Uriel_Nocturne wrote: »LOL at the arrogance.Pirhana7_ESO wrote: »Most of us are just hanging in there with ESO Until Camelot Unchained comes outFixed that for you.Pirhana7_ESO wrote: »I am just hanging in there with ESO Until Camelot Unchained comes out
Am I the only one irritated at the people in this thread calling people who dislike the idea of open-world PvP cry babies and carebears? Really, have some sense of civility you savages.
But it's ok for the anti- open world PVP refer to anyone who enjoys this style of gameplay as sociopaths correct ?
Actually I don't agree with it. However maybe it's just me but I see more insults from the pro-open PvP crowd towards the anti crowd. That said I can't take anyone who uses insults and personal attacks and hopes to get their way seriously.
So why didnt you call them out also ? If you read to the point of carebears remarks in this thread you also read the sociopath remarks.
In this very thread there are two directly calling anti-open world carebears , while two are telling the sociopaths who like open world PVP to go away and go play EVE ?
It's a misconception I see often , that only PVP players call others out , when most of the time there are equally uncivil PVE only players , just for some reason it's ok for them.
Pirhana7_ESO wrote: »Most of us are just hanging in there with ESO Until Camelot Unchained comes out
wafcatb14_ESO wrote: »Pirhana7_ESO wrote: »Most of us are just hanging in there with ESO Until Camelot Unchained comes out
I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .
Akavir_Sentinel wrote: »I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
UltimaJoe777 wrote: »You people keep forgetting about the Enforcer system. Just wait for it and MAYBE it'll come before you know it.
Well this game is a mockery of the elder scrolls franchise. It was funny watching their silly sub only business model crumble into dust after they launched the unlimited version. Now they will take their own sweet time to slowly milk players, quality of game be damned.wafcatb14_ESO wrote: »Pirhana7_ESO wrote: »Most of us are just hanging in there with ESO Until Camelot Unchained comes out
I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .
Well this game is a mockery of the elder scrolls franchise. It was funny watching their silly sub only business model crumble into dust after they launched the unlimited version. Now they will take their own sweet time to slowly milk players, quality of game be damned.wafcatb14_ESO wrote: »Pirhana7_ESO wrote: »Most of us are just hanging in there with ESO Until Camelot Unchained comes out
I`m waiting on That one and Land of Britain . this game had potential but tired of waiting for them to finally get it right .
Akavir_Sentinel wrote: »I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
Akavir_Sentinel wrote: »I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.
Cervanteseric85ub17_ESO wrote: »Akavir_Sentinel wrote: »I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.
again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )
Cervanteseric85ub17_ESO wrote: »Akavir_Sentinel wrote: »I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.
again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )
Cervanteseric85ub17_ESO wrote: »Akavir_Sentinel wrote: »I'd be happy if they just had separate PvE and PvP servers. Keep your PvP whines and skill and class changes out of my PvE, thank you.
Agree, but I think they would have to charge for the PvP server to support the low population that is interested in such a thing.
again more people assuming that the PVE crowd is the larger population. Whether you want to admit it or not ESO is not fully a PVE or PVP game, they are both equal parts of the game. Proof is in the pudding with this upcoming patch and the other half of the justice system ( if we ever get that now, considering people went berserk at the idea of pvp happening in the open world, even though the justice system pvp is completly consensual )
On ps4, only 13.7% of players have earned the rank of Recruit. I have been to Cyrodiil half a dozen times for sky shards and have done a handful of scouting missions, and even I am a recruit. Am I missing something?
tommyshelby wrote: »Towns are safezones.
Cervanteseric85ub17_ESO wrote: »starkerealm wrote: »A issue that comes to mind when considering open world PvP for ESO would be the fact that ESO isn't an open world game, the world is quite large and there's loads of zones that are greatly under populated than others due to each alliance has each zone differently instanced.
The problem actually exists at a more finite level. There are far too many potential choke points for griefing. Because of the quest structure, you're going to need to be at specific points.
