Leave Guild Traders/Stores as they are and improve the interface
I think this system is excellent as is, and the only change I would want is an option to search for things in the trader interface, but ONLY for things that are being sold at the trader you are talking to. Also remembering previous searches would be nice so I don't have to reenter everything at every trader I talk to.
A global auction house would undervalue everything in the entire game and make things easier to get than they should be, so that's a terrible idea. Also having no trading at all to mitigate RNG would seriously suck, so having this system to occupy the middle ground between no trading at all and an auction house is about as close to perfect as it's possible to get. Some more traders everywhere there are traders would be nice to lower the excessive bids, also letting people who aren't in the guild store sell items at an extra premium might be nice (with guildmasters being able to ban people from selling in their guild store if they undersell or whathaveyou) to potentially help improve the system for everyone, but that's as far as any changes should go in my opinion.
Edited by Lucius_Aelius on April 14, 2016 2:55AM
Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
Guildmaster - Wardens of the Covenant
Group Leader - xpThe Guildxp
Trader - Secret Sauce
Trader - Elite Dungeoneers
Remove Guild Traders/Stores and replace with global or faction Auction House
Guild Stores do absolutely nothing for the economy but keep the largest concentration of wealth amongst a small number of people. The very thing ZOS, and its supporters, claimed the Guild Stores were meant to prevent. They claimed it would prevent players from cornering the market. But its actually made it far easier for them to do by simply bidding on key locations that see the most traffic. They claimed it would prevent players from pricing items so astronomically high that others wouldnt be able to purchase it. Yet thats exactly what we see going on. They claimed we'd still be able to find the things we wanted to purchase. But we can spend upwards to an hour plus to actually find those items because theres no guarantee the Guild currently holding these key locations are stocked with a wide assortment of items. So theres a strong possibility you might actually not find what it is you want. This also hurts the actual Guilds looking to move their wares since its a constant battle to find a well trafficked location to bid on and actually obtain it. Guilds can rise and fall within no time. This game is supposed to be about fun but theres people stressing over being able to secure a location so their community can continue to exist. Let alone the opportunity to thrive.
In a game where the Developers often boast to have millions of active players. We have a limited number of Guild Traders, with a limited number of possible Guild Member Slots. And what do the supporters of this system ask for? More Guild Traders. As if that will somehow make it easier to move wares from Sellers to Buyers. Sure the Sellers will have more space to place their product. But how does this help the Buyer? It doesnt. It just makes the search for what it is they seek THAT much longer and more frustrating. As a Seller you should want to make your wares readily available and easily accessible. MORE Guild Traders will not accomplish this.
Leave Guild Traders/Stores as they are and improve the interface
On PC there are fantastic, if imperfect, addons for parsing the mess in a guild store. They make the whole experience quite acceptable, but that makes me wonder at the horrors console players must have to deal with. I definitely feel like there should at the very least be a search function. Sky's the limit after that, but that alone would solve quite a few issues.
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
Leave Guild Traders/Stores as they are and improve the interface
Searching for a Potency stone is like having to go to a book store only knowing that the book you want is in science fiction, going to the aisle where it MIGHT be located, finding that nothing is alphabetically listed, there's no clerk to assist you, and having to scan the entire sets of shelves one book at a time, then when you don't find it, being told there are 100 other bookstores within driving distance that MIGHT have the book you're looking for, and they also have the same non-alphabetized systems with no clerks to assist.
Leave Guild Traders/Stores as they are and improve the interface
I like it as it is but also I would like to see main Trading towns, this would bring a lot of the players together and form a sense of community I believe.
Say around 30 traders with one bidding trader, and the top 30 bids get randomly placed through out the town.
Life isn't measured by the breaths we take, but by the moments that take our breath away.
Remove Guild Traders/Stores and replace with global or faction Auction House
Many people need to understand that this game is on console and console players are a certain type of gamer for the most part. Most don't want to go to the hassle of finding good trading guilds to join and you strike me as insane if you enjoy spending hours looking for decently priced items. The system in place has turned MANY away from this game. If you say that a global auction house would flood the market then you're obviously right now trying to stop the law of supply and demand from running it's natural course. Yes there would be more sellers in one place but there would also be more buyers as well... If an item crashes then it's obviously not good anyways, not in demand to begin with. I think there should be polls on the loading screen for this game and not everything done to PC has to be done to console, the two should have separate results and implementations.
I want nothing more than to see the console population thrive which as we all know leads to a much better experience for all. More people to buy and sell off of, more people to do dungeons with, more people to help kill and also kill in cyrodil.
Leave Guild Traders/Stores as they are and improve the interface
yes ZOS, put global auction house so we can buy Kutas for 50K, Wax for 40K and temp alloy for 100K a piece, i mean, this is what players wants, thanks to market monopoly
Leave Guild Traders/Stores as they are and improve the interface
Global Auction house would ruin this more than anything. Of those who want the Global - how many of you complain of the lag in Cyrodiil? It would be as worse or even more so with a global auction house.
The interface should be redone so people can actually search for something and not just scroll how ever many pages of results the trader has.
I would actually like to see an "Overseer of Merchants(Traders)" next to all trader areas that would give information on where to find an item. Example: Can't find something on the traders next to this guy and instead of searching 2-3 different towns in each zone, you could ask the Overseer with a keyword you are looking for and he would list what Trader has that item in the faction. That way you do not have to waste valuable time searching a whole faction to try and find 1 item that may be in an outpost town somewhere. I think this idea would be the easiest to code and implement.
Edited by ShadowscaleSithis on April 20, 2016 6:17AM