Mark of the Pariah:
Increase your Physical and Spell Resistance by up to 8514 based on your missing Health.
Does anyone already know when this buff kicks in and when you have the full benefit?
Is the full benefit achieved at 50% health or so, or do you need zero health before you get the full benefit?
Septimus_Magna wrote: »Mark of the Pariah:
Increase your Physical and Spell Resistance by up to 8514 based on your missing Health.
Does anyone already know when this buff kicks in and when you have the full benefit?
Is the full benefit achieved at 50% health or so, or do you need zero health before you get the full benefit?
I havent done any testing but the tooltip suggests that it works linear.
Total health = 100%- X%
Missing Health = X%
Additional Physical/Spell Resist = 8514 * 0.X = 0 [min] - 8514 [max]
Septimus_Magna wrote: »Mark of the Pariah:
Increase your Physical and Spell Resistance by up to 8514 based on your missing Health.
Does anyone already know when this buff kicks in and when you have the full benefit?
Is the full benefit achieved at 50% health or so, or do you need zero health before you get the full benefit?
I havent done any testing but the tooltip suggests that it works linear.
Total health = 100%- X%
Missing Health = X%
Additional Physical/Spell Resist = 8514 * 0.X = 0 [min] - 8514 [max]
@Septimus_Magna,
thanks
Yeah.... I am afraid it is like you say, in which case it is not that impressive for me.
I have some hope that it would function more like Orgnum's Scales, where the full benefit kicks in at 60% Health.
i tested it on magicka nb dps tank, and therefore it makes sense to equip like this:
2x rings of pariah, necklace of willpower,
Shild + sword of willpower,
3 armor pieces of pariah,
2pieces torug armor,
2pieces monster set what you like (for aoe : nerienth, single target molag, heavy ressource depending tanking: engine guardian).
sure you can mix up with others but in this special case (no fixed resistance from class skills like dk or temp) it makes sense to convert missing hard cap into dps potencial).
i agree : for other classes they may benifit from other sets more (due to natural resistences).
procs like this:
bonus from set is a base value granted (so gets buffed by cp's and other stuff on top)
90% health ~1000 +
70%health ~ 2500 +
50% health ~4500+
30% health - full bonus
To put it simple this set is ***.
Feel free to deconstruc it and use armor master/footman.
jakeedmundson wrote: »i tested it on magicka nb dps tank, and therefore it makes sense to equip like this:
2x rings of pariah, necklace of willpower,
Shild + sword of willpower,
3 armor pieces of pariah,
2pieces torug armor,
2pieces monster set what you like (for aoe : nerienth, single target molag, heavy ressource depending tanking: engine guardian).
sure you can mix up with others but in this special case (no fixed resistance from class skills like dk or temp) it makes sense to convert missing hard cap into dps potencial).
i agree : for other classes they may benifit from other sets more (due to natural resistences).
procs like this:
bonus from set is a base value granted (so gets buffed by cp's and other stuff on top)
90% health ~1000 +
70%health ~ 2500 +
50% health ~4500+
30% health - full bonus
Would be nice to know the actual equation...
Personofsecrets wrote: »Hi @Boarder , I first recommend that you use set bonuses of 5-5-2 unless there is an extenuating circumstance. The reason for that is because it is the the most efficient way for gaining set bonuses and lends itself to getting you 2 'big' bonuses while also supplying you with a monster helm combo.
I also suggest that you stay away from the Pariah 5-piece bonus. It gives 12% damage mitigation, which is fine, but Footman's Fortune gives 12% damage mitigation as well and does so in a non-situational way. Use Footman's fortune for a full out tanking build where you need jewelry slots filled.
jakeedmundson wrote: »I don't know if it's just wishful thinking.... but i still want to try this set when it comes to console.
jakeedmundson wrote: »I don't know if it's just wishful thinking.... but i still want to try this set when it comes to console.
smile... yeah.... My wishfull thinking was that the full bonus kicked in at 50-60% Health
That's why I took the effort to measure it.
And my last straw of wishfull thinking is that ZOS does a positive tweak on the set
hist bark on nb tank makes no sense , cause on class skill wich is givin me minor res. givin me major evasion buff , too.
but like i said other classes, sure
jakeedmundson wrote: »jakeedmundson wrote: »I don't know if it's just wishful thinking.... but i still want to try this set when it comes to console.
smile... yeah.... My wishfull thinking was that the full bonus kicked in at 50-60% Health
That's why I took the effort to measure it.
And my last straw of wishfull thinking is that ZOS does a positive tweak on the set
I feel like it still has its uses... i know you've done your testing and i definitely agree it would be much better to get the full benefit earlier than 10% health left... but i think if you can get it v16 to replace a v13-14 footmans it could be usable.
Footmans only helps when blocking (which i only do in certain situations now because you can't block all the time) and pariah has some benefit there each time you take damage, regardless of blocking. I think if you can pair it with histbark v16 and only block heavy attacks and when at low health... could be good? I've never hit the resist cap yet... i haven't been able to make v15-16 gear yet so that's probably part of the reason. (i use footmans-13 ,histbark-14, and bloodspawn-16 all purple or gold quality)
I dunno... i'm just excited to give it a shot at least.
maybe the set was designed to fit with a non S&B tank, tbh i would love to tank 2h - I even raised it in the last Q&A they did on live where they mentioned that there could be an idea in there some where (not getting my hopes up)
if they could improve the mitigation when blocking with DW or 2H through the heavy armour passive then this set may have some worth.... till then 2h tanking vet prison is just a dream of mine
maybe the set was designed to fit with a non S&B tank, tbh i would love to tank 2h - I even raised it in the last Q&A they did on live where they mentioned that there could be an idea in there some where (not getting my hopes up)
if they could improve the mitigation when blocking with DW or 2H through the heavy armour passive then this set may have some worth.... till then 2h tanking vet prison is just a dream of mine
maybe the set was designed to fit with a non S&B tank, tbh i would love to tank 2h - I even raised it in the last Q&A they did on live where they mentioned that there could be an idea in there some where (not getting my hopes up)
if they could improve the mitigation when blocking with DW or 2H through the heavy armour passive then this set may have some worth.... till then 2h tanking vet prison is just a dream of mine
What about a magicka tank prone to use mage's guild equilibrium?