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Official Feedback Thread for Sorcerers

  • CP5
    CP5
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    "We knew about this going in that we wouldn't be able to do anything..." ESO Live 32:11, I mean, wasn't this patch the class balance patch? Wasn't what he says after this the point of this patch? I mean, there's been plenty of time since 1.6, so many threads of feedback. What is the 'goal' of this patch if it is about class balance but doesn't include different builds for the classes? I guess after waiting a year since the last round of attention another 3 months won't hurt.. again, speaking on stamina sorcs particularly.
  • Cathexis
    Cathexis
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    CP5 wrote: »
    "We knew about this going in that we wouldn't be able to do anything..." ESO Live 32:11, I mean, wasn't this patch the class balance patch? Wasn't what he says after this the point of this patch? I mean, there's been plenty of time since 1.6, so many threads of feedback. What is the 'goal' of this patch if it is about class balance but doesn't include different builds for the classes? I guess after waiting a year since the last round of attention another 3 months won't hurt.. again, speaking on stamina sorcs particularly.

    I have to say for me with stam sorcs this is the point where it moves from being not very hopeful to a waste of time.
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
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  • Soneca798
    Soneca798
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    Judging by the replies on this thread I can see a majority of stam sorc issues and a few magicka sorc ones mingled in with positive pet feedback. @Zos please listen to our stam sorc pleas, there's many great suggestions in this feedback thread, but if you guys truly want all class/resource combinations to be effective, please give stam sorcs something that makes them competitive when compared to the other classes, but still feels unique to the class.

    I feel like either a stamina version of curse or frag would be an interesting way of bringing the "Burst" identity of the sorc into its stamina variant. From the most recent eso live I can tell that stamina changes will not be coming this patch, but I'm still hopeful that we'll get something in dark brotherhood.

    I've been playing since ps4 release so I can't imagine how much more frustrated my pc stam sorcs brothers have been, but it was my first setup ever and I want to see it shine.
  • olsborg
    olsborg
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    So the sorc pets arent affected by battlespirit defencively and might get some adjustment to this in dark brotherhood, so for now and the next 3-4 months they are completely useless in cyrodiil/IC. Hmm...thats sad.

    PC EU
    PvP only
  • Septimus_Magna
    Septimus_Magna
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    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • aLi3nZ
    aLi3nZ
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    Please make pets able to be unsummomed without having to spend time going to charector screen! What if we are needing to stealth and don't want our pet auto attacking random enemies?
  • FriedEggSandwich
    FriedEggSandwich
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    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.

    Hopefully it isn't yet proposed and still just a bad idea. Wrobel suggested that if this were to happen then individual shield values be buffed to allow them to be cast before combat and counter burst damage during combat.

    Edit: 00:53:00 of the livestream
    Edited by FriedEggSandwich on February 13, 2016 8:14AM
    PC | EU
  • Jar_Ek
    Jar_Ek
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    Doesn't it mean you have to recast shields at approx x value instead of when it breaks? Sounds like an addon to me.
  • Jar_Ek
    Jar_Ek
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    On an unrelated note I have messed around with a hybrid build using hajeko runes, clever alchemists and molag kena stacking weapon damage and could get burst weapon damage over 5k and 4k spell damage but only for a limited time and at great cost due to kena.
    Makes a whole bundle of dead platatyles kinda viable and is great fun. Runs a bit like a stamina sorcerer but with options - of course you end up stuffed for cps but that's hybrids for ya.

    I have yet to try PvP on it tho so it could easily fall apart as it is very reliant on a short burst window.
  • Mimeq
    Mimeq
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    Bound Aegis: I want to see my armor, not an ugly generic armor. Thanks.
  • seitekisaki
    seitekisaki
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    Hey I'm not gone yet. So I was wondering why you all kept saying the Twilight was squishy. I checked pts and its not like it doesn't get your 20k + hardened ward when you apply it to yourself. I had to check if it still does because some of you are saying its squishy. You're ridiculous. Every patch Sorcs act like they have pressing issues to complain about when we are really getting buffs and balance changes. If you're worried about that pet getting killed in pvp because you're shield isn't as strong as it is in pve then maybe you should build more max magicka if you want to be a pvp healer. A sorc in pvp can achieve 20k hardened wards non emp. That pet should be fine...
    Now poor stam sorcs can't make use of it. I didn't even try the clannfear because what stam sorc is gonna use that? Poor guys have to wait for update 10.
    Edited by seitekisaki on February 13, 2016 6:26PM
  • Birdovic
    Birdovic
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    Hey I'm not gone yet. So I was wondering why you all kept saying the Twilight was squishy. I checked pts and its not like it doesn't get your 20k + hardened ward when you apply it to yourself. I had to check if it still does because some of you are saying its squishy. You're ridiculous. Every patch Sorcs act like they have pressing issues to complain about when we are really getting buffs and balance changes. If you're worried about that pet getting killed in pvp because you're shield isn't as strong as it is in pve then maybe you should build more max magicka if you want to be a pvp healer. A sorc in pvp can achieve 20k hardened wards non emp. That pet should be fine...
    Now poor stam sorcs can't make use of it. I didn't even try the clannfear because what stam sorc is gonna use that? Poor guys have to wait for update 10.

