How is the campaign looking in the opening day hours?
I will be playing there tonight just wondering if there is any PvP content or it's already painted a single colour/dead.
How is the campaign looking in the opening day hours?
I will be playing there tonight just wondering if there is any PvP content or it's already painted a single colour/dead.
so far it looks like it's just a bully fest atm, both DC and AD are picking on EP because EP lost one home keep. now they are both focusing on making sue they dont get it back.
the requirement is to light. needs to be 8 keeps. gives factions a reason to squabble about capping eachother
Hmm
maybe I should give it a go
What you describe sounds like fun
I think we coined the phrase 'to ninja'... lol!
Looking forward to tonight to getting on and trying the new campaign.
were already on it, thornblades last crew are denying IC all together :PHow is the campaign looking in the opening day hours?
I will be playing there tonight just wondering if there is any PvP content or it's already painted a single colour/dead.
so far it looks like it's just a bully fest atm, both DC and AD are picking on EP because EP lost one home keep. now they are both focusing on making sue they dont get it back.
the requirement is to light. needs to be 8 keeps. gives factions a reason to squabble about capping eachother
Thanks for the update.
Why EP don't just send a raid behind enemy lines and "ninja" a keep to draw forces away is beyond me. It seems to be only the organised guilds which realise that works for giving your home breathing room. Oh how I wish I could be raid leading right now.
were already on it, thornblades last crew are denying IC all together :PHow is the campaign looking in the opening day hours?
I will be playing there tonight just wondering if there is any PvP content or it's already painted a single colour/dead.
so far it looks like it's just a bully fest atm, both DC and AD are picking on EP because EP lost one home keep. now they are both focusing on making sue they dont get it back.
the requirement is to light. needs to be 8 keeps. gives factions a reason to squabble about capping eachother
Thanks for the update.
Why EP don't just send a raid behind enemy lines and "ninja" a keep to draw forces away is beyond me. It seems to be only the organised guilds which realise that works for giving your home breathing room. Oh how I wish I could be raid leading right now.
were already on it, thornblades last crew are denying IC all together :PHow is the campaign looking in the opening day hours?
I will be playing there tonight just wondering if there is any PvP content or it's already painted a single colour/dead.
so far it looks like it's just a bully fest atm, both DC and AD are picking on EP because EP lost one home keep. now they are both focusing on making sue they dont get it back.
the requirement is to light. needs to be 8 keeps. gives factions a reason to squabble about capping eachother
Thanks for the update.
Why EP don't just send a raid behind enemy lines and "ninja" a keep to draw forces away is beyond me. It seems to be only the organised guilds which realise that works for giving your home breathing room. Oh how I wish I could be raid leading right now.
Just try not to kill the campaign. I don't want this becoming Thornblade 7 days v2. No more dumb buff campaigns, give me 24/7 PvP again like the start of Thornblade
Well it seems this is already failed, EP just homed it and claimed it all for themselves within the first day.
You don't mind fighting 50 enemies if they all die. You love that, admit it!johan.danielsson1994b16_ESO wrote: »
Though the myth that EP is the faction with the most players is exactly that. I've been watching the population bars closely since the Imperial City update and the populations look very, very close.Dagoth_Rac wrote: »Well it seems this is already failed, EP just homed it and claimed it all for themselves within the first day.
This was inevitable. There is too much incentive to turn it into a buff campaign for the faction with most players - walk around IC with 10,000 stones and a 4x multiplier and no enemy players to ever take 80% of your stones. Roll through mobs with no player opposition to claim trophies and open vaults over and over again. Not the old PvP buffs, but a buff in its own way.
Lava_Croft wrote: »Though the myth that EP is the faction with the most players is exactly that. I've been watching the population bars closely since the Imperial City update and the populations look very, very close.Dagoth_Rac wrote: »Well it seems this is already failed, EP just homed it and claimed it all for themselves within the first day.
This was inevitable. There is too much incentive to turn it into a buff campaign for the faction with most players - walk around IC with 10,000 stones and a 4x multiplier and no enemy players to ever take 80% of your stones. Roll through mobs with no player opposition to claim trophies and open vaults over and over again. Not the old PvP buffs, but a buff in its own way.
Izanagi.Xiiib16_ESO wrote: »Azura isn't over for another week.
Izanagi.Xiiib16_ESO wrote: »Azura isn't over for another week.
Sadly I don't know if I can keep WJ there for a second week if there isn't any PvP.
Also I am not sure you're all going to enjoy the campaign any way. The PvE groups from Thorn 7day stayed, meaning massive zerg groups added to the fact WJ was pulling 24-30 last night.
Basically do you want to fight mass numbers you will find fights. If you want small gang PvP you'll have to find it among the bigger battles.
Whoever the DC were last night please come back and please stay. It was fun fighting you and you did great jobs wiping zergs.