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This game needs to be more like Ultima Online

tommyshelby
tommyshelby
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We need a server that offers full-world PVP. I like the steps taken in this direction with IC, but it's not enough. We need either a dedicated server that offers the whole world/story with PVP or we need the option, when creating a character, to choose PK or Non-PK. Cyrodil gets repetitive, and I'm sure IC will fix that for a while, PKs need more room to roam and experience the thrills of Open World PVP.

I know this isn't for everyone, but that's what made Ultima Online so great-- you could choose whether you wanted to engage against other players or be strictly PVE.

The greatest experiences humans have known in MMO were the custom UO shards like TDS. If some of the elements that made it so fun were implemented into an amazing game like ESO, it would be unbelievable.

The only thing I would change up is the ability to fully loot a corpse. It was great for UO, but it discouraged anyone from wearing the awesome equipment they had collected. I'm sure a system could be devised to allow for some sort of looting while still providing enough incentive to wear your stuff.

One more thing: Mounts should be found in the open world and be tameable. They should be able to be transferred and sold also.

That is all.
  • starkerealm
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    Yes, what this game absolutely needs are V14s in Daggerfall lethal arrowing everyone coming out of that house. It's the only way to keep things in check!
  • tommyshelby
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    Towns are safezones.
  • Psychobunni
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    It would only work in a separate server, and would need to be subscription based to pay for upkeep (I'd bet) because I sincerely doubt there are enough players that want full on pvp all the time to warrant it.

    I don't even want to see players fighting guards much less each other in my pve zones :/ There is a whole map, and coming city just for that.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • starkerealm
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    Towns are safezones.

    No they're not. The guards are just waiting for an opportunity to gank you. That's on live. You can hear them plotting your imminent demise. Just walk past them, and they'll spout off things like, "if you want to lose ten pounds of ugly fat, I'd be happy to chop off your head," "Think I'm getting smart with you? How would you know?" And, of course, "If I want you're opinion, I'll be sure to give it to you."

    No, they want us all dead.
  • tommyshelby
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    New players get amnesty for a a week where they cannot be attacked unless they waive the privilege.
  • Akavir_Sentinel
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    This game needs to be more like Elder Scrolls

    There, I fixed your title for you.
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  • starkerealm
    starkerealm
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    New players get amnesty for a a week where they cannot be attacked unless they waive the privilege.

    How about, new players get amnesty until they hit level ten, and then they choose to opt in, by going to a new zone with PvE content, where they can run around, and frolic to their heart's content, until they're brutally murdered?
    Edited by starkerealm on August 19, 2015 3:27PM
  • Pallmor
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    Towns are safezones.

    No they're not. The guards are just waiting for an opportunity to gank you. That's on live. You can hear them plotting your imminent demise. Just walk past them, and they'll spout off things like, "if you want to lose ten pounds of ugly fat, I'd be happy to chop off your head," "Think I'm getting smart with you? How would you know?" And, of course, "If I want you're opinion, I'll be sure to give it to you."

    No, they want us all dead.

    Aim for their knees. It's their only weak spot!
  • starkerealm
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    We could even sweeten the pot. We could have more delves there, which are bigger, and have multiple bosses. More skyshards. More places to quest than in a PvE zone. Maybe even rare dyes for doing the content. It'd be great.
  • Forestd16b14_ESO
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    How about no. ESO is it's own MMO and whaca ma call it is it's own MMO and ZoS doesn't need to steal any ideas just cause "you" don't like the pvp.
  • NewBlacksmurf
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    How about no. ESO is it's own MMO and whaca ma call it is it's own MMO and ZoS doesn't need to steal any ideas just cause "you" don't like the pvp.

    +1
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • olsborg
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    I played UO for 14 years, yes - any game that does things more like UO...is a win-win. (if we dont count the last 4-5 yrs of development for uo)

    PC EU
    PvP only
  • Olivierko
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    Unfortunately there are too many carebears here that would cry their eyes out if they'd experience anything similar to the PvP of Ultima Online.

    I have to agree with you tho, it was the best game ever made in my opinion, sadly Lord Brittish new project seem to struggle.

    A issue that comes to mind when considering open world PvP for ESO would be the fact that ESO isn't an open world game, the world is quite large and there's loads of zones that are greatly under populated than others due to each alliance has each zone differently instanced.

    Opening up zones fully so that all factions can get into the same instance of a zone would be more or less required for a open world PvP solution.

