I ditched my templar and went to stam nb. A lot more "calm" after a vMA run and surprise attack instant 15k dmg which is f-- OP compared to 1s cast 12k jabsdmg...
"balance"
Personofsecrets wrote: »aren't cp passives totally different?
I ditched my templar and went to stam nb. A lot more "calm" after a vMA run and surprise attack instant 15k dmg which is f-- OP compared to 1s cast 12k jabsdmg...
"balance"
Should see the NB heals vs the templar one :-) at least they acknowledged that one and will be fixing it today.
So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Justice31st wrote: »@Alcast Go look at one of Deltias old builds and you will see why he runs dual swords with nirnhorned. What is this, amatuer hour?
timmayyyboy wrote: »timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Ah okay. It just doesnt seem to hit as hard like sweeps, just like @Alcast said/shown. Im seriously considering buying the pc version just so an see the actual numbers and be able to test things lol
Justice31st wrote: »@Alcast Go look at one of Deltias old builds and you will see why he runs dual swords with nirnhorned. What is this, amatuer hour?
Justice31st wrote: »timmayyyboy wrote: »timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Ah okay. It just doesnt seem to hit as hard like sweeps, just like @Alcast said/shown. Im seriously considering buying the pc version just so an see the actual numbers and be able to test things lol
So some of the issues here are the armour passives and traits on weapons. Alcast and I compared Jabs on his stamplar with Sweeps on my magiplar for PC to get some numbers. Light armour passives give me some spell penetration whereas medium armour will boost your weapon damage. This can make a tool tip seem higher for one but the damage higher for the other (depending on what mob you are hitting). Factor in nirnhoned swords for a magicka Templar and you boost this even further with respect to tool tip damage.
Basically it seems like Sweeps are stronger now I think. With the self heal it makes Sweeps kinda ridiculous, so perhaps the Jabs morph should get some attention and boost to damage. Jabs gives Major Savagery but this is useless if you're running with Camo Hunter on your bars, so really they could change this to something else.
Um, stamina Templars have great resource sustain due to the stamina regain from repentance while magicka Templars do not...
Justice31st wrote: »@Alcast Go look at one of Deltias old builds and you will see why he runs dual swords with nirnhorned. What is this, amatuer hour?
Justice31st wrote: »Justice31st wrote: »timmayyyboy wrote: »timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Ah okay. It just doesnt seem to hit as hard like sweeps, just like @Alcast said/shown. Im seriously considering buying the pc version just so an see the actual numbers and be able to test things lol
So some of the issues here are the armour passives and traits on weapons. Alcast and I compared Jabs on his stamplar with Sweeps on my magiplar for PC to get some numbers. Light armour passives give me some spell penetration whereas medium armour will boost your weapon damage. This can make a tool tip seem higher for one but the damage higher for the other (depending on what mob you are hitting). Factor in nirnhoned swords for a magicka Templar and you boost this even further with respect to tool tip damage.
Basically it seems like Sweeps are stronger now I think. With the self heal it makes Sweeps kinda ridiculous, so perhaps the Jabs morph should get some attention and boost to damage. Jabs gives Major Savagery but this is useless if you're running with Camo Hunter on your bars, so really they could change this to something else.
Um, stamina Templars have great resource sustain due to the stamina regain from repentance while magicka Templars do not...
I run with 3 spell damage glyphs on jewellery and <800 magicka regen and have no sustain issues. Because in groups we get Siphon Spirit, Mystic Orbs, Elemental Drain..........
There are many more ways to get sustain for magicka than for stamina. The benefit to stamina being that they can self sustain with repentance. But this still requires corpses whereas magicka do not.
In groups Stamplars get blazing spears which gives better resource management. But ok.
Justice31st wrote: »Justice31st wrote: »timmayyyboy wrote: »timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Ah okay. It just doesnt seem to hit as hard like sweeps, just like @Alcast said/shown. Im seriously considering buying the pc version just so an see the actual numbers and be able to test things lol
So some of the issues here are the armour passives and traits on weapons. Alcast and I compared Jabs on his stamplar with Sweeps on my magiplar for PC to get some numbers. Light armour passives give me some spell penetration whereas medium armour will boost your weapon damage. This can make a tool tip seem higher for one but the damage higher for the other (depending on what mob you are hitting). Factor in nirnhoned swords for a magicka Templar and you boost this even further with respect to tool tip damage.
Basically it seems like Sweeps are stronger now I think. With the self heal it makes Sweeps kinda ridiculous, so perhaps the Jabs morph should get some attention and boost to damage. Jabs gives Major Savagery but this is useless if you're running with Camo Hunter on your bars, so really they could change this to something else.
Um, stamina Templars have great resource sustain due to the stamina regain from repentance while magicka Templars do not...
I run with 3 spell damage glyphs on jewellery and <800 magicka regen and have no sustain issues. Because in groups we get Siphon Spirit, Mystic Orbs, Elemental Drain..........
There are many more ways to get sustain for magicka than for stamina. The benefit to stamina being that they can self sustain with repentance. But this still requires corpses whereas magicka do not.
