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This game needs to be more like Ultima Online

  • Cervanteseric85ub17_ESO
    Most of us are just hanging in there with ESO Until Camelot Unchained comes out
    LOL at the arrogance.
    I am just hanging in there with ESO Until Camelot Unchained comes out
    Fixed that for you.

    any PVPer who has been in cyrodil since launch and knows the communty in all factions and spends times talking with most major PVP guilds knows that there will be an exodus of most pvp guilds. I am talking about pvp guilds that have been around since before ESO that have been pvping in many MMOS over the years. Many are already inactive, many have merged with other guilds or changed factions to balence things out but we all know where we will be when the unchaining comes.
  • Twilix01
    Twilix01
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    Dahkoht wrote: »
    Twilix01 wrote: »
    Dahkoht wrote: »
    Twilix01 wrote: »
    Am I the only one irritated at the people in this thread calling people who dislike the idea of open-world PvP cry babies and carebears? Really, have some sense of civility you savages.

    But it's ok for the anti- open world PVP refer to anyone who enjoys this style of gameplay as sociopaths correct ?

    Actually I don't agree with it. However maybe it's just me but I see more insults from the pro-open PvP crowd towards the anti crowd. That said I can't take anyone who uses insults and personal attacks and hopes to get their way seriously.

    So why didnt you call them out also ? If you read to the point of carebears remarks in this thread you also read the sociopath remarks.

    In this very thread there are two directly calling anti-open world carebears , while two are telling the sociopaths who like open world PVP to go away and go play EVE ?

    It's a misconception I see often , that only PVP players call others out , when most of the time there are equally uncivil PVE only players , just for some reason it's ok for them.

    Possibly because it bugs me more on a personal level the carebear comment, it's along the same line of people dismissing others for being "casual" and that's always been a spot that always gets on my nerves. That said I again will restate that I don't approve of the PvE crowd showing similar venomous behavior towards PvP.
  • wafcatb14_ESO
    wafcatb14_ESO
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    Most of us are just hanging in there with ESO Until Camelot Unchained comes out



    I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .
  • Dahkoht
    Dahkoht
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    Most of us are just hanging in there with ESO Until Camelot Unchained comes out



    I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .

    Bought the Warrior 2.0 pack for CU this weekend , looking forward to the alpha testing and final game also.

    Always liked Jacobs a lot , and their foundation principles of things like making decisions matter , no safety rail hand-holding etc is exactly what I have wanted for a long time.

    Hoping it will be my DAOC and another indie niche mmo for the PVE side that follow the same idea , something where you can't use death for a travel mechanism ?
  • thunderwell
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    I'm of the impression that most or at least half the zones are faction only.
    That's not very versatile PvP for world PvP.

    Now, if all zones were open to all factions, and guards were killable (max level, difficult and very low reward), let the PvPers have their own server if it means more revenue for ZOS.
    If players want to risk being ganked by a maxxed out player while trying to level/quest, they're more than welcome.
    NA, PC Megaserver
    Zhaani, Female Khajiit, Nightblade, AD (current main)
    (Unless otherwise put in my sig, all characters are below level 50)
  • Dacika
    Dacika
    Soul Shriven
    I definitively love to have a PVE only server, so i'l be a nice idea to have two server one full PVP for people that love this and another PVE only.
  • phairdon
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    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.

    This !

    Also understands pvp needs to more content from time to time, to keep it fresh.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Avenias
    Avenias
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    You people keep forgetting about the Enforcer system. Just wait for it and MAYBE it'll come before you know it.

