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The Bone Shield change is overkill.

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    rANFX2Q.jpg
  • Cathexis
    Cathexis
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    Finally stam sorcs might actually have a defensive mechanic..
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Vangy
    Vangy
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    manny254 wrote: »
    KenaPKK wrote: »
    ostrapz wrote: »
    If 40kstam is 10k shield and 20k stam is 5k shield that means 30kstam( a little more normal than 40k) is o ly 7.5k shield which is 1or 2 hits , i dont see it getting that much use outside of group play tbh

    42k+ stam is standard for a well built Redguard or Imperial character, and absorbing one or two hits is efficient for a single shield cast. It will become an instant must-use if this change goes through.

    I would laugh at a Imperial with that much stamina. A imperial can not have competitive sustain with those stats. Especially if the opponent is a redguard.

    My imperial DK with 42k stamina begs to differ. One press of igneous shields and I regian 2.1k stamina back. + 5 heavy impen gear with 2 engin guardian and 501 CP..... Not to mention using ult and I regain like 10-15k stamina... With triple hakeijo runes I also get to run ard 15k mag. Ive got more than enough sustain lol to out tank anything. Wb hits me for under 5k lol....
    Edited by Vangy on April 28, 2016 7:58AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • ManDraKE
    ManDraKE
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    Vangy wrote: »
    manny254 wrote: »
    KenaPKK wrote: »
    ostrapz wrote: »
    If 40kstam is 10k shield and 20k stam is 5k shield that means 30kstam( a little more normal than 40k) is o ly 7.5k shield which is 1or 2 hits , i dont see it getting that much use outside of group play tbh

    42k+ stam is standard for a well built Redguard or Imperial character, and absorbing one or two hits is efficient for a single shield cast. It will become an instant must-use if this change goes through.

    I would laugh at a Imperial with that much stamina. A imperial can not have competitive sustain with those stats. Especially if the opponent is a redguard.

    My imperial DK with 42k stamina begs to differ. One press of igneous shields and I regian 2.1k stamina back. + 5 heavy impen gear with 2 engin guardian and 501 CP..... Not to mention using ult and I regain like 10-15k stamina... With triple hakeijo runes I also get to run ard 15k mag. Ive got more than enough sustain lol to out tank anything. Wb hits me for under 5k lol....

    Yeah pve....any decent player on pvp will stun your engine guardian proc and drain your stamina pretty fast with CC's and constant pressure.
  • KenaPKK
    KenaPKK
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    ✭✭
    ManDraKE wrote: »
    Vangy wrote: »
    manny254 wrote: »
    KenaPKK wrote: »
    ostrapz wrote: »
    If 40kstam is 10k shield and 20k stam is 5k shield that means 30kstam( a little more normal than 40k) is o ly 7.5k shield which is 1or 2 hits , i dont see it getting that much use outside of group play tbh

    42k+ stam is standard for a well built Redguard or Imperial character, and absorbing one or two hits is efficient for a single shield cast. It will become an instant must-use if this change goes through.

    I would laugh at a Imperial with that much stamina. A imperial can not have competitive sustain with those stats. Especially if the opponent is a redguard.

    My imperial DK with 42k stamina begs to differ. One press of igneous shields and I regian 2.1k stamina back. + 5 heavy impen gear with 2 engin guardian and 501 CP..... Not to mention using ult and I regain like 10-15k stamina... With triple hakeijo runes I also get to run ard 15k mag. Ive got more than enough sustain lol to out tank anything. Wb hits me for under 5k lol....

    Yeah pve....any decent player on pvp will stun your engine guardian proc and drain your stamina pretty fast with CC's and constant pressure.

    It's not that simple... lol
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • FearlessOne_2014
    FearlessOne_2014
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    I really don't understand what people are crying about. People act as if only John has access to this ability/build. As if one can not just make and level a stamina character like ZOS is nudging everyone to do if they want to stay competitive. ZOS is even kind enoth to give us about a month to two months of warning and time to prepare for the stamina meta.

    These complaints are merely from people who are unwilling to adapt to the changes in this game.

    The fact is everyone if they want to, can run around with Stamina DKs and Stamina NBs. So it's what ever, nothing to cry over. Tho I will miss my magicka sorcerer that I been playing and maining on since the 2014 release.

