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zos - Please start charging a monthly sub...

Skullz11c
Skullz11c
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Game is great, performance is horrendous. This is game sits among the top of the list of broken games I have played. There is no excuse. MMOs have been around for decades and the vast majority perform without flaw. You need to stop releasing DLCs that further break things and focus on getting the BASE game right.

Contrary to the inflammatory posts this is sure to generate, the vast majority of you client base will pay a nominal subscription - 5, 10, even 20 dollars a month. I know I would if it meant the game actually performed the way it was intended and the way it used to.

Take away the game destroying lag and constant FPS spikes. Molag in the Imperial City was broke for almost two months on console. How does this happen? He is the apex boss in the sewers, but was broke for so long. It happens because there is a lack of caring, know how, or manpower within ZOS.

Charging players is a win win for everyone..

*steps off the soapbox*

[minor edit for title tag]
Edited by ZOS_CoriJ on March 26, 2016 8:20PM
Xbox One NA


  • Whatzituyah
    Whatzituyah
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    I hear an angry mob coming saying it should stay buy to play.

    *sees pitch forks and torches in the distance with angery shouting*

    I wouldn't mind this actually others might I already pay monthly for ESO+
    Edited by Whatzituyah on March 25, 2016 8:29AM
  • Cadbury
    Cadbury
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    Has there ever been any MMO released where they went from sub to b2p and back to sub? Just asking for curiosity's sake, as I've never heard of one unless it was an obscure Asian MMO
    Edited by Cadbury on March 25, 2016 8:32AM
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Skullz11c
    Skullz11c
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    Skullz11c wrote: »
    Contrary to the inflammatory posts this is sure to generate, the vast majority of you client base will pay a nominal subscription - 5, 10, even 20 dollars a month.
    Some would. Vast majority wouldnt. And the very idea of having to pay a sub would put many potential players off giving the game a try.

    I have to disagree. Sure some people would leave, but the business model of monthly subs is a tested and proven model that works. All they would have to do is model their subscriptions like WOW. Offer people free to try months and once they are hooked you charge them to stay. It works.

    I also feel the majority of people who leave would come back if they heard the game runs smooth and the majority of bugs are resolved.
    Edited by Skullz11c on March 25, 2016 8:41AM
    Xbox One NA


  • Whatzituyah
    Whatzituyah
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    Cadbury wrote: »
    Cadbury wrote: »
    Has there ever been any MMO released where they went from sub to b2p and back to sub? Just asking for curiosity's sake, as I've never heard of one unless it was an obscure Asian MMO

    Personally eso should have stayed p2p eventually the bugs would get ironed out.

    Or they could have followed FF14's move by closing their game, fixing it, and rebooting it with a formal apology. Square Enix made alot of new customers that way.

    Well Elder Scrolls doesn't have a Bahamut to magically change the form of the land mass. They also fired the people doing the first FF14 I heard.
    Edited by Whatzituyah on March 25, 2016 8:40AM
  • Cadbury
    Cadbury
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    Cadbury wrote: »
    Cadbury wrote: »
    Has there ever been any MMO released where they went from sub to b2p and back to sub? Just asking for curiosity's sake, as I've never heard of one unless it was an obscure Asian MMO

    Personally eso should have stayed p2p eventually the bugs would get ironed out.

    Or they could have followed FF14's move by closing their game, fixing it, and rebooting it with a formal apology. Square Enix made alot of new customers that way.

    Well Elder Scrolls doesn't have a Bahamut to magically change the form of the land mass.

    No. We have Molag Bal. Say he succeeded in taking over Tamriel, and Akatosh used all his power to force a dragon break to stop him.

    They can even reference Alduin as Time's way of "correcting" the timeline
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Whatzituyah
    Whatzituyah
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    Cadbury wrote: »
    Cadbury wrote: »
    Cadbury wrote: »
    Has there ever been any MMO released where they went from sub to b2p and back to sub? Just asking for curiosity's sake, as I've never heard of one unless it was an obscure Asian MMO

    Personally eso should have stayed p2p eventually the bugs would get ironed out.

    Or they could have followed FF14's move by closing their game, fixing it, and rebooting it with a formal apology. Square Enix made alot of new customers that way.

    Well Elder Scrolls doesn't have a Bahamut to magically change the form of the land mass.

    No. We have Molag Bal. Say he succeeded in taking over Tamriel, and Akatosh used all his power to force a dragon break to stop him.

