Population bars in general. Overall, the populations of the three different factions are pretty even. I'm sorry your faction couldn't be bothered to defend.Lava_Croft wrote: »Though the myth that EP is the faction with the most players is exactly that. I've been watching the population bars closely since the Imperial City update and the populations look very, very close.Dagoth_Rac wrote: »Well it seems this is already failed, EP just homed it and claimed it all for themselves within the first day.
This was inevitable. There is too much incentive to turn it into a buff campaign for the faction with most players - walk around IC with 10,000 stones and a 4x multiplier and no enemy players to ever take 80% of your stones. Roll through mobs with no player opposition to claim trophies and open vaults over and over again. Not the old PvP buffs, but a buff in its own way.
1-lock-1 on thornblade most of the time.
I have a screenshot of EP taking the first blue relic on Axe. Attackers: 15. Defenders: the poor sod who took the screenshot.
Myth my behind.
Lava_Croft wrote: »Population bars in general. Overall, the populations of the three different factions are pretty even. I'm sorry your faction couldn't be bothered to defend.Lava_Croft wrote: »Though the myth that EP is the faction with the most players is exactly that. I've been watching the population bars closely since the Imperial City update and the populations look very, very close.Dagoth_Rac wrote: »Well it seems this is already failed, EP just homed it and claimed it all for themselves within the first day.
This was inevitable. There is too much incentive to turn it into a buff campaign for the faction with most players - walk around IC with 10,000 stones and a 4x multiplier and no enemy players to ever take 80% of your stones. Roll through mobs with no player opposition to claim trophies and open vaults over and over again. Not the old PvP buffs, but a buff in its own way.
1-lock-1 on thornblade most of the time.
I have a screenshot of EP taking the first blue relic on Axe. Attackers: 15. Defenders: the poor sod who took the screenshot.
Myth my behind.
There were two of us in the whole cyrodiil at the time we 'didn't bother to defend', you arrogant *****.
Lava_Croft wrote: »Population bars in general. Overall, the populations of the three different factions are pretty even. I'm sorry your faction couldn't be bothered to defend.Lava_Croft wrote: »Though the myth that EP is the faction with the most players is exactly that. I've been watching the population bars closely since the Imperial City update and the populations look very, very close.Dagoth_Rac wrote: »Well it seems this is already failed, EP just homed it and claimed it all for themselves within the first day.
This was inevitable. There is too much incentive to turn it into a buff campaign for the faction with most players - walk around IC with 10,000 stones and a 4x multiplier and no enemy players to ever take 80% of your stones. Roll through mobs with no player opposition to claim trophies and open vaults over and over again. Not the old PvP buffs, but a buff in its own way.
1-lock-1 on thornblade most of the time.
I have a screenshot of EP taking the first blue relic on Axe. Attackers: 15. Defenders: the poor sod who took the screenshot.
Myth my behind.
There were two of us in the whole cyrodiil at the time we 'didn't bother to defend', you arrogant *****.
I think that's why he said "your faction" DC has always been the underpopulated faction not helped by the fact its guilds and forces spread themselves across all the campaigns.
This isn't helped by the fact that ZOS still won't just gives us campaigns as required, we don't need four bloody 30day campaigns, three seven days and a pre-vet one.
2x Large battle campaign - 30 days, Azura or Axe of Belharza ruleset.
2x Small skirmish campaigns - 7 days resources only.
1x Pre-Vet Campaign.
If and only if one of the campaigns becomes locked every night at peak times with queues over 100 should they add another of that type. Enough of these sodding campaigns where people don't have to fight for anything.
rdbrown1987 wrote: »Yes this campaign is very boring we(exile) tried it out tonight and the pvp was minimal, you've got war council and wabbajack running around the whole map avoiding as much pvp as they can to play pvd and when you do get pvp they're all bark no bite, no AD at all on this map to be seen all night.
I wouldn't recommend anyone moving to this campaign unless it's a preorganized thing between guilds of faction.
rdbrown1987 wrote: »Yes this campaign is very boring we(exile) tried it out tonight and the pvp was minimal, you've got war council and wabbajack running around the whole map avoiding as much pvp as they can to play pvd and when you do get pvp they're all bark no bite, no AD at all on this map to be seen all night.
I wouldn't recommend anyone moving to this campaign unless it's a preorganized thing between guilds of faction.
I doubt you're going to actually believe this, and I did tell Abraxus the same when he popped onto our TS.
I was actually trying to avoid the shadow games and find your raid at the same time. We did a few PvD while trying to figure out where you raid was but otherwise I was trying to move my group towards you.
We had up one main raid (which I inherited and lead), a overflow raid which mostly shadowed me and a small gang group of some of the better 1vX players.
