bowmanz607 wrote: »Again, I think you miss the overarching point of the "I can do better than zos" thing. The point is that a player who has played for many years is more in touch with what balance should be then the developers. It is meant to point out how inept the deva are at the proceas. Most players can do a better balancing job. It's not meant to refer to "how great we think we are" but the opposite. That zos is so inept at balancing the game that their players can do it better.
Pvp is a casual playground, but it is also for compete time play. You point out all of the various ways tonplay. That is right. It also includes compete time play. Whether that be in the form of the community forming duels are Gvg fights. Whether that is sypera fight nights. Sometimes it comes in the form of groups playing the map trying to outwit the other alliance and winning the campaign. Perhaps it is just a random encounter between to high level guilds who fight to win the battle. As I stated, compete time Pvp and casual are not mutually exclusive in this game.
Again, that was just a piece of a clip from one video. You can find plenty that show off a lot more. He even mentioned that he wasn't going to go through it and kind of half showed it off and followed it up with go search it yourself cause videos are their showing his point. I agree. It was not like the issues in cyrodIL were gradual. It was all atbonce. The issues can be traced to a particular patch. If it was in fact people reaching max level, then it would have gotten progressively worse not a complete 180. I also can't "trust" you about your idea of the good Ole days because I was there. I remember. It was that good.
@FENGRUSH Buddy, be proactive.
Create a nice list of fixes you propose in detail. Drop it on the forums and let us have a look.
I am especially interested in seeing your fixes to balance and the X build issue.
Please consider it.
@MoeCoastieMoeCoastie wrote: »Trust me when I say...the "good ole days" arent as good as you guys remember.
MoeCoastie wrote: »Trust me when I say...the "good ole days" arent as good as you guys remember.
Except when you have video footage to show it.
(footage from 1.5) look at 2min17 or 9min45https://www.youtube.com/watch?v=XastWEM6pq0
(footage from somewhere before 1.4) Look at 4min02https://www.youtube.com/watch?v=lnt6jtJm94Y
or this one from pryda that's from april 2014, look at 1min, 9min 30, and look at his fps on the top bar
(Actually look at the whole video, it's full of clips with massive numbers of enemies and good performance)https://www.youtube.com/watch?v=7Hta9USZuA8
All clips with aoe spamming and effects out the wazzoo.
The goold old days are not just a rose tinted nostalgia glasses effect, this type of gameplay is 100% no longer possible without major fps drops or a large ping rise, and I'm not talking about balance issues here, just pure game performance.
And if you watch these videos from the oldest to newest, you'll notice how performance decreases, with fewer and fewer people on screen. Illuminati confirmed? Or is Fengrush actually 100% right when he says the game has been getting worse and worse? I'll let you pick
MoeCoastie wrote: »Trust me when I say...the "good ole days" arent as good as you guys remember.
Except when you have video footage to show it.
(footage from 1.5) look at 2min17 or 9min45https://www.youtube.com/watch?v=XastWEM6pq0
(footage from somewhere before 1.4) Look at 4min02https://www.youtube.com/watch?v=lnt6jtJm94Y
or this one from pryda that's from april 2014, look at 1min, 9min 30, and look at his fps on the top bar
(Actually look at the whole video, it's full of clips with massive numbers of enemies and good performance)https://www.youtube.com/watch?v=7Hta9USZuA8
All clips with aoe spamming and effects out the wazzoo.
The goold old days are not just a rose tinted nostalgia glasses effect, this type of gameplay is 100% no longer possible without major fps drops or a large ping rise, and I'm not talking about balance issues here, just pure game performance.
And if you watch these videos from the oldest to newest, you'll notice how performance decreases, with fewer and fewer people on screen. Illuminati confirmed? Or is Fengrush actually 100% right when he says the game has been getting worse and worse? I'll let you pick
Wow, just wow. We took it for granted back then.
@MoeCoastieMoeCoastie wrote: »Trust me when I say...the "good ole days" arent as good as you guys remember.
Except when you have video footage to show it.
(footage from 1.5) look at 2min17 or 9min45https://www.youtube.com/watch?v=XastWEM6pq0
(footage from somewhere before 1.4) Look at 4min02https://www.youtube.com/watch?v=lnt6jtJm94Y
or this one from pryda that's from april 2014, look at 1min, 9min 30, and look at his fps on the top bar
(Actually look at the whole video, it's full of clips with massive numbers of enemies and good performance)https://www.youtube.com/watch?v=7Hta9USZuA8
All clips with aoe spamming and effects out the wazzoo.
The goold old days are not just a rose tinted nostalgia glasses effect, this type of gameplay is 100% no longer possible without major fps drops or a large ping rise, and I'm not talking about balance issues here, just pure game performance.
And if you watch these videos from the oldest to newest, you'll notice how performance decreases, with fewer and fewer people on screen. Illuminati confirmed? Or is Fengrush actually 100% right when he says the game has been getting worse and worse? I'll let you pick
@FENGRUSH Buddy, be proactive.
Create a nice list of fixes you propose in detail. Drop it on the forums and let us have a look.