In groups Stamplars get blazing spears which gives better resource management. But ok.
Justice31st wrote: »Justice31st wrote: »Justice31st wrote: »timmayyyboy wrote: »timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Ah okay. It just doesnt seem to hit as hard like sweeps, just like @Alcast said/shown. Im seriously considering buying the pc version just so an see the actual numbers and be able to test things lol
So some of the issues here are the armour passives and traits on weapons. Alcast and I compared Jabs on his stamplar with Sweeps on my magiplar for PC to get some numbers. Light armour passives give me some spell penetration whereas medium armour will boost your weapon damage. This can make a tool tip seem higher for one but the damage higher for the other (depending on what mob you are hitting). Factor in nirnhoned swords for a magicka Templar and you boost this even further with respect to tool tip damage.
Basically it seems like Sweeps are stronger now I think. With the self heal it makes Sweeps kinda ridiculous, so perhaps the Jabs morph should get some attention and boost to damage. Jabs gives Major Savagery but this is useless if you're running with Camo Hunter on your bars, so really they could change this to something else.
Um, stamina Templars have great resource sustain due to the stamina regain from repentance while magicka Templars do not...
I run with 3 spell damage glyphs on jewellery and <800 magicka regen and have no sustain issues. Because in groups we get Siphon Spirit, Mystic Orbs, Elemental Drain..........
There are many more ways to get sustain for magicka than for stamina. The benefit to stamina being that they can self sustain with repentance. But this still requires corpses whereas magicka do not.
In groups Stamplars get blazing spears which gives better resource management. But ok.
As someone who plays support in end game raids regularly, I can tell you it's the stamina builds crying for resrouces a lot more than magicka, DESPITE the fact magicka builds largely run Kena. But ok.
Edit: also, luminous shards, the other morph, gives magicka too. Thus, spears can be equal. Stamina still at a loss for resource gain support than magicka. But ok.
Well if I was tanking end game with the recent stamina block nerf, I would be asking for spear shards as well. Also. blazing spear gives back more stamina than luminous and also procs burning light which in return increases healing; why would people choose luminous over blazing spear?. Repentance + blazing spear = better for stamina resource management. But ok.
Justice31st wrote: »... Also. blazing spear gives back more stamina than luminous and also procs burning light which in return increases healing;....
Reorx_Holybeard wrote: »Justice31st wrote: »... Also. blazing spear gives back more stamina than luminous and also procs burning light which in return increases healing;....
Are you sure about this as the stats I have show the opposite:
Blazing Spear IV:
Send your spear into the heavens to bring down a shower of divine wrath, dealing 3053 Magic Damage to enemies in the target area and an additional 391 Magic Damage each second. Also stuns one enemy for 2 seconds. While active, an ally can pick up a spear shard, restoring 25% Stamina plus an additional 1700 Stamina over 10 seconds.
Luminous Shards IV:
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2964 Magic Damage to enemies in the target area. Also disorients one enemy for 6 seconds. While active, an ally can pick up a spear shard, restoring 25% Stamina plus 1875 Stamina and Magicka over 10 seconds.
And what's this about Burning Light increasing healing?
Burning Light:
WHILE USING AEDRIC SPEAR ABILITIES: Gives you a 25% chance to cause an extra 1437 Magic Damage any time you hit with an Aedric Spear ability. (Damage uses Spell Damage or Weapon Damage based on which is higher.)
Justice31st wrote: »Reorx_Holybeard wrote: »Justice31st wrote: »... Also. blazing spear gives back more stamina than luminous and also procs burning light which in return increases healing;....
Are you sure about this as the stats I have show the opposite:
Blazing Spear IV:
Send your spear into the heavens to bring down a shower of divine wrath, dealing 3053 Magic Damage to enemies in the target area and an additional 391 Magic Damage each second. Also stuns one enemy for 2 seconds. While active, an ally can pick up a spear shard, restoring 25% Stamina plus an additional 1700 Stamina over 10 seconds.
Luminous Shards IV:
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2964 Magic Damage to enemies in the target area. Also disorients one enemy for 6 seconds. While active, an ally can pick up a spear shard, restoring 25% Stamina plus 1875 Stamina and Magicka over 10 seconds.
And what's this about Burning Light increasing healing?
Burning Light:
WHILE USING AEDRIC SPEAR ABILITIES: Gives you a 25% chance to cause an extra 1437 Magic Damage any time you hit with an Aedric Spear ability. (Damage uses Spell Damage or Weapon Damage based on which is higher.)
Yea that is why I edited my post and meant to write damage. Next time try to check other posts above yours to see if your future post has already been answered before you write ffs.
Justice31st wrote: »Justice31st wrote: »Justice31st wrote: »Justice31st wrote: »timmayyyboy wrote: »timmayyyboy wrote: »So, as I recently watched @blabafat video of magicka Templar doing Vet Arena I noticed one thing. His Puncturing sweeps hits harder than my Biting jabs although I have a stronger setup as I am Stamina.: Maybe it is just a Punctsweeps/Jabs issue, but I guess smth is broken again with weapon damage in general. Has somebody else noticed this?
