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Another Molag Bal Kill - Another Loot Disappointment

  • PBpsy
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    Really. People still care about quest rewards.(question mark...wtf is this keyboard) :s
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Personofsecrets
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    MrBeatDown wrote: »
    @Ezareth , you have the same caricature view of tanking that got us the stamina regeneration nerf.

    We don't just taunt and block. You aren't knowledgeable about tanking and you therefore don't get a say in this conversation.

    Hes also the same guy that said Sharpend maces were not bugged Pre IC Update. I can search the post if I want too and prove it. If something works out great for him, Then P I S S on everybody else, even if its wrong.

    No, it's okay. We shouldn't pick on them. They are wrong and we don't have to prove anything more.
  • Valrien
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    This might have already been said, but the essence runes also drop off of the Trove Scamps :)
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Personofsecrets
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    PBpsy wrote: »
    Really. People still care about quest rewards.(question mark...wtf is this keyboard) :s

    I'm not sure what you mean @PBpsy . We are discussing the Molag Bal incarnation in the sewers. This thread isn't really about the main quest line in Coldharbour.
  • Personofsecrets
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    Valrien wrote: »
    This might have already been said, but the essence runes also drop off of the Trove Scamps :)

    Thank you @Valrien .
  • Valrien
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    Valrien wrote: »
    This might have already been said, but the essence runes also drop off of the Trove Scamps :)

    Thank you @Valrien .

    No prob :)
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • hrothbern
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    Valrien wrote: »
    This might have already been said, but the essence runes also drop off of the Trove Scamps :)

    you are quite right about the Trove Scamps... moving treasure chests :)

    the silly thing is that beating Molag Bal should mean something...
    and sharing the spoils, as it happens now, is not fair
    Edited by hrothbern on September 16, 2015 1:24AM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Personofsecrets
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    hrothbern wrote: »
    Valrien wrote: »
    This might have already been said, but the essence runes also drop off of the Trove Scamps :)

    you are quite right about the Trove Scamps... moving treasure chests :)

    the silly thing is that beating Molag Bal should mean something...
    and sharing the spoils, as it happens now, is not fair

    Yes, there are also the new pets from Mr. Bal that probably have a low drop rate to begin with. Being a tank compounds that drop rate issue.
  • Ezareth
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    Ezareth wrote: »
    Ezareth wrote: »
    Ezareth wrote: »
    No loot from Molag Bal again @ZOS_RichLambert . Tell me again how you are making the game more fun for tanks.

    The molag bal fight in the center is tuned to be easy enough to 4 man and you are bringing more than 12 people to do a fight that lets you ress if you die and expect to get loot?

    No, I'm not bringing anyone.

    That's your problem then.
    If you're not grouped just go DPS and don't worry about tanking it. World Bosses have functioned this way since craglorn. I've killed him 3 times, got garbage loot each time. Now I just kill people doing the encounter for their stones and if I need a rune I'll buy it. The 4 I've used so far I got from trove scamps.

    Expecting loot from bosses getting zerged down is pretty lame.

    No, my problem is people like you who don't care if tanks get loot or not.

    Tanks deserve their fair share.

    You're assuming I care about loot period. I don't. I just told you exactly how to get loot as a tank. Join a group and ensure they do enough DPS to make the cut for your group. Either way the Molag bal encounter doesn't even need a tank, the majority of the damage is those AoEs. If you want to solo then you're going to have to compete. If damage taken were the metric used to determine loot then every derp who stood in fire would be a champion. Standing there and holding block while taunting a single weak hitting mob doesn't entitle you to anything.

    Again, if you aren't going to be part of the solution that makes the game better for tanks, then you are part of the problem and can leave this thread.

    Solutions for tanks? You act like "Tanks" are getting screwed somehow and they're not. Actual *content* in the game rewards tanks just fine. Just because you think that you participated in some easy content you not being rewarded for it is an actual problem? When there is *dozens* of real problems in a game that ZoS wont even acknowledge yet alone correct? Give me a break.

    MrBeatDown wrote: »
    Ezareth V15 AD Sorc - Rank 36 - Haderus NA
    Ezareth Ali VR16 DC NB - Rank 18 - Chillrend NA


    Never tank for this clown in a dungeon folks. Let this guy dps his 4 man group by himself to get his first Molag Kena.

