Well Shadow image is only useful for the port in my opinion, even if that's already enough I think.
But it also has an another morph..
Summon shade Is perhaps one of the least used NB skill (the worst being agony, though the change could prove usefull in pvp) First of all the damage from it is pretty low to start with, and the minor maim is not as usefull as mass hysteria(pvp) or heroic slash or dizziyng swing (pve) for duration.
Also it is not considered as any damage, attacks or a dot. This I tested out by having my NB tank some Nereids with 2pc Nereiths, Maw of Infernal and Valkyin sets.
I started with Valkyin since it looked mostly like an dot, however the meteor never came, even after testing it out on 3 Nereids (Note: i was only going towards them and then summoned up the shades).
Then I tried the Maw of the Infernal, thinking theyre attacks could seen as light attacks, 3 nereids tested and not one summoned daedroth.
Then i tried the Nereith set as its it trigger is 10% and that would be easiest to figure out, 2 Nereids this time, not one proc of the set.
Making this skill in its current states useless (since as a tank you would find better use of refreshing path than shades) My suggestion would be to boost up the damage, and make it considered a Dot or attack, and Possibly make the shades stamina based (they are attacking with melee and daggers, so) and the shadow image use a staff, making it more appropriate for magicka users, as well as removing the current minor maim in favor for a better damage setup.
Summon shade Is perhaps one of the least used NB skill (the worst being agony, though the change could prove usefull in pvp) First of all the damage from it is pretty low to start with, and the minor maim is not as usefull as mass hysteria(pvp) or heroic slash or dizziyng swing (pve) for duration.
Also it is not considered as any damage, attacks or a dot. This I tested out by having my NB tank some Nereids with 2pc Nereiths, Maw of Infernal and Valkyin sets.
I started with Valkyin since it looked mostly like an dot, however the meteor never came, even after testing it out on 3 Nereids (Note: i was only going towards them and then summoned up the shades).
Then I tried the Maw of the Infernal, thinking theyre attacks could seen as light attacks, 3 nereids tested and not one summoned daedroth.
Then i tried the Nereith set as its it trigger is 10% and that would be easiest to figure out, 2 Nereids this time, not one proc of the set.
Making this skill in its current states useless (since as a tank you would find better use of refreshing path than shades) My suggestion would be to boost up the damage, and make it considered a Dot or attack, and Possibly make the shades stamina based (they are attacking with melee and daggers, so) and the shadow image use a staff, making it more appropriate for magicka users, as well as removing the current minor maim in favor for a better damage setup.
I'm pretty darn sure the minir maim is applied on every attack from the shade. At least thats what my Srendarr tells me when i get attacked by them.
Doncellius wrote: »It's a fantastic skill. Shadow Image is especially useful since it lets you escape, confuse opponents, and navigate terrain in a way that helps to separate enemies (ex: place Shadow Image on big rock, CC 1 of 3 enemies, jump down rock followed by 2 of 3 enemies, teleport back up rock).
Minor Maim is enough to justify using either morph.
I'm pretty darn sure the minir maim is applied on every attack from the shade. At least thats what my Srendarr tells me when i get attacked by them.
Nope its only for the 4 seconds when theyre summoned, migth be some faults between other addons, tried it and its only 4 sec maim, Although faulty information is unfortunately plenty off in this game.