Although my Stamplar has higher stats my Jabs do less damage than Magplars Puncturing sweeps.
Blabafat Magicka Templar unbuffed:
2620 Spelldamage and 36.6k magicka
Alcast Stamina Templar unbuffed:
3650 Weapon damage and 38,6k Stamina
We both have max CP aviable.
Magicka Templar Puncturing Sweeps damage on Lamia Queen: noncrit 3k/crit 5,3k
Stamina Templar Biting Jabs damage on Lamia Queen: noncrit 2,9k/crit 5,1k
@blabafat what is your buffed Puncturing Sweeps damage Tooltip?
HOW? @ZOS_GinaBruno
Will do some tests later today
The way i understand it, is that its still a magic ability but with a stam cost. So putting points into thaum would benefit more then mighty. Ive put 80 points into thaum then mighty and i did seem to kill things faster with mire into thaum but i am on console so i cant see the numbers to conclusively say that. Maybe if someone on pc that can see that actual difference could test that and let me know?
Or am i completely off basis with that? Lol
Unfortunately not, the tool tip describes Biting Jabs as physical damage, so Mighty is the CP you want. Unless it's broken and no one has realised or tested?
Ah okay. It just doesnt seem to hit as hard like sweeps, just like @Alcast said/shown. Im seriously considering buying the pc version just so an see the actual numbers and be able to test things lol
So some of the issues here are the armour passives and traits on weapons. Alcast and I compared Jabs on his stamplar with Sweeps on my magiplar for PC to get some numbers. Light armour passives give me some spell penetration whereas medium armour will boost your weapon damage. This can make a tool tip seem higher for one but the damage higher for the other (depending on what mob you are hitting). Factor in nirnhoned swords for a magicka Templar and you boost this even further with respect to tool tip damage.
Basically it seems like Sweeps are stronger now I think. With the self heal it makes Sweeps kinda ridiculous, so perhaps the Jabs morph should get some attention and boost to damage. Jabs gives Major Savagery but this is useless if you're running with Camo Hunter on your bars, so really they could change this to something else.
Um, stamina Templars have great resource sustain due to the stamina regain from repentance while magicka Templars do not...
I run with 3 spell damage glyphs on jewellery and <800 magicka regen and have no sustain issues. Because in groups we get Siphon Spirit, Mystic Orbs, Elemental Drain..........
There are many more ways to get sustain for magicka than for stamina. The benefit to stamina being that they can self sustain with repentance. But this still requires corpses whereas magicka do not.
In groups Stamplars get blazing spears which gives better resource management. But ok.
As someone who plays support in end game raids regularly, I can tell you it's the stamina builds crying for resrouces a lot more than magicka, DESPITE the fact magicka builds largely run Kena. But ok.
Edit: also, luminous shards, the other morph, gives magicka too. Thus, spears can be equal. Stamina still at a loss for resource gain support than magicka. But ok.
Well if I was tanking end game with the recent stamina block nerf, I would be asking for spear shards as well. Also. blazing spear gives back more stamina than luminous and also procs burning light which in return increases healing; why would people choose luminous over blazing spear?. Repentance + blazing spear = better for stamina resource management. But ok.
Burning Light does nothing for healing, go re-read your tool tips. All I'm arguing is that there are more skills for sustaining magicka than stamina and that in my experience stamina people suffer more. Repentance + Blazing Spear are the only 2 skills to help, one of which requires corpses (good luck using that to sustain people in boss fights without adds) and the other has a cool down on synergy. Where as Siphon and Ele Drain can consistently return magicka, with Mystic Orbs having the same issue of a synergy cool down. Furthermore, despite it being terrible there's Spell Symmetry, another skill for returning magicka. Also, you arguing that as a tank you demand spears proves my point that stamina is harder to maintain due to this new block nerf...you're making no sense in your arguments.
I'm done derailing this topic.Reorx_Holybeard wrote: »Justice31st wrote: »... Also. blazing spear gives back more stamina than luminous and also procs burning light which in return increases healing;....
Are you sure about this as the stats I have show the opposite:
Blazing Spear IV:
Send your spear into the heavens to bring down a shower of divine wrath, dealing 3053 Magic Damage to enemies in the target area and an additional 391 Magic Damage each second. Also stuns one enemy for 2 seconds. While active, an ally can pick up a spear shard, restoring 25% Stamina plus an additional 1700 Stamina over 10 seconds.
Luminous Shards IV:
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2964 Magic Damage to enemies in the target area. Also disorients one enemy for 6 seconds. While active, an ally can pick up a spear shard, restoring 25% Stamina plus 1875 Stamina and Magicka over 10 seconds.
And what's this about Burning Light increasing healing?
Burning Light:
WHILE USING AEDRIC SPEAR ABILITIES: Gives you a 25% chance to cause an extra 1437 Magic Damage any time you hit with an Aedric Spear ability. (Damage uses Spell Damage or Weapon Damage based on which is higher.)
Hahahaha. Nice.
First you said that you are done derailing this forum and then reply to a quote that I edited before it was even reposted. You and your arguments don't make any sense and you are a really intelligent and swell guy.
Edit: I meant really intelligent and swell guy.