    They can even reference Alduin as Time's way of "correcting" the timeline

    Wheres that image of the stickman trying to think of something to say but realizes he has nothing and walks away? I need it now!
  • phairdon
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    Firerock2 wrote: »
    ESO began its downhill ride around the same time it went buy to play. Probably just a coincidence though

    Disagree. ESO had a lot of issues before b2p was introduced. If I remember correctly, there were a couple of reasons why this game is b2p. Anyone feel free to correct me on this, or add. One reason had to do with consoles, with players forking out for gold membership to play online, on top of a monthly fee. Not enough players to justify a compulsory monthly fee in general.
    Also currency conversion can make this game expensive when it comes to paying a monthly fee. Looking back at my records, my first month was charged in Euro's, which for me equated to paying $25 for one month. Since then, the conversion changed to Australian dollars. While the Australian dollar is a lot closer in value to my own country, monthly subs still vary when the dollars falls & rises.
    Edited by phairdon on March 25, 2016 8:56AM
    Your immersion is breaking my entitlement.
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  • Garldeen
    Garldeen
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    Cadbury wrote: »
    Or they could have followed FF14's move by closing their game, fixing it, and rebooting it with a formal apology. Square Enix made alot of new customers that way.

    There seems to be a very different culture behind the two games. I'm not talking about American or Asian, but rather a culture where one publisher was ashamed to have released a sub quality product and made amends for it, even now any bugs are fixed very quickly. On the other hand, the other culture doesn't seem to care, just as long as people keep buying the new things they add to the store.

    I won't say which I feel is which :)

    I'm not going to fully bash ESO, I think it is a good game, I have fun. However, I do feel that that moving it to a non-subscription model has turned out for the worst. Although this and FF are the only MMO games I've played (I don't count an hour or playing WOW when it wasn't impressed at all) it does seem to me that MMO games are, and never will be a mass market product. They require far more time and mental commitment than most other games. Most gamers seek short-term gratification before moving on to the next game. Subscription based MMO games are all about the lifetime value of a customer. Yes, you might get 10% of the sales of a buy to play game, but each of those people will pay several times the buy to play fee each year so, in time, it can be more profitable, if people stay long enough

    Edited: Made a hash of my first attempt
    Edited by Garldeen on March 25, 2016 8:55AM
  • phairdon
    phairdon
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    davidtxr wrote: »
    Sorry but I disagree with OP I choose to pay the sub if I was forced to I would drop the game

    A lot of people forget players can still choose to pay subs. All those that threw a fit when the change was announced & decided to leave, could have continued paying their sub.
    Edited by phairdon on March 25, 2016 9:00AM
    Your immersion is breaking my entitlement.
    Buff Sorc's

    Darkshroud the Cremator
    Rubeus Black
    Deathbyfur
    Evil Wizard Lizard (eu)
    White Sauce Error
    Psijic fungal sausage
    The Fat Panther
    Fluffy Knight Blades
    Ranger of Mephala
    Chiron the Dreadful
    Hazelmancer
    Resident Feeble







    CP1400+
  • Cadbury
    Cadbury
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    Cadbury wrote: »
    Cadbury wrote: »
    Cadbury wrote: »
    Has there ever been any MMO released where they went from sub to b2p and back to sub? Just asking for curiosity's sake, as I've never heard of one unless it was an obscure Asian MMO

    Personally eso should have stayed p2p eventually the bugs would get ironed out.

    Or they could have followed FF14's move by closing their game, fixing it, and rebooting it with a formal apology. Square Enix made alot of new customers that way.

    Well Elder Scrolls doesn't have a Bahamut to magically change the form of the land mass.

    No. We have Molag Bal. Say he succeeded in taking over Tamriel, and Akatosh used all his power to force a dragon break to stop him.

    They can even reference Alduin as Time's way of "correcting" the timeline

    Wheres that image of the stickman trying to think of something to say but realizes he has nothing and walks away? I need it now!

    Not sure, but I found one that's close enough

    200.gif
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Skullz11c
    Skullz11c
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    davidtxr wrote: »
    Sorry but I disagree with OP I choose to pay the sub if I was forced to I would drop the game

    And there are certainly others out there who would agree with you, but I would venture to say, you would be the minority. Historically speaking, MMO players have had no issue paying a monthly subscription. Honestly, the complexity of a good MMO and strain it puts on DEVs almost requires a pay to play model. If you do not have the money to support software development and support the game will slowly die. This is happening to ESO. Month after month, DLC after DLC, the game performance gets worse.
    Edited by Skullz11c on March 25, 2016 9:00AM
    Xbox One NA


  • Lysette
    Lysette
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    Skullz11c wrote: »
    davidtxr wrote: »
    Sorry but I disagree with OP I choose to pay the sub if I was forced to I would drop the game

    And there are certainly others out there who would agree with you, but I would venture to say, you would be the minority. Historically speaking, MMO players have had no issue paying a monthly subscription. Honestly, the complexity of a good MMO and strain it puts on DEVs almost requires a pay to play model. If you do not have the money to support software development and support the game will slowly die. This is happening to ESO. Month after month, DLC after DLC, the game performance gets worse.

