I think the telling point to me, is how people who are defending the change are focused on whether its technically possible.
Was it more fun tanking with no stamina regen or less?
That is the most important question. If its hard but fun or easy and fun, then great. If its hard but boring, or easy but boring, then the change will add confusion and learning curve for no purpose.
Seems less fun to me, since the focus now (for non-trivial fights) is on stamina management, not battlefield control or adding DPS or Healing while maintaining enough mitigation to tank.
houimetub17_ESO wrote: »I just posted a video of me ta king harder content not using shards, old black rose, engine guardian and you are all still bitching?
Really I dont know what to say more now. Im on the brink of calling people idiots.
Sensesfail13 wrote: »houimetub17_ESO wrote: »I just posted a video of me ta king harder content not using shards, old black rose, engine guardian and you are all still bitching?
Really I dont know what to say more now. Im on the brink of calling people idiots.
Define *taking harder content*... because I saw a load of bad tanking and no utility.... more of a hindrance than a help. That isnt taking on new/harder content and anybody that attempts to defend it, well, lets say Im not on the verge as you are.
If anything that video points to why this change should not happen but thank you for the time and effort you put into showing us how bad tanking can be in the upcoming update.
Hello
@ll who say to have seen bad tanking (i.e not enough dmg etc).
I am still waiting on videos and guides of "good" tanks. What do do, and what not to do...
Lets not forget, that for the bigger part of the playerbase the next few weeks will be progress again.
Farmstatus is another story... a more offensive one.Most tank guides include ONLY defensive skills:
For example DK Tank builds:
- Chains
- Pierce Armor
- Choking Talons
- Defensive Stance
- Dragonblood
- Warhorn
- Hardened Armor
- Inner Fire
- Razor Caltrops
- Heroic Slash
- Igneous Shield
- Magmashell
Most guides want you to wear: Footsoldier and Histbark. Period. They say nothing about "And oh yeh... your alternate bars and gears look like this...".
And with this setup, you will constantly do over 10k dps? Single target? (We are not talking about trash bosses, where you simply drop your standard and say: "oops".
We are talking about hitters, where you do heavy attacks and other stuff in between your blockings. (Or blockcasting).
So are you talking about execute abbilities? In this case, you have to be careful, because while using execute like radiant glory (as a templar) you dont block at all. Sure... you can interrupt your castings... Tbh i am not even sure if this the numbers have something to say, if your dps is based on the last 20% of the fight.
So are you talking about execute dmg?
Either, there are no indeapth guides and definitions about tanks, or it is aconspiracy! :P
So here comes the quite obvious question:
BOSS X
A. What gear sets do you use exactly in wich situations: (For example: Hist Bark, Footsoldier + Engine Guradian in defensive fights.... In offensive fights... What traits? You will most likely wear reinforced and nirnhoned heavy armor too... Dreugh King slayer, Morag Tong).
Dont make me change my gear every 5 minutes... lets just distinguish between offensive and defensive fights/groups.
B. What skills do you use to do 10k+ dps exactly. Heroic Slash + Caltrops ? No way, you will have to set all your dots and have a decent amount of Spelldmg/Weapondmg.
C. Resources; Armor, Spellresistance, Regenerations etc.
D. X Weapondamage Y Spelldamage
When i ask this question... i dont get any good answers... sometimes even "Its a secret".
To the real topic: It seems, the only difference seems to be; Bigger ressource bar, smaller regenerations (stamina). Oh wait... i do this already on live...
Looking forward to see some new guides and videos.
PS: I am a bit Advocatus Diaboli, so take my postings with a lot of sulfur
olemanwinter wrote: »"Possible" and "Manageable".....with a set that has been nerfed and no longer works that way.
Anyone who has ever been a part of a group mixed with Aussies and NA players and experienced the delays KNOWS that attempting to time your blocks for the big hits, etc is just nonsense.
This blocking nerf is going to drive players from the game...in droves!
houimetub17_ESO wrote: »
Conclusion: From the intro of your posts, I got that you are a bit tired of the ''normal'' tanking duties and want to try something different. But having high damage isnt the real solutions if you ask me.
-Positioning of monsters vs. your group so they take less damage AND deal MORE damage like: Clumping trash of adds together to they get hit by the AOEs.
-Dropping Mitigation for allies (Nova, Veils).
-Using Protective/Restorative abilities on allies (Igneous Shield, Breath of Life, Bone Shield)
-Overall Crowd Control
-Debuffing targets (use more Pierce Armor than Inner Fire. Using Low slash)
-BURST damage (Dropping Dawnbreaker of Smiting on a bunch of daedric adds to stun/damage them for example to help you allies manage it)
-Being Self sufficient (not requiring extra healing/shards/what ever. Letting the rest of your group focus on other duties than keep you full of stam/hp)
-Buffing/Supporting allies (Repentance/Restauring aura/Shards/Imperium set/Lord Warden set/Power of the Light/Purifying Ritual)
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
MaxwellCrystal wrote: »Yeah I'm sorry this doesn't cut it for me. If you're using damage shields in-order to mitigate damage rather than relying on blocking then that isn't good (IMO).