I am especially interested in seeing your fixes to balance and the X build issue.
Please consider it.
I agree, and make a new thread for it so there are better chances of someone @ ZoS high up the latter considering the read. I doubt they will plow through all the pages here looking for it. Spoon feed the information to them. Nice and neat with short paragraphs and bulletin points. The easier it is for them to soak up, the better.
I feel really sorry for those who didn't had chance play pre- lightning patch PvP. It was so beautiful. Massive battles with no lag and when you press button ability actually activates. Good times.
MoeCoastie wrote: »just searched "eso pvp fps" on youtube. In fact, your "zerg bust" video looks pretty smooth and playable. When was that taken?
MoeCoastie wrote: »bowmanz607 wrote: »Again, I think you miss the overarching point of the "I can do better than zos" thing. The point is that a player who has played for many years is more in touch with what balance should be then the developers. It is meant to point out how inept the deva are at the proceas. Most players can do a better balancing job. It's not meant to refer to "how great we think we are" but the opposite. That zos is so inept at balancing the game that their players can do it better.
Pvp is a casual playground, but it is also for compete time play. You point out all of the various ways tonplay. That is right. It also includes compete time play. Whether that be in the form of the community forming duels are Gvg fights. Whether that is sypera fight nights. Sometimes it comes in the form of groups playing the map trying to outwit the other alliance and winning the campaign. Perhaps it is just a random encounter between to high level guilds who fight to win the battle. As I stated, compete time Pvp and casual are not mutually exclusive in this game.
Again, that was just a piece of a clip from one video. You can find plenty that show off a lot more. He even mentioned that he wasn't going to go through it and kind of half showed it off and followed it up with go search it yourself cause videos are their showing his point. I agree. It was not like the issues in cyrodIL were gradual. It was all atbonce. The issues can be traced to a particular patch. If it was in fact people reaching max level, then it would have gotten progressively worse not a complete 180. I also can't "trust" you about your idea of the good Ole days because I was there. I remember. It was that good.
I really have to disagree with you on the good player = good designer. There are countless examples in life where an elite player cannot step into the the drawing room and take on a manager type role. Countless more examples of supbar/average players going on to be exceptional managers and great minds in their fields. But one thing is certain, good player or bad player...they all went through a process to get to a point where they were put into a position to shine. Playing a game without any other background in the industry does not qualify you to cross over into the other side of the house. Im not sure where your logic comes from concerning that point.
I seriously dont understand the romanticizing about how lag free the game was back in the day. I remember lag back then, I remember a number of posts about it, I remember youtube reviews about lag. I remember moving from a lag free dying Thorn campaign to a jam packed Wabba campaign and noticing a huge increase in lag. Yes, this was before the lighting patch.So im sorry, these memories you bring up do not jive with what I remember. I remember fidgiting with usersettings.txt prior to the lighting patch to help improve my own performance. Im not gonna lie, there have been times before and after lighting patch where lag has been worse than other times...most notably on patch days and those 3-4 terrible weeks shortly after lighting patch. Maybe in early Beta with a controlled environment (I really dont know how early beta's work) the 100/100/100 concept worked but we are all aware live is a whole new ballgame. This whole concept that performance is awesome prior to lighting patch and never regained its form after is not what I remember. In fact, I would have to look at my post history but shortly after the fix the the terrrible 3 weeks of lag, I may have posted a comment of how well the fix worked and how it seemed better than prior to patch. So like you, I was there also...I just remember it differently
GrumpyDuckling wrote: »To those who dislike this Fengrush streamer, you are entitled to your dislike of him. However, calling for him to leave or just wanting to silence him and his opinions is the worst thing you could. Silence always benefits large companies and corporations at the cost of consumers.
Hate Fengrush and his style if you want, but never call for the silencing of players (especially passionate ones - which he appears to be). That hurts us all.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »GrumpyDuckling wrote: »To those who dislike this Fengrush streamer, you are entitled to your dislike of him. However, calling for him to leave or just wanting to silence him and his opinions is the worst thing you could. Silence always benefits large companies and corporations at the cost of consumers.
Hate Fengrush and his style if you want, but never call for the silencing of players (especially passionate ones - which he appears to be). That hurts us all.
No one hates anyone. Thats why I was saying all along its not about the streamer but about the ideas being discussed. No one is calling for the silencing of anyone.
So we just imagined all of those people who's posts were removed for exactly that reason?
Pretty sure those posts were aimed at me and not him. Also you say never call for the silencing of any players but anyone who disagrees with the opinions of some twitch streamer should be silenced? Wierd.
rotaugen454 wrote: »You can hate his delivery, or the time it takes to make it, but look at the main point. Is PvP lag worse now than at launch? If you say no, you didn't do a lot of PvP during the whole period, and this is coming from a PvE (primarily) player who would occasionally have a jaunt in Cyrodiil since launch.
jamesharv2005ub17_ESO wrote: »rotaugen454 wrote: »You can hate his delivery, or the time it takes to make it, but look at the main point. Is PvP lag worse now than at launch? If you say no, you didn't do a lot of PvP during the whole period, and this is coming from a PvE (primarily) player who would occasionally have a jaunt in Cyrodiil since launch.
