myrrrorb14_ESO wrote: »It's not useless, but it could use a little work. Used to use it a lot in PvP healing while taking keeps.
For those that don't know, it's a giant PBAOE heal with a fairly long cast time. Think snipe.
Well it's a cast, cheaper than BoL and heals for more than BoL. Fine for PvE if you ask me.
Well it's a cast, cheaper than BoL and heals for more than BoL. Fine for PvE if you ask me.
dodgehopper_ESO wrote: »myrrrorb14_ESO wrote: »It's not useless, but it could use a little work. Used to use it a lot in PvP healing while taking keeps.
For those that don't know, it's a giant PBAOE heal with a fairly long cast time. Think snipe.
The only time I've personally used this skill was in tandem with other Templars. We would pop immovable or an immovable potion, and start spamming the hell out of this pbaoe heal together to keep the rest of our team alive on a flag/through siege damage/etc. I wouldn't say it is a useless skill, but it is pretty situational given the way it roots you in place. This is definitely not something you would use in 1v1 or even 4v4. When you start to have larger groups though it can save a lot of time by keeping the general health of your party up. Usually we would also have a DK dropping his Frag/Igneous shield as well through all this. Obviously Negate was a really nasty counter to all of this.
dodgehopper_ESO wrote: »myrrrorb14_ESO wrote: »It's not useless, but it could use a little work. Used to use it a lot in PvP healing while taking keeps.
For those that don't know, it's a giant PBAOE heal with a fairly long cast time. Think snipe.
The only time I've personally used this skill was in tandem with other Templars. We would pop immovable or an immovable potion, and start spamming the hell out of this pbaoe heal together to keep the rest of our team alive on a flag/through siege damage/etc. I wouldn't say it is a useless skill, but it is pretty situational given the way it roots you in place. This is definitely not something you would use in 1v1 or even 4v4. When you start to have larger groups though it can save a lot of time by keeping the general health of your party up. Usually we would also have a DK dropping his Frag/Igneous shield as well through all this. Obviously Negate was a really nasty counter to all of this.
Cant believe people thinking it's a good skill lol. Learn to templar seriously. Clearly no clue how dmg in ESO behaves.
No, you cant wait 2 seconds to heal someone. They be dead before you even start that endless casting time. No you cant, for the most part, predict when someone is going to take a massive hit ESO. There's no such thing as 2 seconds between each waves of dmg in any content in ESO.
I would kick a healer using this skill in a dungeon, because it gets people killed.
Also the range is puny and the casting time hinders movement, making it even more useless in PvP where mobility and perfect movement is the key to success. But I guess it might have some usage for total zerglings that stacks 40 people on a flag and spams
dodgehopper_ESO wrote: »Cant believe people thinking it's a good skill lol. Learn to templar seriously. Clearly no clue how dmg in ESO behaves.
No, you cant wait 2 seconds to heal someone. They be dead before you even start that endless casting time. No you cant, for the most part, predict when someone is going to take a massive hit ESO. There's no such thing as 2 seconds between each waves of dmg in any content in ESO.
I would kick a healer using this skill in a dungeon, because it gets people killed.
Also the range is puny and the casting time hinders movement, making it even more useless in PvP where mobility and perfect movement is the key to success. But I guess it might have some usage for total zerglings that stacks 40 people on a flag and spams
Except that this is the obvious and only use for this skill... There's no need to be insulting.
healing ritual is awesome for healing groups... if anything they need to give resto staffs a buff so they can almost heal as well as a templar... almost.
Healing ritual (HR) might be the worst, and least used skill in this game. There is no scenario where this skill should ever be used. Period. Grand healing (GH) (Illustrious healing/healing springs) in resto staff skill line does the same job, but way better.
HR has 2 seconds channel time vs GHs instant cast. HR radius is 10 metres, GH is 28. HR costs more than GH (and one of the morphs even gives magicka back for healing allies, making it practically free). HR does more burst heal, but by the time it goes off, GH has already ticked enough to outheal that amount. Oh, and you can stack GH 3 times, even 4 times with the illustrious healing morph. Nothing can come close to that in terms of AoE heals. Plus, if we needed a burst heal, there is no reason not to use breath of life (instant cast, longer range, smart heal, don't even need LoS).
I really see no reason to use that skill. If you do, you are bad and you should feel bad.
The existence of this skill in the templar skill line is an excellent opportunity to replace it and give us a sweet PvP utility skill that we so desperately wish for. The thought of a speed boost skill makes me drool. Anything is better than this steaming pile of crap though.