cschwingeb14_ESO wrote: »8s sorc shield has a lower value
While currently stam users stack WD, we can certainly change gearing setups to stack stam. Sacrificing some damage (not a lot) for larger bone shield. Like sorcs have already done forever in PvP and vma
The bone shield synergy is a huge shield. It will be 15k on the right setup (don't forget Bastion and 40k stamina) and apply to the group. It will be the new Barrier
Stam blade is going to be ridiculous. Dodge, cloak, bone shield, Vigor... While wearing shield breaker to win the mirror match
Hah...not excited for seeing "dodged, dodged, dodged, dodged, miss, miss, dodged, absorbed, absorbed, absorbed, 10*, 10*, dodged, absorbed"
Hah...not excited for seeing "dodged, dodged, dodged, dodged, miss, miss, dodged, absorbed, absorbed, absorbed, 10*, 10*, dodged, absorbed"
bowmanz607 wrote: »FearlessOne_2014 wrote: »40k stamina stam dudes running around with a 10k-ish shield sounds terrible... They were already strong enough -- why give them Hardened Ward too? @ZOS_GinaBruno
I my honest opinion this was done by the devs to push forwards their nuke sorc campaign. By reducing sorcs shields and giving stam users a better longer duration shield, pretty much makes magicka sorcs compelled to reroll new FoTM stam DK. Make sure to face roll your keyboard for the win on current PTS stam DK I know I did, and is now leveling up one as I type this.
#RIPBUILDDIVERSITY
Oh well I will "Somehow carry on!"
Again atleast now I have many reasons to roll DK being it's the only class I don't have, tbh I was wanting for them to make magicka DK competitive in PvE/PvP again. Oh well held my breath for too long, so I'll get off this Wait Train at Stamina Dragonknight station.
ummm stam shield is same duration not longer. sorcs still have longest duration shield at 8 seconds.
what do you mena rip diversity? cause sorcs were so diverse right? i bet if you pool together all the mag sorcs currently in the game and they have the same skills on their bars.
bowmanz607 wrote: »FearlessOne_2014 wrote: »40k stamina stam dudes running around with a 10k-ish shield sounds terrible... They were already strong enough -- why give them Hardened Ward too? @ZOS_GinaBruno
I my honest opinion this was done by the devs to push forwards their nuke sorc campaign. By reducing sorcs shields and giving stam users a better longer duration shield, pretty much makes magicka sorcs compelled to reroll new FoTM stam DK. Make sure to face roll your keyboard for the win on current PTS stam DK I know I did, and is now leveling up one as I type this.
#RIPBUILDDIVERSITY
Oh well I will "Somehow carry on!"
Again atleast now I have many reasons to roll DK being it's the only class I don't have, tbh I was wanting for them to make magicka DK competitive in PvE/PvP again. Oh well held my breath for too long, so I'll get off this Wait Train at Stamina Dragonknight station.
ummm stam shield is same duration not longer. sorcs still have longest duration shield at 8 seconds.
what do you mena rip diversity? cause sorcs were so diverse right? i bet if you pool together all the mag sorcs currently in the game and they have the same skills on their bars.
That´s because the sorc skillset is terrible. It´s not like people don´t want to play different - it´s just they can´t. If you´re taking a look at the sorc arsenal the class is about as one dimensional as it gets.
It might get better with the removal of DB and proxy but in the end in terms of class skills sorc is probably the most limited out of all classes in terms of useful spells to choose from.
bowmanz607 wrote: »
thank you captain obvious
Refuse2GrowUp wrote: »bowmanz607 wrote: »FearlessOne_2014 wrote: »40k stamina stam dudes running around with a 10k-ish shield sounds terrible... They were already strong enough -- why give them Hardened Ward too? @ZOS_GinaBruno
I my honest opinion this was done by the devs to push forwards their nuke sorc campaign. By reducing sorcs shields and giving stam users a better longer duration shield, pretty much makes magicka sorcs compelled to reroll new FoTM stam DK. Make sure to face roll your keyboard for the win on current PTS stam DK I know I did, and is now leveling up one as I type this.
#RIPBUILDDIVERSITY
Oh well I will "Somehow carry on!"
