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All those Maelstrom weapons out there

Rataroto
Rataroto
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Are from pvp rewards basicaly, I've completed maelstrom about 7 times and only *** sets, and I dont mean "ok" sets, I mean, winterborn hat and para belum chockers. for around 50-100 tri pots/cp changes (for poison and fire rounds), and a morph respec that Melstrom takes I was expecting at least 1 Maelstrom Weapon. Its not easy for most of people, and being a stamina nightblade vampire I'm pretty sure I get to play the hardest way (dropped vampire for the first few runs yes), and all I can do is wait for leaderboards? come on ZOS, that place should be 75%-100% drop rate if not "chose your prize" for how hard it is. Stamina is in severe disavantage compared to magicka, we have 2 Heals, and 1 barrier, the undaunted one that lasts for no time at all if no one activate the synergy (did not use that skill) and stamina has do capable ranged dps (thx to bow skill line). Drop rates need increasse right now, and the dificulty needs to go down asap, less than 5% of players complete that place and most are magicka builds. And please don't come saying "go magicka" or "I've farmed as a stamina *whatever class* for a bilion years", those coments are totally not nescessary.
  • paul_j
    paul_j
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    Good thing I'm not stamina or vampire. Whew
  • Wollust
    Wollust
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    Maelstrom weapons are not in the pvp reward loot table.
    Susano'o

    Zerg Squad
  • Dubhliam
    Dubhliam
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    >>>Detailed Justice System Concept thread<<<
  • Zyle
    Zyle
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    Rataroto wrote: »
    Are from pvp rewards basicaly, I've completed maelstrom about 7 times and only *** sets, and I dont mean "ok" sets, I mean, winterborn hat and para belum chockers. for around 50-100 tri pots/cp changes (for poison and fire rounds), and a morph respec that Melstrom takes I was expecting at least 1 Maelstrom Weapon. Its not easy for most of people, and being a stamina nightblade vampire I'm pretty sure I get to play the hardest way (dropped vampire for the first few runs yes), and all I can do is wait for leaderboards? come on ZOS, that place should be 75%-100% drop rate if not "chose your prize" for how hard it is. Stamina is in severe disavantage compared to magicka, we have 2 Heals, and 1 barrier, the undaunted one that lasts for no time at all if no one activate the synergy (did not use that skill) and stamina has do capable ranged dps (thx to bow skill line). Drop rates need increasse right now, and the dificulty needs to go down asap, less than 5% of players complete that place and most are magicka builds. And please don't come saying "go magicka" or "I've farmed as a stamina *whatever class* for a bilion years", those coments are totally not nescessary.

    How did you go from "I had terrible luck with RNG" to "needs difficulty nerf"?

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • LadyNalcarya
    LadyNalcarya
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    I agree about rng, its very demotivating. :(
    But imo most of difficulty consists of latency issues and bugs. Its very ping dependent and very tricky with 300+ ping, and for some weird reason some players have very high ping in that place). For the rest of it, you just need to remember the spawns and boss patterns. When you know what to expect, its not that hard. But then again, seeing people who did 100+ runs without getting weapons tehy wanted is really discouraging.
    Edited by LadyNalcarya on March 28, 2016 8:06PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Rataroto
    Rataroto
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    I agree about rng, its very demotivating. :(
    But imo most of difficulty consists of latency issues and bugs. Its very ping dependent and very tricky with 300+ ping, and for some weird reason some players have very high ping in that place). For the rest of it, you just need to remember the spawns and boss patterns. When you know what to expect, its not that hard. But then again, seeing people who did 100+ runs without getting weapons tehy wanted is really discouraging.