    You dont even know how much Shield the pet has left. As soon as its gone (which happens pretty fast) it will die in 2-3 hits.

    And even if there was a Healthbar/Shield Bar to check for the pet: You will come to the point, where your pets shield will be almost empty, but your own almost unscratched. So you shield again and waste precious magicka just to keep that "super tanky pet" alive, while unnecessary for yourself, in the end wasting magicka or atleast time.

    Solutions?
    - Pets gets more health
    OR
    - Give a reason for it to die by tweaking Rebate or Expert Summoner
    Edited by Birdovic on February 13, 2016 6:34PM
  • Emma_Overload
    Emma_Overload
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    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.

    It would be OK if they raised the strength of Hardened Ward to 200K.

    I'm not kidding... that's how strong it would have to be to last through a whole 20 second duration without a refresh.
    #CAREBEARMASTERRACE
  • Dragnelus
    Dragnelus
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    #1 scale pet dmg or heal with spelldmg

    #2
    l3alls wrote: »
    FENGRUSH wrote: »
    -Crystal Blast (Crystal Shard morph): Increased the secondary splash damage of this morph by 25%.

    This change basically says we heard what you wanted stam sorc and we decided to make the unused magicka morph another version of the unused magicka morph. It really says it all though - theres no interest or understanding for stam sorc.

    This was really the one ability were a stam morph would have made the most sense. A melee range range frag with a chance to proc a free instant cast off of activating other stam abilities would have been an elegant solution to the problem and be super satisfying to boot. If this this new morph of shards ends up making it to live, then I am just not sure what options that would leave for potential stam sorc morphs in the future. Maybe Mage's Fury, but that would be significantly less exciting.

    They should get rid of one of the Mage's Fury morphs and replace it with STORM FIST: a stamina-based lightning fist punch!!!
    You could also give it a chance to proc from using abilities like Bolt Escape or Lightning Form and become STORM HAMMER, where you strike the enemy with a lightning hammer, and it could have more damage or a stun or splash damage, something cool.
    I guess what I'm saying is, I wanna be Thor!

    640?cb=20131126010256

    What I if want to be batman

    Impossible thornos marvel batman is dc
  • Septimus_Magna
    Septimus_Magna
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    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.

    It would be OK if they raised the strength of Hardened Ward to 200K.

    I'm not kidding... that's how strong it would have to be to last through a whole 20 second duration without a refresh.

    Wrobel talked about a 1.5 second cast time with increased shield value. This could actually be a sorc buff if you know how to create the time to cast without getting interrupted.
    Mimeq wrote: »
    Bound Aegis: I want to see my armor, not an ugly generic armor. Thanks.

    Soul Shriven skin or equip the mask from Wrothgar main quest and hidd helmet in game settings.
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    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • olsborg
    olsborg
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    Hey I'm not gone yet. So I was wondering why you all kept saying the Twilight was squishy. I checked pts and its not like it doesn't get your 20k + hardened ward when you apply it to yourself. I had to check if it still does because some of you are saying its squishy. You're ridiculous. Every patch Sorcs act like they have pressing issues to complain about when we are really getting buffs and balance changes. If you're worried about that pet getting killed in pvp because you're shield isn't as strong as it is in pve then maybe you should build more max magicka if you want to be a pvp healer. A sorc in pvp can achieve 20k hardened wards non emp. That pet should be fine...
    Now poor stam sorcs can't make use of it. I didn't even try the clannfear because what stam sorc is gonna use that? Poor guys have to wait for update 10.

    You dont even know how much Shield the pet has left. As soon as its gone (which happens pretty fast) it will die in 2-3 hits.

    And even if there was a Healthbar/Shield Bar to check for the pet: You will come to the point, where your pets shield will be almost empty, but your own almost unscratched. So you shield again and waste precious magicka just to keep that "super tanky pet" alive, while unnecessary for yourself, in the end wasting magicka or atleast time.

    Solutions?
    - Pets gets more health
    OR
    - Give a reason for it to die by tweaking Rebate or Expert Summoner

    You cant refresh hardward on pets, if they have 1 point left of hardward and you cast it again, it will still have 1 point left after that cast becasue you can only apply hardward on pets if they have no shield, its rather stupid.