    But that is not an issue related to money IMO - but a lack of will to do it in a correct way - frequent updates, a small number of bug fixes at a time and make sure they actually work - instead of a huge bunch of fixes every few months, where resulting bugs are hard to find in the mess of unrelated changes. I don't know what kind of IT guys they hired, but they do not seem to have a lot of experience how bug fixing is done, if it wants to be successful.
  • Elektrakosh
    Elektrakosh
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    I'd be forced to uninstall and sell the game back to the folk who sold it to me if it goes back to the subs only club. Some of us cannot afford to sub due to money being tight. Do I own a DLC? No, because I can't afford it.

    Renting a buggy glitchfest is not my idea of fun, you know? If it does go back to pay to play, I wouldn't miss this game one jot.
    Argonian Painted-By-Elements -Pure Sorceress- Daggerfall Covenant. V1 I hate recipes!
    Altmer Elekwen aka The Pale Lady -Sorceress- Aldmeri Dominion. Vampire Lvl 8
    EU/UK. Xbox One.
    Gtag: Elektra K Otana.

  • Alorier
    Alorier
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    i know players in my guild that would never pay for a sub 1 until the game was well and truly fixed ( can't ever see that happening ) 2 I know of two that don't have a credit / debit card that will allow them to set up eso plus , they have to buy gift cards from game stores to buy the dlc , plus many of us our console players so we are not used to the sub format we just buy the game and then choose what dlc we want as we go
  • Firerock2
    Firerock2
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    phairdon wrote: »
    Firerock2 wrote: »
    ESO began its downhill ride around the same time it went buy to play. Probably just a coincidence though

    Disagree. ESO had a lot of issues before b2p was introduced. If I remember correctly, there were a couple of reasons why this game is b2p. Anyone feel free to correct me on this or add. One reason had to do with consoles, with players forking out for gold membership to play online, on top of a monthly fee. Not enough players to justify a compulsory monthly fee.
    Also currency conversion can make this game expensive when it comes to paying a monthly fee. Looking back at my records, my first month was charged in Euro's, which for me equated to paying $25 for one month. Since then, the conversion changed to Australian dollars. While the Australian dollar is a lot closer in value to my own countries, monthly subs still vary when the dollars falls & rises.

    Disagree. ESO had issues before b2p was introduced but the current issues are far worse than what was going on a year ago. The performance gets worse with every patch and class balance is terrible. Fixes are never attempted now until a new DLC gets released which takes months. ZOS's focus is on creating new DLC now and getting it out the door even if its broken instead of focusing on bug fixes and balancing. This is caused by the B2P model.
  • phairdon
    phairdon
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    davidtxr wrote: »
    i know players in my guild that would never pay for a sub 1 until the game was well and truly fixed ( can't ever see that happening ) 2 I know of two that don't have a credit / debit card that will allow them to set up eso plus , they have to buy gift cards from game stores to buy the dlc , plus many of us our console players so we are not used to the sub format we just buy the game and then choose what dlc we want as we go

    Was a shock to my system back in 2014 with the subscription model. Only played (still play) one other MMO. No subscription, b2p with a cash shop, a bit more in depth than the one in this game.
    Your immersion is breaking my entitlement.
    Buff Sorc's

    Darkshroud the Cremator
    Rubeus Black
    Deathbyfur
    Evil Wizard Lizard (eu)
    White Sauce Error
    Psijic fungal sausage
    The Fat Panther
    Fluffy Knight Blades
    Ranger of Mephala
    Chiron the Dreadful
    Hazelmancer
    Resident Feeble







    CP1400+
  • swirve
    swirve
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    Not in all cases, but some players could use the sub fee to uprade from dial up.

    Maybe they should implement stricter controls on connection quality, but then all the poor connection players would complain.

    Maybe they could have a sub 100ms campaign and limit say non europeans accessing eu server etc...
  • Lysette
    Lysette
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    swirve wrote: »
    Not in all cases, but some players could use the sub fee to uprade from dial up.

    Maybe they should implement stricter controls on connection quality, but then all the poor connection players would complain.

    Maybe they could have a sub 100ms campaign and limit say non europeans accessing eu server etc...

    Very social of you to just cut us off the servers - thank you - just get lost.
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