    the dificulty vs reward is horrible, so either one has to change, either becomes easier or drop rates increase, OR even why not v15 maelstrom weapons from normal runs?
  • Tostiee
    Tostiee
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    Maelstrom for me was hard at first but as soon as you get the mechanics down it is fairly easy imo, the only thing is rng can be annoying some times but I still get a weapon every like 2-3 runs. I have done maelstrom both on magicka and stamina classes aswell.
    Xbox One EU
    CP 1000+
    vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS +2 Immortal Redeemer - vCR +3 - vDSA - vBRP - vMA
    High Elf Sorcerer AD (DD)
    Breton Templar AD (Healer main)
    Redguard Templar AD (PvP)
    Breton Nightblade AD (DD)
    Redguard Dragonknight AD (Tank)
    Redguard Templar EP (PvP)
    Breton Warden EP (Healer)
    Dark Elf Dragonknight DC (PvP)
  • Vaoh
    Vaoh
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    Am I the only one who uses around 10 Essences of Magicka/Stamina throughout the entire arena? Why do you need to respec your CPs for certain rounds and spend hundreds of tripots.... Sounds extreme to me. Idk
  • kadar
    kadar
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    Hey man, I get how frustrating it is to not get a weapon, but I don't want ZOS to nerf it! Remove crap traits from the loot table? Absolutely. But nerf? No. It's supposed to be the hardest content in the game. I don't want 50% of the player base to be running around with Maelstrom Weaps (best in slot) that they spent an hour getting.

    No, I haven't completed vMA (YET), and YES, I'm ok with the difficulty.
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    My Maelstrom weapon drop rate from the end chest is hovering around 50%. This is with 20+ completes. Also, just doing it once a week is a guaranteed GOLD VR16 MAELSTROM WEAPON. So just do the weekly on multiple characters and you will be rolling in weapons.
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Doncellius wrote: »
    Am I the only one who uses around 10 Essences of Magicka/Stamina throughout the entire arena? Why do you need to respec your CPs for certain rounds and spend hundreds of tripots.... Sounds extreme to me. Idk

    Same. As a magicka build, I only use basic magicka pots (essence of magicka) and about four crafted speed pots for the entire arena. I don't touch my CP. I don't use tripots ever. Repair costs are around ~2k gold per completion. Very reasonable.
  • Tostiee
    Tostiee
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    Doncellius wrote: »
    Am I the only one who uses around 10 Essences of Magicka/Stamina throughout the entire arena? Why do you need to respec your CPs for certain rounds and spend hundreds of tripots.... Sounds extreme to me. Idk

    Same. As a magicka build, I only use basic magicka pots (essence of magicka) and about four crafted speed pots for the entire arena. I don't touch my CP. I don't use tripots ever. Repair costs are around ~2k gold per completion. Very reasonable.

    On my sorc most runs I dont even use any pots anymore. Only have to pay for repairs really.
    Xbox One EU
    CP 1000+
    vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS +2 Immortal Redeemer - vCR +3 - vDSA - vBRP - vMA
    High Elf Sorcerer AD (DD)
    Breton Templar AD (Healer main)
    Redguard Templar AD (PvP)
    Breton Nightblade AD (DD)
    Redguard Dragonknight AD (Tank)
    Redguard Templar EP (PvP)
    Breton Warden EP (Healer)
    Dark Elf Dragonknight DC (PvP)
  • Edziu
    Edziu
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    Dubhliam wrote: »

    do you really think these 350 +- votes are most people playing in eso? lol

    also to the topic....yes..if you are on stam build you need to be really pro to done and farm this...
    and 2 cents from me, vDSA master weapons...much these weapons if will be on max lvl will be better than maelstor weapons.

    DSA resto staff with passive 1k max magica is much better than patheic..erm 5% crit? lel

    DSA and maelstorm 2h will be only difference in bonuses to skills....for passive bonus you can easily farm DSA if it will give 16vr master weapon o:)

    DSA bow with passive is also very good and with bonus to skill, poison arrow...is much much better tham maelstrom because in fight you always keeping this dot under 50% enemy health with finisher morph skill :P much better than bonus to increase weapo dmg only from bombard...good on trash in pve, not much on bosses like poison injection :d

    destro staff....pls...someone almost always usgin wall of elements? only to increase light attacks damage? 190spell dmg from maels destro vs 1200 max magica from DSA destro when 1200 max magica is around 96 spell dmg (10.5 max magica =1spell dmg) not much but also this max magica is so good and active effect to 1st skill is much better than maelstorm staff

    dual wield...dont think about it..problem is here where on DSA are only daggers do dual wield, no maces, axes etc but if will be also will be nicely :)

    swords for tank....I think it also is better from DSA for tank...around 800-1k max health passive (dott remember good) + 2k-almost 3k health restore when using 1st taunting skill from 1h&shiel line

    just need DSA master weapons on max lvl and will be also very good
    Edited by Edziu on March 28, 2016 9:25PM
  • kadar
    kadar
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    do you really think these 350 +- votes are most people playing in eso? lol

