After stage two, vamps always have the health regen and fire damage debuff, WW only have the poison debuff while in WW form, so it is fair for vamps to get the passive and WW not.
Werewolves barley even have a weakness, in Human form you are not effected by Poison or Silver attacks infact you are no different from a non-werewolf at all, you only gain those weakness's when you CHOOSE TO TRANSFORM WHICH IS ENTIRLEY OPTIONAL and while your transformed, with the right build you will be unstoppable to the point where 25% extra poison damage and 20% extra damage from Silver is nothing..or would you prefer those weakness's in human form as well?Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
How about this : we remove that change for vamps in the upcoming DLC , but werewolves get the poison damage at all times , even if they are not transformed and even if they don't have the ultimate slotted , sound fair ?
On a more serious note , please take a few minutes to read up on the skill line you are trying to bash and consider the pros and cons of that when compared to the other before being aggravated by a change that will help with the high risk high reward style of the vamp tree.
Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
How about this : we remove that change for vamps in the upcoming DLC , but werewolves get the poison damage at all times , even if they are not transformed and even if they don't have the ultimate slotted , sound fair ?
On a more serious note , please take a few minutes to read up on the skill line you are trying to bash and consider the pros and cons of that when compared to the other before being aggravated by a change that will help with the high risk high reward style of the vamp tree.
Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
How about this : we remove that change for vamps in the upcoming DLC , but werewolves get the poison damage at all times , even if they are not transformed and even if they don't have the ultimate slotted , sound fair ?
On a more serious note , please take a few minutes to read up on the skill line you are trying to bash and consider the pros and cons of that when compared to the other before being aggravated by a change that will help with the high risk high reward style of the vamp tree.
"Plus vampires have access to all other abilities and all other passives "The game is still unfair to werewolves. Bad Molag Bal gives me permanent new look, and good Hircine gives me... amazing new look, but it's just an option for a short period of time So don't change anything in WW skill line, just let me remain transformed for as long as I want, and I would happily embrace all my weaknesses (and add 25% poison damage weakness in human form too) just to look like a beast and enjoy running on four legs while gathering crafting resources Love my beasts with axe in their paws - scary and hilarious at a time!
While vampires always look like a vampires, no matter the changes to their skill line. Plus vampires have access to all other abilities and all other passives Fair, very fair...
Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
Vampires should not get passive regeneration without having an ability slotted....you took that away from werewolves because it was "too strong" so you cant turn around and say its ok for vamps....
Difference here is that Vampires are ALWAYS in "vampire form" thus their negative passives always come in to play. This is not the same for Werewolf. So being a vampire, always in "vampire form", they should always benefit from all of their passives. Such as when Werewolves are in "werewolf form" they always benefit from all of their passives.
Makes too much sense to argue.