    What a clown.

    I fully tanked VDSA on my nightblade in my full medium PvP armor in 1.6 having never tanked before or beaten the dungeon before with a single wipe. I've even soloed normal V16 tempest island on my nightblade in 2.0. The PvE in this game is pretty boring and it repeatedly caters to casual players while marginalizing the hardcore players.

    Seriously though what was your point?
    MrBeatDown wrote: »
    @Ezareth , you have the same caricature view of tanking that got us the stamina regeneration nerf.

    We don't just taunt and block. You aren't knowledgeable about tanking and you therefore don't get a say in this conversation.

    Hes also the same guy that said Sharpend maces were not bugged Pre IC Update. I can search the post if I want too and prove it. If something works out great for him, Then P I S S on everybody else, even if its wrong.

    Except *Sharpened Maces* weren't bugged. *Penetration* was bugged as it was all multiplicative with each other...along with a host of other bugs.

    I love how I don't even post in this thread for hours and we get you two going back and forth attacking me in order to bump your ridiculous thread. Stay classy folks!

    Edited by Ezareth on September 16, 2015 2:28AM
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • sagitter
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    --__personofflames ™ ® reloaded__--
  • Personofsecrets
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    Ezareth wrote: »
    Ezareth wrote: »
    Ezareth wrote: »
    Ezareth wrote: »
    No loot from Molag Bal again @ZOS_RichLambert . Tell me again how you are making the game more fun for tanks.

    The molag bal fight in the center is tuned to be easy enough to 4 man and you are bringing more than 12 people to do a fight that lets you ress if you die and expect to get loot?

    No, I'm not bringing anyone.

    That's your problem then.
    If you're not grouped just go DPS and don't worry about tanking it. World Bosses have functioned this way since craglorn. I've killed him 3 times, got garbage loot each time. Now I just kill people doing the encounter for their stones and if I need a rune I'll buy it. The 4 I've used so far I got from trove scamps.

    Expecting loot from bosses getting zerged down is pretty lame.

    No, my problem is people like you who don't care if tanks get loot or not.

    Tanks deserve their fair share.

    You're assuming I care about loot period. I don't. I just told you exactly how to get loot as a tank. Join a group and ensure they do enough DPS to make the cut for your group. Either way the Molag bal encounter doesn't even need a tank, the majority of the damage is those AoEs. If you want to solo then you're going to have to compete. If damage taken were the metric used to determine loot then every derp who stood in fire would be a champion. Standing there and holding block while taunting a single weak hitting mob doesn't entitle you to anything.

    Again, if you aren't going to be part of the solution that makes the game better for tanks, then you are part of the problem and can leave this thread.

    Solutions for tanks? You act like "Tanks" are getting screwed somehow and they're not. Actual *content* in the game rewards tanks just fine. Just because you think that you participated in some easy content you not being rewarded for it is an actual problem? When there is *dozens* of real problems in a game that ZoS wont even acknowledge yet alone correct? Give me a break.

    MrBeatDown wrote: »
    Ezareth V15 AD Sorc - Rank 36 - Haderus NA
    Ezareth Ali VR16 DC NB - Rank 18 - Chillrend NA


    Never tank for this clown in a dungeon folks. Let this guy dps his 4 man group by himself to get his first Molag Kena.

    What a clown.

    I fully tanked VDSA on my nightblade in my full medium PvP armor in 1.6 having never tanked before or beaten the dungeon before with a single wipe. I've even soloed normal V16 tempest island on my nightblade in 2.0. The PvE in this game is pretty boring and it repeatedly caters to casual players while marginalizing the hardcore players.

    Seriously though what was your point?
    MrBeatDown wrote: »
    @Ezareth , you have the same caricature view of tanking that got us the stamina regeneration nerf.

    We don't just taunt and block. You aren't knowledgeable about tanking and you therefore don't get a say in this conversation.

    Hes also the same guy that said Sharpend maces were not bugged Pre IC Update. I can search the post if I want too and prove it. If something works out great for him, Then P I S S on everybody else, even if its wrong.

