Personofsecrets wrote: »@ZOS_Finn , why was the best heavy armor passive removed in exchange for wrath (nothing)?
Personofsecrets wrote: »@ZOS_Finn , why was the best heavy armor passive removed in exchange for wrath (nothing)?
Actually they did add something they increased the over all Resistance by 2k or so if you have the right traits and they changed bone wall to scale from stam. Basically you can take that 2k away from whatever you are using now and distribute it elsewhere. They seem to be making block more of a momentary thing while giving more tools to mitigate damage. The funny thing is I have more resistance with my two hander than my one hander and shield. This with the same gear, champ points, etc. Also they gave more health and return resources. I think people have to look at the totality of the changes and how to use them before making a final judgement. With the same gear I use in live on pst I have more def, reg and damage all while using 7/7 heavy.
The Heavy Armor passive "Bracing" was replaced with "Wrath". Bracing reduced the cost of blocking 20%. So, now (with no stamina regen while blocking) it will cost 20% more to block when wearing heavy armor. They changed the sturdy trait to reduce blocking cost to make up for it I guess. But, a legendary piece of armor with the sturdy trait will only reduce block cost 3%. So, you will need 7 legendary pieces to reduce block cost the same as the Bracing passive does now. Wrath slightly increases weapon and spell damage. I don't like it. The biggest reason I wore heavy armor was to reduce block cost. I don't think the slight buff to the Constitution passive will help much. At the very least it will become more difficult to manage resources and make tanking even more boring. IMO they weakened Heavy Armor even more with this move.
Personofsecrets wrote: »@ZOS_Finn , why was the best heavy armor passive removed in exchange for wrath (nothing)?
Actually they did add something they increased the over all Resistance by 2k or so if you have the right traits and they changed bone wall to scale from stam. Basically you can take that 2k away from whatever you are using now and distribute it elsewhere. They seem to be making block more of a momentary thing while giving more tools to mitigate damage. The funny thing is I have more resistance with my two hander than my one hander and shield. This with the same gear, champ points, etc. Also they gave more health and return resources. I think people have to look at the totality of the changes and how to use them before making a final judgement. With the same gear I use in live on pst I have more def, reg and damage all while using 7/7 heavy.
How did they increase resistance by 2k? Armor resistance is hard capped at 50% anyway, so I'm not sure how that helps the case for Heavy Armor.
You guys are over reacting. The increase in magicka and stamina return from taking damage will be huge. People are reporting over 1100 stamina getting returned every 4 seconds,which is enough to keep blocking even without stamina regen.
Before, we had 1 reason to wear heavy armor. Bracing. There is now no reason at all to wear heavy armor.
We ask for buffs to Heavy Armor and we get nerfs. Thanks ZOS.
Unfortunately, I think this is just one of many such nerfs that will continue, in order to retroactively balance the game for max CPs. Expect every aspect that you can add to in CP to be nerfed in other skills/attributes/etc. as patches are released in the coming months.
Agree with OP, and ALWAYS despise nerfs as the only method of balance. But it's easier.
At the very least it will become more difficult to manage resources and make tanking even more boring. IMO they weakened Heavy Armor even more with this move.
How can something more difficult become more boring?
I agree the disappearance of Bracing impacts tanking in a crucial way, but this is an opportunity for us tanks to redesign tanking too, and I for one find that exciting.
Clearly the devs want to prevent permablocking, and blocking against lots of mobs will quickly drain resources. This is a challenge to our gameplay, but one that I find refreshing, quite frankly.
The only (massive) downside that I see is golding up the new gear.
I don't have 56 tempering alloys at the ready.
Unfortunately, I think this is just one of many such nerfs that will continue, in order to retroactively balance the game for max CPs. Expect every aspect that you can add to in CP to be nerfed in other skills/attributes/etc. as patches are released in the coming months.
Agree with OP, and ALWAYS despise nerfs as the only method of balance. But it's easier.
Personofsecrets wrote: »@ZOS_Finn , why was the best heavy armor passive removed in exchange for wrath (nothing)?
Before, we had 1 reason to wear heavy armor. Bracing. There is now no reason at all to wear heavy armor.
We ask for buffs to Heavy Armor and we get nerfs. Thanks ZOS.
Are you seriously saying that those of us here on the PTS forum providing feedback about this stupid change have not been on the PTS and experienced this first hand?Test it first before you start complaining lol.
Insane regen? First off, no one is going to run around in 7/7 heavy for 1100 Constitution, the people using heavy armor will be using 5 heavy and 2 med or 2 light depending on their build. That is 900 on Constitution. Every 4 seconds. That is equivalent to ~450 regen. Please explain how 450 stam regen while blocking is an insane buff?That was a very clear buff!Before, we had 1 reason to wear heavy armor. Bracing. There is now no reason at all to wear heavy armor.
We ask for buffs to Heavy Armor and we get nerfs. Thanks ZOS.
Did u see that insane regen u have?? And u still have it while blocking?
Test it, you will see! Heavy armor is 100% stronger now. No wait... more like 200%+
You guys are over reacting. The increase in magicka and stamina return from taking damage will be huge. People are reporting over 1100 stamina getting returned every 4 seconds,which is enough to keep blocking even without stamina regen.
HoloYoitsu wrote: »Are you seriously saying that those of us here on the PTS forum providing feedback about this stupid change have not been on the PTS and experienced this first hand?Test it first before you start complaining lol.Insane regen? First off, no one is going to run around in 7/7 heavy for 1100 Constitution, the people using heavy armor will be using 5 heavy and 2 med or 2 light depending on their build. That is 900 on Constitution. Every 4 seconds. That is equivalent to ~450 regen. Please explain how 450 stam regen while blocking is an insane buff?That was a very clear buff!Before, we had 1 reason to wear heavy armor. Bracing. There is now no reason at all to wear heavy armor.
We ask for buffs to Heavy Armor and we get nerfs. Thanks ZOS.
Did u see that insane regen u have?? And u still have it while blocking?
Test it, you will see! Heavy armor is 100% stronger now. No wait... more like 200%+
HoloYoitsu wrote: »Are you seriously saying that those of us here on the PTS forum providing feedback about this stupid change have not been on the PTS and experienced this first hand?Test it first before you start complaining lol.Insane regen? First off, no one is going to run around in 7/7 heavy for 1100 Constitution, the people using heavy armor will be using 5 heavy and 2 med or 2 light depending on their build. That is 900 on Constitution. Every 4 seconds. That is equivalent to ~450 regen. Please explain how 450 stam regen while blocking is an insane buff?That was a very clear buff!Before, we had 1 reason to wear heavy armor. Bracing. There is now no reason at all to wear heavy armor.
We ask for buffs to Heavy Armor and we get nerfs. Thanks ZOS.
Did u see that insane regen u have?? And u still have it while blocking?
Test it, you will see! Heavy armor is 100% stronger now. No wait... more like 200%+
One of the best sets in the game for heavy armor on pts is black rose; and if you run it you should consider 7/7 heavy cause it gives 1956 magicka and stamina ever 4 seconds... That's bloody over 900 stamina and magicka regen