Fasalla's Guile Set

Bashev
Bashev
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If this set goes in live without any changes it will make magicka Sorcs the best of the best of the best PvP class for solo and small scale. Even without this set they are on the top of the food chain in Cyro.

As most of you know the set procs on every skill, and for DoTs it refreshes every time when a DoT skill does damage. On top of that the set procs on shields even if you do not do any actual damage. It means that if you wear the set your opponents incoming heal will be reduced with 50% at least. If the person who use the set use other form of healing debuff or CP your incoming heals will be reduced even more. A sorc using this set will benefit most of it. It will proc on his/her shields and even if you use the set too, the sorcs main defence is shields which will not be affected.

The set should be changed to be weapons and heavy armor only. Probably every other nerf to this set will make it useless.
Because I can!
  • RoyJade
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    This set have jewelry ? if yes, it's indeed a problem.
    It MUST have at least 3 armor piece (so one or two jewelry without weapon, or no jewelry), if not nearly everyone will have this set in pvp.
  • Bashev
    Bashev
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    RoyJade wrote: »
    This set have jewelry ? if yes, it's indeed a problem.
    It MUST have at least 3 armor piece (so one or two jewelry without weapon, or no jewelry), if not nearly everyone will have this set in pvp.
    The set has every piece. All weapons, all jeweleries and all heavy parts.
    Because I can!
  • nagarjunna
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    Here's a link, taken from Deltia (thank you, D).

    deltiasgaming.com/wp-content/uploads/2016/02/Fasallas-Guile-Set.jpg

    I think this should be clarified at very least
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  • timidobserver
    timidobserver
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    I am really hoping this set survives all of the complaints without being completely neutered.
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  • RoyJade
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    Mmmh… it need a nerf, indeed. But not a nerf on the set effect IMO, only heavy build should have the 5pc bonus.
  • DKsUnite
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    durok bane was a powerful group set but you had to sacrifice quite alot as you lost the possibility for undaunted and had to wear 5 heavy studry pieces. This set is durok's bane on steriods and comes in any pieces, the loot table defs needs changing, if not, the 5 piece needs to change.
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  • Bashev
    Bashev
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    DKsUnite wrote: »
    durok bane was a powerful group set but you had to sacrifice quite alot as you lost the possibility for undaunted and had to wear 5 heavy studry pieces. This set is durok's bane on steriods and comes in any pieces, the loot table defs needs changing, if not, the 5 piece needs to change.

    Duroks was powerful for small scale. The problem with it was that it didnt proc on AoE attacks. Only on single target attacks.
    Because I can!
  • hammayolettuce
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    Bashev wrote: »

    Duroks was powerful for small scale. The problem with it was that it didnt proc on AoE attacks. Only on single target attacks.

    Duroks stacked with shifting standard heal debuff. Pretty certain it still does. This new set is a complete joke. You honestly don't even sacrifice too much to use it and you can can use this magicka or stamina very easy with the full use of undaunted passives.
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  • Bashev
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    Duroks stacked with shifting standard heal debuff. Pretty certain it still does. This new set is a complete joke. You honestly don't even sacrifice too much to use it and you can can use this magicka or stamina very easy with the full use of undaunted passives.

    Duroks debuff stack multiplicatively as Fasalla's does now.
    Because I can!
  • Bashev
    Bashev
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    RoyJade wrote: »
    Mmmh… it need a nerf, indeed. But not a nerf on the set effect IMO, only heavy build should have the 5pc bonus.

    Or probably ZoS just have to change the set to something different and add this healing debuf to the heavy armor tree.
    Because I can!
  • actosh
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    The Set can stay as it is IF they take away the jewelry part. Then u r forced to use 5 Heavy and that is enough sacrifice ^^
  • olsborg
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    Also needs a cooldown.

    PC EU
    PvP only
  • kkampaseb17_ESO
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    olsborg wrote: »
    Also needs a cooldown.