    PC EU
    PvP only
  • seitekisaki
    seitekisaki
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    olsborg wrote: »
    Hey I'm not gone yet. So I was wondering why you all kept saying the Twilight was squishy. I checked pts and its not like it doesn't get your 20k + hardened ward when you apply it to yourself. I had to check if it still does because some of you are saying its squishy. You're ridiculous. Every patch Sorcs act like they have pressing issues to complain about when we are really getting buffs and balance changes. If you're worried about that pet getting killed in pvp because you're shield isn't as strong as it is in pve then maybe you should build more max magicka if you want to be a pvp healer. A sorc in pvp can achieve 20k hardened wards non emp. That pet should be fine...
    Now poor stam sorcs can't make use of it. I didn't even try the clannfear because what stam sorc is gonna use that? Poor guys have to wait for update 10.

    You dont even know how much Shield the pet has left. As soon as its gone (which happens pretty fast) it will die in 2-3 hits.

    And even if there was a Healthbar/Shield Bar to check for the pet: You will come to the point, where your pets shield will be almost empty, but your own almost unscratched. So you shield again and waste precious magicka just to keep that "super tanky pet" alive, while unnecessary for yourself, in the end wasting magicka or atleast time.

    Solutions?
    - Pets gets more health
    OR
    - Give a reason for it to die by tweaking Rebate or Expert Summoner

    You cant refresh hardward on pets, if they have 1 point left of hardward and you cast it again, it will still have 1 point left after that cast becasue you can only apply hardward on pets if they have no shield, its rather stupid.

    Omg that is not good gameplay. That definitely needs a fix.
  • RoxyPhoenix
    RoxyPhoenix
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    I dunno but I see the whole patch as a nerf to sorc class, nearly all my attacks are reflectable and cant even reflect them back now, what am i supposed to use and not to be ****faced by my own attacks, curse? mines? laughable fury ? Ahhh yes meteor..
  • Cinnamon_Spider
    Cinnamon_Spider
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    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.

    It would be OK if they raised the strength of Hardened Ward to 200K.

    I'm not kidding... that's how strong it would have to be to last through a whole 20 second duration without a refresh.

    Wrobel talked about a 1.5 second cast time with increased shield value. This could actually be a sorc buff if you know how to create the time to cast without getting interrupted.
    A cast time is the absolute worst idea he's come up with yet. Think of how that would affect PVE, let alone PVP.
    Cinn #SorcLivesMatter
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  • Xeven
    Xeven
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    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.

    It would be OK if they raised the strength of Hardened Ward to 200K.

    I'm not kidding... that's how strong it would have to be to last through a whole 20 second duration without a refresh.

    Wrobel talked about a 1.5 second cast time with increased shield value. This could actually be a sorc buff if you know how to create the time to cast without getting interrupted.
    A cast time is the absolute worst idea he's come up with yet. Think of how that would affect PVE, let alone PVP.

    Hes just pacifying the mob. They can't make them critable without giving them resistance / impen, and they sure as hell cant give them a cast time.
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    Bigger shield and cast time. Sounds like he wants to intensify the complaining on both sides of the fight. Sorc composing about another cast-time gimped ability (how many people use castable Det over proxy? How much do templars like lingering ritual over BoL?), and people attacking the sorc composing about how they have to get through an even bigger shield to damage them.

    I'd rather that long duration damage shields only blocked 50-75% of damage rather than this
    Edited by cschwingeb14_ESO on February 13, 2016 11:55PM
  • xAPxZeez
    xAPxZeez
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    After seeing he proposed changes as a sorc and dk I'd like to say the options are terrible.
    Adding a cast time would ruin sorcs only real defense, same with making it interruptable.
    Critting a shield that has already been cut in half is a bad fix.

    The real problem is shield stacking not the shields on their own.

    Fix how they interract.

    There are two types of shields physical and magical just make them exclusive.
    You can have one of each active but any shield that provides both will overwrite both.

    Have hardened ward on which gives both then neither will work on top of that.

    Have magicka harness on then cast hardened ward you now have hardened ward no magicka harness.

    Make hardened ward the #1 on priority overwriting others but not letting others overwrite it.

    There you go no more over powerful shield stacking sorcs.
  • Kova
    Kova
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    Mimeq wrote: »
    Bound Aegis: I want to see my armor, not an ugly generic armor. Thanks.

    Equip the Vosh rakh mask and toggle your helmet. Mind and soul shriven skin also works.
    EP Sorc: Aydinn
    AD Stamplar: Verdant`Knight
    DC Stamblade: Apple`Punch
    EP Stam Sorc: Kós
    AD DragonKnight: Transmigrant
    EP NIghtblade: Aydinn
  • Mimeq
    Mimeq
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    olsborg wrote: »
    You cant refresh hardward on pets, if they have 1 point left of hardward and you cast it again, it will still have 1 point left after that cast becasue you can only apply hardward on pets if they have no shield, its rather stupid.

