    I'll add some too.

    *Limit and set the amount of withdrawals from guild bank for each specific rank .

    Example -
    Recruits - 1 a day
    second lvl - 3 a day
    highest rank - 10 a day
    etc..

    Guild XP*
    Many MMOs have this and I have no idea why ZOS hasn't done any thing specfic in rewarding guilds for their accomplishments.

    Some of these bonus' /rewards could be:

    *XP Bonus to guildies(Tamriel wide) after claiming a keep or resource in Cyrodiil.
    *Bonus XP/Gold Earned for guildies.
    *A free additional resurrection every two hours.
    *Additional enlightenment granted.
    *2 or 3% damage increase to all NPCS.
    * a Guild House for everyone to meet up- includes private craft stations, private guild banker, barber and a merchant.
    *5% additional chance to acquire more mats when looting.
    *Item List fee reduced.
    *Free hair cut every month(when barber comes)
    *5% reduced tamriel wide vendor fee
    *5% bonus to crafting xp



    Of course, some of these aren't that big of a deal, but they can help motivate guilds to work even more so together. Some MMOs do a weekly reset to their guild reward tiers, others stay permanent but require a lot of work from everyone to get highest reward tier.

    I LOVE THIS IDEA. Whill it's definitely not a guild management utility I have been wonder why guilds can't level through player participation for a long time.
  • GoodFella146
    GoodFella146
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    I love how number one on the list is a longer MOTD. It's like I get punished for being able to write complete sentences.
  • ComboBreaker88
    ComboBreaker88
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    I love how number one on the list is a longer MOTD. It's like I get punished for being able to write complete sentences.

    Yeah. While I didn't list them in any particular order, that one ALWAYS comes up.
  • GoodFella146
    GoodFella146
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    I love how number one on the list is a longer MOTD. It's like I get punished for being able to write complete sentences.

    Yeah. While I didn't list them in any particular order, that one ALWAYS comes up.

    Especially because we always have to now waste a bunch of space saying where the guild trader is thanks to the guild pages ALWAYS being bugged. Throw in HTML colors now and by the time I have all the stuff in I need to have, all I can do is say that we do have a raffle but I can't tell you what's in it! Obviously I'm kidding there, but it's bad.
  • ComboBreaker88
    ComboBreaker88
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    Yeah.. colors... they really need to give us a proper editor.
  • ComboBreaker88
    ComboBreaker88
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    Also deleting a rank while members still gold that rank should demote every member of that rank, unless it is the last rank it which case it should give you the option to kick an entire rank.
  • Heroman84
    Heroman84
    Thanks for pointing me to the correct thread for this discussion ComboBreaker88.

    A couple ideas I've through my guild memberships and managing my own guild...Also, I am an XB1 user, so please don't respond with "there is a mod for that"...I cannot use mods.

    Guild management: 1. It would be nice to have a stack button in the bank and guild bank. I understand that their was an item dupe glitch that people were exploiting when the banks stacked, and that needs to be fixed before the banks will autostack again, but maybe including a press-to-stack feature would be nice. 2. It would be great to have more control over the view of deposits and withdraws from the guild bank. A searchable drop down box similar to the guild store (ie. all | crafting | weapons | apparel | trophies | misc)... SPECIFICALLY "Gold" for managing guild dues. 3. It would be nice if the "[Name] joined [Guild]" string was reconfigured as "[Name] accepted [Recruit]'s invite to [Guild]". I try to reward my member recruits with more privileges in the guild, but have no idea who is doing the inviting unless they send me a message (never happens...people are too humble, hahah). Adding this feature would give me that ability to reward the players for their effort.4. Please add a "Invite to Guild" feature to the social ring that comes up when you activate another player. 5. Last one (I promise). Could you include a searchable text box in the guild store? So that we don't have to go through pages and pages of items when we are looking for one thing...
    Edited by Heroman84 on May 8, 2016 5:24PM
  • ComboBreaker88
    ComboBreaker88
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    Heroman84 wrote: »
    Thanks for pointing me to the correct thread for this discussion ComboBreaker88.