Combine that with party synergies. And, you'd end up with stuff like the Cyrodiilic Zerg Balls macroing newbies to death. Which would just cripple the population.
Ultima Online has a playerbase south of 100k players. You can't sustain a game like ESO on a population that small. There are players who would pay to play a game like that. But there aren't enough to sustain a modern AAA MMO's production budget.
Tell that to the 3.5 million dollars that have been pledged to Camelot Unchained.....and CU is a pure RvR ( large scale PVP for those that dont know ) in the purest sense. This game will be 100% pvp all the time from the moment you start your character. The devs for this game have even stated that there will hardly be any NPC's, everything will be player made and player run. So you might want to do a little searching before making such a false claim. PvPers have a very large and active community despite what you think.
Cervanteseric85ub17_ESO wrote: »Uriel_Nocturne wrote: »LOL at the arrogance.Pirhana7_ESO wrote: »Most of us are just hanging in there with ESO Until Camelot Unchained comes outFixed that for you.Pirhana7_ESO wrote: »I am just hanging in there with ESO Until Camelot Unchained comes out
any PVPer who has been in cyrodil since launch and knows the communty in all factions and spends times talking with most major PVP guilds knows that there will be an exodus of most pvp guilds. I am talking about pvp guilds that have been around since before ESO that have been pvping in many MMOS over the years. Many are already inactive, many have merged with other guilds or changed factions to balence things out but we all know where we will be when the unchaining comes.
Psychobunni wrote: »It would only work in a separate server, and would need to be subscription based to pay for upkeep (I'd bet) because I sincerely doubt there are enough players that want full on pvp all the time to warrant it.
I don't even want to see players fighting guards much less each other in my pve zonesThere is a whole map, and coming city just for that.
tommyshelby wrote: »We need a server that offers full-world PVP. I like the steps taken in this direction with IC, but it's not enough. We need either a dedicated server that offers the whole world/story with PVP or we need the option, when creating a character, to choose PK or Non-PK. Cyrodil gets repetitive, and I'm sure IC will fix that for a while, PKs need more room to roam and experience the thrills of Open World PVP.
I know this isn't for everyone, but that's what made Ultima Online so great-- you could choose whether you wanted to engage against other players or be strictly PVE.
The greatest experiences humans have known in MMO were the custom UO shards like TDS. If some of the elements that made it so fun were implemented into an amazing game like ESO, it would be unbelievable.
The only thing I would change up is the ability to fully loot a corpse. It was great for UO, but it discouraged anyone from wearing the awesome equipment they had collected. I'm sure a system could be devised to allow for some sort of looting while still providing enough incentive to wear your stuff.
One more thing: Mounts should be found in the open world and be tameable. They should be able to be transferred and sold also.
That is all.
Cervanteseric85ub17_ESO wrote: »starkerealm wrote: »A issue that comes to mind when considering open world PvP for ESO would be the fact that ESO isn't an open world game, the world is quite large and there's loads of zones that are greatly under populated than others due to each alliance has each zone differently instanced.
The problem actually exists at a more finite level. There are far too many potential choke points for griefing. Because of the quest structure, you're going to need to be at specific points.
Combine that with party synergies. And, you'd end up with stuff like the Cyrodiilic Zerg Balls macroing newbies to death. Which would just cripple the population.
Ultima Online has a playerbase south of 100k players. You can't sustain a game like ESO on a population that small. There are players who would pay to play a game like that. But there aren't enough to sustain a modern AAA MMO's production budget.
Tell that to the 3.5 million dollars that have been pledged to Camelot Unchained.....and CU is a pure RvR ( large scale PVP for those that dont know ) in the purest sense. This game will be 100% pvp all the time from the moment you start your character. The devs for this game have even stated that there will hardly be any NPC's, everything will be player made and player run. So you might want to do a little searching before making such a false claim. PvPers have a very large and active community despite what you think.
Akavir_Sentinel wrote: »This game needs to be more like Elder Scrolls
There, I fixed your title for you.
Open world pvp would be awesome. They could just make a server strictly for open world pvp and that way the cry babies could still have their carebear servers.