    It's going to be interesting to see what Zenimax delivers in the future, housing together with PvP in Ultima Online was incredibly fun, people running around creating small safe zones in their houses whilst others ran in after them was hilarious, my favorite memory from Ultima Online was before they introduced any factions or orders, literally everyone were gathered at either Yew Moongate or any other highly populated player neighborhood, thieves running around disarming and stealing weapons, PK's getting chased by hordes of blues, tamers chasing their dragons that people tried to kite away, it was a different type of action.

    I personally feel like Imperial City is a step in right direction, I'm hoping it will be similar to how dungeons were in Ultima Online.

    For now I'm settled with the fact that next patch will bring something new to the PvP table, however, in a brief future Zenimax must introduce some sort of small scale PvP;

    - Duelling
    - Arena 1v1v1, 2v2v2, 3v3v3 etc
    - Battlegrounds (instanced with limited population)

    Zerging in Cyrodiil is too rewarding hence too common, which in my opinion ruins most of the PvP experience in the current state of the game.
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  • pepperybrine
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    There are some people who like pve more then pvp
    Character: Skjorff Chilheart the WolflikeTankyswankyhulk, BLOOD FOR THE PACT
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  • Akavir_Sentinel
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    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • starkerealm
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    Olivierko wrote: »
    A issue that comes to mind when considering open world PvP for ESO would be the fact that ESO isn't an open world game, the world is quite large and there's loads of zones that are greatly under populated than others due to each alliance has each zone differently instanced.

    The problem actually exists at a more finite level. There are far too many potential choke points for griefing. Because of the quest structure, you're going to need to be at specific points.

    Combine that with party synergies. And, you'd end up with stuff like the Cyrodiilic Zerg Balls macroing newbies to death. Which would just cripple the population.

    Ultima Online has a playerbase south of 100k players. You can't sustain a game like ESO on a population that small. There are players who would pay to play a game like that. But there aren't enough to sustain a modern AAA MMO's production budget.
    Edited by starkerealm on August 19, 2015 3:52PM
  • Akavir_Sentinel
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    If you want an open-world sociopathic gankfest, by all means, go fire up EVE Online.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • Sithisvoid
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    Cyrodiil is fine. Nothing needs to be changed just cyrodiil expanded upon. That is literally your option to pvp, go into cyrodiil. IC is the first pvp expansion, we will see more.
    Edited by Sithisvoid on August 19, 2015 3:55PM
  • starkerealm
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    Sithisvoid wrote: »
    Cyrodiil is fine. Nothing needs to be changed just cyrodiil expanded upon. That is literally your option to pvp, go into cyrodiil.

    I'll be honest. I love the crap out of Cyrodiil's PvE content. I mean, it'd be cool if there was more of it. But, it is a really nice change of pace from normal gameplay.

    Would I play an MMO that was nothing but Cyrodiil? No. No I wouldn't. And I seriously doubt you'd be able to find enough players that would to justify a full MMO like this.

    Could you do an open PvP phase? Hmmm, maybe. And the justice system having an asymmetrical opt in PvP could be really interesting. But, as something you foist on everyone? Yeah, not going to happen.
  • Sithisvoid
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    Sithisvoid wrote: »
    Cyrodiil is fine. Nothing needs to be changed just cyrodiil expanded upon. That is literally your option to pvp, go into cyrodiil.

    I'll be honest. I love the crap out of Cyrodiil's PvE content. I mean, it'd be cool if there was more of it. But, it is a really nice change of pace from normal gameplay.

    Would I play an MMO that was nothing but Cyrodiil? No. No I wouldn't. And I seriously doubt you'd be able to find enough players that would to justify a full MMO like this.

    Could you do an open PvP phase? Hmmm, maybe. And the justice system having an asymmetrical opt in PvP could be really interesting. But, as something you foist on everyone? Yeah, not going to happen.

    Yeah i would take another pvp zone. An optional one of course I don't like the idea of everyone griefing everyone nonstop. Sure it would be fun for me since i have vet characters and could erase new players, but imagine being a new player. Sheesh sounds like a nightmare lol. Invisible death squads camped outside every main mission looking to sling teabags
  • starkerealm
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    If you want an open-world sociopathic gankfest, by all means, go fire up EVE Online.

    GTA Online is another option for that, anyone can be killed at any moment, flavor.
  • Anhedonie
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    This game needs to be more like Elder Scrolls game.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • starkerealm
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    Sithisvoid wrote: »
    Sithisvoid wrote: »
    Cyrodiil is fine. Nothing needs to be changed just cyrodiil expanded upon. That is literally your option to pvp, go into cyrodiil.

