Holycannoli wrote: »Yeah it needs some work. You can do v16 if you're in your 30s or 40s just fine but not at level 10. You don't have near the skills necessary.
You have to form dungeon groups the old fashioned way for now: ask in chat like it's 2002.
Oh you're on console. You're screwed.
(I personally don't understand how anyone can play this game on a console without addons or text chat)
Does anyone have an answer of a designed lvl to be able to que up? It certainly isn't lvl 10 that's for sure. Just wonder if we have to grind to vet lvls just to be able to run a dungeon.
If you just want to get the dungeon done and the SP, then do this.
- Join group finder.
- Hopefully you'll get at least a V1 of the same alliance
- Leave the dungeon and disband the group
- Regroup with you as leader and go back in the dungeon. The lowest level goes in first.
Everything will be scaled to your level at 10.
I did this last night with a level 10. He needed the SP and I needed the daily (I got a Mercenary Motif from the chest). Took me about 20 minutes from getting the group to the end of the dungeon.
Depends on what you want it for. This may not work for getting XP but works for other stuff. Also, use your mic or no one will understand what in the hell you're trying to do.
NewBlacksmurf wrote: »If you just want to get the dungeon done and the SP, then do this.
- Join group finder.
- Hopefully you'll get at least a V1 of the same alliance
- Leave the dungeon and disband the group
- Regroup with you as leader and go back in the dungeon. The lowest level goes in first.
Everything will be scaled to your level at 10.
I did this last night with a level 10. He needed the SP and I needed the daily (I got a Mercenary Motif from the chest). Took me about 20 minutes from getting the group to the end of the dungeon.
Depends on what you want it for. This may not work for getting XP but works for other stuff. Also, use your mic or no one will understand what in the hell you're trying to do.
(ASKING) wouldn't this cause all others not to get any loot iv level 16 or above?
I see it not being an issue for non-vet and for the Undaunted but other than that...I personally would disband until I hit max CP's
I just don't understand the point of letting people que up for a lvl 10 or lvl 17 dungeon only to find out you have been up scaled and have zero chance or actually being able to do it. Just make the first dungeon lvl 30. It worries me that a company would think this was a good idea.
vladimilianoub17_ESO1 wrote: »another facepalm for ZOS design.Queue scale dungeon to vr 16.Extremely hard if not impossible for lvl 10s to do a vr 16 dungeon.Only option is to announce to get players to join.Oh yeah!! console dont have text chat so announcement can reach wider.
Bravo ZOS /facepalm
No we had 4 people. And we got steam rolled by trash mobs. My friend and I were lvl 10 which is the lvl of spindleclutch. The other two were lvl 21 and 34. They left so we tried again and got a lvl 41 and a lvl 25. Once again steamrolled on the first boss. I have exactly two heals on my bar at this point which wasn't enough to keep anyone up. Our dps was very low in comparison to the hp pools of vet 16 mobs. Like I said I played before and I have an EB temp at vet lvl 3. When I was leveling him you did dungeons at your lvl not scaled to vet 16 and I never had any issues. This is a very poor design and really punishes players that want to do content as it's unlocked.
Holycannoli wrote: »Yeah it needs some work. You can do v16 if you're in your 30s or 40s just fine but not at level 10. You don't have near the skills necessary.
You have to form dungeon groups the old fashioned way for now: ask in chat like it's 2002.
Oh you're on console. You're screwed.
(I personally don't understand how anyone can play this game on a console without addons or text chat)
Will it be difficult to beat at VR16 when you're battle-leveled and don't have the skills/passives? Of course. But it'll be just as difficult if you're level 10 in a level 10 Spindleclutch.
Stop blaming this on "VR16".
They should have done similar to FFVIV's system where it encourages higher levels to queue for a random low level dungeon and gives them rewards for doing so. The system scales you down to the intended level of the dungeon, not scaling everyone to max level.
This helps out low levels looking to complete their dungeons and the higher levels get a daily reward for the queue.
I personally have not experienced any issue with the scaling, but I haven't leveled a really low level character in a while.