Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
I'm just saying, you've got a lot of people on these forums trying to defend large group play, and arguing about the fact that it does take skill etc, and then you've got videos like these that show the total opposite in under 20 seconds of video.
Blaqueflame wrote: »Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
I'm just saying, you've got a lot of people on these forums trying to defend large group play, and arguing about the fact that it does take skill etc, and then you've got videos like these that show the total opposite in under 20 seconds of video.
And I'm just saying the barrage of "Bad Daniel" "Bad CN" posts is tiresome, and frankly uninspired. Everyone has 10 skill slots +2 ultimates - I don't see any difference between one grp and the next -- one video and the next.
Seems Azura peeps hand Daniel and CN an enormous amount of power - if all the posts are to be believed, he/and CN (his lemming puppets) does what no other guild leader or guild on Azura does - and he appears to be single-handedly responsible for all that is wrong with PVP as we know it.
Yeah .. stale. Tiresome.
Blaqueflame wrote: »Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
I'm just saying, you've got a lot of people on these forums trying to defend large group play, and arguing about the fact that it does take skill etc, and then you've got videos like these that show the total opposite in under 20 seconds of video.
And I'm just saying the barrage of "Bad Daniel" "Bad CN" posts is tiresome, and frankly uninspired. Everyone has 10 skill slots +2 ultimates - I don't see any difference between one grp and the next -- one video and the next.
Seems Azura peeps hand Daniel and CN an enormous amount of power - if all the posts are to be believed, he/and CN (his lemming puppets) does what no other guild leader or guild on Azura does - and he appears to be single-handedly responsible for all that is wrong with PVP as we know it.
Yeah .. stale. Tiresome.
Dude, I'm from EU, I don't know the guy and I don't pretend to call him bad or his guild bad.
I'm just judging from what can be seen in the video. I don't care if he's better than this or that guild, he's showing off gameplay of a 20+ group tower farming using one button. That kind of footage doesn't show any type of skilled play, yet it seems he is posting this to prove a point that his guild is better or whatever. It's just a poor choice for a starting clip...
And it's also detrimental to the whole debate going on the forums right now aobut Large groups vs small scale. He's not helping his side to say the least
Blaqueflame wrote: »Blaqueflame wrote: »Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
I'm just saying, you've got a lot of people on these forums trying to defend large group play, and arguing about the fact that it does take skill etc, and then you've got videos like these that show the total opposite in under 20 seconds of video.
And I'm just saying the barrage of "Bad Daniel" "Bad CN" posts is tiresome, and frankly uninspired. Everyone has 10 skill slots +2 ultimates - I don't see any difference between one grp and the next -- one video and the next.
Seems Azura peeps hand Daniel and CN an enormous amount of power - if all the posts are to be believed, he/and CN (his lemming puppets) does what no other guild leader or guild on Azura does - and he appears to be single-handedly responsible for all that is wrong with PVP as we know it.
Yeah .. stale. Tiresome.
Dude, I'm from EU, I don't know the guy and I don't pretend to call him bad or his guild bad.
I'm just judging from what can be seen in the video. I don't care if he's better than this or that guild, he's showing off gameplay of a 20+ group tower farming using one button. That kind of footage doesn't show any type of skilled play, yet it seems he is posting this to prove a point that his guild is better or whatever. It's just a poor choice for a starting clip...
And it's also detrimental to the whole debate going on the forums right now aobut Large groups vs small scale. He's not helping his side to say the least
Dudette.
Maybe I need to be educated here. If you could be so kind as to look across all the other, let's for interests sake, say Azura guilds who post game play footage ... and if you could tell me what it is that distinguishes one lrg group's play from the next - like how I might know if one is more or less skilled at using their 10+2 ultimate skills - I'd be so grateful.
Group play requires a few things: dps, heals, support, knowledge of class abilities, timing, use of terrain/environment - coordination. The guilds/grps I'm talking about know this, use it, do it, more or less successfully depending on the day/engagement. Singling out a guild or a grp of players or a leader as "baddies" because they are doing what every other grp/guild does is... silly.
I feel a little sorry for you that you decided to make your point in this thread about this guild. You just jumped on a two song bandwagon.
Once again, I'm not comparing this guild to any other Azura guild. I am not saying they are baddies either, I'm sure these guys are very capable.
I am saying that I don't understand why you'd post a video in which you are trying to prove you are better (I thought the OP was trying to show his superiority over some other guild?) and start the clip with yourself camping a tower spamming one and only one skill. Because no, he's clearly not using those 10 skills.
Showcasing bad gameplay in an attempt to show your superiority is silly.