There aren't really many excuses to give, we played badly tonight and I'm not happy about it (I rage quit leading my raid if you didn't hear). I would love to go for a round two with Exile with a full WJ group rather than some of the randoms and see if better skill at listening/following would make a difference, I am sure at some point whether planned or not this will happen.
I think my favourite part of the night was Chalman Mine's meteor spam though, from our end it went something like this.
Me: "Come to me, group up so we can go, stop fighting that guy over there... Do we have a Negate ready? Stop messing about and get..."
*meteor spam lands, I start laughing my ass off and nodding in approval at it as I never saw it coming*
Random: "Was that one meteor? are they abusing again?"
*instant TS breakdown*
In regards to the campaign yeah... it's not worth people moving here unless the PvP community as a whole can arrange to come here. EP PvE players have claimed it again and WJ will most likely look for somewhere else to play in hopes of finding PvP again.
GF to Exile tonight and thanks for making a show.
*edit for my terrible typos
rdbrown1987 wrote: »Yes this campaign is very boring we(exile) tried it out tonight and the pvp was minimal, you've got war council and wabbajack running around the whole map avoiding as much pvp as they can to play pvd and when you do get pvp they're all bark no bite, no AD at all on this map to be seen all night.
I wouldn't recommend anyone moving to this campaign unless it's a preorganized thing between guilds of faction.
I doubt you're going to actually believe this, and I did tell Abraxus the same when he popped onto our TS.
I was actually trying to avoid the shadow games and find your raid at the same time. We did a few PvD while trying to figure out where you raid was but otherwise I was trying to move my group towards you.
We had up one main raid (which I inherited and lead), a overflow raid which mostly shadowed me and a small gang group of some of the better 1vX players.
There aren't really many excuses to give, we played badly tonight and I'm not happy about it (I rage quit leading my raid if you didn't hear). I would love to go for a round two with Exile with a full WJ group rather than some of the randoms and see if better skill at listening/following would make a difference, I am sure at some point whether planned or not this will happen.
I think my favourite part of the night was Chalman Mine's meteor spam though, from our end it went something like this.
Me: "Come to me, group up so we can go, stop fighting that guy over there... Do we have a Negate ready? Stop messing about and get..."
*meteor spam lands, I start laughing my ass off and nodding in approval at it as I never saw it coming*
Random: "Was that one meteor? are they abusing again?"
*instant TS breakdown*
In regards to the campaign yeah... it's not worth people moving here unless the PvP community as a whole can arrange to come here. EP PvE players have claimed it again and WJ will most likely look for somewhere else to play in hopes of finding PvP again.
GF to Exile tonight and thanks for making a show.
*edit for my terrible typos
bertenburnyb16_ESO wrote: »yes EP pop locked yesterday evening and DC/AD on low
yet somehow when I "q'd" for the map I got in instantly and except for the War council raid not much other people around
greath job on fixing dem pop-bars Zeni
but well the game was laggy as hell yesterday with 1fp5s in fights, hope thats better tonight
bertenburnyb16_ESO wrote: »yes EP pop locked yesterday evening and DC/AD on low
yet somehow when I "q'd" for the map I got in instantly and except for the War council raid not much other people around
greath job on fixing dem pop-bars Zeni
but well the game was laggy as hell yesterday with 1fp5s in fights, hope thats better tonight
Congrats on taking the map back. You guys are truly smallscale with your 40-50 man.
Heard no complaints when 20 DC were running over a few EP.Congrats on taking the map back. You guys are truly smallscale with your 40-50 man.
The most recent explanation from ZOS is that the lock icon shows at 90% population.AbraXuSeXile wrote: »bertenburnyb16_ESO wrote: »yes EP pop locked yesterday evening and DC/AD on low
yet somehow when I "q'd" for the map I got in instantly and except for the War council raid not much other people around
greath job on fixing dem pop-bars Zeni
but well the game was laggy as hell yesterday with 1fp5s in fights, hope thats better tonight
It can be locked without a queue.
AbraXuSeXile wrote: »This campaign is pathetic, It's a campaign to avoid pvp at all cost's.
It's even more funny EP are waiting for us to get bored so they can take keeps back.
AbraXuSeXile wrote: »This campaign is pathetic, It's a campaign to avoid pvp at all cost's.
It's even more funny EP are waiting for us to get bored so they can take keeps back.
Sounds about right. WJ actually stopped capping keeps/defending over the weekend because we were tired of doing all the work for the PvE players on the campaign.
I saw you had a raid up last night as well as some AD taking the map but wasn't on for long, anyone have an AAR of what happened?
Damn, on my Birthday, I go out with friends.
Damn, on my Birthday, I go out with friends.
Thanks for the update Abraxus and happy belated birthday! have a cookie. (there is no cake emote)
Still not sure if we want to stay here as the PvP tends not to be constant meaning the unemployed/students don't have much to do during the day. Honestly at this point I am tempted to just move to Azura and join the meh.
AbraXuSeXile wrote: »