Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
There's a third one. Fix resource regeneration. The only stats in desperate need of soft caps / hard caps.Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
There are 2 solutions. Remove stamina regeneration while blocking, or HIGHLY increase the stamina cost for each attack you block. This way tanks can still use all their regen, can block without the fear to loose regen. But they must consider, if they should just block everything and run out of stamina, or if they use blocks to block Strong attacks or CCs like Wrecking blow and such things.
Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
No offense, but you've been watching too many movies.
Much like Roman legions, they rotated tired men to the back line and had fresh ones step up.
Nor were they unkillable while blocking. One well aimed strike and people died.
Contrary to what you might believe, they did not have 90% damage mitigation
Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
No offense, but you've been watching too many movies.
Much like Roman legions, they rotated tired men to the back line and had fresh ones step up.
Nor were they unkillable while blocking. One well aimed strike and people died.
Contrary to what you might believe, they did not have 90% damage mitigation
I'm sure 300 men had chances to "rotate" while "arrows blocked out the sun". Just because it's a movie doesn't mean it's not history. Maybe pick up a book sometime. The sheer size of Persia's army vs. 300 men didn't leave much time to "rotate"
Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
No offense, but you've been watching too many movies.
Much like Roman legions, they rotated tired men to the back line and had fresh ones step up.
Nor were they unkillable while blocking. One well aimed strike and people died.
Contrary to what you might believe, they did not have 90% damage mitigation
I'm sure 300 men had chances to "rotate" while "arrows blocked out the sun". Just because it's a movie doesn't mean it's not history. Maybe pick up a book sometime. The sheer size of Persia's army vs. 300 men didn't leave much time to "rotate"
Just because it's a movie, doesn't mean it's historically accurate.
If you want to know what happened at Thermopylae, I suggest you read some of those books, or check wikipedia.
Besides, they lost that fight even in the movie...
Even more so, this is a game, not the real world..
Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
No offense, but you've been watching too many movies.
Much like Roman legions, they rotated tired men to the back line and had fresh ones step up.
Nor were they unkillable while blocking. One well aimed strike and people died.
Contrary to what you might believe, they did not have 90% damage mitigation
I'm sure 300 men had chances to "rotate" while "arrows blocked out the sun". Just because it's a movie doesn't mean it's not history. Maybe pick up a book sometime. The sheer size of Persia's army vs. 300 men didn't leave much time to "rotate"
Just because it's a movie, doesn't mean it's historically accurate.
If you want to know what happened at Thermopylae, I suggest you read some of those books, or check wikipedia.
Besides, they lost that fight even in the movie...
Doesn't matter they used shields to mitigate damage from an entire army days on end. Stay on topic. The shields were so effective 300 men used them to mitigate damage against thousands. Historical fact. They held off for two days with no apparent lack of stamina
Herodotus says that the units for each city were kept together; units were rotated in and out of the battle to prevent fatigue
Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
No offense, but you've been watching too many movies.
Much like Roman legions, they rotated tired men to the back line and had fresh ones step up.
Nor were they unkillable while blocking. One well aimed strike and people died.
Contrary to what you might believe, they did not have 90% damage mitigation
I'm sure 300 men had chances to "rotate" while "arrows blocked out the sun". Just because it's a movie doesn't mean it's not history. Maybe pick up a book sometime. The sheer size of Persia's army vs. 300 men didn't leave much time to "rotate"
Just because it's a movie, doesn't mean it's historically accurate.
If you want to know what happened at Thermopylae, I suggest you read some of those books, or check wikipedia.
Besides, they lost that fight even in the movie...
Doesn't matter they used shields to mitigate damage from an entire army days on end. Stay on topic. The shields were so effective 300 men used them to mitigate damage against thousands. Historical fact. They held off for two days with no apparent lack of stamina
But they didn't... and the total number of Greeks in that battle was around 20 000 (according to modern historians), not 300. Even the ancient Greek historians put the number at 5000 atleast.
The battle itself lasted 3 days, and actually they did rotate men to prevent fatigue:Herodotus says that the units for each city were kept together; units were rotated in and out of the battle to prevent fatigue
Again, I would actually study that history before claiming things as "historical facts".
I don't know how you can even keep trying to argue about this...
But but but... Frank Miller just has got to be right!Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »Sithisvoid wrote: »No stamina regen while blocking sounds ridiculous anyway. I mean how long was the phalanx used successfully in military tactics? Those guys had plenty of stamina. Just proof perma blocking is a very valid tactic
That is ridiculous... I challenge you to find one person who can/could keep blocking infinitely.
That said, I'm sure they had plenty of stamina, which is why you should consider putting more points into stamina with your tank
You'll block for a looong time, but you won't block infinitely.
Tanks don't block "Infinitely" either. They block a mob, let it down and move on to the next one. Your point is invalid. The Greeks held the phalanx formation hours on end. hours on end. 300 men even used it to defeat an entire army
No offense, but you've been watching too many movies.
Much like Roman legions, they rotated tired men to the back line and had fresh ones step up.
Nor were they unkillable while blocking. One well aimed strike and people died.
Contrary to what you might believe, they did not have 90% damage mitigation
I'm sure 300 men had chances to "rotate" while "arrows blocked out the sun". Just because it's a movie doesn't mean it's not history. Maybe pick up a book sometime. The sheer size of Persia's army vs. 300 men didn't leave much time to "rotate"
Just because it's a movie, doesn't mean it's historically accurate.
If you want to know what happened at Thermopylae, I suggest you read some of those books, or check wikipedia.
Besides, they lost that fight even in the movie...
Doesn't matter they used shields to mitigate damage from an entire army days on end. Stay on topic. The shields were so effective 300 men used them to mitigate damage against thousands. Historical fact. They held off for two days with no apparent lack of stamina
But they didn't... and the total number of Greeks in that battle was around 20 000 (according to modern historians), not 300. Even the ancient Greek historians put the number at 5000 atleast.
The battle itself lasted 3 days, and actually they did rotate men to prevent fatigue:Herodotus says that the units for each city were kept together; units were rotated in and out of the battle to prevent fatigue
Again, I would actually study that history before claiming things as "historical facts".
I don't know how you can even keep trying to argue about this...
No, it's not fair. Block is supposed to totally mitigate 1 hit and prevent you from being CCed. Permablock is something for heavy armor tanks. Even if they don't block for a moment, they will not die
Damage shields neither negate nor protect you from CC. Light armor mage is insta dead without a damage shield, you can't just not use them.
No, it's not fair. Block is supposed to totally mitigate 1 hit and prevent you from being CCed. Permablock is something for heavy armor tanks. Even if they don't block for a moment, they will not die
Damage shields neither negate nor protect you from CC. Light armor mage is insta dead without a damage shield, you can't just not use them.
Totally agree, no point to nerf the only defence sorcs have against anything.
It would be better if they increase the cost for the shield if recasted before it expires (applying the same nerf they did with dodge roll or Streak); hopefully this should stop Healing Ward spammers.
Healing ward is the issue.