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Post TG Patch Communication from WW2

  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)
    Edited by frozywozy on April 5, 2016 3:29PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg
    'Chaos
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.
    'Chaos
  • Wollust
    Wollust
    ✭✭✭✭✭
    ✭✭✭✭
    Remember the day Wrobel finally posted on the forums and we all thought now things are going to change for the better?

    What a beautiful, short moment it was.
    Susano'o

    Zerg Squad
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.

    My counter to this is that people patiently communicated to ZoS with little to no feedback in return for years. ZoS has formed the current tone by ignoring players and making them feel unheard, unappreciated or (in the pvp sense) unwanted.

    Issues like this fall on the company to fix. The resentment has built up because of them and thier lack of communication. At this point they need to prove they give a damn.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    WoW at 2 years was a heck of a lot more polished (and fun IMO). I mean BC was release a little more than 2 years after WoW launched, and I still consider that one of the best, if not the best MMO expansion to date.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.

    Except most of us would probably be content if they didn't respond to us directly but instead did relevant roads ahead, made their own threads, put out official articles - ANYTHING. They're either oblivious or management is making decisions to prevent sharing basic information, either way it's a problem indicative of a need for personnel change.

    If you want to be quiet and non active, that only works when the game is functional. When crap has hit the fan and has been there for so long that it's now solidified onto the ceiling, that's when you communicate what you're working on, what your plans are, your progress, and solicit feedback to make sure you understand the issues the way that players do. You look absurd for white knighting them on a failure of basic levels of communication.
  • HoloYoitsu
    HoloYoitsu
    ✭✭✭✭✭
    ✭✭✭
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.
    Yeah, and we all know what that 'way' is. Been like that all the way back to pre launch.
    Matt Firor wrote:
    In fact, everyone breaking the agreement to say that this game is bad is clearly a person you should just ignore.
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Satiar wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.

    My counter to this is that people patiently communicated to ZoS with little to no feedback in return for years. ZoS has formed the current tone by ignoring players and making them feel unheard, unappreciated or (in the pvp sense) unwanted.

    Issues like this fall on the company to fix. The resentment has built up because of them and thier lack of communication. At this point they need to prove they give a damn.

    Look at the thread that @HoloYoitsu made with a proper reporting method based on proofs and videos. @ZOS_GinaBruno has been more than responsive and cooperative. We must encourage people to do the same instead of posting threads after threads crying about performances.

    Zheg wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.

    Except most of us would probably be content if they didn't respond to us directly but instead did relevant roads ahead, made their own threads, put out official articles - ANYTHING. They're either oblivious or management is making decisions to prevent sharing basic information, either way it's a problem indicative of a need for personnel change.

    If you want to be quiet and non active, that only works when the game is functional. When crap has hit the fan and has been there for so long that it's now solidified onto the ceiling, that's when you communicate what you're working on, what your plans are, your progress, and solicit feedback to make sure you understand the issues the way that players do. You look absurd for white knighting them on a failure of basic levels of communication.

    The book of patch notes every major update satisfies me enough to believe that they are working hard to address the issues. It is not perfect, there is still work to do but it shows that they still care for PvP enough for me to believe it will get better.
    Edited by frozywozy on April 5, 2016 6:28PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    frozywozy wrote: »
    Satiar wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    frozywozy wrote: »
    Morozov wrote: »
    frozywozy wrote: »
    Zheg wrote: »
    We're not allowed to put developer names in thread titles apparently (because reasons?), so I will refer to Wrobel and Wheeler by my loving acronym, WW2.

    It's been almost 3 weeks since the TG patch hit PC. You made massive changes to balance and Cyrodiil, perhaps moreso than any other patch. I have strong opinions regarding your competency, job performance, and the specific changes you introduced in TG, but whether or not I'm correct, where is your communication? What do you think was a success and what do you think was a failure? Of the drunken experiment you tried with balance in this patch, what did not meet expectations and what over exceeded expectations? What are the balance priorities over the next few weeks in incremental patches (I know, try to keep a straight face); what are the balance priorities for DB? Do your opinions on the TG patch seem in line with the (sometimes overwhelmingly in agreement) forum feedback on your most recent work? Of the remaining massive list of bugs, which are likely to be fixed in incremental patches and which need to wait for the massive quarterly patches you're so fond of?