    Except *Sharpened Maces* weren't bugged. *Penetration* was bugged as it was all multiplicative with each other...along with a host of other bugs.

    I love how I don't even post in this thread for hours and we get you two going back and forth attacking me in order to bump your ridiculous thread. Stay classy folks!

    @Ezareth , actually I told others not to attack you. We don't need to. You are wrong and you don't care if the game is a good experience for tanks. That is all that needs to be said.
  • cjthibs
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    Poor guy...

    You've had a rough couple of weeks haven't you Mr. Secrets.

    How about you go play something else for a while, something easy...like FarmVille?
    Edited by cjthibs on September 16, 2015 3:03AM
  • Fissh
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    Ezareth wrote: »
    Ezareth wrote: »
    Ezareth wrote: »
    Ezareth wrote: »
    No loot from Molag Bal again @ZOS_RichLambert . Tell me again how you are making the game more fun for tanks.

    The molag bal fight in the center is tuned to be easy enough to 4 man and you are bringing more than 12 people to do a fight that lets you ress if you die and expect to get loot?

    No, I'm not bringing anyone.

    That's your problem then.
    If you're not grouped just go DPS and don't worry about tanking it. World Bosses have functioned this way since craglorn. I've killed him 3 times, got garbage loot each time. Now I just kill people doing the encounter for their stones and if I need a rune I'll buy it. The 4 I've used so far I got from trove scamps.

    Expecting loot from bosses getting zerged down is pretty lame.

    No, my problem is people like you who don't care if tanks get loot or not.

    Tanks deserve their fair share.

    You're assuming I care about loot period. I don't. I just told you exactly how to get loot as a tank. Join a group and ensure they do enough DPS to make the cut for your group. Either way the Molag bal encounter doesn't even need a tank, the majority of the damage is those AoEs. If you want to solo then you're going to have to compete. If damage taken were the metric used to determine loot then every derp who stood in fire would be a champion. Standing there and holding block while taunting a single weak hitting mob doesn't entitle you to anything.

    Again, if you aren't going to be part of the solution that makes the game better for tanks, then you are part of the problem and can leave this thread.

    Solutions for tanks? You act like "Tanks" are getting screwed somehow and they're not. Actual *content* in the game rewards tanks just fine. Just because you think that you participated in some easy content you not being rewarded for it is an actual problem? When there is *dozens* of real problems in a game that ZoS wont even acknowledge yet alone correct? Give me a break.

    MrBeatDown wrote: »
    Ezareth V15 AD Sorc - Rank 36 - Haderus NA
    Ezareth Ali VR16 DC NB - Rank 18 - Chillrend NA


    Never tank for this clown in a dungeon folks. Let this guy dps his 4 man group by himself to get his first Molag Kena.

    What a clown.

    I fully tanked VDSA on my nightblade in my full medium PvP armor in 1.6 having never tanked before or beaten the dungeon before with a single wipe. I've even soloed normal V16 tempest island on my nightblade in 2.0. The PvE in this game is pretty boring and it repeatedly caters to casual players while marginalizing the hardcore players.

    Seriously though what was your point?
    MrBeatDown wrote: »
    @Ezareth , you have the same caricature view of tanking that got us the stamina regeneration nerf.

    We don't just taunt and block. You aren't knowledgeable about tanking and you therefore don't get a say in this conversation.

    Hes also the same guy that said Sharpend maces were not bugged Pre IC Update. I can search the post if I want too and prove it. If something works out great for him, Then P I S S on everybody else, even if its wrong.

    Except *Sharpened Maces* weren't bugged. *Penetration* was bugged as it was all multiplicative with each other...along with a host of other bugs.

    I love how I don't even post in this thread for hours and we get you two going back and forth attacking me in order to bump your ridiculous thread. Stay classy folks!

    So it is ok for tanks to never get to loot Molag? Do you even hear yourself?
    Quite the ego and you might see.....
    Edited by Fissh on September 16, 2015 3:05AM
    <X-Raided>
  • Soriana
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    I've killed Molag at the center three times on my main as a tank; the first time I got loot, the other two times I did not. I do not hold block permanently, I have dedicated myself to playing for the best gear and sometimes had to pay for the best gear, I set my skill bar around helping my group survive, and a chug a ton of tri-pots in IC because it is hard for healers to keep up with my 40k health.