My apologies for assuming you were a dude btw
DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
Blaqueflame wrote: »DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
My comments weren't directed at you but the problems in general. I think we all know there's a "THING" where criticizing people who play in coordinated groups of over 8 people is the order of the day.
It's a conundrum ... guilds are meant to be communicating with their faction, coordinating their efforts, picking up solo players who need and want a group. When guilds do this, they are criticized for contributing to the zerg, and being a part of the problem. When guilds don't do this, they are criticized for being elitist jerks who don't play nicely with others.
There's an assumption that because you play in a group of more than 8 that you love the lag, use the lag to win, want the lag. All I can say is this is not true for me or my team. There's assumptions made that we (and other groups) don't divide our forces to take multiple objectives, or just vacate the playing field because the lag is atrocious. Again, I say things are grossly over simplified, and its really easy to point fingers (not your fingers - just fingers). People don't want to know what other groups are doing to deal with the lag - because hey, its easier to point fingers and blame them for that. I guess that's my point.
Blaqueflame wrote: »DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
My comments weren't directed at you but the problems in general. I think we all know there's a "THING" where criticizing people who play in coordinated groups of over 8 people is the order of the day.
It's a conundrum ... guilds are meant to be communicating with their faction, coordinating their efforts, picking up solo players who need and want a group. When guilds do this, they are criticized for contributing to the zerg, and being a part of the problem. When guilds don't do this, they are criticized for being elitist jerks who don't play nicely with others.
There's an assumption that because you play in a group of more than 8 that you love the lag, use the lag to win, want the lag. All I can say is this is not true for me or my team. There's assumptions made that we (and other groups) don't divide our forces to take multiple objectives, or just vacate the playing field because the lag is atrocious. Again, I say things are grossly over simplified, and its really easy to point fingers (not your fingers - just fingers). People don't want to know what other groups are doing to deal with the lag - because hey, its easier to point fingers and blame them for that. I guess that's my point.
I think @DisgracefulMind 's point is that those groups don't like lag, don't use the lag to win, complain about lag, yet keep playing in a way that generates lag, and then complain that fingers are being pointed at them.
Blaqueflame wrote: »DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
My comments weren't directed at you but the problems in general. I think we all know there's a "THING" where criticizing people who play in coordinated groups of over 8 people is the order of the day.
It's a conundrum ... guilds are meant to be communicating with their faction, coordinating their efforts, picking up solo players who need and want a group. When guilds do this, they are criticized for contributing to the zerg, and being a part of the problem. When guilds don't do this, they are criticized for being elitist jerks who don't play nicely with others.
There's an assumption that because you play in a group of more than 8 that you love the lag, use the lag to win, want the lag. All I can say is this is not true for me or my team. There's assumptions made that we (and other groups) don't divide our forces to take multiple objectives, or just vacate the playing field because the lag is atrocious. Again, I say things are grossly over simplified, and its really easy to point fingers (not your fingers - just fingers). People don't want to know what other groups are doing to deal with the lag - because hey, its easier to point fingers and blame them for that. I guess that's my point.
I think @DisgracefulMind 's point is that those groups don't like lag, don't use the lag to win, complain about lag, yet keep playing in a way that generates lag, and then complain that fingers are being pointed at them.
Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
I'm just saying, you've got a lot of people on these forums trying to defend large group play, and arguing about the fact that it does take skill etc, and then you've got videos like these that show the total opposite in under 20 seconds of video.
Blaqueflame wrote: »And this one can be filed under the : "CN ... scrubs, bad zerg... bad... bad ...zerg... bad CN... zerg, zerg CN" category.
I'm just saying, you've got a lot of people on these forums trying to defend large group play, and arguing about the fact that it does take skill etc, and then you've got videos like these that show the total opposite in under 20 seconds of video.
I think fighting outnumbered always takes a certain amount if skill. Large raids usually aren't in that situation I guess. But when they are, when it's their 16 or 20 guys v.s. 60, they do need some skill and no brain dead if they want to win. I mean how much skill does solo'ing take when you only pew pew with the pug zerg?
However, no clue why people post large raid footage. Who wants to watch 10 fps slide show, steel tornado&animation zerg spam where you cant see ***?
Viewers wants to see what's going on and what skills and moves the opponents are using. We want to laugh at the guy using taunts in PvP, not breaking cc, trying to cloak while Marked and all that. Any group with more than like 6 members, should just stop posting PvP video's.
If you aren't badly outnumbered I wouldn't post a video.
