SantieClaws wrote: »This one fears we will never see beautiful Elsweyr. There were no khajiit heroes in the movies, not even a khajiit in the promo video for the Thieves Guild. No khajiit costumes have we seen.
Also no ball of yarn emote and still no saddle that does not pinch the tail.
We are the unloved ones of Tamriel.
Yours with resigned to it paws
Santie Claws
Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
It is a risk. But they can't not add zones because of nostalgia goggles.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
Terrain features like I described them, change during the course of many tens of million years, not within 800 years.
Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
It is a risk. But they can't not add zones because of nostalgia goggles.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
Terrain features like I described them, change during the course of many tens of million years, not within 800 years.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
It is a risk. But they can't not add zones because of nostalgia goggles.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
Terrain features like I described them, change during the course of many tens of million years, not within 800 years.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
How would you like it, if the grand canyon would have to be done in a game and it would not look like it does in the real world, but be a hilly grassy terrain with smooth elevations instead?- The character of a landscape is lost due to such things IMO. Rocks are a quite different type than earthy ridges - and it gives the landscape a certain look and feel to it.
Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
It is a risk. But they can't not add zones because of nostalgia goggles.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
Terrain features like I described them, change during the course of many tens of million years, not within 800 years.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
How would you like it, if the grand canyon would have to be done in a game and it would not look like it does in the real world, but be a hilly grassy terrain with smooth elevations instead?- The character of a landscape is lost due to such things IMO. Rocks are a quite different type than earthy ridges - and it gives the landscape a certain look and feel to it.
Well, the grand canyon would not bother me so much as I am not American
I get what you mean, I absolutely do. But to me, the Gold Coast doesn't look massively different. Though, in fairness, it has been quite some time since I fired up Oblivion.
Cyrodiil, however pretty, looks generic fantasy to me, despite my absolute love of the lore. Though the coastal areas are really stunning when the sun is setting there, so I am okay with it all.
You are of course as entitled to your opinions as I am though, and if you find it not as your remember, then it isn't.
Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
It is a risk. But they can't not add zones because of nostalgia goggles.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
Terrain features like I described them, change during the course of many tens of million years, not within 800 years.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
How would you like it, if the grand canyon would have to be done in a game and it would not look like it does in the real world, but be a hilly grassy terrain with smooth elevations instead?- The character of a landscape is lost due to such things IMO. Rocks are a quite different type than earthy ridges - and it gives the landscape a certain look and feel to it.
Well, the grand canyon would not bother me so much as I am not American
I get what you mean, I absolutely do. But to me, the Gold Coast doesn't look massively different. Though, in fairness, it has been quite some time since I fired up Oblivion.
Cyrodiil, however pretty, looks generic fantasy to me, despite my absolute love of the lore. Though the coastal areas are really stunning when the sun is setting there, so I am okay with it all.
You are of course as entitled to your opinions as I am though, and if you find it not as your remember, then it isn't.
I am still playing Oblivion and that might be the reason, why I experience it differently - it is not something I remember from the past, I just was there last week.
If this is true... this is FREAKIN AWESOME ! Clockwork & Vvardenfell, my dreams are coming true
SantieClaws wrote: »This one fears we will never see beautiful Elsweyr. There were no khajiit heroes in the movies, not even a khajiit in the promo video for the Thieves Guild. No khajiit costumes have we seen.
Also no ball of yarn emote and still no saddle that does not pinch the tail.
We are the unloved ones of Tamriel.
Yours with resigned to it paws
Santie Claws
Interesting, but we also heard about horse racing and Murkmire like, years ago, from PTS datamining, so idk if it's just a teaser for stuff coming Eventually or if it's a teaser for stuff coming Soon. I'm curious how this fits into the timeline, though. Are those areas supposed to be inhabited yet?
Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
It is a risk. But they can't not add zones because of nostalgia goggles.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
Terrain features like I described them, change during the course of many tens of million years, not within 800 years.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
How would you like it, if the grand canyon would have to be done in a game and it would not look like it does in the real world, but be a hilly grassy terrain with smooth elevations instead?- The character of a landscape is lost due to such things IMO. Rocks are a quite different type than earthy ridges - and it gives the landscape a certain look and feel to it.