    But I don't deserve loot that others get for doing the exact same fight that I fight? In what universe does that ever make sense?
  • Personofsecrets
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    Soriana wrote: »
    I've killed Molag at the center three times on my main as a tank; the first time I got loot, the other two times I did not. I do not hold block permanently, I have dedicated myself to playing for the best gear and sometimes had to pay for the best gear, I set my skill bar around helping my group survive, and a chug a ton of tri-pots in IC because it is hard for healers to keep up with my 40k health.

    But I don't deserve loot that others get for doing the exact same fight that I fight? In what universe does that ever make sense?

    @Soriana , thank you for the input. Do you think that you didn't get loot because Molag Bal just didn't drop it or do you think you didn't get loot because you were not 'in the money' for damage and healing done?
    Edited by Personofsecrets on September 16, 2015 3:25AM
  • Soriana
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    @Personofsecrets - considering the plethora of announcements in chat about loot received, I have no choice but to assume (and we all know what happens when you do that) it has something to do with damage and healing done. I taunted all the way through the fights to try and keep my group members alive and able to do their jobs. I am really wondering if, as you say, that is adding to the problem.
  • Personofsecrets
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    Soriana wrote: »
    @Personofsecrets - considering the plethora of announcements in chat about loot received, I have no choice but to assume (and we all know what happens when you do that) it has something to do with damage and healing done. I taunted all the way through the fights to try and keep my group members alive and able to do their jobs. I am really wondering if, as you say, that is adding to the problem.

    Well consider this.

    A tanks damage is lower than all others damage to begin with. That means that a tank, proportional to their damage output, gets the least out of an armor debuff.

    So though a tank is doing everything they should be doing, and that includes dealing damage themselves, the pierce armor taunt is hurting said tanks chances at finishing in the money.
  • Soriana
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    I'm no min-maxer for sure but I try to do my level best to deal out as much damage as possible while still doing my tank-ly duties for the group. Everything you're saying is totally making sense. The problem is, if we do not taunt and let molag loose, no one will finish in the money unless you're running with a group of v16 monster dps. How often does that happen, honestly.
  • Leandor
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    This topic has much entertainment.

    I don't understand you guys, at all. We, as in those that partake in the content offered in Cyrodiil, have asked numerous times for a game design that discourages stacking over 9000 people on a crown. While not being perfect and limited to IC, there finally is something to that effect.

    Running in groups larger than 12 results in spoils being distributed by a ranking to the top 12 only. Attacking difficult opponents in open world (simulacrum, sweepers) with more than 12 players, grouped or not, results in spoils being distributed to the top 12 only, but with an additional evaluation of group performance. So if the 12-man as a whole did more damage than any other group partaking in the encounter, the 12 in that group all get loot, even if one of them is a tank that is somewhere at the bottom end of the individual ranking.

    And since zerging is stupid, your personal score gets reset if you die. So no matter if you are the man in the first part of the encounter, if you mess up the void zone and die half way through, you're out of luck.

    So the real reason why the tank does not get loot: you group is to bad, your group is too large, your healer is bad, you yourself are bad. Pick one.
  • Soriana
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    So, @Leandor , by your reasoning, the time I ran with a group of 10, there were no others in the center at the time because of it being off hours, I did not die, and we killed molag, I should have gotten loot.

    I didn't. Your answer and your logic make no sense and comes off sounding rude and high and mighty. You were not there, you did not tank the fights we did, you do not know. Please don't tell me 'the real reason' of anything. @Personofsecrets and I are having a discussion about the possibilities of what might be happening. We are opening a discussion to see if there is a problem and, if there is, offer a solution...not fall back to the old troll standby of L2P.

    If that is the only advice you have to offer, the door is that-a-way
    >
    Edited by Soriana on September 16, 2015 5:52AM
  • Noerknhar
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    Another RNG, another RNG.
  • Leandor
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    Ah, that depends on your actual definition of tanking. I was there several times on my sorc, holding his aggro the whole fight, "tanking" him with Bolt Escape and Hardened Ward, and some cf procs and ll and crushing shock spam, and...

    Well, I tanked him and got loot. Maybe a different form of tanking and one that is largely useless in dungeons, I fully agree, but yeah.

