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If you had to pick a healer for a group be it PVP or PVE which would you take.

Jumper45
Jumper45
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Give a reason below why. Pick 2 abilities ( I know there are many more abilities but these will be your 2 popular ones ) and any passives or armor sets that synergize with these 2 abilities to make them what they are today. Non class specific abilities are welcome. Example: Restoration Staff abilities.
Edited by Jumper45 on October 28, 2015 2:28PM
“All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.

If you had to pick a healer for a group be it PVP or PVE which would you take. 96 votes

Sorcerer and here is why.
0%
Dragon Knight and here is why.
3%
a.ahanchiub17_ESOGrega.skelton92 3 votes
Night Blade and here is why.
9%
TheBullFlameheartShadowDiscipleshuggcode65536aidenmoore13igTymeGuyNamedSeanBeltan3 9 votes
Templar and here is why.
83%
SoleyaColoursYouHaveConquersagabahmeatshieldb14_ESOArmitasbigscoothb14_ESOcschwingeb14_ESOkupacmacKilaralolo_01b16_ESOSpringt-Über-ZwergeElara_NorthwindZahneAra_ValleriaStannumSotha_SilDarkeusks888SkiseronyElhanan 80 votes
I need help. I don't know anything about healers or how they save my butt.
4%
CrickiitKnightmareNBrookusFooley 4 votes
  • PBpsy
    PBpsy
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    Templar and here is why.
    BOL ,repentance ,shards.
    If you had a choice always Templar. It is so vastly superior that there is no choice really.
    ESO forums achievements
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    Fan of icontested(rainbow colors granted)
  • Jumper45
    Jumper45
    ✭✭✭
    PBpsy wrote: »
    BOL ,repentance ,shards.
    If you had a choice always Templar. It is so vastly superior that there is no choice really.

    Hmm Not always true. Templar may have more HPS and they do indeed have stamina regen but the other classes bring something just as important to the table as well. PVP for example Templar has no real escapes while Sorc/Night blade and DKs to a lesser extent all have escapes which can be pretty important. A dead or CCed healer does no healing. Escaping from a tight spot to continue healing can be pretty vital.

    That being said HPS isnt the holy grail here. You only need enough HPS for the situation. If you can heal much more then is required then that HPS is kind of wasted isn't it? For example a Nightblade can pump out a decent amount of HPS while also dealing damage with strife or sap essence. A Sorc can do somewhat similiar with having a pet out that gives regen and can take a few hits or even heal you when you're about to die etc etc.

    I can go on but that being said there are many more options then what Templar offers.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    ✭✭
    Templar and here is why.
    Repentance, spear shards
  • AfkNinja
    AfkNinja
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    Templar and here is why.
    Jumper45 wrote: »
    PBpsy wrote: »
    BOL ,repentance ,shards.
    If you had a choice always Templar. It is so vastly superior that there is no choice really.

    Hmm Not always true. Templar may have more HPS and they do indeed have stamina regen but the other classes bring something just as important to the table as well. PVP for example Templar has no real escapes while Sorc/Night blade and DKs to a lesser extent all have escapes which can be pretty important. A dead or CCed healer does no healing. Escaping from a tight spot to continue healing can be pretty vital.

    That being said HPS isnt the holy grail here. You only need enough HPS for the situation. If you can heal much more then is required then that HPS is kind of wasted isn't it? For example a Nightblade can pump out a decent amount of HPS while also dealing damage with strife or sap essence. A Sorc can do somewhat similiar with having a pet out that gives regen and can take a few hits or even heal you when you're about to die etc etc.

    I can go on but that being said there are many more options then what Templar offers.

    All of that is irrelevant for one reason, Spear Shards and to a lesser extent Repentance. Templar will keep your tank rolling and no one ever dies. Templar is so good at healing it has held the class back from much needed adjustments for fear of creating a monster in PVP.

    P.S. DK is not more mobile than Templar, we're both stuck in place.
  • usmcjdking
    usmcjdking
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    When it comes to raw healing, Templar is so superior it's not even close.