Yeah, nostalgia works best when it's what you think you remember, rather than what you know to be true.I am still playing Oblivion and that might be the reason, why I experience it differently - it is not something I remember from the past, I just was there last week. I use these ridges to look around and spot game, so I know pretty well how those look like.How would you like it, if the grand canyon would have to be done in a game and it would not look like it does in the real world, but be a hilly grassy terrain with smooth elevations instead?- The character of a landscape is lost due to such things IMO. Rocks are a quite different type than earthy ridges - and it gives the landscape a certain look and feel to it.Terrain features like I described them, change during the course of many tens of million years, not within 800 years.It is a risk. But they can't not add zones because of nostalgia goggles.Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
Well, the grand canyon would not bother me so much as I am not American
I get what you mean, I absolutely do. But to me, the Gold Coast doesn't look massively different. Though, in fairness, it has been quite some time since I fired up Oblivion.
Cyrodiil, however pretty, looks generic fantasy to me, despite my absolute love of the lore. Though the coastal areas are really stunning when the sun is setting there, so I am okay with it all.
You are of course as entitled to your opinions as I am though, and if you find it not as your remember, then it isn't.
dimensional wrote: »Where did you find this info exactly? I mean, who or what is Terabit. Can you show us a source to this? That would be pretty cool!
Yeah, nostalgia works best when it's what you think you remember, rather than what you know to be true.I am still playing Oblivion and that might be the reason, why I experience it differently - it is not something I remember from the past, I just was there last week. I use these ridges to look around and spot game, so I know pretty well how those look like.How would you like it, if the grand canyon would have to be done in a game and it would not look like it does in the real world, but be a hilly grassy terrain with smooth elevations instead?- The character of a landscape is lost due to such things IMO. Rocks are a quite different type than earthy ridges - and it gives the landscape a certain look and feel to it.Terrain features like I described them, change during the course of many tens of million years, not within 800 years.It is a risk. But they can't not add zones because of nostalgia goggles.Remaking a region, which was already in former TES games is a risk - it is a big tease, to go back to the lands of Morrowind, but I see it like this:
If I compare the looks of the landscape of the gold coast in Oblivion and in the new DLC (what I have seen from it in videos, that is), I am missing certain terrain features, which gave it a certain feel to it - earthy ridges, not rocky ones - but in the DLC those are rocks - which are not flat on their top, like the many smaller earthy ridges in Oblivion, but rocky large boulders instead. I loved the look of these earthy ridges and the golden dense vegetation of the gold coast in Oblivion - in the DLC it looks barren and somewhat wrong to me.
Now if Vardenfell would as well look that much different from how it was in Morrowind, this could make fans complain and those are many - in a poll we have seen, that a lot started their TES adventures with Morrowind - and there the love for this world started - and when this would look a lot different from what it was, this could be really a huge disappointment.
So doing this would certainly be a risk.
Remember, this is 800 plus years before the main series. Things will look different. And whilst this may cause a bit of a furor with some fans, but in that span of time things logically would look different. I love Morrowind, and greatly hope that they do add Vvardenfell. It will be different, but at the same time it will be wonderfully familiar.
And that is absolutely true. However, I have been back to places after 10 + years that have changed. Never mind after 800.
Also, they can't exactly recreate everything completely spot on. I rather think rocky terrain being different is slightly nitpicky, no?
Well, the grand canyon would not bother me so much as I am not American
I get what you mean, I absolutely do. But to me, the Gold Coast doesn't look massively different. Though, in fairness, it has been quite some time since I fired up Oblivion.
Cyrodiil, however pretty, looks generic fantasy to me, despite my absolute love of the lore. Though the coastal areas are really stunning when the sun is setting there, so I am okay with it all.
You are of course as entitled to your opinions as I am though, and if you find it not as your remember, then it isn't.
ElderBugOffline wrote: »
mzapkeneb18_ESO wrote: »Im dc and would approve a summerset dlc....to raid and burn down that whole place.
Long live the covenant! Long live the future empire! Long live king emeric!
Remaking a region, which was already in former TES games is a risk - it is a big tease
nordmarian wrote: »Another thing is that Morrowind was so much bigger and I'm afraid the ESO version of Vvardenfell will be way too small for our taste. I'm hoping for a zone twice as big as Stonefalls or even bigger.