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The problem with VCoA, VICP and VWGT

  • Magdalina
    Magdalina
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    Zerok wrote: »
    Beggars? Please keep this thread civilized. I'm merely providing suggestions here. You can disagree with others but you must respect them.

    I don't get why some people wouldn't agree with an alternative vet dungeon when vWGT and vICP are the gold pledges.

    You would still get 2 gold keys from completing vWGT and vICP, but only one gold key from the alternative dungeon. It seems fair.

    If it's not, then I guess nerfing vWGT or vICP could also work. But oh wait, some people don't want that either. According to these people, these dungeons are perfectly balanced because 0.1% of the player base can complete them.

    :/

    Very true.
    Good players should realize that the tone they use (here or ingame) is most of the times NOT very like likely to encourage other players to get better and join their ranks.

    Actually that's the main reason why I stopped working on my build and rotation after having reached the average 15/18K DPS, and also stopped running those dungeons. I've not interest running with (some) good players anyway. And one is enough to pollute the atmosphere of an entire group.

    Same can be said about so-called "casuals" btw.

    Can't count the number of times I've run into people who ignored any kind of advice/suggestion, got the group wiped and told me to "f*k off because I play how I want". And I do my best not to be rude, mind you. It's not an elitist/casual issue, it's a people issue.

    I'm still trying though. The "f*k off and don't tell me who to play" guys discourage me to pug for a few days usually but then I try again and occasionally still manage to make friends and help some nice people that way :)
    But that's one reason a lot of good players don't really feel like encouraging others so much anymore.
  • Zerok
    Zerok
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    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • LadyNalcarya
    LadyNalcarya
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    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    Its rng. I got a divine kena pauldron from silver chest the other day, and vr14 sturdy item from the gold one...
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Shunravi
    Shunravi
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    Magdalina wrote: »
    Zerok wrote: »
    Beggars? Please keep this thread civilized. I'm merely providing suggestions here. You can disagree with others but you must respect them.

    I don't get why some people wouldn't agree with an alternative vet dungeon when vWGT and vICP are the gold pledges.

    You would still get 2 gold keys from completing vWGT and vICP, but only one gold key from the alternative dungeon. It seems fair.

    If it's not, then I guess nerfing vWGT or vICP could also work. But oh wait, some people don't want that either. According to these people, these dungeons are perfectly balanced because 0.1% of the player base can complete them.

    :/

    Very true.
    Good players should realize that the tone they use (here or ingame) is most of the times NOT very like likely to encourage other players to get better and join their ranks.

    Actually that's the main reason why I stopped working on my build and rotation after having reached the average 15/18K DPS, and also stopped running those dungeons. I've not interest running with (some) good players anyway. And one is enough to pollute the atmosphere of an entire group.

    Same can be said about so-called "casuals" btw.

    Can't count the number of times I've run into people who ignored any kind of advice/suggestion, got the group wiped and told me to "f*k off because I play how I want". And I do my best not to be rude, mind you. It's not an elitist/casual issue, it's a people issue.

    I'm still trying though. The "f*k off and don't tell me who to play" guys discourage me to pug for a few days usually but then I try again and occasionally still manage to make friends and help some nice people that way :)
    But that's one reason a lot of good players don't really feel like encouraging others so much anymore.

    Yup.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Dubhliam
    Dubhliam
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    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    Edited by Dubhliam on April 25, 2016 3:47PM
    >>>Detailed Justice System Concept thread<<<
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Magdalina wrote: »

    Same can be said about so-called "casuals" btw.

    Sure. But where do we go from here ? ...



  • PURPLE245
    PURPLE245
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    vCoA ???????? thats a walk in the park now days i never did vicp or vwgt because everyone need exp for them so i just dont think i will ever try them out to many try hards xD but i dont think vCoA need to be on here is not hard at all
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  • idk
    idk
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    They don't just require you to know the tactics, but also require massive dps. As a healer I can't control that very much and usually get people with average dps and no matter how much I can heal, eventually things get messy and we die if we can't kill the boss fast enough.

