There are already videos out there which show various ways to play ESO, just because you're on console doesn't mean you don't have internet access to watch YouTube videos. From my experience with another MMO (DCUO) on console, players play how THEY want, most of them (again, speaking of console players) have an attitude believing they already know what they're doing and refuse to accept anyone's advice. I used to read countless forum posts like this over there, players complaining about the 'lack of skill or training' in playing the game, but the fact remains, even when other players tried to help teach someone, they would refuse to listen and argue about how they knew what they were doing.
Also keep in mind that ESO is not a 'typical' MMO in that the majority of players are single player gamers who are Elder Scrolls fans and are not interested in playing ESO in a regular MMO way. Most of the game (solo content) doesn't revolve around learning roles and many who do group content don't do it regularly enough to care about learning their role.
I know, I know the title is going to bring fourth endless rage in waves of salty tears but it's a fact.
Every instance I run people are not understanding basic mmorpg concepts, and the sad thing is that if you're good enough you don't have to follow the rules of a standard mmo but it's still good practice to do so.
Example: When adds spawn on a boss you don't ignore the adds you kill the adds and then the boss.
Example: You don't stand in the red, you interrupt the boss when possible (which should be every time) so that you don't get stomped into the ground. I mean come on even console gamers should know not to stand in the fire.
ZoS you need to give out some training videos for all the gamer's that came here so that they can understand how to play an mmo better.
tinythinker wrote: »Same thing for PvP. People *know* not to stack in giant balls and spam, yet, regularly a large percentage of players in PvP stack in giant balls and spam. Yes, the code should be able to handle it better, yes, things like removing or (better yet) inverting AoE caps might help, *but*, that doesn't change the massive contribution by players to making PvP just awful sometimes.
ZoS you need to give out some training videos for all the console gamer's that came here so that they canl understand how to play an mmo better.
There are already videos out there which show various ways to play ESO, just because you're on console doesn't mean you don't have internet access to watch YouTube videos. From my experience with another MMO (DCUO) on console, players play how THEY want, most of them (again, speaking of console players) have an attitude believing they already know what they're doing and refuse to accept anyone's advice. I used to read countless forum posts like this over there, players complaining about the 'lack of skill or training' in playing the game, but the fact remains, even when other players tried to help teach someone, they would refuse to listen and argue about how they knew what they were doing.
Also keep in mind that ESO is not a 'typical' MMO in that the majority of players are single player gamers who are Elder Scrolls fans and are not interested in playing ESO in a regular MMO way. Most of the game (solo content) doesn't revolve around learning roles and many who do group content don't do it regularly enough to care about learning their role.
JoshenReborn wrote: »The console vs pc platform debate is really ridiculous. As a person who has played mmos on pc, and has consistently owned various generations of consoles, I simply consider myself a gamer. The superiority complex you gentleman feel based on your method of input into the game is astounding. Players will come in all levels of skill, you can't force someone to your skill level by aggressively explaining mechanics. Just play the game, if you don't like pugs play with friends.
I know, I know the title is going to bring fourth endless rage in waves of salty tears but it's a fact.
Every instance I run people are not understanding basic mmorpg concepts, and the sad thing is that if you're good enough you don't have to follow the rules of a standard mmo but it's still good practice to do so.
Example: When adds spawn on a boss you don't ignore the adds you kill the adds and then the boss.
Example: You don't stand in the red, you interrupt the boss when possible (which should be every time) so that you don't get stomped into the ground. I mean come on even console gamers should know not to stand in the fire.
ZoS you need to give out some training videos for all the gamer's that came here so that they can understand how to play an mmo better.
Do you ask your group if anyone is new to the dungeon? Do you offer advice to the new members? Or do you sit in your high-horse and rage about how stupid someone is and berate them? I've seen this quite a few times. I'm a casual player myself. I'm not the greatest but dammit given the tactics I can take down the bosses and leave my group unscathed and zero wipes. I also let my groups know if I'm new to a dungeon or a particular boss. Communication is key. Once you berate someone you stop all helpful communication from progressing.
I was in a pug group just the other day. I was new, healer was new. We had an experienced dps and a "Master Tank". The other dps coached, the tank berated. All but the tank finished the dungeon...
[Minor edit for quote]
sekou_trayvond wrote: »I play on PC NA.
And ^this is the difference. Having played MMOs on console and PC, I can say that my experiences with other players on PC has been vastly different from those on console.
ZoS you need to give out some training videos for all the gamer's that came here so that they can understand how to play an mmo better.
ZoS you need to give out some training videos for all the console gamer's that came here so that they canl understand how to play an mmo better.
There are already videos out there which show various ways to play ESO, just because you're on console doesn't mean you don't have internet access to watch YouTube videos. From my experience with another MMO (DCUO) on console, players play how THEY want, most of them (again, speaking of console players) have an attitude believing they already know what they're doing and refuse to accept anyone's advice. I used to read countless forum posts like this over there, players complaining about the 'lack of skill or training' in playing the game, but the fact remains, even when other players tried to help teach someone, they would refuse to listen and argue about how they knew what they were doing.
Also keep in mind that ESO is not a 'typical' MMO in that the majority of players are single player gamers who are Elder Scrolls fans and are not interested in playing ESO in a regular MMO way. Most of the game (solo content) doesn't revolve around learning roles and many who do group content don't do it regularly enough to care about learning their role.
I can agree with most of this except for the fact that virtually all end game content revolves around playing with other people which means bad players (more specifically the players you're talking about) hurt the end game content.
The ones that are just bad over time will inevitably learn I can concede to that, but these guys that come from their silly consoles and think an mmorpg (regardless of how different it is from a tab target) is the same as their single player game..
Some thing has to be done about them.
[snip]kendellking_chaosb14_ESO wrote: »The problem with this game is that large groups get the same stealth bonus as solo players and they get more AP.
If you go in solo you know that it's better to kill the adds cause they die fast and you wouldn't have the boss and adds hitting you.
But if you're in a group why care the Tank can taunt the big hitters and boss a good healer and tank will make adds ignorable.
The best skill builder is going solo for a week when you can live and kill solo being in a small group will make you seem like a God.
This is an MMO but it's geared toward solo play. Solo is too core to TES gaming it's hard to balance MMO norms & TES exceptions.
Yes it's geared towards solo play in the beginning of the game but running end game content like veteran instances, pvp etc.. Is geared for group play.
And if you don't follow simple mmorpg rules you will fail.
You can bend them but you can't break them.
[Edited to remove bait]
I blame it more on going on a decade of having a joke of death penalty in mmo's.
UO , Everquest , DAOC , Lineage 1 and 2 , all at launch had actual death penalties , that , well were actual penalties , from the moment you made your character.
Sorta forced you to actually learn to use your noggin and learn mechanics and techniques otherwise , gasp , you couldn't advance in level (in fact you could lose your level).
Sadly for some reason , everything has to be given to everyone and no death penalties exist , thus anyone can hit max level and step in a high level dungeon and just repeatedly die , and die , and die , and not really care nor try.
Corpse run server with actual xps loss I would play in an instant.
WalkingLegacy wrote: »Gotta love the Skyrim crowd.