    I cant wait to see what happens after that. The gankfest even in towns.
  • Avenias
    Avenias
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    Most of us are just hanging in there with ESO Until Camelot Unchained comes out



    I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .
    Well this game is a mockery of the elder scrolls franchise. It was funny watching their silly sub only business model crumble into dust after they launched the unlimited version. Now they will take their own sweet time to slowly milk players, quality of game be damned.
  • Avenias
    Avenias
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    At least star wars the old republic learnt from their complete *** by trying to mix and match the mmo aspect of the game and the single player heavy story telling of the game, by finally going back to the roots of what made the previous two old republic games, kotor 1 and kotor 2 great, a fantastic story with plenty of options on going forward. The current state of the game is catered for more mmo experience, with their bs boring mindless grinding ***, rather then actually trying to give the player a well made story experience. Dont forget what made elder scrolls great is its experience of enjoying the world, with tons of story content. The story contentn of this game is a joke in comparison to the other 5 elder scrolls game, especially the last 2, with their rushed half ass done story missions, bad writing, extremely limited options with hardly any consequence in your personal story line. To call it elder scrolls is an insult to the franchise.
  • wafcatb14_ESO
    wafcatb14_ESO
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    Avenias wrote: »
    Most of us are just hanging in there with ESO Until Camelot Unchained comes out



    I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .
    Well this game is a mockery of the elder scrolls franchise. It was funny watching their silly sub only business model crumble into dust after they launched the unlimited version. Now they will take their own sweet time to slowly milk players, quality of game be damned.


    Does n`t matter to me honestly, I still have the 1500 crowns booby prize we got after they switched to free to play, I have n`t purchased anything from the crown store, I might buy Imperial city after it`s released.

    They are going to need to release a new DLC every 3 months just to keep from closing down shop, Unless all the new mounts, and exp potions sold in the cash store is bringing them enough to actually stay in business, and make that house/car payment.
  • delushin
    delushin
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    I am a fan of open world PVP, I have great memories from other MMOs.

    Raven Guard - PS4 [PvE/PvP] NA Server - Daggerfall Convenant
    #1 AUS/NZ Guild - http://ravenguardclan.com/
    http://www.twitch.tv/delushin
  • Tholian1
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    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.

    Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.
    PS4 Pro NA
  • Cervanteseric85ub17_ESO
    Tholian1 wrote: »
    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.

    Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.

    again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )
  • Tholian1
    Tholian1
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    Tholian1 wrote: »
    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.

    Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.

    again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )

    On ps4, only 13.7% of players have earned the rank of Recruit. I have been to Cyrodiil half a dozen times for sky shards and have done a handful of scouting missions, and even I am a recruit. Am I missing something?
    PS4 Pro NA
  • Slylok
    Slylok
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    Tholian1 wrote: »
    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.

    Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.

    again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )

    Just need to look at past history... The majority of UO players were not PvPers ( hence the growth after Trammel ) - EQ had many more PvE servers than PvP - WoW has more PvE players than PvP - DAoC had more PvE players than PvP ( DAoC always had underrated PvE ).. Etc. So it is fair to think that ESO has more PvE players than PvP. At best some of those games have PvE players that dabble in PvP like myself.
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  • Dahkoht
    Dahkoht
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    Tholian1 wrote: »
    Tholian1 wrote: »
    I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.

    Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.

    again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )

    On ps4, only 13.7% of players have earned the rank of Recruit. I have been to Cyrodiil half a dozen times for sky shards and have done a handful of scouting missions, and even I am a recruit. Am I missing something?

    Being able to coordinate zone wide as we can on the PC with text chat.

    /bada bing ,,,,,,,,I'm here all week folks , thank you thank you
  • Arato
    Arato
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    Towns are safezones.

    Open PVP is terrible in games with level based systems. UO was not level based. There's nothing "PVP" about one shotting a new player as a geared out level capped player.

    PVP is supposed to be about you being able to fight an intelligent opponent who can fight back intelligently and possibly kill you, not a system so that you can be a sociopath to people without getting thrown in jail.
  • Arato
    Arato
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    Olivierko wrote: »
    A issue that comes to mind when considering open world PvP for ESO would be the fact that ESO isn't an open world game, the world is quite large and there's loads of zones that are greatly under populated than others due to each alliance has each zone differently instanced.

    The problem actually exists at a more finite level. There are far too many potential choke points for griefing. Because of the quest structure, you're going to need to be at specific points.