    But Sorc Healing isn't bad either. Sorc healers have a TON of utility that Templars do not have - like Negate which is pretty much the best skill ever for a healer.
    0331
    0602
  • nine9six
    nine9six
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    Templar and here is why.
    Repentance alone is all anyone needs to mention. Shard throwing just sweetens the pot.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Stannum
    Stannum
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    Templar and here is why.
    shhhhardddssss, my preccciousss...
  • Jumper45
    Jumper45
    ✭✭✭

    Personally I think shards is better then repentance heh. You need people in range and yourself be in melee range for repentance and you need monster corpses. Pretty powerful for some bosses/fights. Others don't even have adds. It does offer regen for you but then again shards does do damage :) But you can switch out for fights ofcourse!

    As a healer I feel Sap essence is on the other side of the spectrum with repentance. Gives the Night blade 20% spell power,Heals the group and kill the enemies. So while Sap essence makes use of live bodies Repentance makes use of dead ones heh.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • MrDerrikk
    MrDerrikk
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    Templar and here is why.
    For pretty much the above reasons. I've only really experienced proper PvE so I'm going off that, but the builds with Templars are far superior to the other classes for general healing across the board. Some others may have good heals for niche purposes, but nothing beats the healing utility of a Templar.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • TheBull
    TheBull
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    Night Blade and here is why.
    Nightblade, Funnel, Path, Sap, Veil, Siphon, Cloak, especially for PvP. PvE it's close Temp may get the edge because of all the bad tanks who can't manage their resource, they need shards.
    Edited by TheBull on October 28, 2015 3:22PM
  • kupacmac
    kupacmac
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    Templar and here is why.
    Jumper45 wrote: »
    ... you need monster corpses. Pretty powerful for some bosses/fights. Others don't even have adds.

    Off topic, but this is why I morphed the skill into Radiant Aura, not Repentance. When I had Repentance, I'd have to save it until there were dead bodies, which 9 times out of 10 was at/near the end of the fight. It's worthless at that point. With Radiant Aura I hit it every 15s and everyone within range has continuous 20% health/stamina regen throughout the fight.
  • MrFish024
    MrFish024
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    All you need is a master resto staff and you can give stam to anybody without shards so really that isn't an end to the argument.
  • Jumper45
    Jumper45
    ✭✭✭
    kupacmac wrote: »
    Jumper45 wrote: »
    ... you need monster corpses. Pretty powerful for some bosses/fights. Others don't even have adds.

    Off topic, but this is why I morphed the skill into Radiant Aura, not Repentance. When I had Repentance, I'd have to save it until there were dead bodies, which 9 times out of 10 was at/near the end of the fight. It's worthless at that point. With Radiant Aura I hit it every 15s and everyone within range has continuous 20% health/stamina regen throughout the fight.

    I agree. I personally dont use Repentance I use aura. Since as you said you need corpses and that is generally at the end of the fight when you no longer need it and/or once adds are dead the pressure is off so you dont need to take any drastic actions to fill any holes. Some fights withstanding that send constant waves of adds.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • humpalicous
    humpalicous
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    Templar and here is why.
    Shards, Repentance, Breath of Life, Purifying Light, Purifying Ritual, I could go one. The Templar just has too much going its way when it comes to healing!
  • Shizashane
    Shizashane
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    As a nightblade healer since launch I would obviously say a NB, I heal at nice constant 9-12k hps then when I crack out an ultimate, it shoots to 20-36k. They all can be viable healers that bring they're own pros to the table. I do run into problems with not being able to give enough stamina to the group, but make up for it, by helping my burn down enemies while healing. There are thanks out there, that never have stamina problems anyway. Its all relative, and when everyone places abilities accordingly, with thought to the playing styles of the whole group, you will slaughter your enemies. :)
    Edited by Shizashane on October 28, 2015 3:48PM
    "Sound the charge, into glory ride! 10,000 side by side"
  • Jumper45
    Jumper45
    ✭✭✭
    Shizashane wrote: »
    As a nightblade healer since launch I would obviously say a NB, I heal at nice constant 9-12k hps then when I crack out an ultimate, it shoots to 20-36k. They all can be viable healers that bring they're own pros to the table. I do run into problems with not being able to give enough stamina to the group, but make up for it, by helping my burn down enemies while healing. There are thanks out there, that never have stamina problems anyway. Its all relative, and when everyone places abilities accordingly, with thought to the playing styles of the whole group, you will slaughter your enemies. :)

