RAGUNAnoOne wrote: »Got into a debate with a friend about this and I wanted to ask the community are they a necessity or a luxury? please fill me in on this as I want to learn the facts
You mean templar shards?
They're nice and a lot more important now with stam regen nerf but not 100% necessary. Some people tank without them just fine.
Granted, if you're templar there's no reason not to spam them anyway just because they do damage and look cool
As a NB healer, I have to vote no as I'm biased.
It's a really hard to answer the poll. Because no, you dont need templars/Spear Shards for any existing 4-man dungeon. It's nice, but you can do without unless the tank sucks. Running 4-man content is also kinda 99% of what most PvE'ers do.
But you do need templar shards + Repentance for trials. Than again, all classes tends to be presents in a perfect raid team.
Not if you have a good build that has decent regen, no. Shards isn't bad, but it doesn't mesh with my style of play. I focus on heals and if people need Stamina I use Repent. Shards isn't bad, but I don't feel I should everyone's sole source of stamina. As a healer, people treat me like their own personal stamina pool.
When I talk to people, they're like "Yeah, I have 40K stamina!" Awesome. What's your regen?" "900!". N... no. That's... that's bad. Really bad. Why? You're killing your DPS by not having enough sustain to even survive a long fight on your own. Sure, shards will help, but you've almost crippled your own build by neglecting even DECENT regen.
It's not short-sighted at all. Making builds that are well-rounded is simply a more rational choice will will provide better outcome long term than merely stacking stamina with little to no way to sustain your damage. Yes, you'll have fantastic burst damage, but not long term. If your DPS runs out of stamina constantly in a fight he can't deal damage, and thus isn't much of a DPS at that point.Thing is, if your DDs stack stamina instead of regen (more stamina = more damage) you'll have shorter fights and need to heal less. Saying you won't use shards (or elemental/orbs in the case of magicka dd) because you focus on healing is kind of short-sighted, IMHO. Also, repentance requires bodies on the ground to work, which doesn't apply in single-target fights or long fights where enemies take some time to die.
Justice31st wrote: »There hasn't been one end game group where a tank did not ask for shards, and I have been playing since beta...
tpanisiakb16_ESO wrote: »Justice31st wrote: »There hasn't been one end game group where a tank did not ask for shards, and I have been playing since beta...
S'up. Need a tank who doesn't need to be fed shards? Hit me up @tpanisiak IGN.
tpanisiakb16_ESO wrote: »Justice31st wrote: »There hasn't been one end game group where a tank did not ask for shards, and I have been playing since beta...
S'up. Need a tank who doesn't need to be fed shards? Hit me up @tpanisiak IGN.
Can confirm. Play with Vertigo almost every day, and it's not needed. No one in the group *needs* shards. There was some time to adjust after WW regen and block regen was taken away. But there has plenty of time to adjust to this.
tpanisiakb16_ESO wrote: »Justice31st wrote: »There hasn't been one end game group where a tank did not ask for shards, and I have been playing since beta...
S'up. Need a tank who doesn't need to be fed shards? Hit me up @tpanisiak IGN.
Can confirm. Play with Vertigo almost every day, and it's not needed. No one in the group *needs* shards. There was some time to adjust after WW regen and block regen was taken away. But there has plenty of time to adjust to this.
yes, why wouldn't they be? everyone needs stamina