    A couple ideas I've through my guild memberships and managing my own guild...Also, I am an XB1 user, so please don't respond with "there is a mod for that"...I cannot use mods.

    Guild management: 1. It would be nice to have a stack button in the bank and guild bank. I understand that their was an item dupe glitch that people were exploiting when the banks stacked, and that needs to be fixed before the banks will autostack again, but maybe including a press-to-stack feature would be nice. 2. It would be great to have more control over the view of deposits and withdraws from the guild bank. A searchable drop down box similar to the guild store (ie. all | crafting | weapons | apparel | trophies | misc)... SPECIFICALLY "Gold" for managing guild dues. 3. It would be nice if the "[Name] joined [Guild]" string was reconfigured as "[Name] accepted [Recruit]'s invite to [Guild]". I try to reward my member recruits with more privileges in the guild, but have no idea who is doing the inviting unless they send me a message (never happens...people are too humble, hahah). Adding this feature would give me that ability to reward the players for their effort.4. Please add a "Invite to Guild" feature to the social ring that comes up when you activate another player. 5. Last one (I promise). Could you include a searchable text box in the guild store? So that we don't have to go through pages and pages of items when we are looking for one thing...

    I appreciate that! I didn't want to spam your post with a link to mine.. lol. I really like the recruiting idea, number 4 but my favorite would be your number 1! That would be awesome. I'm not too sure they can fix the guild bank stacking... they couldn't fix it before, just because you could pull something out as another person interacted with it and it would duplicate it.. I'd rather they fix it. But I really don't want the glitch to be in the game again... it was the worst glitch in the game.
  • ComboBreaker88
    ComboBreaker88
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    quake89 wrote: »
    Also while I'm on here please set up some kind of warning system for guildies that cross the line . Like the guild master can place a mark against our name in the guild members list with a note of your offence be it disruptive and rude in chat to taking items without permission .. Small things that would matter over time and you may forget that this guy had a warning last week and so it would be helpful to track rather than having to memorise use spreadsheets.

    I like this idea. Sort of like an infraction system?
  • XT4xm4nX
    XT4xm4nX
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    Hi! I'm Tax and I run some Trading Guilds

    I read most of these posts but there was a bit of TL;DR in terms of reading every single one. That being said we are in dire need of some guild functions. Mostly all the ones mentioned in the OP... One I personally would very much like to see added is a gold tracking function. One that would auto track total deposits by a guild member and also list the amount and date of last deposit. That specifically would be very dear to my heart. These additions would not be overly hard to implement.. I bet whatever dev team you have could prolly knock out the whole list from the OP in a weekend. (I'm no expert but seems like it would be possible :) Also if you make it easier to run a successful guild then you have more successful guilds which means you have more happy communities which means your players play longer which means eso plus subscribers stay subscribed .... do it .. you make money... we have free time.

    WHY? well after a while this game gets kind of boring as do all games and a big part of what keeps people playing is the community they are apart of. Those communities are guilds and in order to run these guilds successfully at a high level (most people honestly have no concept of this) an unbelievable, unmanageable amount of time needs to be put in. It burned me out and our guilds no longer run at such a high lvl because of all the work required. Don't get me wrong the guilds are still very active and well maintained but who can sit there and track deposits and work through that awful roster by hand one name at a time, one member note at a time? The MOTD barely allows you to get basic thoughts about one aspect of the game across let alone pvp pve and trading... How are we meant to transfer information to our members? By the way it may seem like a small thing but that new roster system literally destroyed our motivation to continue working as hard as we were. It is absolutely infuriating what was done to the guild roster. Why would you create such a difficult system for keeping guild traders and then give us absolutely no functions to keep that going. I should not have to use facebook and groupme and spreadsheets and notebooks and have a full time staff to keep my guild organized its absolutely ridiculous. I'll be honest i started off wanting to write a constructive message with clear points but now honestly after starting i realized I'm just too pissed off to do it. So instead ill post this because I'm pissed. I mean seriously instead of adding functionality you give us a completely unmanageable roster?? Just why?
  • XT4xm4nX
    XT4xm4nX
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    TL;DR : )
  • Korah_Eaglecry
    Korah_Eaglecry
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    Set Guild Fee/Tax - Create separate tabs for lists of players that have and have not paid the fee.
    Edited by Korah_Eaglecry on May 11, 2016 10:33PM
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • ComboBreaker88
    ComboBreaker88
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    Set Guild Fee/Tax - Create separate tabs for lists of players that have and have not paid the fee.