    I'd imagine even if I was a good dps I'd need the other one to be also very good and the healer and tank to do their jobs well.

    I did beat all of them on hard mode a couple of times, the problem is actually trying to get the items they drop.

    Every 5 teams I get one team that can actually do them and even with that we wipe quite a few times and we all have done them before and know the tactics very well, how can I get Kena helm that way let alone spellpower cure set.

    I believe that lowering boss healths while making them invulnerable to do a tactic every now and then will fix the dps race this game has become, but its true these dungeon need a slight nerf so that people without the crazy high dps can actually play them or at least do their dailies!!

    As a healer you can control the dps. You have a direct influence on the dps by adding to it yourself. Often on single target I get 10-15k dps as the healer. Aoe 30-40k dps.

    Stuff does faster then less healing is needed.

    Every decent MMO has a dps race in the fights. Most MMOs make it a simple (overly used) enrage that one shots everyone. It's refreshing that ESO has taken a different road with this. Makes the fights more manageable for moderate and casual players.
    Edited by idk on April 25, 2016 4:13PM
  • Zerok
    Zerok
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    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Destruent
    Destruent
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    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Noobplar
  • Zerok
    Zerok
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    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Destruent
    Destruent
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    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?

    There's no reason to do this. You can do the normal version and finish this pledge aswell. Goldkey is for HARDmode, not for "less-easier-mode"...
    Noobplar
  • Suru
    Suru
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    Okay, I get everyone's point and all, but vCOA should be left untouched. It's completely fine. At this point with the vICP and vWGT arguments everywhere, I don't care enough anymore if they're nerfed or not. They're easy mode for me and the people I play with as is, so once they're nerfed they'll just be easier for me to farm. But vCOA...seriously. It's fine. I've gone in there healerless and no-deathed it ffs. The Maw dies in 10 seconds. Valkyn Skoria doesn't break the second platform most of the time...I understand everyone wants free candy, but don't ask for more nerfs, just learn mechanics. .-.

    vCoA has been out FOREVER, it is ridiculous that people are asking for nerfs on this sort of content. People are soloing this dungeon ffs.


    Suru
  • Zerok
    Zerok
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    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?

    There's no reason to do this. You can do the normal version and finish this pledge aswell. Goldkey is for HARDmode, not for "less-easier-mode"...
    Why is there no reason? These dungeons have a completion rate of 0.1% (unless ZOS was trolling when they said that). That means you're preventing 99.9% of your player base to get a gold key during two consecutive days?
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Destruent
    Destruent
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    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?

    There's no reason to do this. You can do the normal version and finish this pledge aswell. Goldkey is for HARDmode, not for "less-easier-mode"...
    Why is there no reason? These dungeons have a completion rate of 0.1% (unless ZOS was trolling when they said that). That means you're preventing 99.9% of your player base to get a gold key during two consecutive days?

    Why do you feel you have to get a goldkey everyday? You can get 2 silverkeys and get your shoulders aswell. You can also practise those two dungeons, they are not that hard as son as you've figuered out the mechanics.
    Noobplar
  • Zerok
    Zerok
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    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?

    There's no reason to do this. You can do the normal version and finish this pledge aswell. Goldkey is for HARDmode, not for "less-easier-mode"...
    Why is there no reason? These dungeons have a completion rate of 0.1% (unless ZOS was trolling when they said that). That means you're preventing 99.9% of your player base to get a gold key during two consecutive days?

    Why do you feel you have to get a goldkey everyday? You can get 2 silverkeys and get your shoulders aswell. You can also practise those two dungeons, they are not that hard as son as you've figuered out the mechanics.
    This is rather a personal question. I can't answer for the 99.9% other players but, for me getting gold key per day would allow me to get all the shoulders faster so I can test out new builds (i.e. my definition of fun).

    As for "praticising", I just don't have the time nor the will for it. I have done these dungeons in normal mode and seen a big part of them in veteran mode. I even completed hardmode vWGT once, when there was that bug that allowed to remove the spinning firewall.

    I have seen enough of these dungeons to know that I don't enjoy them.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • daemonios
    daemonios
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    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?

