RedVyperOfDorne wrote: »hedna123b14_ESO wrote: »Would love for you to make a vMA build with this setup I'd feature it in my post:)
Hey man, working on a different rotation and setup for the heavy attack sorc which I'll still msg through to you and see what you think. Also have a pretty good idea for One Tam when it drops on Xbox. Here is a video of me using the build in maelstrom, score isn't great because I don't run it much, but regardless, here is the final boss;
https://youtu.be/ihmeSgayQ4g
Cool guide! I use a similar build on my magsorc since DB, 5 aether, 5 elegance and a sharpened vma lightning (on main) and inferno (on back) staff. It is the most versatile build I ever used. you can do vma easily(530k score). I've done all vet trials except vmol(didn't have a group for it yet) with it, vDSA, and the regular dungeons are a breeze. It just melts everything. For some occasions, I now switch the elegant hat and shoulders for illambris. You need 3 abilities for sufficient dps: blockade, liquid lightning and velocious curse. On top, you can slot a shield to never die at all. Mine might not be bis, but totally sufficient for DPS, just to name an affordable alternative.
Nope, EU PC. If my laptop had enough ram, I'd post a full vma run I was lucky enough to get a sharpened lightning on first clear
Ah and what I forgot to mention earlier: this build is really strong in duels! With 0 impen I beat most players, only thing you need to do is drop liquid lightning for deadric mines and scalding rune for streak. With elegance, overload kills most enemies within two hits. Really funny to see stam viper / poison burst builds getting one-shot before they can even start bursting. Put streak on overload bar, shoot light overload and streak immediately
Oreyn_Bearclaw wrote: »Looking at the frag bar, as all the testing I have seen shows Scalding is not worth a slot on sorcs:
My pushback is that I do not think you are playing to your passives very well. To my understanding, the bar you are on, not what you cast from is what, determines the Destro passive.
Your biggest damage on a sorc by far are elemental blockade and Liquid lighting, which means you really want to be on a lightning staff most of the time, as it will buff both AOE skills. Then as you execute, you want to be on your fire staff for the single target buff.
In other words, I think you have your staffs backwards. I also personally like blockade and LL on the same bar, even with the change to curse. Make it easy to keep them up in execute.
@hedna123b14_ESO @Oreyn_Bearclaw
From previous parses from a mix of players, it seems that LL & WoE are no more than 30% of the total DPS in ST fights, this should mean that Inferno front is better if I'm not mistaken.
Oreyn_Bearclaw wrote: »I do like the idea of swap canceling LL. It is a horribly buggy skill. I cannot wait for DPS test dummies on live. I know there is also some talk about having at least one sorc run lighting blockade in a raid, and having DKs run the other morph of whip. That would allow you to back bar a VMA lighting and go 4 moondancer on front bar (which I think will be a touch better than Aether).
Keep on Keep'n on. I love reading all your builds around patch time. Also, took that DK build through VMOL last night, and tried to run your rotation. Its a little different than what I usually run, but I like it. I was easily pulling 40k+ on bosses, and I was messing up a bunch. Haha
TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »I do like the idea of swap canceling LL. It is a horribly buggy skill. I cannot wait for DPS test dummies on live. I know there is also some talk about having at least one sorc run lighting blockade in a raid, and having DKs run the other morph of whip. That would allow you to back bar a VMA lighting and go 4 moondancer on front bar (which I think will be a touch better than Aether).
Keep on Keep'n on. I love reading all your builds around patch time. Also, took that DK build through VMOL last night, and tried to run your rotation. Its a little different than what I usually run, but I like it. I was easily pulling 40k+ on bosses, and I was messing up a bunch. Haha
Thanks man always appreciate your feedback. I also brought my dk for the first time in months (im the sorc ***, dince noone wants to play range). With horible messups 42k first boss...i thought that was decent...until i went to rakkat and finished with a 43k parse with 1 deaths...lol too easy
TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
hedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
Oreyn_Bearclaw wrote: »hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »I do like the idea of swap canceling LL. It is a horribly buggy skill. I cannot wait for DPS test dummies on live. I know there is also some talk about having at least one sorc run lighting blockade in a raid, and having DKs run the other morph of whip. That would allow you to back bar a VMA lighting and go 4 moondancer on front bar (which I think will be a touch better than Aether).