    Nothing wrong with that friend! The sooner monsters die the less you have to heal! and can push fight mechanics faster or prevent heavy CC on people from adds. That being said dont worry so much about stamina. The others would just use the stamina to do more damage except tanks right? well you already do that for them! Problem solved. Ive honestly ran into only a very few tanks that required shards and they were pug groups.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Flameheart
    Flameheart
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    Night Blade and here is why.
    Subtract all the tanks who can't manage ressources and all those nifty stamina DD glass cannons which only think they do a lot of damage, eat healing like candys because of bad movement and lacking possibilities to negate inc damage and/or can't manage ressources either, from group and the differences just diminish.

    I play a Nightblade healer and a Templar healer both V16 and healed almost everything in the game with them in PvE. The big difference between both classes is just one factor: Fun.

    I like to play my templar but often it feels like playing a buff and healbot (and I had enough of that already in WoW playing a Holy Paladin there), because people don't ask, they just setup their builds for maximum support.

    Playing my nightblade as a healer (or more as a healer/magicka DD hybrid) is the ultimate fun. Keeping the group up, doing tons of AoE damage, laughing at red circles while being buffed with Major Expedition, being able to solo everything in quests, even Craglorn or else without changing a single skill in my skill bars and erecting my virtual middle finger after the first desperate scream for shards -> priceless. My few friends and people I like get heals with my Master Restoration staff of course, but be warned I am a misanthrope.
    Edited by Flameheart on October 28, 2015 8:06PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • a.skelton92
    a.skelton92
    ✭✭✭
    Dragon Knight and here is why.
    I am answering in terms of my OWN experience playing the class and of someone watching/ receiving my heals. But I love the playstyle of my healer dk. Igneous shield is cheap as chips and I can have it up pretty much 100% of the time not to mention 30% healing. Plus my magma shell synergy that adds yet another bubble then rest staff ward for specific low health shielding.

    My DK is also unkillable in both PvE and PvP. Is self healing is outrageous, so death isnt really a factor (less off my team mates minds). He is pretty much just a discipline priest from WoW. I do play MORE pvp and need ATLEAST 3 people to even make me feel slightly pressured but 9 times out of 10 either i or the group walks away bored.
  • Jumper45
    Jumper45
    ✭✭✭
    I am answering in terms of my OWN experience playing the class and of someone watching/ receiving my heals. But I love the playstyle of my healer dk. Igneous shield is cheap as chips and I can have it up pretty much 100% of the time not to mention 30% healing. Plus my magma shell synergy that adds yet another bubble then rest staff ward for specific low health shielding.

    My DK is also unkillable in both PvE and PvP. Is self healing is outrageous, so death isnt really a factor (less off my team mates minds). He is pretty much just a discipline priest from WoW. I do play MORE pvp and need ATLEAST 3 people to even make me feel slightly pressured but 9 times out of 10 either i or the group walks away bored.

    Being hard to kill can be one of the biggest factors in combat. This allows you to keep resing people or keep the heals coming. More often then naught if the healer dies so does everyone else so it can be a boon to never face a group wipe.
    Ive personally survived as last person only to pull off clutch ressing and pull the group out of a wipe several times from the groups poor placement from 1 shots etc. Its a good thing and its worth bringing to the table.

    A dead healer does no healing after all!
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Night Blade and here is why.
    Jumper45 wrote: »
    I am answering in terms of my OWN experience playing the class and of someone watching/ receiving my heals. But I love the playstyle of my healer dk. Igneous shield is cheap as chips and I can have it up pretty much 100% of the time not to mention 30% healing. Plus my magma shell synergy that adds yet another bubble then rest staff ward for specific low health shielding.

    My DK is also unkillable in both PvE and PvP. Is self healing is outrageous, so death isnt really a factor (less off my team mates minds). He is pretty much just a discipline priest from WoW. I do play MORE pvp and need ATLEAST 3 people to even make me feel slightly pressured but 9 times out of 10 either i or the group walks away bored.

    Being hard to kill can be one of the biggest factors in combat. This allows you to keep resing people or keep the heals coming. More often then naught if the healer dies so does everyone else so it can be a boon to never face a group wipe.
    Ive personally survived as last person only to pull off clutch ressing and pull the group out of a wipe several times from the groups poor placement from 1 shots etc. Its a good thing and its worth bringing to the table.

