New Classes

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  • timborggrenlarsenb16_ESO
    Necromancer - more of an evil caster
    jkemmery wrote: »
    How about properly balancing the existing classes?

    Same goes for the expansions and new stuff the release = DONT fix the game, and the LAG before releaseing anything new to the game
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • xcommyx
    xcommyx
    Necromancer - more of an evil caster
    I would love to see the introduction of conjuring into this game, seeing as it was what made Skyrim so enjoyable to me. Conjurable weapons, the ability to summon more than the two sorcerer pets (not including the stationary and temporary Storm Atronach), or even necromancy would make this game so much more enjoyable. Then maybe I would consider throwing money into it.

    Another idea I've been mulling over is a 1h/spell build, where you would only need one sword equipped with some other enhancement in the offhand, similar to Skyrim. I understand this is an mmo first and a TES game second, but those things would make this game far more enjoyable for me.
  • Van_0S
    Van_0S
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    AfkNinja wrote: »

    I like how you think. Replace Vet levels with an upgraded class.

    I seriously, Agree with you there .
  • Makkir
    Makkir
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    Something else not listed
    None....fix the more important issues first
  • Asherons_Call
    Asherons_Call
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    Beastmaster - train pets (non-magic version)
    Beast master would be awesome.. Especially if you could choose which mob you wanted to tame and train.
  • Paulhewhewria
    Paulhewhewria
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    Something else not listed
    I'm going to say no new classes till my damn DK can feel right again.
  • AhPook_Is_Here
    AhPook_Is_Here
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    Something else not listed
    DAEDRAGODSLAYER, Half-human, half-daedra, half-aedra, half-chuck norris, with shoulder mounded 50-caliber auto-cannons and a 30 ft. long GREAT SWORD, not a good sword, a GREAT SWORD he rides into battle on his rocket-propelled laser-shark ready to kill everything that stands in the DAEDRAGODSLAYER's way.

    His core ability is "1 shot", this ability 1 shots everything.
    Edited by AhPook_Is_Here on September 30, 2015 8:15PM
    “Whatever.”
    -Unknown American
  • LordSemaj
    LordSemaj
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    Something else not listed
    We need more classes? I thought the four RPG tropes were already here... just balance the existing classes and you can effectively make most of these. What is a Cleric other than a heavy-armored Templar using a mace and shield? Or a Berserker other than a raging Dragonknight with medium armor and a two-hander?

    If anything, they can just add more skills to the existing classes to give us more build options.
  • Akrasjel
    Akrasjel
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    Something else not listed
    None
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • Victus
    Victus
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    Something else not listed
    Yeah how about none? I'd rather get the ones they have juuuust right.
    Throm the First - Redguard Dragon Knight - Daggerfall Covenant
    vanquishguild.com
  • Hiero_Glyph
    Hiero_Glyph
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    Something else not listed
    ZOS just needs to add a 4th skill tree for each of the current classes. This would make grinding up a new character irrelevant and allow for more build diversity. The potential to have skill trees for the Thieves Guild and Dark Brotherhood would only make each class feel more unique as well. ZOS just needs to figure out how to handle stamina morphs, and give magicka users the possibility to use actual weapons for hitting things (my suggestion is a new trait that makes the weapon damage scale off of magicka). There is a lot of potential left in ESO so a new class is not required yet.
  • DisgracefulMind
    DisgracefulMind
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    Something else not listed
    I don't want them to add new classes, but new skill lines available for everyone would encourage a lot more builds, so I'd go with that.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • ZioGio
    ZioGio
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    Because that's something they shamelessly copied from world of warcraft and has never been in an elder scrolls game
    *avoids mentioning dragonknights*

    Shaman have long been part of Elder Scrolls lore prior to ESO. Do a search for the term at http://www.uesp.net/.
    PC NA
  • Mordenkainen
    Mordenkainen
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    Necromancer - more of an evil caster
    Necromancer.

    Been waiting for Necromancy to be added to the player repertoire since launch. It's a part of the ES universe and was available to the player in pretty much all of the games. Why not ESO ? Not like the related skills aren't already in the game.

    Look to the numerous XY necromancer enemies. I've even had some of them reanimating the skeleton of a fallen friend, the skeleton directly came out of the corpse.

    It's there. Make it available to us!
  • SirJesto
    SirJesto
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    Monk - hand to hand combat
    Salmonleap wrote: »
    None of the above.

    Give me Spellcrafting, Weapon Ultimates, and more weapon skill lines. With that I can make any "class".

    ZOS made a mistake by putting classes into ESO in the first place.

    No one says you need to use ANY of your skill points on class abilities.
    But more options to existing lines and new skill lines would be great.
  • LameoveR
    LameoveR
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    Another wet dreams about new classes.
    Wonderful.
  • Deheart
    Deheart
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    Monk - hand to hand combat
    One of the things I mised from skyrim, the ability to fight with fists ( or gauntlets)
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • Digielf
    Digielf
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    Elder Scrolls isnt really class-focused the classes are the original RPG 3 - Warrior, Mage, Thief after that they have many categories that you can follow
    Old TESO Player
  • GreenSoup2HoT
    GreenSoup2HoT
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    Monk - hand to hand combat
    All i want is a hand to hand combat skill line. I use the undaunted infiltrator and go unarmed and get away with 1k heavy attack's with my fist's. xD
    Edited by GreenSoup2HoT on October 14, 2015 1:51PM
    PS4 NA DC
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    Something else not listed
    No new classes untill we get more Character slots.
  • gen_reynard2050
    gen_reynard2050
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    Something else not listed
    GI-TimeBomb.gif


    a class that can craft bomb.gif?? pleassssss
    "What the lion cannot manage to do, the fox can".
  • Cillion3117
    Cillion3117
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    Necromancer - more of an evil caster
    Necromancer or a druid/ranger summoning class would be my top picks.
  • teladoy
    teladoy
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    Something else not listed
    This game need two classes more, but for that, first need to try to pulish a lot more and rework some things of current classes. I believe is not already clear even for zinemax what they want right now, I think they had an idea in the past (that is not wrong at all), that then have been change by request and logic of the players and now is like ehhhhhhh ok, we are something lost, but we just need to sit on the table to finish debate about classes.

  • Frawr
    Frawr
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    Something else not listed
    Remove all restrictions and et everyone use all skill trees.

    Cue doomsayers.
  • Stranglehands
    Stranglehands
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    Something else not listed
    Bring back bards
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
  • nimander99
    nimander99
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    Something else not listed
    An Agitator; Someone who trolls ESO forums picking on poster's and using sarcasm liberally.

    Main Bar: Bare Hands (free for typing)

    Secondary Bar: Bow of Eternal Wit (he thinks)
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
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    "MOAR!!!" = Experience scrolls and riding lessons,
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    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • shadow071179
    shadow071179
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    Beastmaster - train pets (non-magic version)
    Id also love a Druid or a shapschifter.
  • Kammakazi
    Kammakazi
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    Monk - hand to hand combat
    MELEE CLASS BABY
  • Taz
    Taz
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    Something else not listed
    I'd rather see new skill lines than new classes. Like something from the Wyresses (nature magic, shapeshifting), a necromancer skill line, etc. Preferably with some manner of questline that you have to complete before you unlock the skill like becoming a necromancer's apprentice, or even some kind of fun little thing like you encounter someone challenging you to a tavern brawl and you accept- SKILL LINE UNLOCKED: UNARMED COMBAT.

  • dday3six
    dday3six
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    Something else not listed
    I want ZOS to focus on the existing balance issues first, before creating new ones.
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