    Omg that is not good gameplay. That definitely needs a fix.

    Pets are so bugged...they can't stealth, we have to remove them on menu, now this ward bug, it's just too much
  • Joy_Division
    Joy_Division
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    Valrien wrote: »
    Xantaria wrote: »
    The volatile familiar received a heavy nerf with this patch and is useless now. It was an important source of addiotional burst and a reliable stun in pvp. This pet was the one and only reason to run a pet build in pvp. Now where it's gone, there is no point in using pets in pvp. The Twilight is a one shot and low damage and the volatile familiar is even less damage now.

    It should stun on the first tick, in order to still be a reliable stun and it needs a damage boost. It should at least deal ~12% of your max Magicka as damage per tick. Or, still deal 20% on the first tick, but only 5% on the other ticks.

    And I also don't see, why people say 'Sorcerers will dominate pvp now' This is not true. Sorcerer is the only class that received NO buffs in this patch, while other classes received plenty. Even Nightblades. And the buffs to the twilight can be ignored, it is still not good damage wise. And elemental expert adding elemental damage and magic damage, makes no difference as well. Because elemental defender now offers both, elemental and magic resistance. So nothing really changes in pvp. But now there is this passive, which increases damage agains damage shields and everone will put points into this.

    Sorcerers will have harder times in pvp now. Pet builds are dead and Sorcs will take much more damage.

    When has a Sorcerer recieved any buffs at all? It's not just this patch...it's ever.

    Not that I am happy with this patch from a sorc perspective, but this is the sort of hyperbole that will make the devs just gloss over our legitimate critiques. 1.5 sorcerers were just negate monkeys because they couldn't PVE DPS and were otherwise pointless in Pv
    What do you guys think about the proposed cast time on long duration shields? For Hardened Ward and Harness Magicka.

    Terrible idea. I get the hate with shield stacking but it's not right to put cast times on a anyone's key means of defense.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • olsborg
    olsborg
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    Mimeq wrote: »
    olsborg wrote: »
    You cant refresh hardward on pets, if they have 1 point left of hardward and you cast it again, it will still have 1 point left after that cast becasue you can only apply hardward on pets if they have no shield, its rather stupid.

    Omg that is not good gameplay. That definitely needs a fix.

    Pets are so bugged...they can't stealth, we have to remove them on menu, now this ward bug, it's just too much

    Its not a bug, it used to be like this for the caster too, but that was changed sometime around 1.3. Pets was never changed so you can refresh so its been like this for pets since the start. @ZOS_GinaBruno probably knows, if not zos should know asap.

    PC EU
    PvP only
  • Jar_Ek
    Jar_Ek
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    I'm a stamina sorcerer and even I think a cast time is a bad idea. However I do think crits need to register vs shields (ie trigger surge heal, etc) tho not necessarily do full crit damage. And I think stacking needs to go - 1 shield at a time maybe?
  • Cathexis
    Cathexis
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    Jar_Ek wrote: »
    I'm a stamina sorcerer and even I think a cast time is a bad idea. However I do think crits need to register vs shields (ie trigger surge heal, etc) tho not necessarily do full crit damage. And I think stacking needs to go - 1 shield at a time maybe?

    @Jar_Ek
    They need to be crit-able for sure, and they need to have the unmitigated overflow damage bug fixed so that it is worth is to use a shield that is less than 8k.

    I am on the fence about stacking. Fundamentally I think being able to mitigate large amounts of damage is an essential function in a game where you are almost always outgunned. However I think that function shouldn't be only selectively available to certain classes or specs. Currently it is really only available to mag sorcs, nightblades, and maybe DKs.
    Edited by Cathexis on February 14, 2016 8:02PM
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  • Erraln
    Erraln
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    Cathexis wrote: »
    ... they need to have the unmitigated overflow damage bug fixed so that it is worth is to use a shield that is less than 8k.

    That behavior was corrected with IC.

    So long as our crit resistance and armor gets implicated with shields at the same time they're made crittable, I don't think I would argue, personally. What I wouldn't want to see is one half of that without the other, with a promise of it being completed with the next update.
  • smacx250
    smacx250
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    I dunno but I see the whole patch as a nerf to sorc class, nearly all my attacks are reflectable and cant even reflect them back now, what am i supposed to use and not to be ****faced by my own attacks, curse? mines? laughable fury ? Ahhh yes meteor..
    LOL, you just described my PvP build - but you forgot lightning destro heavy! Gotta have a feather to tickle the DKs with... :(
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