    There's no reason to do this. You can do the normal version and finish this pledge aswell. Goldkey is for HARDmode, not for "less-easier-mode"...
    Why is there no reason? These dungeons have a completion rate of 0.1% (unless ZOS was trolling when they said that). That means you're preventing 99.9% of your player base to get a gold key during two consecutive days?

    That number was almost certainly not accurate, just an example to give a mental image that these dungeons are completed by very few people compared to the overall population.

    I think the biggest problem with these is that some players will always try to PUG them. They won't join guilds, they won't build "buddy lists" of other players with whom they've had positive experiences. It's REALLY hard to do some dungeons when everyone is a stranger, nobody or not everyone is using voice chat, and nobody has cleared the dungeon before. Believe me - join a guild and run the dungeons with someone who knows them well, and tell me if you didn't feel you made any progress.

    This is a social game and these are end-game group dungeons. A tiny bit of effort required shouldn't be so broadly rejected IMHO.
  • Destruent
    Destruent
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    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Destruent wrote: »
    Zerok wrote: »
    Dubhliam wrote: »
    Zerok wrote: »
    Magdalina wrote: »
    ...silver keys give you the very same shoulders that gold keys do, except in blue quality? The dropchance is lower but I've gotten shoulders from silver chests before. If your issue lies with purple tempers for the upgrade, I can even send you some of my 300-400 purple tempers if you like(and if you're PC NA)...
    Drop chance from silver keys is not zero but close.

    So you want to ruin the experience of a part of the playerbase just so that you could (maybe) complete veteran versions of the dungeons?
    Because you want a gold key instead of a silver key?

    Kind of makes you a hypocrite for even saying you like to have FUN in the game.
    Zerok wrote: »
    I mean, in the end the goal is to have fun and these dungeons, they are not fun. That's just how it is.
    If you don't like the message, attack the messenger, right?

    You don't know me. Each player has his own definition of fun.

    We may disagree with the means, but we share the same end: making the game more fun for everyone. Isn't it?

    Sure, and everyone should have fun, isn't it?

    believe me, extremely easy dungeons are no fun at all, so where's the fun for those who like a challenge?
    Let me try to understand here. Sorry, I'm quite slow it's Monday.

    So, an alternative veteran dungeon when vWGT or vICP is the gold pledge would prevent you from having fun?

    There's no reason to do this. You can do the normal version and finish this pledge aswell. Goldkey is for HARDmode, not for "less-easier-mode"...
    Why is there no reason? These dungeons have a completion rate of 0.1% (unless ZOS was trolling when they said that). That means you're preventing 99.9% of your player base to get a gold key during two consecutive days?

    Why do you feel you have to get a goldkey everyday? You can get 2 silverkeys and get your shoulders aswell. You can also practise those two dungeons, they are not that hard as son as you've figuered out the mechanics.
    This is rather a personal question. I can't answer for the 99.9% other players but, for me getting gold key per day would allow me to get all the shoulders faster so I can test out new builds (i.e. my definition of fun).

    As for "praticising", I just don't have the time nor the will for it. I have done these dungeons in normal mode and seen a big part of them in veteran mode. I even completed hardmode vWGT once, when there was that bug that allowed to remove the spinning firewall.

    I have seen enough of these dungeons to know that I don't enjoy them.

    You know...silver keys can drop shoulders aswell...
    Noobplar
  • Stillian
    Stillian
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    Zerok wrote: »
    As for "praticising", I just don't have the time nor the will for it. I have done these dungeons in normal mode and seen a big part of them in veteran mode. I even completed hardmode vWGT once, when there was that bug that allowed to remove the spinning firewall.

    I have seen enough of these dungeons to know that I don't enjoy them.

    Is there ingame possibility to complete this dungeon? Yes. Is it hard? no, because the possibilities are WAY more than needed to complete the dungeons. You can possibly get about THREE times more damage than needed. So, if you use at least 1\3 of these possibilities you complete stuff and it is fun.
    IF you choose to give up on those possibilities, its your choise. You choose to NOT complete them yourself. You chose to give up the fun. Maybe 99% choose that, but that is THEIR choise.