    Combine that with party synergies. And, you'd end up with stuff like the Cyrodiilic Zerg Balls macroing newbies to death. Which would just cripple the population.

    Ultima Online has a playerbase south of 100k players. You can't sustain a game like ESO on a population that small. There are players who would pay to play a game like that. But there aren't enough to sustain a modern AAA MMO's production budget.

    Tell that to the 3.5 million dollars that have been pledged to Camelot Unchained.....and CU is a pure RvR ( large scale PVP for those that dont know ) in the purest sense. This game will be 100% pvp all the time from the moment you start your character. The devs for this game have even stated that there will hardly be any NPC's, everything will be player made and player run. So you might want to do a little searching before making such a false claim. PvPers have a very large and active community despite what you think.

    $3.5 million is a not even a shoestring budget when it comes to development of an MMO. Building an MMO from the ground up is like a 5 year process. That $3.5 million will hire a team of like.... 7... maybe.
  • Tommy_valkyria
    Tommy_valkyria
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    Most of us are just hanging in there with ESO Until Camelot Unchained comes out
    LOL at the arrogance.
    I am just hanging in there with ESO Until Camelot Unchained comes out
    Fixed that for you.

    any PVPer who has been in cyrodil since launch and knows the communty in all factions and spends times talking with most major PVP guilds knows that there will be an exodus of most pvp guilds. I am talking about pvp guilds that have been around since before ESO that have been pvping in many MMOS over the years. Many are already inactive, many have merged with other guilds or changed factions to balence things out but we all know where we will be when the unchaining comes.

    I just looked it up.. All of it looks like garbage. Was it developed on windows ME?
  • Loomis
    Loomis
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    It would only work in a separate server, and would need to be subscription based to pay for upkeep (I'd bet) because I sincerely doubt there are enough players that want full on pvp all the time to warrant it.

    I don't even want to see players fighting guards much less each other in my pve zones :/ There is a whole map, and coming city just for that.


    I would not play on it but you would be surprised how many would play on it guessing half or more would be new players to game entirely because so few MMOs have such servers
    “There is no pain greater than this; not the cut of a jagged-edged dagger nor the fire of a dragon’s breath. Nothing burns in your heart like the emptiness of losing something, someone, before you truly have learned of its value. Often now I lift my cup in a futile toast, an apology to ears that cannot hear.”
    -Drizzt

    Semper Fi
  • Milktray
    Milktray
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    We need a server that offers full-world PVP. I like the steps taken in this direction with IC, but it's not enough. We need either a dedicated server that offers the whole world/story with PVP or we need the option, when creating a character, to choose PK or Non-PK. Cyrodil gets repetitive, and I'm sure IC will fix that for a while, PKs need more room to roam and experience the thrills of Open World PVP.

    I know this isn't for everyone, but that's what made Ultima Online so great-- you could choose whether you wanted to engage against other players or be strictly PVE.

    The greatest experiences humans have known in MMO were the custom UO shards like TDS. If some of the elements that made it so fun were implemented into an amazing game like ESO, it would be unbelievable.

    The only thing I would change up is the ability to fully loot a corpse. It was great for UO, but it discouraged anyone from wearing the awesome equipment they had collected. I'm sure a system could be devised to allow for some sort of looting while still providing enough incentive to wear your stuff.

    One more thing: Mounts should be found in the open world and be tameable. They should be able to be transferred and sold also.

    That is all.

    No, you want UO as it was before Everquest, full open world pvp with towns being safe zones. Now that was fun and strangely everyone was more social even though chat was best done through programs like ICU back then, or shouting lol
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • Gilvoth
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    i would love to have open world pvp with an on-off switch for times when i do want to pvp and times when i dont want to pvp in world of eso, i would love it.
  • Milktray
    Milktray
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    Me too .. I suck at PvP and it's ages since i did any but it gives a sense of urgency when you know you could be jumped any minute, also i found in UO that it got the server community together more .. granted it was to go stomp the PvP'rs at times but also it got ppl grouping up to do mining etc
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • Milktray
    Milktray
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    I've always had UO (before Everquest was made) to be the best MMO I have ever played .. and no I didn't PvP but it was fun knowing you were not safe and keeping an eye on surroundings etc
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • danno8
    danno8
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    Olivierko wrote: »
    A issue that comes to mind when considering open world PvP for ESO would be the fact that ESO isn't an open world game, the world is quite large and there's loads of zones that are greatly under populated than others due to each alliance has each zone differently instanced.