Everyone agrees there is a problem. The argument is on how to fix it.
rotaugen454 wrote: »jamesharv2005ub17_ESO wrote: »rotaugen454 wrote: »You can hate his delivery, or the time it takes to make it, but look at the main point. Is PvP lag worse now than at launch? If you say no, you didn't do a lot of PvP during the whole period, and this is coming from a PvE (primarily) player who would occasionally have a jaunt in Cyrodiil since launch.
Everyone agrees there is a problem. The argument is on how to fix it.
I know, it's just sad how many turn it into a flame war. I would think if there were an easy fix (like some people seem to think there is), it would have been done. ZoS can't enjoy the constant complaints. I'd like for them to do an ESO Live where they talk about nothing but the various options they are exploring, and the plusses and minuses of each.
jamesharv2005ub17_ESO wrote: »rotaugen454 wrote: »jamesharv2005ub17_ESO wrote: »rotaugen454 wrote: »You can hate his delivery, or the time it takes to make it, but look at the main point. Is PvP lag worse now than at launch? If you say no, you didn't do a lot of PvP during the whole period, and this is coming from a PvE (primarily) player who would occasionally have a jaunt in Cyrodiil since launch.
Everyone agrees there is a problem. The argument is on how to fix it.
I know, it's just sad how many turn it into a flame war. I would think if there were an easy fix (like some people seem to think there is), it would have been done. ZoS can't enjoy the constant complaints. I'd like for them to do an ESO Live where they talk about nothing but the various options they are exploring, and the plusses and minuses of each.
Well we can steer it back on topic. Id also like for them to at least do a segment on whats happening with the server load and when people can expect a resolution. Is it an ongoing thing where it will continue to get gradually better? honestly if they did that would probably be a lot less of this mob mentality here on the forums.
rotaugen454 wrote: »jamesharv2005ub17_ESO wrote: »rotaugen454 wrote: »jamesharv2005ub17_ESO wrote: »rotaugen454 wrote: »You can hate his delivery, or the time it takes to make it, but look at the main point. Is PvP lag worse now than at launch? If you say no, you didn't do a lot of PvP during the whole period, and this is coming from a PvE (primarily) player who would occasionally have a jaunt in Cyrodiil since launch.
Everyone agrees there is a problem. The argument is on how to fix it.
I know, it's just sad how many turn it into a flame war. I would think if there were an easy fix (like some people seem to think there is), it would have been done. ZoS can't enjoy the constant complaints. I'd like for them to do an ESO Live where they talk about nothing but the various options they are exploring, and the plusses and minuses of each.
Well we can steer it back on topic. Id also like for them to at least do a segment on whats happening with the server load and when people can expect a resolution. Is it an ongoing thing where it will continue to get gradually better? honestly if they did that would probably be a lot less of this mob mentality here on the forums.
Exactly. A little direct communication would go a long way. A vague "working on lag" isn't promising. Just list some of the concrete steps being taken. I know they want to fix this. No matter what some people say, it isn't that they don't care or even actively hate PvP.
jamesharv2005ub17_ESO wrote: »I dont think any of us here know what it will take to fix this lag.
jamesharv2005ub17_ESO wrote: »
Maybe the whole open world massive battle things in hind sight was just not possible to do. I dont know.
Tommy1979AtWar wrote: »Just to echo thoughts on people in the community who actually could be assets when it comes to balancing etc I still don't understand why zos isn't reaching out to these players on some level, even if it's for the smallest contribution it seems shortsighted to not even look into it.
jamesharv2005ub17_ESO wrote: »Arenas and battlegrounds are on the way as well which will probably help considerably because those can be instanced.
jamesharv2005ub17_ESO wrote: »I dont think any of us here know what it will take to fix this lag.
There is no silver bullet. There is no spoonjamesharv2005ub17_ESO wrote: »
Maybe the whole open world massive battle things in hind sight was just not possible to do. I dont know.
There are several clips posted in the very thread of Cyrodiil operating lag free during massive battles. This is the product they spent years designing, building and testing. This is the product that was sacrificed to address the bad press resulting from botting.
Out of the multitude of threads created in regards to pvp performance and pve as well I'd love to see one acknowledged by ZoS. Not moderated but acknowledged....even replied in. A simple "yes we hear you all and think that may or may not work or are trying this and it may be ready by this date" etc.....
Just something.
I think it was their goal to make a great PVP game honestly. But having a game filled with bots will hurt your new player base tremendously - so they made the changes needed to fix the bots.
Doing that sacrificed Cyro.. they couldnt have both really. And I do believe they were trying to fix Cyro for a long time. I think we all know its not being fixed. Now we get 'incremental fixes' that they hope 'will help'. There is no fix. The fix is an illusion, and that is a fine one to perpetuate because they are not banking on the PVP player base anymore. It used to have A LOT compared to what we have today. It doesnt, yet the game still thrives. So its clear what this year direction was. At least it is to me.