    Obviously not, but it's better than your statistic that you just made up on a whim. lol
  • AddictionX
    AddictionX
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    So like what you're saying is the content sucks just like the RNG of that place and you would forfeit all scores and crap that no one really cares about just for a decent shot at the weapons?

    I can agree with that :) way to cut through the ***
  • AOECAPS
    AOECAPS
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    I've ran it twice and picked up a resto staff and an OP cuirass of glory yea it sucks not getting a guaranteed weapon but just make the leader board and there you go. Picked up sharpened bow 4 stamplar last night from weekly reward super pumped
  • Vaoh
    Vaoh
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    Just thought about it... Wall of Elements is a really good AoE DoT now, so I'm probably going to start using a Maelstrom Staff! Need Lightening Sharpened to be perfect...
  • bedlom
    bedlom
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    RNG is the worst loot system in a game and in eso's case they go abit over the top.
    Thank god for the new AP vendor its a start in the right direction.
  • Jsmalls
    Jsmalls
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    I'll trade you my 2 destro staves, 2 resto staves, 2 axes, 3 shields, 1 mace, and 1 bow for 3 succession jewellery pieces in arcane >.<

    RNG sucks.

    I'd prefer the leaderboards give you something other than weapons. Most people on the leaderboards have what they want already right?
  • PlagueMonk
    PlagueMonk
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    Rataroto wrote: »
    Are from pvp rewards basicaly, I've completed maelstrom about 7 times and only *** sets, and I dont mean "ok" sets, I mean, winterborn hat and para belum chockers. for around 50-100 tri pots/cp changes (for poison and fire rounds), and a morph respec that Melstrom takes I was expecting at least 1 Maelstrom Weapon. Its not easy for most of people, and being a stamina nightblade vampire I'm pretty sure I get to play the hardest way (dropped vampire for the first few runs yes), and all I can do is wait for leaderboards? come on ZOS, that place should be 75%-100% drop rate if not "chose your prize" for how hard it is. Stamina is in severe disavantage compared to magicka, we have 2 Heals, and 1 barrier, the undaunted one that lasts for no time at all if no one activate the synergy (did not use that skill) and stamina has do capable ranged dps (thx to bow skill line). Drop rates need increasse right now, and the dificulty needs to go down asap, less than 5% of players complete that place and most are magicka builds. And please don't come saying "go magicka" or "I've farmed as a stamina *whatever class* for a bilion years", those coments are totally not nescessary.

    No, the vMaelstrom doesn't need nerfing. Stamina needs to be brought up to par with Magicka. As a Stam user I shouldn't have to have 500 CP, use skills X Y and Z AND have all gold gear just to stand a sliver of a chance at even completing some of the levels. I know that many magicka players have bragged at completing it with 300 CP or less, v14 purp gear and minimal respeccing....all I have to say is WTF Zenimax??? Why are you allowing "EZ" street for Magicka but Stamina get screwed to the wall? (this also goes for Vicious Death........where is the melee Stam equivalent?)
  • Tostiee
    Tostiee
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    PlagueMonk wrote: »
    Rataroto wrote: »
    Are from pvp rewards basicaly, I've completed maelstrom about 7 times and only *** sets, and I dont mean "ok" sets, I mean, winterborn hat and para belum chockers. for around 50-100 tri pots/cp changes (for poison and fire rounds), and a morph respec that Melstrom takes I was expecting at least 1 Maelstrom Weapon. Its not easy for most of people, and being a stamina nightblade vampire I'm pretty sure I get to play the hardest way (dropped vampire for the first few runs yes), and all I can do is wait for leaderboards? come on ZOS, that place should be 75%-100% drop rate if not "chose your prize" for how hard it is. Stamina is in severe disavantage compared to magicka, we have 2 Heals, and 1 barrier, the undaunted one that lasts for no time at all if no one activate the synergy (did not use that skill) and stamina has do capable ranged dps (thx to bow skill line). Drop rates need increasse right now, and the dificulty needs to go down asap, less than 5% of players complete that place and most are magicka builds. And please don't come saying "go magicka" or "I've farmed as a stamina *whatever class* for a bilion years", those coments are totally not nescessary.