    Also, what I have written, arrogant sounding or not, is what my personal experience has shown. Now, I do have to admit that I did not perform excessively detailed research on the exact number of players in a group to work that way, but since 12 is the trials size and it clearly must be somewhere between 10 and 15 (never had anyone without loot with 10, never had everyone looting with 16), I assumed that one to be the right point.

    We have had the simulacrum bug out loot wise once as well, no one got any loot. Since we messed with an enemy group that was just fighting him, and chased some stragglers long enough for him to reset, we assume that it has something to do with that.
  • nimander99
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    If you make it to Molag Bal and manage to hit him for 1 damage you should be guaranteed loot, period.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
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    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • lathbury
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    if there are 12 or less everybody gets loot. solution is quit zerging and kindly ask any people following your group to form another group as there is a chance people wont get loot.
  • timidobserver
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    There is nothing that ZOS can/will do about this. If they gave loot based on aggro held, then you'd have everyone that isn't doing adequate heals/dps trying to spam taunts so they can hold aggro to get loot. If they gave loot based on damage blocked, again you'd have everyone that isn't doing adequate heals or dps trying to spam taunts to get aggro so they can block to get loot. If they removed the requirements and gave loot to anyone that tags the mob, you'd have people just afk tagging molag bal to get loot.

    Basically, there is nothing in the imperial city pvp zones that needs a fully specced out PvE tank. You are honestly doing your group a disservice if you spec like this because you aren't going to be very much help when they get hit by other players since you can't tank other players like PvE mobs.

    I'd say you should consider being more open minded about your role and build while in Imperial City. Considering being Tanky rather than a tank.

    Edited by timidobserver on September 16, 2015 6:24AM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Personofsecrets
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  • Tankqull
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    So you want a 100% garantie that you will get epic loot from killing a hard boss..... Yea if ZOS used that logic every one have masters gear or Molag Kena or full healer set. Really if any MMO used that logic every one have the epic loot and be OP just deal with it your not always gonna get what you want.

    You stop shifting the goal posts RIGHT NOW @Forestd16b14_ESO . Don't you dare imply that I'm asking to be given top tier gear on a silver platter. I have more hard to obtain gear, because I put in the effort, than you even know exists.

    Mostly what I would like is a chance at the new pets, but even a few bone shards would be nice. Most of all, I would like tanks to be rewarded for their group play.

    a group in terms of loot ends at 12. deal with it...

    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Personofsecrets
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    lathbury wrote: »
    if there are 12 or less everybody gets loot. solution is quit zerging and kindly ask any people following your group to form another group as there is a chance people wont get loot.

    One sec, let me get the people that started following the group to leave. I'm sure they will and I'm sure nobody else will join.

    Your point is moot.
  • Personofsecrets
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    Tankqull wrote: »
    So you want a 100% garantie that you will get epic loot from killing a hard boss..... Yea if ZOS used that logic every one have masters gear or Molag Kena or full healer set. Really if any MMO used that logic every one have the epic loot and be OP just deal with it your not always gonna get what you want.

    You stop shifting the goal posts RIGHT NOW @Forestd16b14_ESO . Don't you dare imply that I'm asking to be given top tier gear on a silver platter. I have more hard to obtain gear, because I put in the effort, than you even know exists.

    Mostly what I would like is a chance at the new pets, but even a few bone shards would be nice. Most of all, I would like tanks to be rewarded for their group play.

    a group in terms of loot ends at 12. deal with it...

    I am dealing with @Tankqull .
  • Tankqull
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    lathbury wrote: »
    if there are 12 or less everybody gets loot. solution is quit zerging and kindly ask any people following your group to form another group as there is a chance people wont get loot.

    One sec, let me get the people that started following the group to leave. I'm sure they will and I'm sure nobody else will join.

    Your point is moot.

    for a start - start with a smaller group, all content in IC is doable in a group of 4 players, now 8 randoms could add you without harming your possible loot.
    when you see there are more than 12 players forget about beeing a tank, switch in your dd equip like healers have to do as within a 12+ man group your healing contribution does not bring you on the loot table either.
    Edited by Tankqull on September 16, 2015 7:02AM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


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