Again atleast now I have many reasons to roll DK being it's the only class I don't have, tbh I was wanting for them to make magicka DK competitive in PvE/PvP again. Oh well held my breath for too long, so I'll get off this Wait Train at Stamina Dragonknight station.
ummm stam shield is same duration not longer. sorcs still have longest duration shield at 8 seconds.
what do you mena rip diversity? cause sorcs were so diverse right? i bet if you pool together all the mag sorcs currently in the game and they have the same skills on their bars.
That´s because the sorc skillset is terrible. It´s not like people don´t want to play different - it´s just they can´t. If you´re taking a look at the sorc arsenal the class is about as one dimensional as it gets.
It might get better with the removal of DB and proxy but in the end in terms of class skills sorc is probably the most limited out of all classes in terms of useful spells to choose from.
Bad excuse for shield stacking. When I play my mag Sorc in PvP, which is very rarely as I don't find it too challenging, I use only Hardened Ward. I do so because I don't want to contribute to the larger problem that is shield stacking, and because it really isn't necessary. Hardened Ward spam is more than enough to keep you in the fight when the pressure is turned up.
bowmanz607 wrote: »bowmanz607 wrote: »
thank you captain obvious
well people act like shields are the end of the world. run that star then. I bet most players dont even have points into that. now it will be utilized.
bowmanz607 wrote: »bowmanz607 wrote: »
thank you captain obvious
well people act like shields are the end of the world. run that star then. I bet most players dont even have points into that. now it will be utilized.
Changes were made to the champion trees last round to encourage more diversity yet we're right back pigeon-holing everyone to a particular tree. And to your comment, stamina users have shieldbreaker set plus the Champion perk.
It is an insane change. The existing Bone Shield has been cited by many experienced players as a sane damage shield because it scales off max health.
I suppose ZOS bought the VD hype? They concluded that because so many players were playing novelty VD builds that stamina builds needed to be buffed?
I agree, other shields should scale to max health too...
...and in my opinion, Harness needed to be completely reworked as another ability entirely. Shields in their current form are toxic to gameplay in general. They require very little decision making and have only Shieldbreaker as counterplay, and we all know how dumb SB is.
Yolokin_Swagonborn wrote: »Finally bone shield is useful. lets not kill it in the crib. Shields are a greater problem that won't be fixed by limiting them to 6 seconds.
Mojomonkeyman wrote: »This will be interesting!
People think that stam users will be spamming that shield like a magika sorc, but that won't happend.Mojomonkeyman wrote: »This will be interesting!
full infused with the tower and single stat food? lol, that build is only good for screenshots.
People think that stam users will be spamming that shield like a magika sorc, but that won't happend.Mojomonkeyman wrote: »This will be interesting!
full infused with the tower and single stat food? lol, that build is only good for screenshots.
Roll Dodge + Shuffle + Bone Shield = ugh. With proper shield use, Vigor won't even be necessary.
Roll Dodge + Shuffle + Bone Shield = ugh. With proper shield use, Vigor won't even be necessary.
Nah, the synergy between vigor and bone shield+dodge roll is too damn good not to use. If anything, rally won't be necessary. And that's one thing I like about this change. Even though overall I'd prefer this and harness stay as they are on live, I'll make do with what I get access to. And this change makes a lot more things viable, like running a dual wield/sword and board build I've been dying to try without feeling gimped cus I don't have a burst heal.
At any rate, it seems like a lot of magicka builds are upset that stamina builds will be harder to kill. Well guess what, every single magicka build will be harder to kill as stamina now too. You can't deny that it's balanced, even if that balance is being implemented in the wrong direction.
dodgehopper_ESO wrote: »It is an insane change. The existing Bone Shield has been cited by many experienced players as a sane damage shield because it scales off max health.
I suppose ZOS bought the VD hype? They concluded that because so many players were playing novelty VD builds that stamina builds needed to be buffed?
I agree, other shields should scale to max health too...
...and in my opinion, Harness needed to be completely reworked as another ability entirely. Shields in their current form are toxic to gameplay in general. They require very little decision making and have only Shieldbreaker as counterplay, and we all know how dumb SB is.
I'm of the view that the reflect/absorb powers should not be a 100% thing in this game, in the same manner that dodge chance is not a 100% thing. There is a reason you can become OP in games like Morrowind/Oblivion/Skyrim. Almost every character I've ever made in those games had 100% chance to absorb magicka, which is HUGELY OP. Its fine in a standalone game but very bad in an MMO. I think if they made that one change, they could balance these skills to be useful but not unfair.