I'll say one thing that last night Daniel took his group away from the front lines and took Sej. I'm not sure it helped at all though since every time we tried to attack the ping just spiked to a million and nothing happened.
spenc_cathb16_ESO wrote: »If you aren't badly outnumbered I wouldn't post a video.
I'll say one thing that last night Daniel took his group away from the front lines and took Sej. I'm not sure it helped at all though since every time we tried to attack the ping just spiked to a million and nothing happened.
That's because there were 200 people fighting at the Sej bridge.
Blaqueflame wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
My comments weren't directed at you but the problems in general. I think we all know there's a "THING" where criticizing people who play in coordinated groups of over 8 people is the order of the day.
It's a conundrum ... guilds are meant to be communicating with their faction, coordinating their efforts, picking up solo players who need and want a group. When guilds do this, they are criticized for contributing to the zerg, and being a part of the problem. When guilds don't do this, they are criticized for being elitist jerks who don't play nicely with others.
There's an assumption that because you play in a group of more than 8 that you love the lag, use the lag to win, want the lag. All I can say is this is not true for me or my team. There's assumptions made that we (and other groups) don't divide our forces to take multiple objectives, or just vacate the playing field because the lag is atrocious. Again, I say things are grossly over simplified, and its really easy to point fingers (not your fingers - just fingers). People don't want to know what other groups are doing to deal with the lag - because hey, its easier to point fingers and blame them for that. I guess that's my point.
I think @DisgracefulMind 's point is that those groups don't like lag, don't use the lag to win, complain about lag, yet keep playing in a way that generates lag, and then complain that fingers are being pointed at them.
Hmm ...well I don't know Disgraceful mind, or her guild/team or anyone else's. What I do know is many who seem to protest they don't contribute to the lag, play in groups of more than 12/16 or whatever the magic number is, are found, over and again playing in coordinated groups, with considerably more than those magic numbers ... aka hypocrisy.
Edited to clarify: I am not gonna get into pointing fingers at any group who is playing the way the game is set up to be played, ie. in groups. I will however, comment on hypocrisy cuz that's nasty and I will reiterate over and again, that correcting the server issues is ZOS' issue. In the meantime, I think we'd get a lot further in discussions if we were to ask each other how our groups are managing coordinated play and reducing the lag, rather than assuming that we aren't all concerned with the problem.
Blaqueflame wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
My comments weren't directed at you but the problems in general. I think we all know there's a "THING" where criticizing people who play in coordinated groups of over 8 people is the order of the day.
It's a conundrum ... guilds are meant to be communicating with their faction, coordinating their efforts, picking up solo players who need and want a group. When guilds do this, they are criticized for contributing to the zerg, and being a part of the problem. When guilds don't do this, they are criticized for being elitist jerks who don't play nicely with others.
There's an assumption that because you play in a group of more than 8 that you love the lag, use the lag to win, want the lag. All I can say is this is not true for me or my team. There's assumptions made that we (and other groups) don't divide our forces to take multiple objectives, or just vacate the playing field because the lag is atrocious. Again, I say things are grossly over simplified, and its really easy to point fingers (not your fingers - just fingers). People don't want to know what other groups are doing to deal with the lag - because hey, its easier to point fingers and blame them for that. I guess that's my point.
I think @DisgracefulMind 's point is that those groups don't like lag, don't use the lag to win, complain about lag, yet keep playing in a way that generates lag, and then complain that fingers are being pointed at them.
Hmm ...well I don't know Disgraceful mind, or her guild/team or anyone else's. What I do know is many who seem to protest they don't contribute to the lag, play in groups of more than 12/16 or whatever the magic number is, are found, over and again playing in coordinated groups, with considerably more than those magic numbers ... aka hypocrisy.
Edited to clarify: I am not gonna get into pointing fingers at any group who is playing the way the game is set up to be played, ie. in groups. I will however, comment on hypocrisy cuz that's nasty and I will reiterate over and again, that correcting the server issues is ZOS' issue. In the meantime, I think we'd get a lot further in discussions if we were to ask each other how our groups are managing coordinated play and reducing the lag, rather than assuming that we aren't all concerned with the problem.
There is a difference between a large group (12+) who don't give a damn about performances and get their fun from stacking as many raids as possible (typical mindset one DC and one AD guild atm) and another large group (12+) who try to communicate with other group leaders his plans in advance to make sure that two large groups of the same faction don't hit the same place.
As long as people will blame ZOS for the performance problems and keep doing their thing with their 24men group while not communicating with other group leaders of their faction, we will have the same issues. Some people just take longer to understand I guess. Hopefuly they will act in time before their behaviour totally destroy this game.