    How exactly do you see that function working? I'm curious. I think being able to sell certain ranks for timed periods would nicely solve that issue. Along with tracking total gold donated.
  • ComboBreaker88
    ComboBreaker88
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    XT4xm4nX wrote: »
    Hi! I'm Tax and I run some Trading Guilds

    I read most of these posts but there was a bit of TL;DR in terms of reading every single one. That being said we are in dire need of some guild functions. Mostly all the ones mentioned in the OP... One I personally would very much like to see added is a gold tracking function. One that would auto track total deposits by a guild member and also list the amount and date of last deposit. That specifically would be very dear to my heart. These additions would not be overly hard to implement.. I bet whatever dev team you have could prolly knock out the whole list from the OP in a weekend. (I'm no expert but seems like it would be possible :) Also if you make it easier to run a successful guild then you have more successful guilds which means you have more happy communities which means your players play longer which means eso plus subscribers stay subscribed .... do it .. you make money... we have free time.

    WHY? well after a while this game gets kind of boring as do all games and a big part of what keeps people playing is the community they are apart of. Those communities are guilds and in order to run these guilds successfully at a high level (most people honestly have no concept of this) an unbelievable, unmanageable amount of time needs to be put in. It burned me out and our guilds no longer run at such a high lvl because of all the work required. Don't get me wrong the guilds are still very active and well maintained but who can sit there and track deposits and work through that awful roster by hand one name at a time, one member note at a time? The MOTD barely allows you to get basic thoughts about one aspect of the game across let alone pvp pve and trading... How are we meant to transfer information to our members? By the way it may seem like a small thing but that new roster system literally destroyed our motivation to continue working as hard as we were. It is absolutely infuriating what was done to the guild roster. Why would you create such a difficult system for keeping guild traders and then give us absolutely no functions to keep that going. I should not have to use facebook and groupme and spreadsheets and notebooks and have a full time staff to keep my guild organized its absolutely ridiculous. I'll be honest i started off wanting to write a constructive message with clear points but now honestly after starting i realized I'm just too pissed off to do it. So instead ill post this because I'm pissed. I mean seriously instead of adding functionality you give us a completely unmanageable roster?? Just why?

    Yeah the roster thing was a huge blow to guilds on console. I believe it was done for pc so their addons could properly navigate guild rosters. And because people kept getting kicked for spamming the message limit. It was a step backwards for sure.
  • Korah_Eaglecry
    Korah_Eaglecry
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    Set Guild Fee/Tax - Create separate tabs for lists of players that have and have not paid the fee.

    How exactly do you see that function working? I'm curious. I think being able to sell certain ranks for timed periods would nicely solve that issue. Along with tracking total gold donated.

    Guild Leader sets a fee for everyone in the Guild. The game then creates a base list of players that havent paid the fee yet. When players begin paying the fee they are extracted from the first list and placed on the new one.

    A Daily, Weekly and Monthly Gold Deposit Count on the Tab of players that have payed would easily keep track of whats coming in. That same counter for the gold could be copied onto another tab for the Guild to keep track of when the list isnt active.
    Edited by Korah_Eaglecry on May 11, 2016 10:50PM
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
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