    This. And probably needs to be classified as Major defile for obvious reasons....
  • Cinbri
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    As i stated already in major sets thread. I suggested this set to make small-scale for aggressive tanks more viable and thats what it will do, but zos must remove jewel parts from loot table so high burst builds won't have access to this, and set will stay as tanking set (and strong 5pc bonus will be reward coz we know that for now all new sets have weapon/armor/jewel parts and thats allowing much diversity with sets). Otherwise 5pc bonus should be toned down, but thats already won't be set that i asked for. And just forget about gcd for it.
  • Bashev
    Bashev
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    olsborg wrote: »
    Also needs a cooldown.

    A cool down will make the set pointless.
    Because I can!
  • Sharee
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    1, reduce proc chance to 20%
    2, make healing debuffs affect shields.

    Fixed.
  • Derra
    Derra
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    Sharee wrote: »
    1, reduce proc chance to 20%
    2, make healing debuffs affect shields.

    Fixed.

    Since you can couple it with shieldbreaker - how about no.

    The only thing broken in my opinion is the set stacking with other healing debuffs. It should just apply minor + major defile.
    <Noricum>
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  • Bashev
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    Derra wrote: »

    Since you can couple it with shieldbreaker - how about no.

    The only thing broken in my opinion is the set stacking with other healing debuffs. It should just apply minor + major defile.

    @Derra if they fix it not to stack with the other debuffs, and no more changes, dont you think that the set will be super OP for a sorc. You are an awesome sorc, so what do you think about the set?
    Because I can!
  • Derra
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    Bashev wrote: »

    @Derra if they fix it not to stack with the other debuffs, and no more changes, dont you think that the set will be super OP for a sorc. You are an awesome sorc, so what do you think about the set?

    I honesty don´t really know. It´s a giant tradeoff (2p undaunted + 3p willpower) to access this set even for a sorc.

    Having it apply a flat 50% healdebuff could still be too strong for a passive 5p bonus - that´s why i proposed applying a minor + major defile. This would result in a ~12% nerf and also fix the stacking problem.
    <Noricum>
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    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sharee
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    Derra wrote: »

    Since you can couple it with shieldbreaker - how about no.

    So what? Shieldbreaker bypasses shields regardless of how strong or weak they are, so i dont see how its relevant in this case.
    Edited by Sharee on February 9, 2016 12:52PM
  • hrothbern
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    Bashev wrote: »
    If this set goes in live without any changes it will make magicka Sorcs the best of the best of the best PvP class for solo and small scale. Even without this set they are on the top of the food chain in Cyro.

    As most of you know the set procs on every skill, and for DoTs it refreshes every time when a DoT skill does damage. On top of that the set procs on shields even if you do not do any actual damage. It means that if you wear the set your opponents incoming heal will be reduced with 50% at least. If the person who use the set use other form of healing debuff or CP your incoming heals will be reduced even more. A sorc using this set will benefit most of it. It will proc on his/her shields and even if you use the set too, the sorcs main defence is shields which will not be affected.

    The set should be changed to be weapons and heavy armor only. Probably every other nerf to this set will make it useless.

    @Bashev ,

    The Armor set states: "When damaged, you reduce the attacker's Healing Taken by 50% for 5 seconds".

    The way I understand the armor set: you need to be damaged. And if you have a damage shield, you get incoming damage, but no actual damage (from your health) takes place.
    And therefore no proc.

    You say: "As most of you know the set procs on every skill..."
    Did you actually test whether the set does indeed proc when you only have a hit (DOT or not) on your damage shield ?

    Edited by hrothbern on February 9, 2016 12:54PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Bashev
    Bashev
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    hrothbern wrote: »
    .
    @Bashev ,

    The Armor set states: "When damaged, you reduce the attacker's Healing Taken by 50% for 5 seconds".

    The way I understand the armor set: you need to be damaged. And if you have a damage shield, you get incoming damage, but no actual damage (from your health) takes place.
    And therefore no proc.

    You say: "As most of you know the set procs on every skill..."
    Did you actually test whether the set does indeed proc when you only have a hit (DOT or not) on your damage shield ?
    @hrothbern
    I tested it. That is why I am worried about it. You do not take damage because u absorb everything but the set still proc.
    Because I can!
  • Derra
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    Sharee wrote: »

    So what? Shieldbreaker bypasses shields regardless of how strong or weak they are, so i dont see how its relevant in this case.

    You already have to heal that dmg bypassing shield and those heals are influenced by this set.