"frozywozy wrote: »As long as people will blame ZOS for the performance problems and keep doing their thing with their 24men group while not communicating with other group leaders of their faction, we will have the same issues. Some people just take longer to understand I guess. Hopefuly they will act in time before their behaviour totally destroy this game.
Blaqueflame wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Blaqueflame wrote: »DisgracefulMind wrote: »Ugh. While you all have fun lagging the server out, none of the rest of the players in Cyrodiil much appreciate it.
Not sure who the "you all" references - but I think we are all, every one of us, who log into Cyrodiil daily, plenty tired of the lag/endless loading screens, disconnections yadda yadda. Pretty tired of the no win situation that is created when the zone concept is set up for group play, but the server is not. Pretty tired of the endless tug of war between unskilled, irresponsible "group players" and the expert, responsible smaller group/solo players. Pretty tired of the expectation that players try to find ways of fixing ZOS' problem, the problem that has become all of our problem.
I'm not sure what is more tedious ... the Cyrodiil server shizz or the never ending bickering, finger pointing and posturing that goes on between players (which lets face it, is a pretty grand distraction from the real issue, ZOS needs to fix their shizz).
I never said you were all unskilled or any of that, nor do I sit here and bicker with any of you. Let me rephrase what I said, you-all-who-run-huge-groups have a blast in your giant groups, which would be fine if the servers could handle it, but they cannot, and we all know that, so, the rest of us, who stay away from such huge groups because of this exact issue don't appreciate the immense lag. I'm not blaming your guild or the next, but we have all known for the longest time that this is what causes the most lag, and we all have the option to choose to avoid it or not.
I guess it doesn't really matter much, the blob groups won't go away until ZoS does something about them and the servers. At this point in time in ESO PvP, the more numbers generally win, which was not always the case at all.
My comments weren't directed at you but the problems in general. I think we all know there's a "THING" where criticizing people who play in coordinated groups of over 8 people is the order of the day.
It's a conundrum ... guilds are meant to be communicating with their faction, coordinating their efforts, picking up solo players who need and want a group. When guilds do this, they are criticized for contributing to the zerg, and being a part of the problem. When guilds don't do this, they are criticized for being elitist jerks who don't play nicely with others.
There's an assumption that because you play in a group of more than 8 that you love the lag, use the lag to win, want the lag. All I can say is this is not true for me or my team. There's assumptions made that we (and other groups) don't divide our forces to take multiple objectives, or just vacate the playing field because the lag is atrocious. Again, I say things are grossly over simplified, and its really easy to point fingers (not your fingers - just fingers). People don't want to know what other groups are doing to deal with the lag - because hey, its easier to point fingers and blame them for that. I guess that's my point.
I think @DisgracefulMind 's point is that those groups don't like lag, don't use the lag to win, complain about lag, yet keep playing in a way that generates lag, and then complain that fingers are being pointed at them.
Hmm ...well I don't know Disgraceful mind, or her guild/team or anyone else's. What I do know is many who seem to protest they don't contribute to the lag, play in groups of more than 12/16 or whatever the magic number is, are found, over and again playing in coordinated groups, with considerably more than those magic numbers ... aka hypocrisy.
Edited to clarify: I am not gonna get into pointing fingers at any group who is playing the way the game is set up to be played, ie. in groups. I will however, comment on hypocrisy cuz that's nasty and I will reiterate over and again, that correcting the server issues is ZOS' issue. In the meantime, I think we'd get a lot further in discussions if we were to ask each other how our groups are managing coordinated play and reducing the lag, rather than assuming that we aren't all concerned with the problem.
Olen_Mikko wrote: »Like spamming AoE and running with zerg requires any kind of skill. Hah.
You guys are funny to think that you're skilled in any way
Olen_Mikko wrote: »Like spamming AoE and running with zerg requires any kind of skill. Hah.
You guys are funny to think that you're skilled in any way
You think it's so easy go and try it yourself...if you haven't played in a large group recently don't comment on the skill requirement to play in them...there is skill just not the same type of skill you 1vX'ers might possess but there's skill nonetheless
Olen_Mikko wrote: »Like spamming AoE and running with zerg requires any kind of skill. Hah.
You guys are funny to think that you're skilled in any way
You think it's so easy go and try it yourself...if you haven't played in a large group recently don't comment on the skill requirement to play in them...there is skill just not the same type of skill you 1vX'ers might possess but there's skill nonetheless
If I give my dogs treats at the right time, I could probably teach them how to play in one of the groups in OP's video.