    Also, there always some end-game content in any MMO. you simply cannot complete whole game when you only started to play. WGT and ICP seem like a mid-game content. So before you are to complete them, you might want to get yourself to mid-game. e.g. craft v15 purple stuff, choose your build and playstyle (you must already know what you do, not press random buttons or spam one), also learn basics of teamwork. If you lack that, you are not in midgame yet, and these dungeons will be harder for you. So, first you improve yourself, complete basic dungeons, then join further content. I dont get why so-called "casuals" dont want to play the game and reach that midgame yet they try to attempt all the content and dare to want all the stuff possible. Just play, advance in a game and you'll get everything.
    Edited by Stillian on April 25, 2016 5:31PM
    Elitist Scum Guild PC EU
  • dimensional
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    Magdalina wrote: »

    Same can be said about so-called "casuals" btw.

    Sure. But where do we go from here ? ...



    Keep playing and disregard the negative instances because it's just a game and not worth stressing over. If you can't help getting frustrated, then obviously walk away and try again another time or just admit that you can't handle dealing with *** and stop trying altogether. Those are literally your only options, and the best one is the first IMO.
  • Destyran
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    @Bigevilpeter have you tried to join pve guilds, or invite people to your friends list, so you can farm these dungeons with them?

    12k dps is enough to actually farm those dungeons with, but the players have to be good and be willing to learn tactics and mechanics - if they don't, then it gets problematic.

    Alternatively try to only farm the first boss, to get Daedric Ember trophies for the trophy vault. Join up with randoms for that, your chances of getting those sets gets higher this way, than trying to complete the whole dungeon with randoms.
    The first boss is the hardest one though so not much chance in that happening for them they just need to learn the mechanics and kill adds when they get caged use toppling crit rush ambush or a nvasion to get out. Just people refusing to learn the game or take input. We need a community to teach and be open minded. Also increase drop rates in this dungeon so we will actually be bothered to teach them instead of being salty that we ran 2345788 times and get nothing
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Magdalina wrote: »

    Same can be said about so-called "casuals" btw.

    Sure. But where do we go from here ? ...



    Keep playing and disregard the negative instances because it's just a game and not worth stressing over. If you can't help getting frustrated, then obviously walk away and try again another time or just admit that you can't handle dealing with *** and stop trying altogether. Those are literally your only options, and the best one is the first IMO.

    Sure. But when we (like me) know how to beat those dungeons, have beaten them numerous times, stopped running them because they're too hard to be fun, and people keep tagging us as "lazy" and advising us to "try harder", and teling us how to do them even though we know all this already, it's a little bit annoying.
  • PainfulFAFA
    PainfulFAFA
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    Zos needs to implement some sort of beginners guide into the game so new players get an idea of how to improve their heals, magic dmg, physical dmg, etc.

    The other day our healer and dps were dying too fast. Turns out our healer was wearing all heavy (lmao) and our stamina dps had 5 light (according to him, he needed more mana for buffs lol).

    Its like you said OP, those 3 dungeons arent doable unless you have good dps.
    Edited by PainfulFAFA on April 25, 2016 5:49PM
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Destruent
    Destruent
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    Magdalina wrote: »

    Same can be said about so-called "casuals" btw.

    Sure. But where do we go from here ? ...



    Keep playing and disregard the negative instances because it's just a game and not worth stressing over. If you can't help getting frustrated, then obviously walk away and try again another time or just admit that you can't handle dealing with *** and stop trying altogether. Those are literally your only options, and the best one is the first IMO.

    Sure. But when we (like me) know how to beat those dungeons, have beaten them numerous times, stopped running them because they're too hard to be fun, and people keep tagging us as "lazy" and advising us to "try harder", and teling us how to do them even though we know all this already, it's a little bit annoying.