Keep on Keep'n on. I love reading all your builds around patch time. Also, took that DK build through VMOL last night, and tried to run your rotation. Its a little different than what I usually run, but I like it. I was easily pulling 40k+ on bosses, and I was messing up a bunch. Haha
Thanks man always appreciate your feedback. I also brought my dk for the first time in months (im the sorc ***, dince noone wants to play range). With horible messups 42k first boss...i thought that was decent...until i went to rakkat and finished with a 43k parse with 1 deaths...lol too easy
I too was the Sorc (expletive) for our VMOLHM push, which is why I cant wait to get back to DK. Someone needed to do it. I was first back room team and meteor team. I am pretty sure I will be describing the backroom to a therapist at some point.
RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
hedna123b14_ESO wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
Tbh putting that much into thaum has always made me have worse results by a large margin. We are talking about 11% crit damage lost to all of your abilities for a chance at exploiter. It didnt really work well ehen we tried it this patch and nothing is changing in respect to how you concuss enemies.
TotallyNotVos wrote: »hedna123b14_ESO wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
Tbh putting that much into thaum has always made me have worse results by a large margin. We are talking about 11% crit damage lost to all of your abilities for a chance at exploiter. It didnt really work well ehen we tried it this patch and nothing is changing in respect to how you concuss enemies.
Last night we did a sanctum run on the pts and we're able to keep ~100% off balance with 3 sorcs
TotallyNotVos wrote: »hedna123b14_ESO wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
Tbh putting that much into thaum has always made me have worse results by a large margin. We are talking about 11% crit damage lost to all of your abilities for a chance at exploiter. It didnt really work well ehen we tried it this patch and nothing is changing in respect to how you concuss enemies.
Last night we did a sanctum run on the pts and we're able to keep ~100% off balance with 3 sorcs
RedVyperOfDorne wrote: »TotallyNotVos wrote: »hedna123b14_ESO wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
Tbh putting that much into thaum has always made me have worse results by a large margin. We are talking about 11% crit damage lost to all of your abilities for a chance at exploiter. It didnt really work well ehen we tried it this patch and nothing is changing in respect to how you concuss enemies.
Last night we did a sanctum run on the pts and we're able to keep ~100% off balance with 3 sorcs
Ok ok, very nice, this just with liquid lightning, etc?
TotallyNotVos wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »hedna123b14_ESO wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
Tbh putting that much into thaum has always made me have worse results by a large margin. We are talking about 11% crit damage lost to all of your abilities for a chance at exploiter. It didnt really work well ehen we tried it this patch and nothing is changing in respect to how you concuss enemies.
Last night we did a sanctum run on the pts and we're able to keep ~100% off balance with 3 sorcs
Ok ok, very nice, this just with liquid lightning, etc?
Liquid, force pulse, and the healer running lightning wall.
It's force pulse that drives the up time, ground dots only have a 1% chance to proc status effects
hedna123b14_ESO wrote: »TotallyNotVos wrote: »hedna123b14_ESO wrote: »RedVyperOfDorne wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbershedna123b14_ESO wrote: »TotallyNotVos wrote: »@DPShiro @hedna123b14_ESO @Oreyn_Bearclaw even on live my aoe damage on ST fights is always at 40%+ http://m.imgur.com/lS2BuwQ?r I have even seen it go as high as 47% before.( on a guarded 47K parse) you could argue that double inferno is always better for dps on the boss and I would tend to agree with you. But I think lightning frontbar will net more total damage on any fight with even one add.
Also very important to note, it seems pretty clear that the meta will be 75 thaum next patch for the exploiter passive which will boost our ground dots to even higher numbers
Yea, badically as I said before if you have 50% or more DoT damage, you go to lightning staff. Since single target is more important ill main fire though.
As for exploiter I disagree for sorcs/dk/nb. They benefit so much more from elfborn i dont think its worth it. Also im not sure what changes a far as being able to proc it, because on live it does not occur often enough to warrant using it...we tried it and it was bad.
As for exploiter, so much of CP becomes super diminished that I think it would be silly to not run 75 in thaum with the constant buffs to the CP cap.
Do you think having a sorc in the group running the debuff setup to set off balance, concuss more often and AOE *** down would not be a good idea NOS? Great job on the build updates too man I'll PM you some *** when homestead drops on xbox
Tbh putting that much into thaum has always made me have worse results by a large margin. We are talking about 11% crit damage lost to all of your abilities for a chance at exploiter. It didnt really work well ehen we tried it this patch and nothing is changing in respect to how you concuss enemies.
Last night we did a sanctum run on the pts and we're able to keep ~100% off balance with 3 sorcs
Do you have a buff tracker that shows it? How dod you do it? Because we did it with one sorc specifically specci g to proc it and not only did it not proc well, the sorc's dps was really bad.