    No, the vMaelstrom doesn't need nerfing. Stamina needs to be brought up to par with Magicka. As a Stam user I shouldn't have to have 500 CP, use skills X Y and Z AND have all gold gear just to stand a sliver of a chance at even completing some of the levels. I know that many magicka players have bragged at completing it with 300 CP or less, v14 purp gear and minimal respeccing....all I have to say is WTF Zenimax??? Why are you allowing "EZ" street for Magicka but Stamina get screwed to the wall? (this also goes for Vicious Death........where is the melee Stam equivalent?)

    Well if it makes you feel any better I only use v15 purple gear on my stamplar and my CP have a pvp setup lol. I am still perfectly fine in mealstrom but I agree it is a lot harder on stam builds.
    Xbox One EU
    CP 1000+
    vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS +2 Immortal Redeemer - vCR +3 - vDSA - vBRP - vMA
    High Elf Sorcerer AD (DD)
    Breton Templar AD (Healer main)
    Redguard Templar AD (PvP)
    Breton Nightblade AD (DD)
    Redguard Dragonknight AD (Tank)
    Redguard Templar EP (PvP)
    Breton Warden EP (Healer)
    Dark Elf Dragonknight DC (PvP)
  • The_Saint
    The_Saint
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    Edziu wrote: »
    destro staff....pls...someone almost always usgin wall of elements? only to increase light attacks damage? 190spell dmg from maels destro vs 1200 max magica from DSA destro when 1200 max magica is around 96 spell dmg (10.5 max magica =1spell dmg) not much but also this max magica is so good and active effect to 1st skill is much better than maelstorm staff


    just need DSA master weapons on max lvl and will be also very good

    wall of elements is the best damage skill atm. also without msa staff...
    It increase also light, medium and heavy attacks
    190 spell dmg vs 96 is not much? ok...
    and the 1st skill of destro is not better. When vr14 was cap and we have dsa weapons, nobody used it in pve

    Only thing i like on DSA staffs= they looks nice, unique and not so ugly and uncreativ as the msa staffs
    Samuel Crow - Nachtklinge - PC-EU-DC
    Saint_Crow Twitch / Youtube
    ESO Stream Team Partner
  • Edziu
    Edziu
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    The_Saint wrote: »
    Edziu wrote: »
    destro staff....pls...someone almost always usgin wall of elements? only to increase light attacks damage? 190spell dmg from maels destro vs 1200 max magica from DSA destro when 1200 max magica is around 96 spell dmg (10.5 max magica =1spell dmg) not much but also this max magica is so good and active effect to 1st skill is much better than maelstorm staff


    just need DSA master weapons on max lvl and will be also very good

    wall of elements is the best damage skill atm. also without msa staff...
    It increase also light, medium and heavy attacks
    190 spell dmg vs 96 is not much? ok...
    and the 1st skill of destro is not better. When vr14 was cap and we have dsa weapons, nobody used it in pve

    Only thing i like on DSA staffs= they looks nice, unique and not so ugly and uncreativ as the msa staffs

    hmm, maybe before almost nobody using this, ok, was be other new meta than now....on pvp almost all with destro using this :p and for pve idk how others with other classes...but for me its also good skill to dps with dot : D
    Edited by Edziu on March 29, 2016 9:04AM
  • Destruent
    Destruent
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    Edziu wrote: »
    DSA bow with passive is also very good and with bonus to skill, poison arrow...is much much better tham maelstrom because in fight you always keeping this dot under 50% enemy health with finisher morph skill :P much better than bonus to increase weapo dmg only from bombard...good on trash in pve, not much on bosses like poison injection :d