    It's the same as saying to good players: Gimp yourself to have fun.
    I don't like all the easy dungeons bc they are too easy, you don't like these 2...where's the problem? They will get easier by their own with more CP and better equipment.
    Noobplar
  • AOECAPS
    AOECAPS
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    None of these dungeons should be touched they are easy enough now
  • Thelon
    Thelon
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    Suru wrote: »
    vCoA has been out FOREVER, it is ridiculous that people are asking for nerfs on this sort of content. People are soloing this dungeon ffs.

    Ya, this thread makes me sad on the inside
  • Levi
    Levi
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    To the original poster:
    I cannot disagree with you more. The dungeons are not too difficult. They can be a challenge, but that's good. If they were easy, what would be the point? To get the gear? Spell Power Cure, Scathing Mage, Sheer Venom, etc are great sets. They should be hard to get. It should take time to build the set. You act like you want to finish this game tomorrow and move to something else, and if ZOS nerfed these dungeons further, that is exactly what you'd do because you'd be bored yelling at ZOS to bring out more easy content for you to breeze through and get bored of. I personally want this game to be around for a while, so I say no to the need you ask for, especially since you say you get through it from time to time. If you want the gear, ask for increased drop rates. Don't take away our fun in doing content.
    Levi Canonach VR16 Templar Healer - DC NA
    Coda Canonach VR16 Templar Stamina DPS - DC NA
    Faolan D'lanach VR16 Nightblade Healer/DPS - DC NA
    J'Aorka VR16 Nightblade Stamina DPS - AD NA
    Moon'Moon VR16 Dragonknight Tank - DC NA
    Rapha Yeshimone - VR16 Sorcerer Healer/DPS - DC NA
    Trelos Flacara VR1 Dragonknight Magicka DPS - DC NA
  • Shadesofkin
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    If it wasn't for the fact that they're adamant that less than a full 1% of players are completing these dungeons I'd be more annoyed, that being said...I've pugged COA WGT and ICP and a LOT of players start getting mad when you suggest someone take the lead or use TS or heaven forbid tell them a mechanic. A lot of casual players who think they're good just...aren't.

    That's commentary not criticism. So maybe in order to make sure these people have a shot we should make things a little easier in some respects, slow down a few mechanics...but that's not really going to help so much as widen the gap between the players who are good and the players who were too stubborn to ask advice and learn things.

    I still think that Zenimax would be better off if they were to post a monthly video of a run through various harder content (or what they dub as harder) explaining strategies rather than straight up making corrections.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Magdalina
    Magdalina
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    Magdalina wrote: »

    Same can be said about so-called "casuals" btw.

    Sure. But where do we go from here ? ...



    From here we take that

    1) You can't really blame good players for refusing to let new people inside their "l33t" circle and use that as an excuse for the coming nerfs(which might not be exactly what you're doing but the tone of your message up there is kind of on that topic) - at least not any more than you can blame "casuals" for never trying to learn. Actually maybe less because in my experience I've met way more rude "casuals" than "elitists" in this game, but that's not the point.

    2)We have a community problem here. A lot of good players don't want to carry weaker players(especially if they try a few times and get told to "f*k off and not tell me how to play" in response to their advices) and a lot of weaker players don't feel encouraged/able to learn(partially because good players are often only looking for other good/experienced players). As a result we're all jumping down each other's throat because "I LIKE IT HARD! - I LIKE IT EASY! - CASUAL NOOB! - ELITIST JERK!"... Nerfing the last pieces of challenging 4 man content is going to intensify this problem and widen the gap, if anything. What we need is to try to close the gap, to encourage people to learn and teach, and to let them know some content is harder than others and might require some practice and not just "playing how you want", especially if it's group content we're talking about.
    Edited by Magdalina on April 25, 2016 8:00PM
  • idk
    idk
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    No reason to take these off the gold pledge track as they offer the means to get a blue key by doing WGT and ICP in normal mode.

    Personally, I thought it was great they have a normal and get mode for these two new dungeons. Caters to all levels of players. The more casual player can enjoy the normal mode and still get rewards and the players that are more moderate to hard core have the vet versions to provide a challenge and reason to play the game.

    Win win. No need to nerf the dungeons or punish so many of us in other ways.
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