    I'll leave this here for you again as well, since it was related to the lack of communication from people that need to be communicating:
    http://forums.elderscrollsonline.com/en/discussion/250487/so-many-are-furious-with-the-combat-team-development-whats-the-path-forward

    No one is asking you to spend your entire day replying to posts, or any for that matter, but you should be doing a bare minimum of communication (even if it's through Gina) on your own end. The last post from either Wrobel or Wheeler was a post by Wheeler exactly 2 weeks ago on AP. Almost every Z tag on threads is from moderators like Molly telling people to be courteous in their disappointment and disapproval. I may only have black and white tv in my templar house, but I've been monitoring and ww2 hasn't said jack about where they think the game is at now that their balance experiments have had time to play out.

    I don't know about you but for me it rings a bell that maybe if people want to get communication from Wheeler, Wrobel or Lambert, they should probably adopt a better attitude at communicating with them and learn some manners. No matter how frustrating the situation may be, it won't get solve by personal attacks and total disrespect.

    beginning to suspect you are either Wheeler or Wrobel in disguise...makes sense seeing as Wrobel took forever and a day to make an account; no need to since he already has one named Frozywozy? I smell conspiracy.

    No I'm not part of the ZOS team. I am just a person who has been going through Vanilla World of Warcraft, active in their forums and who has a pretty good idea about how we build a strong MMO and so far I have no reason to believe that this game is not going in the right direction.

    EDIT: Did I forget to mention that I am extremely patient when I really want something to work? ;)

    Cause it's not like we've been waiting two years or anything...
    Did I forget to mention that it's one thing for new players to say "give them time" but a whole other level of ignorance/stupidity for anyone that's been here since beta to say "be patient"

    525661_421671821177564_373714395973307_1689784_1197309672_n.jpg

    Like I've said already multiple times.. If you ever played World of Warcraft in Vanilla, you would remember how much time it took to fix such basic things as the Warrior charge ability to make it work so you don't fall through the world (3years) and the combat bug that made you unable to mount for several minutes (5years).

    Wait you've been waiting for 2 years?

    60368327.jpg

    So just because one company does things wrong at launch, the others can follow suit without consequence or criticism?
    You're perfectly fine with waiting another 3 years for some basic fixes?

    It all makes sense now.

    I never said that a company must get no criticism. Welcome in the world of people who twists my words around. I said that there is a way to communicate to ZOS if you expect them to answer you back.

    My counter to this is that people patiently communicated to ZoS with little to no feedback in return for years. ZoS has formed the current tone by ignoring players and making them feel unheard, unappreciated or (in the pvp sense) unwanted.

    Issues like this fall on the company to fix. The resentment has built up because of them and thier lack of communication. At this point they need to prove they give a damn.

    Look at the thread that @HoloYoitsu made with a proper reporting method based on proofs and videos. @ZOS_GinaBruno has been more than responsive and cooperative. We must encourage people to do the same instead of posting threads after threads crying about performances.

    As a community manager, responsive and cooperative is kind of her job though. We rarely see anything from the people who design things and/or fix issues. The most active dev on the forum is probably the dungeon lead. We've gotten some acknowledgements that there are issues, but that's about as far as it goes. All of their resources are too invested in the wrong things for them to really give a damn about fixing most of what's in that thread. Are they really going to address ANY of those bugs over getting a new DLC ready that they can charge $30 for? No way in hell.

    Welcome to the nightmarish hellscape that is post-F2P ESO.
    Edited by Sallington on April 5, 2016 6:26PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Akgurd
    Akgurd
    ✭✭✭
    Maybe we are trying to communicate wrong.


    "AoE spamming zergs are lore breaking and completely disabling my warrior role-play in Cyrodiil warfare. Being one shotted ruins the gameplay for every role player. Also the server lag is so bad that there's no immersion when playing in Cyrodiil!"
    Aknight
  • Zheg
    Zheg
    ✭✭✭✭✭
    ✭✭✭✭
    We got our first post from ww2 in about 3 weeks just yesterday:
    We have been making incrimental changes to how the server handles abilities and items in combat as well as adjusting some back end work regarding how abilities prioritize their targets. The bulk of these changes will be coming in the next major update.