    LALALALA LALALALA HEY HEY HEY GOOD BYE Majestic Alim when the Dark Brotherhood DLC goes live.
  • Moglijuana
    Moglijuana
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    mmmmmm. Can't wait to test out this new gold set of shield breaker I bought =D.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Lucius_Aelius
    Lucius_Aelius
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    I have to agree, I think all Shields should scale off health, and this is a change in the opposite direction that will only make matters worse with more people having OP Shields. Having a strong offense should not grant someone an automatically strong defense, you should have to attain those things separately, and this undermines everyone trying to be anything besides yet another min/maxing glass cannon.

    How are Hybrid Builds supposed to compete when our entire build is designed around not having any one resource being very high? We're automatically relegated to lackluster Shields no matter what, and at least with Shields being scaled off of health that would fit because then it's a direct correlation for everyone between damage Shield strength and Damage output, with more health meaning more shields and less damage.

    This change ensures that Hybrid Builds can never do the damage of other builds or have the same defense either, making hybrids a lose-lose proposition even moreso than before. If not for Hybrids being more interesting to play I wouldn't still be bothering to try given how little the Developers seem to value that playstyle (or the people who enjoy it).
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
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    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
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    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
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  • Brutusmax1mus
    Brutusmax1mus
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    Has anyone actually tested it? Or is everyone speculating? I see no numbers or videos.

    Personally, in zvz, i like to ambush to the mob, fear, roll, ambush to the back, roll, fear, and then hustle back to my group. This gives us an offensive start. It works a lot, i die often, but putting my group in a good position is important to me. This will help me survive that tactic more often which i hope to enjoy.

    Can anyone who has actually tested this chime in?
  • Vangy
    Vangy
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    ManDraKE wrote: »
    Vangy wrote: »
    manny254 wrote: »
    KenaPKK wrote: »
    ostrapz wrote: »
    If 40kstam is 10k shield and 20k stam is 5k shield that means 30kstam( a little more normal than 40k) is o ly 7.5k shield which is 1or 2 hits , i dont see it getting that much use outside of group play tbh

    42k+ stam is standard for a well built Redguard or Imperial character, and absorbing one or two hits is efficient for a single shield cast. It will become an instant must-use if this change goes through.

    I would laugh at a Imperial with that much stamina. A imperial can not have competitive sustain with those stats. Especially if the opponent is a redguard.

    My imperial DK with 42k stamina begs to differ. One press of igneous shields and I regian 2.1k stamina back. + 5 heavy impen gear with 2 engin guardian and 501 CP..... Not to mention using ult and I regain like 10-15k stamina... With triple hakeijo runes I also get to run ard 15k mag. Ive got more than enough sustain lol to out tank anything. Wb hits me for under 5k lol....

    Yeah pve....any decent player on pvp will stun your engine guardian proc and drain your stamina pretty fast with CC's and constant pressure.

    ....... Yeah while you are busy trying to stun my dwemer bot I will be chargin a WB cancelled heavy attack/fossilize + leap lol...Care to guess how much leap hits for with 42k stamina and 3.5k weapon damage?
    Refer to:
    KenaPKK wrote: »
    ManDraKE wrote: »
    Vangy wrote: »
    manny254 wrote: »
    KenaPKK wrote: »
    ostrapz wrote: »
    If 40kstam is 10k shield and 20k stam is 5k shield that means 30kstam( a little more normal than 40k) is o ly 7.5k shield which is 1or 2 hits , i dont see it getting that much use outside of group play tbh

    42k+ stam is standard for a well built Redguard or Imperial character, and absorbing one or two hits is efficient for a single shield cast. It will become an instant must-use if this change goes through.

    I would laugh at a Imperial with that much stamina. A imperial can not have competitive sustain with those stats. Especially if the opponent is a redguard.

    My imperial DK with 42k stamina begs to differ. One press of igneous shields and I regian 2.1k stamina back. + 5 heavy impen gear with 2 engin guardian and 501 CP..... Not to mention using ult and I regain like 10-15k stamina... With triple hakeijo runes I also get to run ard 15k mag. Ive got more than enough sustain lol to out tank anything. Wb hits me for under 5k lol....

    Yeah pve....any decent player on pvp will stun your engine guardian proc and drain your stamina pretty fast with CC's and constant pressure.

    It's not that simple... lol

    ^ this guy gets it.
    Edited by Vangy on May 6, 2016 2:14AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • bowmanz607
    bowmanz607
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    Well guess this issue was out to bed.
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