Dirty_Digs wrote: »A Sorcerer without overload cannot work........They took our jobs!!!
You never saw the point? That sentence alone invalidates your entire opinion.LOL! Maybe one build of a class. I have two sorcs, one v16 and one level 29. I only unlocked Overload on the v16 the other day because I was out of Ultimates to level up. I never saw the point, personally.
I legitimately wondered!
eventide03b14a_ESO wrote: »You never saw the point? That sentence alone invalidates your entire opinion.LOL! Maybe one build of a class. I have two sorcs, one v16 and one level 29. I only unlocked Overload on the v16 the other day because I was out of Ultimates to level up. I never saw the point, personally.
ZOS_GinaBruno wrote: »Out of curiosity, do patches get checked or tested before being applied?
We do absolutely test each patch before it gets deployed. Our team checks each fix that goes in, and also does a sanity check to make sure you're able to log in, create and load a character, etc. Unfortunately, it's impossible to check each and every piece of the game before each patch. In this case, it appears as though something caused Overload to stop working (we're still investigating what happened) and sadly, even though it may sound like a cop out, these things can happen.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Sweet, a day without getting overload spammed for 12K+ per.
eventide03b14a_ESO wrote: »You never saw the point? That sentence alone invalidates your entire opinion.LOL! Maybe one build of a class. I have two sorcs, one v16 and one level 29. I only unlocked Overload on the v16 the other day because I was out of Ultimates to level up. I never saw the point, personally.
Why? Because it doesn't fit my build?
ZOS_GinaBruno wrote: »We've found what's causing the issue, and are currently investigating to see if this is something that can be hotfixed or not. Fortunately, this issue will not be in the console incremental this week.
ZOS_GinaBruno wrote: »We've found what's causing the issue, and are currently investigating to see if this is something that can be hotfixed or not. Fortunately, this issue will not be in the console incremental this week.
ZOS_GinaBruno wrote: »We've found what's causing the issue, and are currently investigating to see if this is something that can be hotfixed or not. Fortunately, this issue will not be in the console incremental this week.
ZOS_GinaBruno wrote: »We've found what's causing the issue, and are currently investigating to see if this is something that can be hotfixed or not. Fortunately, this issue will not be in the console incremental this week.
@ZOS_GinaBruno , we appreciate your timely responses and letting us know, but I really hope if this cannot be hotfixed this patch gets rolled back for the timebeing at least. This is NOT a minor inconvenience. The minor fixes that have supposedly been made with this patch are not worth completely breaking magicka sorcs' main dps skill.
WTB 3rd bar with Mines and Curse for PvP T_T
ZOS_GinaBruno wrote: »Out of curiosity, do patches get checked or tested before being applied?
We do absolutely test each patch before it gets deployed. Our team checks each fix that goes in, and also does a sanity check to make sure you're able to log in, create and load a character, etc. Unfortunately, it's impossible to check each and every piece of the game before each patch. In this case, it appears as though something caused Overload to stop working (we're still investigating what happened) and sadly, even though it may sound like a cop out, these things can happen.
ZOS_GinaBruno wrote: »Out of curiosity, do patches get checked or tested before being applied?
We do absolutely test each patch before it gets deployed. Our team checks each fix that goes in, and also does a sanity check to make sure you're able to log in, create and load a character, etc. Unfortunately, it's impossible to check each and every piece of the game before each patch. In this case, it appears as though something caused Overload to stop working (we're still investigating what happened) and sadly, even though it may sound like a cop out, these things can happen.
but it happens EVERY TIME
Yolokin_Swagonborn wrote: »I always marvel at ZOS's ability to break a completely unrelated portion of the game when applying a patch.
Power Overload (Sorcerer): This morph is supposed to deal 3% more damage but instead does 3% less damage. Nice. In general quick spamming of Overload Lightattacks sometimes get you stuck in doing Overload Heavy Attacks (this applies to both morphs).
It happens too frequently; makes using it with Molag Kena kind of pointless...YoloWizard wrote: »@ZOS_GinaBrunoPower Overload (Sorcerer): This morph is supposed to deal 3% more damage but instead does 3% less damage. Nice. In general quick spamming of Overload Lightattacks sometimes get you stuck in doing Overload Heavy Attacks (this applies to both morphs).
*roll eyes*
Overload light attack 14k ...good to see it off the table for a while.....