    It´s like proposing healdebuffs should affect your ability to dodgeroll 100% of the dmg - now only 50% of dmg dodged sry...

    If you want shield to work like heals they´d need mitigation too and that would lead again to horrendous rebalancing efforts.
    Edited by Derra on February 9, 2016 1:04PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • hrothbern
    hrothbern
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    Bashev wrote: »
    @hrothbern
    I tested it. That is why I am worried about it. You do not take damage because u absorb everything but the set still proc.


    @Bashev thanks

    ohhh.....
    that is really terrible !

    I hope that this proccing from only absorb damage is not intended and is a bug
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Derra
    Derra
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    hrothbern wrote: »


    @Bashev thanks

    ohhh.....
    that is really terrible !

    I hope that this proccing from only absorb damage is not intended and is a bug

    I feel like everything should proc on shields the same way it does on HP tbh. They should just be balanced to account for this scenario and it should be consistent for ALL sets.

    It´s one of the bugs of the winterborn set. While other dmg on procc sets work on shields (nerieneth, skoria) winterborn does not for some reason.

    Defensive sets like Malubeth or bloodspawn also work when a shield is hit.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sharee
    Sharee
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    Derra wrote: »

    You already have to heal that dmg bypassing shield and those heals are influenced by this set.

    That is so regardless of whether shields are reduced by healdebuff or not.
    Derra wrote: »
    It´s like proposing healdebuffs should affect your ability to dodgeroll 100% of the dmg - now only 50% of dmg dodged sry...

    Dodgeroll is about avoiding damage, not about repairing the damage done. Completely different concept, unlike heals/shields which work very similar. Besides, dodgeroll already doesn't provide 100% protection, there are many abilities that ignore it. Shields provide blanket protection with only one specialized set being an exception.
    Derra wrote: »
    If you want shield to work like heals they´d need mitigation too and that would lead again to horrendous rebalancing efforts.

    They already have mitigation from being immune to crits.
    Edited by Sharee on February 9, 2016 1:19PM
  • Draxys
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    I don't foresee magicka sorcs using this set at all. I really only expect small scale tank types to wear since it has no useful bonuses other than the 5 piece. I think it will be a good set but not OP like people think.
    2013

    rip decibel
  • Derra
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    Sharee wrote: »

    That is so regardless of whether shields are reduced by healdebuff or not.

    Dodgeroll is about avoiding damage, not about repairing the damage done. Completely different concept, unlike heals/shields which work very similar.

    They already have mitigation from being immune to crits.

    You also can not critically cast shields so the crit argument works both ways (i have wasted 54% critchance :heartbreak: )


    If you reduce the shield and the heal accessible to sorcs with one type of spell sorcs are just walking ap piniatas. That´s why i compared it to dodgeroll (reducing dodge dmg avoided dmg and the healing). Heals and shields are just about as comparableas dodgeroll and heals. It´s two different mechanics in both cases.
    Edited by Derra on February 9, 2016 1:24PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • hrothbern
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    Derra wrote: »

    I feel like everything should proc on shields the same way it does on HP tbh. They should just be balanced to account for this scenario and it should be consistent for ALL sets.

    It´s one of the bugs of the winterborn set. While other dmg on procc sets work on shields (nerieneth, skoria) winterborn does not for some reason.

    Defensive sets like Malubeth or bloodspawn also work when a shield is hit.

    @Derra ,

    From the perspective of a good consistency of the game mechanics you are right... as simple as that
    I think also that that consistency should prevail

    Now I understand better the discussion around the Set Jewelry and Set Weapons.
    If Fasalla includes Jewelry and Weapons, a Sorc can walk around in 5-7 LA and have this set proccing to all opponents
    that is really nasty
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Derra
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    hrothbern wrote: »

    @Derra ,

    From the perspective of a good consistency of the game mechanics you are right... as simple as that
    I think also that that consistency should prevail

    Now I understand better the discussion around the Set Jewelry and Set Weapons.
    If Fasalla includes Jewelry and Weapons, a Sorc can walk around in 5-7 LA and have this set proccing to all opponents
    that is really nasty

    Just as every class can walk in 5 to 7 medium or 5 to 7 light and have it procc on all opponents. Why is it more problematic on a sorc than on other classes?
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

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