We're giving it a go. There's us and another blue guild there, but the yellows just have a huge zerg at the moment. Hindmarsh as Emp among them doesn't help.
Even being outnumbered, it's still better than laggy scourge.
I started a separate thread about this but maybe articulated my point badly as it went more into my ability, I was more talking about how bad it is in general for the health of PvP and a campaign to pin an alliance at their gates for so long.
I know a few guys from different guilds that are fed up of Hade cos it and wont go back and the small guild of IRL mates I'm in are fully put off PvP in general because of it. I like a challenge and trying to L2P bit when you can't even get started it gets boring fast. Hence left the campaign, even though I prefer 7 dayers.
Anyway I only posted as I saw your comments @Chapmaaaan here and on the scourge thread and thought it was sound to hear a AD's perspective that gets it! Fair play to you sir.
MightyBantam34 wrote: »Even when EP are online they don't fight smart in this campaign if the map is yellow and blues are pushing ash why do reds push onto blues. It gets very frustrating fighting the yellow Zerg without reds taking our keeps behind us even tho your scrolls lie in yellow keeps and you own only 3 keeps.
Despite all this I do prefer the fights in haderus seems most of the time you come across good pvpers to test your self against. Win or lose its all fun
wiltedrose wrote: »I started a separate thread about this but maybe articulated my point badly as it went more into my ability, I was more talking about how bad it is in general for the health of PvP and a campaign to pin an alliance at their gates for so long.
I know a few guys from different guilds that are fed up of Hade cos it and wont go back and the small guild of IRL mates I'm in are fully put off PvP in general because of it. I like a challenge and trying to L2P bit when you can't even get started it gets boring fast. Hence left the campaign, even though I prefer 7 dayers.
Anyway I only posted as I saw your comments @Chapmaaaan here and on the scourge thread and thought it was sound to hear a AD's perspective that gets it! Fair play to you sir.
Sorry that our guild has had to move to Scourge as we did want to run you through more pvp in Haderus, but I can't remember the last time we weren't standing at Farragut or Arrius. It's literally rinse and repeat, day in day out. We all got so bored of being outnumbered that we've moved campaigns lol!
I did go there for like 10 minutes this week and had a fun little fight outside Nikel against 3 blues. Ofcourse (ugh so im so modest) i won that little 1v3 but thats only because of @Chapmaaaan his lessons.
Btw, last night after Kings Legion PvDoored Scourge didnt they also take Haderus to get emp since the campaign restarted and one of them was top of the leaderboards?
Chapmaaaan wrote: »I did go there for like 10 minutes this week and had a fun little fight outside Nikel against 3 blues. Ofcourse (ugh so im so modest) i won that little 1v3 but thats only because of @Chapmaaaan his lessons.
hahaBtw, last night after Kings Legion PvDoored Scourge didnt they also take Haderus to get emp since the campaign restarted and one of them was top of the leaderboards?
yes my friend, they came in and took emp for bigbadnoob! who only really shows up when you're fixing a wall or taking a resource. which isn't such a bad thing these days as he's now a sap tank??
my guild has rarely been in Haderus this campaign to try and let blues and reds get a bit of confidence, but it's hard because when yellows are getting wrecked in Scourge, they jump into Haderus. it's a joke. some of us are even debating making a different alliance character and trying to push this yellow zerg out.
Bonzodog01 wrote: »Do you guys realise that you could actually take over Azura's right now with a big enough group (15+)? Its not THAT hard to play without CP's, just requires a little more forward thinking on resources management, such as food and maybe moving enchants around.
Currently, Azura's is being run by just FIVE people, a tiny little blue guild.
I play on DC, and cannot believe that the yellows haven't even made a serious stab at taking over Azura's, the reds tried, but they lack organisation, and that little group of 5 was able to undo everything they had achieved pretty quickly.
Currently, the blues use Azura's as a safe zone Buff campaign to get the PvE achieves/quests/skyshards/delves done.
CraftMaster wrote: »This Campaign has been ruined since Thornblade was removed.
The map is always Yellow and as soon as any resources are taken they call on the Zerg to restore it back to its Yellow State.
If only DC weren't too busy doing the same in Azura making that campaign unplayable too everyone wouldn't have to zerg vs zerg in Scourge.
PvP is a shambles now there is no chance of small scale PvP that lasts longer than a fight or two when the zergs are called.
Need more DC to try and make Haderus competitive because right now Azura and Haderus are a waste of servers.
Chapmaaaan wrote: »Bonzodog01 wrote: »Do you guys realise that you could actually take over Azura's right now with a big enough group (15+)? Its not THAT hard to play without CP's, just requires a little more forward thinking on resources management, such as food and maybe moving enchants around.
Currently, Azura's is being run by just FIVE people, a tiny little blue guild.
I play on DC, and cannot believe that the yellows haven't even made a serious stab at taking over Azura's, the reds tried, but they lack organisation, and that little group of 5 was able to undo everything they had achieved pretty quickly.
Currently, the blues use Azura's as a safe zone Buff campaign to get the PvE achieves/quests/skyshards/delves done.
many people can't play without CP though so that's probably why there are only 5 people there. I might get my guild in there one night and see what happens.
Bonzodog01 wrote: »Do you guys realise that you could actually take over Azura's right now with a big enough group (15+)? Its not THAT hard to play without CP's, just requires a little more forward thinking on resources management, such as food and maybe moving enchants around.
Currently, Azura's is being run by just FIVE people, a tiny little blue guild.
I play on DC, and cannot believe that the yellows haven't even made a serious stab at taking over Azura's, the reds tried, but they lack organisation, and that little group of 5 was able to undo everything they had achieved pretty quickly.
Currently, the blues use Azura's as a safe zone Buff campaign to get the PvE achieves/quests/skyshards/delves done.
Chapmaaaan wrote: »Bonzodog01 wrote: »Do you guys realise that you could actually take over Azura's right now with a big enough group (15+)? Its not THAT hard to play without CP's, just requires a little more forward thinking on resources management, such as food and maybe moving enchants around.
Currently, Azura's is being run by just FIVE people, a tiny little blue guild.
I play on DC, and cannot believe that the yellows haven't even made a serious stab at taking over Azura's, the reds tried, but they lack organisation, and that little group of 5 was able to undo everything they had achieved pretty quickly.
Currently, the blues use Azura's as a safe zone Buff campaign to get the PvE achieves/quests/skyshards/delves done.
many people can't play without CP though so that's probably why there are only 5 people there. I might get my guild in there one night and see what happens.
Chapmaaaan wrote: »there is no need to worry about Azura's changing yellow.. most of my guild are making a red to kick the yellow zerg out