    DSA-Bow is only better in highly mobile fights. As long as you can keep up arrow barrage/scorched earth on the boss the enchantement is extremely strong. It adds around 2k+ DPS in Singletarget fights...
    Noobplar
  • Edziu
    Edziu
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    Destruent wrote: »
    Edziu wrote: »
    DSA bow with passive is also very good and with bonus to skill, poison arrow...is much much better tham maelstrom because in fight you always keeping this dot under 50% enemy health with finisher morph skill :P much better than bonus to increase weapo dmg only from bombard...good on trash in pve, not much on bosses like poison injection :d

    DSA-Bow is only better in highly mobile fights. As long as you can keep up arrow barrage/scorched earth on the boss the enchantement is extremely strong. It adds around 2k+ DPS in Singletarget fights...

    yup, for bosses with good mobility yes, but like on pvp or bosses what like moving this isnt good , and almost useless on pvp if you want to kill 1 player, 300-400 wepaon dmg buff with finishing dot will be much better :)
  • Destruent
    Destruent
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    Edziu wrote: »
    Destruent wrote: »
    Edziu wrote: »
    DSA bow with passive is also very good and with bonus to skill, poison arrow...is much much better tham maelstrom because in fight you always keeping this dot under 50% enemy health with finisher morph skill :P much better than bonus to increase weapo dmg only from bombard...good on trash in pve, not much on bosses like poison injection :d

    DSA-Bow is only better in highly mobile fights. As long as you can keep up arrow barrage/scorched earth on the boss the enchantement is extremely strong. It adds around 2k+ DPS in Singletarget fights...

    yup, for bosses with good mobility yes, but like on pvp or bosses what like moving this isnt good , and almost useless on pvp if you want to kill 1 player, 300-400 wepaon dmg buff with finishing dot will be much better :)

    Sure, i completely agree on this :)
    Noobplar
  • code65536
    code65536
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    Dubhliam wrote: »

    Sampling bias. People who frequent the forums are more likely to be more dedicated players.

    If you look at people in the end-game trials guild that I'm in, you'd think that 90% of the population has beaten vMA. If you look at one of the trade guilds that I'm in, you'd think that vMA completers are as rare as a Kuta.
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
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    Dungeon trifectas:
    Media: YouTubeTwitch
  • EsoRecon
    EsoRecon
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    I agree with everything the op said however... I strongly disagree about lowering the difficulty. And I have only beat it twice. I am looking for the 2h and bow and haven't got them. I know I have only done it twice and with a magsorc. I know I suck at pve, but I just want my weps for pvp. I don't want average players to have the maelstrom weps. They don't deserve them, they are best in slot and if you want them work for them. I HATE vMA but I want it to stay the same difficulty. I do wish that when you beat it you are guaranteed a wep. 100% drop rate. Or a token system or both why not?
    I am prepared for the hate and peoples sob stories of why they can't beat it. tough. you want the best you gotta be the best.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • sirrmattus
    sirrmattus
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    i passed it once. got a hammer and shield.... couldnt pass again
    Ebonheart Pact - North American Server
    - THE MORALES -
  • potirondb16_ESO
    potirondb16_ESO
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    I do have two very different position on the subject. I don't think that the best drop in game should be always dropping out for player because at some point it will become useless to even bother completing stuff multiple time, but I also believe that the first time you complete Something as hard as Maestrom arena or DSA back in the day, you should've been awarded with Something more then a thank you and some xp.

    Pass that point should there be a token system or a systematic drop rate.... I'm not so sure, maybe a special reward cap coming from achievement.

    Exemple : Kill a fifty boss from maestrom arena and receive a bag who containt a random maestrom weapon... that would fit the part for me. Same could be use for Monster Helmet and probably shoulder.

    The main issue about this I believe is to keep a consistency Inside your game so that every similar content could fit the same parameter.

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