JacobyRust wrote: »Currently bashing my head against level 5. Thus far it's just been artificial difficulty (mobs one shot, or hit incredibly hard) and make whatever you're standing in or near cause insane amounts of damage. It's very poor design for difficulty. Blah, blah, blah learn mechanics, change your build, L2P, yeah I'm a demon souls, dark souls 1 and 2, and bloodborne veteran. I know bad mechanics and artificial difficulty pretty well and I know great design and actual real AI programmed difficulty. This is not it.