    Not a SINGLE word yet on the broken meta they introduced, not a single word on whether they even agree with players on how broken the meta is, not a single word on what's planned for the DB PTS patch coming in a month for combat and balance.
    Edited by Zheg on April 6, 2016 2:11PM
  • Sallington
    Sallington
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    Zheg wrote: »
    We got our first post from ww2 in about 3 weeks just yesterday:
    We have been making incrimental changes to how the server handles abilities and items in combat as well as adjusting some back end work regarding how abilities prioritize their targets. The bulk of these changes will be coming in the next major update.

    Not a SINGLE word yet on the broken meta they introduced, not a single word on whether they even agree with players on how broken the meta is, not a single word on what's planned for the DB PTS patch coming in a month for combat and balance.

    Having to wait for a new DLC to drop before any balance or performance changes are made is the strongest evidence that they have 1 intern working on "fixing" PvP, after he's done bringing the crown store designers their coffee and lattes.
    Edited by Sallington on April 6, 2016 3:48PM
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Lucious90
    Lucious90
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    Sallington wrote: »
    Zheg wrote: »
    We got our first post from ww2 in about 3 weeks just yesterday:
    We have been making incrimental changes to how the server handles abilities and items in combat as well as adjusting some back end work regarding how abilities prioritize their targets. The bulk of these changes will be coming in the next major update.

    Not a SINGLE word yet on the broken meta they introduced, not a single word on whether they even agree with players on how broken the meta is, not a single word on what's planned for the DB PTS patch coming in a month for combat and balance.

    Having to wait for a new DLC to drop before any balance or performance changes are made is the strongest evidence that they have 1 intern working on "fixing" PvP, after he's done bringing the crown store designers their coffee and lattes.

    I have to reply here after 2 days of inactivity on this post, Why..... Why something vague as Server changes and "back end work"
    Whats the balance details? Are Stamina Characters going to get access to their own version of Proxy Det and VD?? Are you guys going to address the cluster that is VD and Proxy Det? Temps Radiant hitting like a ton of bricks? Gap Closers? What is being worked on? What will be loaded into the PTS along side DB?
    Xbox/NA
    Naturegoat - Stam Warden
    Healgoat- Mag temp
    Staticgoat- Stam Sorc
  • Zheg
    Zheg
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    I stopped watching them altogether, but apparently during the last ESO live they announced that one of the stamina changes in DB will be an attempt to have Reverse Slash be an 'anti-group' attack. Even though we haven't heard anything from him, we at least know Wrobel is still employed, because only he could come up with an idea like that.
    Edited by Zheg on April 8, 2016 4:41PM
  • Xeven
    Xeven
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    I think @Wrobel, @ZOS_RichLambert, and @ZOS_BrianWheeler have a clear path forward on the drawing board, and in production. They've got plenty to do and have been quiet lately.

    That said, even though they meant well and TG laid some foundations, TG did almost nothing to solve major issues players currently have with the game, and added some really annoying bugs. If they are going remain quiet and do whatever the hell it is that they're going to do without any communication or feedback, DB better be a smash f***ing hit.

  • HoloYoitsu
    HoloYoitsu
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    Lucious90 wrote: »
    Sallington wrote: »
    Zheg wrote: »
    We got our first post from ww2 in about 3 weeks just yesterday:
    We have been making incrimental changes to how the server handles abilities and items in combat as well as adjusting some back end work regarding how abilities prioritize their targets. The bulk of these changes will be coming in the next major update.

    Not a SINGLE word yet on the broken meta they introduced, not a single word on whether they even agree with players on how broken the meta is, not a single word on what's planned for the DB PTS patch coming in a month for combat and balance.

    Having to wait for a new DLC to drop before any balance or performance changes are made is the strongest evidence that they have 1 intern working on "fixing" PvP, after he's done bringing the crown store designers their coffee and lattes.