    The problem actually exists at a more finite level. There are far too many potential choke points for griefing. Because of the quest structure, you're going to need to be at specific points.

    Combine that with party synergies. And, you'd end up with stuff like the Cyrodiilic Zerg Balls macroing newbies to death. Which would just cripple the population.

    Ultima Online has a playerbase south of 100k players. You can't sustain a game like ESO on a population that small. There are players who would pay to play a game like that. But there aren't enough to sustain a modern AAA MMO's production budget.

    Tell that to the 3.5 million dollars that have been pledged to Camelot Unchained.....and CU is a pure RvR ( large scale PVP for those that dont know ) in the purest sense. This game will be 100% pvp all the time from the moment you start your character. The devs for this game have even stated that there will hardly be any NPC's, everything will be player made and player run. So you might want to do a little searching before making such a false claim. PvPers have a very large and active community despite what you think.

    Isn't the minimum to pledge $35? Would that not mean at best there are 100k people pledging? Or am I missing something?
  • Molag_Crow
    Molag_Crow
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    That would be awesome.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
    YoutTube ESO Playlist
    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Volkodav
    Volkodav
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    This game needs to be more like Elder Scrolls

    There, I fixed your title for you.

    Thank you.I agree with this statement.
  • Volkodav
    Volkodav
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    Masuimi wrote: »
    Open world pvp would be awesome. They could just make a server strictly for open world pvp and that way the cry babies could still have their carebear servers.

    Oh,so if we dont want to do P vP we're cry babies,right? The Elder Scrolls games werent meant to be PvP to begin with.It just evolved that way to please whiners who need arenas.Now they want the entire world and not let non-pvpers play.Sounds kinda selfish to me.
  • TheBonesXXX
    TheBonesXXX
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    I was going to create a similar thread, but I'll give this one a healthy bump.

    The Three Banners war is an attempt to isolate PvP to one area, the problem is it ruins the Elder Scrolls experience. Not in of the other Elder Scrolls does it feel so cluttered and non expansive. It feels way to Theme Park, Elder Scrolls needs a huge dose of Sandbox added to it.

    I hate going from zone to zone and getting a loading screen, just as I cannot stand 7 different Cyrodiils, it just does not hold weight when it comes to the entire series, but the problem therein lies the story line and other avenues ZoS would have to approach to create a world where PvP is a threat everywhere.

    And it is easily possible if they were to hone down and smooth over some of their systems.

    I do not care about what AD or DC does, and quite frankly if there was a fourth option to not be apart of the Three Banners War and kill everyone, I'd have killed all three leaders. I don't always want to be the hero, because all of their do-do stinks.

    In all honesty, there should be Cadwell's Alternative; the part where we no longer are apart of the faction we're in and we do things on our own terms, where the Thrice Boring War has come to a halt and all that's left is warring Houses/Guilds vying for power within the Empire. All the remaining cities and quest hubs become just like the five quest hubs in Cyrodiil.

    The implementation is easy, proper use of coding and a phasing system. PvP'ers like me who rather participate in open world content minus dungeons have the ability to do so and we only interact with PvE'ers in cities where they automatically become innocence just like the NPC's.

    ZoS could easily implement gears and tiers of materials need to make gear sets that support an open and expansive world after a player is done with the quest line. It would even give the devs a chance to actually streamline and make their algorithms make sense and rid us of veteran levels and make gear and CPs not so impactful.

    Basically, I feel a level 50 option of all of the zones open to us and warring guilds would be a much better suite than just 7 Cyrodiils, which is turning into a massive duel area anyway.
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