Hi all, just wanted to throw out another idea to fix the ubiquitous sorc problem in PvP.
(For those who don't know: Due to their damage shields and mobility sorcs can take and avoid a lot of damage while being able to dish out quite hard. As a result it happens often that even groups of 10 decent players can't kill a good sorc.)
Idea: Change the functionality of damage shields so that they don't shield against physical attacks, but only against magicka based attacks. That solution would not change the balance of the magicka builds, but would make sorcs weaker to stamina based builds.
Please, no hate! I haven't thought this all the way through yet, I just wanted to throw it out and get some thoughts on the matter.
ps. I am not whining or trying to make stam builds OP. The problem is real, and I'm just looking for ways to create a more balanced pvp gameplay, in which a single person can't stand up against 10 others by himself.
EDIT: I can only say this again. This is not a QQ post that I wrote because I got beat up 10 minutes ago. I've seen this happen in PvP again and again and again over the stretch of many months, at least ever since the CS was released.
the ratio of scrubs to pros is worse than 10:1.
10 scrubs are often unable to kill 1 good sorc. That's a problem. 10 scrubs can easily kill 1 any other class besides nightblades... The difference is that the nightblade avoids death by dipping out. The sorc is there, in your face, just laughing behind his shields... It's a real problem.
But the problem isn't that their shields are so effective, it's that they can endlessly cover themselves in shields if their magicka regen is right.
The solution: create more abilities that provide effective magicka and stamina regen debuffs, or even straight drains. Every class should have a few ways to do stat damage outside of health. That's a missing dynamic, and it's sorely missed.
the ratio of scrubs to pros is worse than 10:1.
10 scrubs are often unable to kill 1 good sorc. That's a problem. 10 scrubs can easily kill 1 any other class besides nightblades... The difference is that the nightblade avoids death by dipping out. The sorc is there, in your face, just laughing behind his shields... It's a real problem.
But the problem isn't that their shields are so effective, it's that they can endlessly cover themselves in shields if their magicka regen is right.
The solution: create more abilities that provide effective magicka and stamina regen debuffs, or even straight drains. Every class should have a few ways to do stat damage outside of health. That's a missing dynamic, and it's sorely missed.
good points. what about disabling magicka regen while a shield is up?
would be symmerical to blocking and stam regen.
Forestd16b14_ESO wrote: »
And here I am reading all the sorcerers post screaming "L2P".
Sorcerers don't fight it ZOS even admitted damage shields are OP and are looking for ways to make them balanced be the major system or adding a cast times to them. Face it your 1vX days are near a end accepted like most DKs did when they started to get nerfed shortly after PC launch.
Do shields need to be addressed? Yes, is turning ward into another annulment and make shields in general worthless to stamina builds the answer? No. And the only people who are 1vXing are either kiting and only ever fighting 1v1 or 1v2, or the enemies are potatoes. Seriously, no matter what ZOS does people will always complain about that evil sorc that dared to bolt away and ZOS will always find something to nerf on them.
Do you have any idea how frustrating it can be if another player taunts you by throwing a few spells your way, and you just can't kill him because he teleports away? Even if you ignore him, he comes back to do it again and again until you finally give in and then he finds some way to kill you. I don't usually fall for it, but has happened to me and it's pretty annoying.
Think about it. PvP is like sports. Now think about someone showing that kind of behavior (and being allowed to) on a basketball court. He'd try that two times and the third time some would probably punch him in the nuts. Game over.
That's the whole reason for my suggestion in the first place. If they have streak let them be weak to swords. Either they get away or they get slaughtered. Or keep the shields, but don't let them teleport away. Giving them tanking and mobility just seems odd.
Anyway, it was just an idea.
gamerguy757 wrote: »Are you serious? I'm a sorc and the shields should be stronger. When you have stam builds dishing out 15k+ damage per Wrecking Blow and Focused Aim, this post doesn't even make sense.
Waffennacht wrote: »Magicka NBs stacking healing ward and harness magicka, quite literally a build I could do nothing about as magicka sorc, while they cloak and combine proxy det for 25k
americansteel wrote: »1 shield and 1 shield only in PvP nuff said.
No way dude their shields aren't even that big of a deal. I mean, they're a big deal, but currently half the players are stam builds using physical attacks. This would instead make sorc shields all but useless. If they really need to adjust the numbers and scaling for it, that will come in time, but I've done a lot of PvP and murdered a lot of sorcs, and it seems to be in an OK spot to me right now.
Earlier today I had an encounter where I hit a sorc with 3 or 4 full distance Crit Rushes while chasing him. The sorc did not lose health at all. At the end I was out of stamina. You're saying that's the way it should be?
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Mettaricana wrote: »[Edited to removing insulting content]
Just no
americansteel wrote: »1 shield and 1 shield only in PvP nuff said.
What about 1 attack and 1 attack only, or is insane burst with animation canceling allowed but defenses against it not?
americansteel wrote: »americansteel wrote: »1 shield and 1 shield only in PvP nuff said.
What about 1 attack and 1 attack only, or is insane burst with animation canceling allowed but defenses against it not?
yet it fine to have super defenses against UP mag plars and mag knights? 1 shield!
We've already solved the problem. There shouldn't be anymore threads about shields until it gets accepted.
Increase shield strength and make them crittable.
We've already solved the problem. There shouldn't be anymore threads about shields until it gets accepted.
Increase shield strength and make them crittable.
i think most people can agree with this. with the exception of some sorc. but those sorc are the same like the NB who think the class will be dead because the cloak nerf.
Cinnamon_Spider wrote: »FFS what made you think this was at all a good idea? You want to completely remove the purpose of Hardened Ward.
If you and nine friends can't take down a solo sorc, the issue is with you and your friends.