Sure you can minimize blocking by flooding CP into block reduction but what about others who lack a significant amount of CP?
I'm a DK and as a DK correct me if I'm wrong but we get only 1 class specific damage shield (igenous shield morph) and that in its-self is lackluster when used for mitigating damage as all bosses you fight especially at v14 will break that damage shield in 1 hit. Addition:Mobs may break it in 2 hits.
You tried to tank and that's the good part but honestly you weren't really necessary towards the end, it was pretty painful to watch.
It's gonna suck for Tanks when this goes live especially since ZoS can't fix how horrible heavy armor, and don't get me started on that 0% stam regen on blocking.
Got to love that FF8 Laguna Battle Remix music in the video! But honestly, try tanking 4 axes now in AA and record and show us.
trimsic_ESO wrote: »To be honest, the video shows you're not at ease during the encounter, and as you're paying attention to your stamina resource management you're forced to tank in a non-natural way. I believe the video shows the contrary of what you wanted to prove.
trimsic_ESO wrote: »Hum, you should try to stand in people's shoes. You can't post a video that actually shows you're not at ease, give this post a title that says "hey look at my video, we can tank in 2.1", and expect at the same time that no one will criticize you
Furthermore, you missed the point. The question is not whether we can tank in 2.1, but whether it's fun to tank in 2.1.
houimetub17_ESO wrote: »trimsic_ESO wrote: »To be honest, the video shows you're not at ease during the encounter, and as you're paying attention to your stamina resource management you're forced to tank in a non-natural way. I believe the video shows the contrary of what you wanted to prove.
The video shows my very first time tanking in this update. So it is what it is.
Couldve also ran the same content 100x, then edit everything to give a fake feeling that I am a god tanking. No chose to show raw footage of my very 1st time tanking to prove the point that It doesnt take much to adjust.
Oh and I feel like you never even tried the content yet. Go run vWGT now and tell me if you dont struggle in your 1st run. Its easy to comment like that from the backseat.
nobertpaulb16_ESO wrote: »I am going to be overly simplistic in my commet here, but... even if this turns out to be a bad " nerf " incoming, how is this any differet than any other major patch; boost or nerf?
The Op has his head in the right place. Adapt and overcome.
No matter what comes into play soon, you will need to change your play style, and unfortunately, most likely, some of your gear.
It can be frustrating, but if you wait long enough, and offer enough constructive feed back, things will change.
nobertpaulb16_ESO wrote: »Well that was more feed back than I had expected from my simplistic post.
Unfortunately, as with this post, my message can only truly be considered anecdotal.
I can see and understand many of your points expressed in your post, and it would be hard for me to disagree with them with the information that I have on hand ( no hard data to support my thoughts ).
From what I have gathered, from the forums, here and elsewhere, The Dedicated Tank, has been quite possible removed from game play; as we have been accustomed to. ( for how long? we will have to see.)
With all the controversial changes being implemented tomorrow when the patch goes live, Groups in PvE and PvP will have to adapt, and not just the Tank rolled player. If you are a dedicated Tank, and want to be focused on that role and nothing else, it does look like this patch is about to serve you a large mug of grief.
I can remember from Beta, and early release, the sometimes heated and in depth threads, on these forums, on the topics of the MMO Trinity (the Tank, the Healer, and the Damage Dealers)and it's place in ESO.
Just maybe this topic is going to be resurrected.
The other members of any group content, the DDs, and the Healers will most likely have to adapt their builds as well to play a more diverse roll.
I am simply pulling this out of my ass here, but this change, if kept for long, will bring about more Hybrid builds, Most notable in regards to the Tanking role. ( with Healers, looking to be affected in large part as well).
I could not even guess, if this was, in any way, a part of the plan. Maybe there is a plan to try and expand the class diversity?
Who knows?
houimetub17_ESO wrote: »I just posted a video of me ta king harder content not using shards, old black rose, engine guardian and you are all still bitching?
Really I dont know what to say more now. Im on the brink of calling people idiots.
felinith66 wrote: »houimetub17_ESO wrote: »I just posted a video of me ta king harder content not using shards, old black rose, engine guardian and you are all still bitching?
Really I dont know what to say more now. Im on the brink of calling people idiots.
why didn't you use your templar tank for that example? Why did you use a Nightblade instead? Were you not able to it with your templar? Just curious. As I usually run w/ a templar tank and our healer is a NB. We have no other templar on our group. If a templar tank cannot do it without shards and EG, they might end up switching roles.
houimetub17_ESO wrote: »It will drive away bad players more certainly... players which have kindof your attitude...