    I'll be honest. I love the crap out of Cyrodiil's PvE content. I mean, it'd be cool if there was more of it. But, it is a really nice change of pace from normal gameplay.

    Would I play an MMO that was nothing but Cyrodiil? No. No I wouldn't. And I seriously doubt you'd be able to find enough players that would to justify a full MMO like this.

    Could you do an open PvP phase? Hmmm, maybe. And the justice system having an asymmetrical opt in PvP could be really interesting. But, as something you foist on everyone? Yeah, not going to happen.

    Yeah i would take another pvp zone. An optional one of course I don't like the idea of everyone griefing everyone nonstop. Sure it would be fun for me since i have vet characters and could erase new players, but imagine being a new player. Sheesh sounds like a nightmare lol. Invisible death squads camped outside every main mission looking to sling teabags

    Like I said, I am kinda looking forward to the Justice System PvP, assuming it ever arrives. Where you can flag yourself for PvP by wearing an enforcer tabard, or (for the other team) by breaking the law and accruing a bounty. A system where players deliberately opt in, and can wander the world? Yeah, that actually sounds neat to me.
  • UltimaJoe777
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    You people keep forgetting about the Enforcer system. Just wait for it and MAYBE it'll come before you know it.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • Sithisvoid
    Sithisvoid
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    Sithisvoid wrote: »
    Sithisvoid wrote: »
    Cyrodiil is fine. Nothing needs to be changed just cyrodiil expanded upon. That is literally your option to pvp, go into cyrodiil.

    I'll be honest. I love the crap out of Cyrodiil's PvE content. I mean, it'd be cool if there was more of it. But, it is a really nice change of pace from normal gameplay.

    Would I play an MMO that was nothing but Cyrodiil? No. No I wouldn't. And I seriously doubt you'd be able to find enough players that would to justify a full MMO like this.

    Could you do an open PvP phase? Hmmm, maybe. And the justice system having an asymmetrical opt in PvP could be really interesting. But, as something you foist on everyone? Yeah, not going to happen.

    Yeah i would take another pvp zone. An optional one of course I don't like the idea of everyone griefing everyone nonstop. Sure it would be fun for me since i have vet characters and could erase new players, but imagine being a new player. Sheesh sounds like a nightmare lol. Invisible death squads camped outside every main mission looking to sling teabags

    Like I said, I am kinda looking forward to the Justice System PvP, assuming it ever arrives. Where you can flag yourself for PvP by wearing an enforcer tabard, or (for the other team) by breaking the law and accruing a bounty. A system where players deliberately opt in, and can wander the world? Yeah, that actually sounds neat to me.

    Agreed i can't wait for cops and robbers ESo style
  • Tandor
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    I'm all in favour of an open world PvP server (with free transfers to it). That way the existing servers can offer consensual PvP in Cyrodiil and Imperial City and we can scrap the nonsensical idea of introducing PvP penalties for PvE crimes in PvE areas courtesy of the Justice System.

    Seeing how many people transferred to it would certainly enable us to separate those who can only "talk the talk" from those who can also "walk the walk" :wink: !

    The trouble is that past experience of mixed PvE/PvP games suggests that the server would be pretty deserted and eventually merged back into the main servers. The game is heavily quest-centric and not enough players would want their questing to be subject to constant interruption to want to play on it for any length of time.
  • Kloud
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    10 year uo player here if eso had housing and vendor system and open world combat like uo and armor options and build set ups man it would be every thing I ever dreamed of.... you guys just made me wanna re sub uo just to check it out xD
  • Uriel_Nocturne
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    If you want an open-world sociopathic gankfest, by all means, go fire up EVE Online.
    Agreed.

    The best thing about EVE online is that you pay around $100 USD per year to barely be able to progress because the established players are so paranoid about new people possibly becoming competition. Because yes, a day-old player is going to be competition to the trade empire you've spent the last five years building...

    It's so wonderful!

    :/

    Sociopathic is about the best description I've heard for EVE Online.

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  • Thecapeo
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    The problem is how zones are one faction only. Though there's no reason why you couldn't have in-faction fighting really. And you can just make PVP a toggle. Heck, even DCUO had that. In some zones you could go into options and allow yourself to be PvPed. There would be a red icon over the heads of any players who had it enabled. And if you didn't feel like doing it you could turn it off at any time.
  • Masuimi
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    Open world pvp would be awesome. They could just make a server strictly for open world pvp and that way the cry babies could still have their carebear servers.
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