Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
OP is not a bad player he has just been on the PTS and witnessed a heavy armor DK that stacks resources, which is in fact way too powerful. It has no clear counters. With all the nerfs to medium armor anyone in med armor has a severe disadvantage against not just these DK's, but anyone in this new heavy armor build. These heavy armor users hit harder, sustain longer, and have insane mitigation and its not from just the armor master set its also from black rose which was buffed while the new medium armors are all mediocre at best. The 12% weapon damage boost is not nearly enough damage to make medium an attractive choice with all the damage nerf, and new ways to mitigate tons of damage.
Why roll when you can just face tank everything and output just as much dmg in the process?
Hello,
I apologize in advance for the text comprehension problems, do not speak the language, I use a translator to write this topic.
Here, there is a big problem with the ultimate DK that can kill any magicka in two shots while having a longer survival as incredible. (I speak of course of Stamina DK)
Another big problem is the skills of the 2H which allows to use ravaging and generally after two shots, one falls on the liabilities of the execut.
The solution was to remove the passive or execut that we can be able to interrupt Ravaging.
Thank you.
Hello,
I apologize in advance for the text comprehension problems, do not speak the language, I use a translator to write this topic.
Here, there is a big problem with the ultimate DK that can kill any magicka in two shots while having a longer survival as incredible. (I speak of course of Stamina DK)
Another big problem is the skills of the 2H which allows to use ravaging and generally after two shots, one falls on the liabilities of the execut.
The solution was to remove the passive or execut that we can be able to interrupt Ravaging.
Thank you.
Wrecking Blow is a 1sec cast...
You have plenty of time to:
- block
- roll dodge
- move on his back (requires skill)
- stun the DK
You have the choice... twice since he hits you two times.
And I think he is speaking about corrosive armor.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
the OP does have a point that there's an issue with executioner... the dmg hits before the overhead swing animation plays, so you can ani cancel this move insanely fast... if you time it right following a dragon leap that connects and knocks back the target, the executioner damage registers before your CC break can even start so you'll probably be dead before any animation plays on your client
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
MaxwellCrystal wrote: »@Mr_Koh How can you not avoid wrecking blow? First of all this isn't even a class specific skill it's a skill everyone can use so stop harping on DK because they finally get a bit of a saving grace thanks to the MUCH needed changes to battle roar.
Wrecking blow you can easily stop it by doing everything @EnOeZ just said + you can use your CC skills like fear or bolt escape. You can use anything heck if you step far enough back the animation stops completely. Wrecking blow does good damage but you can easily avoid it with ranged attacks too.
I personally think you're making a lot of excuses because you couldn't win a battle against 2 or 3 wrecking blow spammers and felt the need to blame it on a DK because said player was either in full heavy and you assumed it was a DK or they used a DK move and said "OMG OP DK CAN ONLY MAKE WRECKING BLOW SO OP NERF NOW"
Hello,
I apologize in advance for the text comprehension problems, do not speak the language, I use a translator to write this topic.
Here, there is a big problem with the ultimate DK that can kill any magicka in two shots while having a longer survival as incredible. (I speak of course of Stamina DK)
Another big problem is the skills of the 2H which allows to use ravaging and generally after two shots, one falls on the liabilities of the execut.
The solution was to remove the passive or execut that we can be able to interrupt Ravaging.
Thank you.
Wrecking Blow is a 1sec cast...
You have plenty of time to:
- block
- roll dodge
- move on his back (requires skill)
- stun the DK
You have the choice... twice since he hits you two times.
And I think he is speaking about corrosive armor.
All of these counters work, but not against these stam DK'S. You haven't seen them in action. They take extremely small amounts of damage and they hit super hard, and with the battle roar changes you cannot run their resources. Go ahead and watch one of the most recent streams of King Richard or sypher on twitch. The builds I'm talking about are seen there and they are the end of this games pvp as it is clearly broken.
Even if they reverted the Dodge roll nerf and gave medium armor wearers an extra 500 weapon damage they still would struggle against these easy mode DK builds. And don't make any assumptions until you've seen it yourself.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »I guess this is another post that heralds the idea of "NERF ALL DKS TILL EXTINCT" kind of post.
This really needs to come to an end, we DKs have suffered the brunt of the nerf force, came up with new ideas to be somewhat "useful" in PvP and with nerfs coming in the IC patch we'll have to struggle even harder in both PVP/PVE.
A lot of Sorcs and NBs always say this to us when they're not nerf'd "ADAPT" time for you to do the same as well.
trimsic_ESO wrote: »The OP needs to L2P. It's so easy to avoid a WB.
MaxwellCrystal wrote: »Telling you right now it's not that DK is OP it's that you have a bad rotation to counter abilities, it's time for you to take a look at your skill bar and make better preparations rather than blaming it on "in-balances".
Like I stated before they're are a variety of class specific and non class specific CCs you could easily invest in to stop wrecking blow and even if you back up a few meters it'll cancel its-self out.
Addition: a little fyi I've been 3 hit by a NB who cloaked and wrecking blow'd me but not once did I cry and moan that wrecking blow was OP nor did I moan at the fact that NB fear'd me then went cloak'd and knock me upwards before spamming wrecking blow.
Joy_Division wrote: »trimsic_ESO wrote: »The OP needs to L2P. It's so easy to avoid a WB.
Actually it's going to be more difficult in 2.1 because your stamina that you need to avoid will deplete faster.
sabresandiego_ESO wrote: »Koh is right, there is definitely a problem with specific DK builds that have unlimited sustain with dwarven sphere, earthen heart passives like battle roar, black rose heavy armor that are in heavy armor and can essentially still perma block thanks to the passive that restores stamina when using earthen heart abilities, being nearly unkillable while at the same time dealing massive damage with the puncture ability or wrecking blow into dragon leap into executioner, or petrify into a similar combo. You can even use the broken reverberating bash with this build which bugs out your character into an unbreakable cc animation with arms flailing. It's a broken build right now, one of the strongest although it is beatable but extremely difficult to do so. It is very difficult to burst through heavy armor and perma block, the only real way to beat this build is to run it out of stamina, which is almost impossible but I have done it before with constant offense and fear on every cooldown. This is the only known counter and it doesnt work well, the build essentially has unlimited sustain, max offense, and max defense. It is currently the strongest build in the game of any class.
Scyantific wrote: »There will never be a perfect balance in PvP. The moment you can get that into your head is the moment you start having fun trying to figure out how to defeat your opponents with skill and not just spamming the FOTM skills and builds.
A guy in heavy armor is finally hard to kill? About time, i'd say.