Yeah, I'm really happy. It's not perfect, but it's definitely improved. I think I've done just about every quest in the game, so... I could load up, go downstairs, make coffee and come back up and it'd still be loading. Was about 30-ish seconds for me, which is a marked improvement.To allthose who listed this onthe "name 3 things thaat'll keep you plaaying"
You can scratch that off the list
Too early to tell. Lag is always an issue, but I've never had stuttering.ladyonthemoon wrote: »What about the lag and stuttering in places that are crowded with players? Has the patch "improved"/removed them too?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
ZOS_GinaBruno wrote: »Excellent, glad to hear the fix was successful.
ZOS_GinaBruno wrote: »Excellent, glad to hear the fix was successful.
In ZOS' defense, they did state on the forums the update would improve a majority of load issues, but not a ll of them. So they are aware of other cases where load times are longer than intended.b92303008rwb17_ESO wrote: »Don't want to sound ungrateful but it still takes 50 seconds to load a V16 character in Wrothgar.
Same I guess it has something to do with processing all that information at once and all the achievements etcSo the ridiculous load screen times were related to how many quests you'd completed? That explains why I haven't really had an issue with them.
Glad to see an effective fix for it though.
So the ridiculous load screen times were related to how many quests you'd completed? That explains why I haven't really had an issue with them.
Glad to see an effective fix for it though.
So the ridiculous load screen times were related to how many quests you'd completed? That explains why I haven't really had an issue with them.
Glad to see an effective fix for it though.