    A dead healer does no healing after all!

    I agree, staying alive is the first priority job for a healer, closely followed by keeping others alive. To be honest Sorc and DK truly shine there, a NB can run faster or stealth in PvP, but what does a templar do ?

    Edited by Flameheart on October 29, 2015 7:17AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Jumper45
    Jumper45
    ✭✭✭
    Flameheart wrote: »
    Jumper45 wrote: »
    I am answering in terms of my OWN experience playing the class and of someone watching/ receiving my heals. But I love the playstyle of my healer dk. Igneous shield is cheap as chips and I can have it up pretty much 100% of the time not to mention 30% healing. Plus my magma shell synergy that adds yet another bubble then rest staff ward for specific low health shielding.

    My DK is also unkillable in both PvE and PvP. Is self healing is outrageous, so death isnt really a factor (less off my team mates minds). He is pretty much just a discipline priest from WoW. I do play MORE pvp and need ATLEAST 3 people to even make me feel slightly pressured but 9 times out of 10 either i or the group walks away bored.

    Being hard to kill can be one of the biggest factors in combat. This allows you to keep resing people or keep the heals coming. More often then naught if the healer dies so does everyone else so it can be a boon to never face a group wipe.
    Ive personally survived as last person only to pull off clutch ressing and pull the group out of a wipe several times from the groups poor placement from 1 shots etc. Its a good thing and its worth bringing to the table.

    A dead healer does no healing after all!

    I agree, keeping alive is the first priority job for a healer, closely followed by keeping others alive. To be honest Sorc and DK truly shine there, a NB can run faster or stealth in PvP, but what does a templar do ?

    Spam heh. If they get locked down they are pretty much dead because they arnt HOT heavy like NB is or utility heavy like sorc is or survival heavy like dk is ( so even while the NB healer is CCed they still heal with their 4+ hots stacked up) Thats the only short coming from reactive heals. You cant do anything till the damage is already done. If someone prevents you from acting when that damage is done then its game over.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Shizashane
    Shizashane
    ✭✭✭
    I used to focus on spell crit which gave me crazy hps when I dropped ultimate on my nb but about a week ago I really noticed how lacking my dps when I played that role and not healer. So I took some away from crit into spell penetration. And seem to be doing somewhat better in the dps range, and still do good hps. I'm an argonian magical Nb but I feel I can do more dps, I just keep hitting a wall. I have like 7 spell dmg buffs from equipment, and use entropy first. Any suggestions?
    "Sound the charge, into glory ride! 10,000 side by side"
  • Jumper45
    Jumper45
    ✭✭✭
    Shizashane wrote: »
    I used to focus on spell crit which gave me crazy hps when I dropped ultimate on my nb but about a week ago I really noticed how lacking my dps when I played that role and not healer. So I took some away from crit into spell penetration. And seem to be doing somewhat better in the dps range, and still do good hps. I'm an argonian magical Nb but I feel I can do more dps, I just keep hitting a wall. I have like 7 spell dmg buffs from equipment, and use entropy first. Any suggestions?

    I dont know if you run inner light on NB healer ( I know most dont even have room for it not even me) but sap essence does offer the same buff as entropy so you can switch slots for inner light and get a further boost. There is also a armor set for damage shields that causes a shard to come down and do damage to enemies and healing to allies which NB uses quite often with healing ward. Armor sets might offer a boost as well twice born or something. Maybe power cure set etc. Not sure what youre running atm gear wise. If you do have high crit i dont suggest spell pen. while it helps its more of a static thing and can be achieved somewhat in other forms via spells/passives etc. You can spell power or crit damage.
    Edited by Jumper45 on October 28, 2015 5:49PM
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Night Blade and here is why.
    Funnel Health and Sap Essence.

