Ghost-Shot wrote: »In fairness in one of those clips you guys were zerging a guy down 4v1 first then a bigger zerg showed up. I do agree though its frustrating when a raid chases down 4 people.
I'm sorry, where did we zerg down someone? That guy and his 25 buddies were chasing us for the past 2 mins over a large distance in the middle of nowhere
I'm getting eclipsed the very first second of the clip, there's no way you could believe he ever was alone
spenc_cathb16_ESO wrote: »Damn those people grouping up past eight in an MMO! How dare they! Who do they think they are!
This is basically the gist of it. They have no trouble ganking down loners 4 to 1, but when its 16 vs their 4, the crying ensues.Ghost-Shot wrote: »In fairness in one of those clips you guys were zerging a guy down 4v1 first then a bigger zerg showed up. I do agree though its frustrating when a raid chases down 4 people.
Lava_Croft wrote: »This is basically the gist of it. They have no trouble ganking down loners 4 to 1, but when its 16 vs their 4, the crying ensues.
Yeah we were really being a pain in the butt by staying on our mounts in the first clip. You can clearly see the threat.
Is my surmise anyway, its how I deal with small groups. Just irritates me when I have a group of 16 trying to objective fight vs a larger force, sure enough Kodi or Mojican dives in there trying to cause ruckus. Gotta end that quick so your group trying to take something isnt being squirreled all over the place and getting screwed by the larger force youre actually trying to focus on. You let a guy like that run free on your backline, and the big force youre already fighting just rolls you over. Cant afford it.
its just ingrained in some of the larger groups now. Put a stop to shenanigans so one can focus on the bigger fight.
Whats is more mind boggling is these 3 players going around trying to gank one player, and dont say they wouldn't attack a single player because you know they would.
That large group is doing nothing different then those 3 players would have done against some poor random single player but yet they make a video crying about being attacked in a PvP zone by a larger group, too funny ...really... shakes head.
Why dont all these Zerg haters make videos of them taking out single players with groups of 3 etc. No they wont but yet they do it all day long, hypocrites.
Ehhh...
I mean, I get you from a practicality standpoint but do this for me: look at all the MMOs and PvP games on the market right now. Out of all of them, there are...what, 3-4 with combat/setting like this? Why on earth would anyone pick ESO to play a small group in?
At this point I'm considering going to play overwatch or something to get my small man kicks in, because a small man game this ain't.
Lava_Croft wrote: »I really don't see any problem with 4 people trying to gank a loner, just like I see no trouble with a full raid chasing 4 people. Such is simply life in Cyrodiil, crying about it just makes you look a bit silly.
What do you expect those raids to do? Leave you running around? Split off 4 players to 'honorably' chase you down? Small scaling is simply very hard in Cyrodiil, but blaming raids for playing as raids while saying they are the cancer of Cyrodiil just makes you and your friends look like a bunch of complete crybabies that have trouble with getting killed in PvP. I mean that Prootch raid wasn't even a full raid, which means it's at least 75% smaller than his usual 'warband'...
Getting run over by a train is just part of Cyrodiil life. Just like it's part of Cyrodiil life to take your 4-man group and gank loners between keeps. The video and corresponding thread you created are more than enough reason for these raids to keep chasing you down, since the bitter tears are just too good to pass up on.
You probably will be happy once instanced arenas are added to Cyrodiil!
Zose, please!!!!
spenc_cathb16_ESO wrote: »
Really guys? With Prox+VD you're still complaining about Dynamic Ult? Did you forget to put points into Combat Frenzy?
spenc_cathb16_ESO wrote: »
Really guys? With Prox+VD you're still complaining about Dynamic Ult? Did you forget to put points into Combat Frenzy?
spenc_cathb16_ESO wrote: »Oh I'm with you guys 100%, I'd much rather dynamic ult back. But dynamic ult while these other huge combos are available would be crushing, I haven't had ulti issues at all this patch.
Lava_Croft wrote: »I really don't see any problem with 4 people trying to gank a loner, just like I see no trouble with a full raid chasing 4 people. Such is simply life in Cyrodiil, crying about it just makes you look a bit silly.
What do you expect those raids to do? Leave you running around? Split off 4 players to 'honorably' chase you down? Small scaling is simply very hard in Cyrodiil, but blaming raids for playing as raids while saying they are the cancer of Cyrodiil just makes you and your friends look like a bunch of complete crybabies that have trouble with getting killed in PvP. I mean that Prootch raid wasn't even a full raid, which means it's at least 75% smaller than his usual 'warband'...
Getting run over by a train is just part of Cyrodiil life. Just like it's part of Cyrodiil life to take your 4-man group and gank loners between keeps. The video and corresponding thread you created are more than enough reason for these raids to keep chasing you down, since the bitter tears are just too good to pass up on.
You probably will be happy once instanced arenas are added to Cyrodiil!
Honestly. No one would give a fffff about zerging if
1. Lag wasn't a thing
2. Dynamic ulti was a thing
Make those two things true and Zerg to your hearts content.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.