    I have to reply here after 2 days of inactivity on this post, Why..... Why something vague as Server changes and "back end work"
    Whats the balance details? Are Stamina Characters going to get access to their own version of Proxy Det and VD?? Are you guys going to address the cluster that is VD and Proxy Det? Temps Radiant hitting like a ton of bricks? Gap Closers? What is being worked on? What will be loaded into the PTS along side DB?
    Q: "Prox Det paired with Vicious Death offers a great way for magicka builds to bust up zergs, what's being planned for stamina builds?"
    A: "One of the changes we have planned for the next update is increasing the effectiveness of the Two Handed execute Reverse Slice against groups."
  • Sallington
    Sallington
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    ✭✭✭✭
    HoloYoitsu wrote: »
    Lucious90 wrote: »
    Sallington wrote: »
    Zheg wrote: »
    We got our first post from ww2 in about 3 weeks just yesterday:
    We have been making incrimental changes to how the server handles abilities and items in combat as well as adjusting some back end work regarding how abilities prioritize their targets. The bulk of these changes will be coming in the next major update.

    Not a SINGLE word yet on the broken meta they introduced, not a single word on whether they even agree with players on how broken the meta is, not a single word on what's planned for the DB PTS patch coming in a month for combat and balance.

    Having to wait for a new DLC to drop before any balance or performance changes are made is the strongest evidence that they have 1 intern working on "fixing" PvP, after he's done bringing the crown store designers their coffee and lattes.

    I have to reply here after 2 days of inactivity on this post, Why..... Why something vague as Server changes and "back end work"
    Whats the balance details? Are Stamina Characters going to get access to their own version of Proxy Det and VD?? Are you guys going to address the cluster that is VD and Proxy Det? Temps Radiant hitting like a ton of bricks? Gap Closers? What is being worked on? What will be loaded into the PTS along side DB?
    Q: "Prox Det paired with Vicious Death offers a great way for magicka builds to bust up zergs, what's being planned for stamina builds?"
    A: "One of the changes we have planned for the next update is increasing the effectiveness of the Two Handed execute Reverse Slice against groups."

    EVERYONE STAND STILL AND DON'T ATTACK ME WHILE I CHOP YOU!

    I SAID DON'T ATTACK ME AND STAND STILL!!!!

    ZOSSSSS!!!!!
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • RadioheadSh0t
    RadioheadSh0t
    ✭✭✭✭✭
    HoloYoitsu wrote: »
    Lucious90 wrote: »
    Sallington wrote: »
    Zheg wrote: »
    We got our first post from ww2 in about 3 weeks just yesterday:
    We have been making incrimental changes to how the server handles abilities and items in combat as well as adjusting some back end work regarding how abilities prioritize their targets. The bulk of these changes will be coming in the next major update.

    Not a SINGLE word yet on the broken meta they introduced, not a single word on whether they even agree with players on how broken the meta is, not a single word on what's planned for the DB PTS patch coming in a month for combat and balance.

    Having to wait for a new DLC to drop before any balance or performance changes are made is the strongest evidence that they have 1 intern working on "fixing" PvP, after he's done bringing the crown store designers their coffee and lattes.

    I have to reply here after 2 days of inactivity on this post, Why..... Why something vague as Server changes and "back end work"
    Whats the balance details? Are Stamina Characters going to get access to their own version of Proxy Det and VD?? Are you guys going to address the cluster that is VD and Proxy Det? Temps Radiant hitting like a ton of bricks? Gap Closers? What is being worked on? What will be loaded into the PTS along side DB?
    Q: "Prox Det paired with Vicious Death offers a great way for magicka builds to bust up zergs, what's being planned for stamina builds?"
    A: "One of the changes we have planned for the next update is increasing the effectiveness of the Two Handed execute Reverse Slice against groups."

    Q: but isn't there already a superior AOE stamina execute? How will this change anything?

    A: Shhh...

    5907e3148bc84a01451a32d2faa0eb55.jpg
    Aldonius Direnni - Vet Altmer Sorc (AD)
    Tyrus Telvanni - Vet Dunmer DK (AD)
    Al Donius Bundy - Vet Imperial NB (AD)
    Aldonius Brutus - Vet Orc DK (DC)
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