    I'm always healing, whether I'm the DPS, the main healer, or the tank. With large mob pulls and sap, I've done over 10K heals/sec to the group as a tank. The only thing I do differently as healer, vs. as dps, is that I watch health bars as healer and pop Ward Ally as needed (and some Combat Prayer and Mutagen now and then to keep those buffs and HoTs up). It's definitely the most fun way to heal. The only downside is that I can't provide stamina support unless I use my Master's Resto (which results in a substantial spell power penalty for a mediocre stamina return).
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
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    Media: YouTubeTwitch
  • Shizashane
    Shizashane
    ✭✭✭
    Jumper45 wrote: »
    Shizashane wrote: »
    I used to focus on spell crit which gave me crazy hps when I dropped ultimate on my nb but about a week ago I really noticed how lacking my dps when I played that role and not healer. So I took some away from crit into spell penetration. And seem to be doing somewhat better in the dps range, and still do good hps. I'm an argonian magical Nb but I feel I can do more dps, I just keep hitting a wall. I have like 7 spell dmg buffs from equipment, and use entropy first. Any suggestions?

    I dont know if you run inner light on NB healer ( I know most dont even have room for it not even me) but sap essence does offer the same buff as entropy so you can switch slots for inner light and get a further boost. There is also a armor set for damage shields that causes a shard to come down and do damage to enemies and healing to allies which NB uses quite often with healing ward. Armor sets might offer a boost as well twice born or something. Maybe power cure set etc. Not sure what youre running atm gear wise. If you do have high crit i dont suggest spell pen. while it helps its more of a static thing and can be achieved somewhat in other forms via spells/passives etc. You can spell power or crit damage.

    Yes I run inner light, as well as sap essence. I'm running martial knowledge, with worm and soulshine, and torugs pact when I'm not healer. My crit after changing champ points floats around 30%. My healing game is fine no problems there. Just when I pvp or do vet as a dps, I can't hang. It might boil down to more focus in the champ points somewhere like Inc dmg with magic
    "Sound the charge, into glory ride! 10,000 side by side"
  • tengri
    tengri
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    Templar and here is why.
    BoL, Shards or Repentance.

    If you have at least one stamina dps in your group you more or less need a templar.
    Sure, a lot stuff you can muddle through OK with any other class healer. But the question is... why bother to try?
    I want optimal healing and group support - and that would be a templar, there is not even a competition.
  • Jumper45
    Jumper45
    ✭✭✭
    tengri wrote: »
    BoL, Shards or Repentance.

    If you have at least one stamina dps in your group you more or less need a templar.
    Sure, a lot stuff you can muddle through OK with any other class healer. But the question is... why bother to try?
    I want optimal healing and group support - and that would be a templar, there is not even a competition.

    Well I suppose you could say the math is just rerouted via night blade healer. For example if youre giving the shard to a DPS so they can do more damage a Night blade will do the same just healing. The numbers are there and coming from the group just from a different source. This does not count tanks which pretty much all use stamina in some form. You dont need to do any extra work to get this working in that fashion. It comes natural for the Nightblade because they are DPSing while hots are up and only really stop to Ward a player or to reset HOT timers. Can this be too much for some players? Yes! very much so.

    Assuming you have 2 players with the same skills etc at their class I wouldnt see an issue here. Doing damage can be a good peice of support which Templar doesnt exactly do in spades. While Templar can do damage you'll have to drop your healing focus to do so and honestly while healing and trying to dps on Templar it would leave small gaps for issues to pop up where while healing on nightblade it kind of did the work for me. No having to switch bars or be mid cast and trying to heal someone quickly. As for optimal healing -wiggleshand- This can go either way. Templar is faster because of BOL but Hots slow down the speed of combat allowing NBs to act as needed. Templar you need to be there when it happens or you might run into problems.
    “All right, I've been thinking, when life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager!
    Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)


    17 Years MMORPG Experience healing and I still havn't figured out why people stand in red circles.
  • Cody
    Cody
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    Templar and here is why.
    Templars due to their fantastic healing abilities. the other 3 classes are nothing in comparison healing wise. Now I'm not saying I will not play if the healer is not a Templar, but If I were given a choice for a healer I would pick a templar.
  • Darkeus
    Darkeus
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    Templar and here is why.
    isnt clear this game has only 1 healer? and thats templar! there are no other choices
  • a.skelton92
    a.skelton92
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    Dragon Knight and here is why.
    Darkeus wrote: »
    isnt clear this game has only 1 healer? and thats templar! there are no other choices

    The game you THINK your playing does not exist.
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