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Why am I getting completely wrecked in PVP?

  • starkerealm
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    markt84 wrote: »
    markt84 wrote: »
    This forum is full of cp grinders, so anytime anyone speaks out against them the forum blows up with criticism. Even tho everyone knows they give players a huge advantage, but for some reason they try to convince people it doesn't, when they even now it is. If it wasn't they would wouldn't of grinded for so long to get a ton of them

    Okay, then tell me how many CP I have.

    I've "grinded" them. Tell me, what is the number?

    Did I say anything about you? Did I quote you? And what do I care what you have. I play the game, I have 10v1ed a few v14 with a bunch of CPs and got whipped plenty of times to see the advantage CPs gives a player first hand. I've seen what a Zerg of v14s can do to another Zerg. And I forgot your the dude the is a level 40 that just wrecks v14s on ur reg. you have enough to have CPs on your level 40 character, that should have 0

    So, it's got nothing to do with the fact that they had a better grasp of the game systems, or an intuitive understanding of how the game works. Or a decent awareness of what was happening.

    Right. It's the minor passive bonuses that give less of a benefit than upgrading your gear one color grade that makes them unbeatable.

    Also, how dare I play your game. I mean, I got to vet on a couple characters. I shouldn't be allowed to go into a vet campaign with my non-vet character, and challenge players with more CP than me. Clearly I should be sitting in a corner with you crying about how "I'm terrible at the game because I can't instantly be 'teh bestest evah'" just by showing up.

    You're in competition with live players.

    You understand that, right?

    You want to deal with other players, you need to actually be on par with them in skill. Saying it's their CP that made the difference is just another way of pretending they didn't have more practice at this than you.
  • starkerealm
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    SirAndy wrote: »
    They knew what they were doing. You didn't. You died. That's how this works.
    That is the most naive comment i have read on here in quite a while.

    Then you really need to read more of this thread if you think that's even remotely naive.
  • Valn
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    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?
    Edited by Valn on August 17, 2015 7:58PM
  • Rinmaethodain
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    Valn wrote: »

    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?

    CP is convinient excuse. As long as there is going to be anything else than player itself to blame, the player will blame it.
  • starkerealm
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    Valn wrote: »

    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?

    I'm saying it's not the dividing line between victory and defeat. Knowing what you need to be doing, or at least how to cope with another living player is far more valuable than an extra 5% damage.
  • Valn
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    Valn wrote: »

    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?

    I'm saying it's not the dividing line between victory and defeat. Knowing what you need to be doing, or at least how to cope with another living player is far more valuable than an extra 5% damage.

    But an extra 5% damage could be the line between victory and defeat..................................
  • starkerealm
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    Valn wrote: »
    Valn wrote: »

    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?

    I'm saying it's not the dividing line between victory and defeat. Knowing what you need to be doing, or at least how to cope with another living player is far more valuable than an extra 5% damage.

    But an extra 5% damage could be the line between victory and defeat..................................

    In an edge case, where you have no overkill whatsoever, and you're down to a sliver of health? Sure. How often does that actually happen in Cyrodiil? Almost never.

    If both players have experience with PvP, and have a competent PvP build, then you can make an argument that CP is relevant in that specific context.

    If one player is using a PvE build they imported, and has no experience dealing with the living? Then they're going to die. It doesn't matter if they have 30 CP or 3000. They will die.
  • Valn
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    Valn wrote: »
    Valn wrote: »

    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?

    I'm saying it's not the dividing line between victory and defeat. Knowing what you need to be doing, or at least how to cope with another living player is far more valuable than an extra 5% damage.

    But an extra 5% damage could be the line between victory and defeat..................................

    In an edge case, where you have no overkill whatsoever, and you're down to a sliver of health? Sure. How often does that actually happen in Cyrodiil? Almost never.

    If both players have experience with PvP, and have a competent PvP build, then you can make an argument that CP is relevant in that specific context.

    If one player is using a PvE build they imported, and has no experience dealing with the living? Then they're going to die. It doesn't matter if they have 30 CP or 3000. They will die.

    But the issue here is two experienced players having competent PVP builds but one of them has more CP than the other and so the one with the CP wins because he has an advantage.

    What do you mean almost never? That people are almost never on a sliver of health? Not sure what your logic is here, but people in PVP die all the time, and 5% extra damage does make a difference by definition.
    Edited by Valn on August 17, 2015 8:09PM
  • Tonnopesce
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    Valn wrote: »

    Their CP isn't what let them win. Their experience was the deciding factor.

    "

    Are you saying CP makes zero difference?

    CP is convinient excuse. As long as there is going to be anything else than player itself to blame, the player will blame it.

    This time i have to agree with you sir...

    I believe that no-one will blame the CP system when i play with my templar (I’m probably the worst templar ever).

    How ever when i'm whit my DK i got plenty of messages full of hate because i can kill 4-5 people together and i only have 200 of them.

    Signature


  • starkerealm
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    Valn wrote: »
    But the issue here is two experienced players having competent PVP builds but one of them has more CP than the other and so the one with the CP wins because he has an advantage.

    No, the issue, and this is a repeated issue, actually, are players who are unfamiliar with PvP, coming in with PvE builds, and getting wrecked.

    It's also a consistent theme in the players who are coming on here and saying they're getting smeared across the walls by players with more CP.

    There's a chunk of the community that's built the Champion system into a boogieman that doesn't really exist.

    As I said earlier, the system as a whole is non-trivial, but it is nowhere near as powerful as some players, particularly ones with no experience using it, would have you believe.
    Valn wrote: »
    What do you mean almost never? That people are almost never on a sliver of health? Not sure what your logic is here, but people in PVP die all the time, and 5% extra damage does make a difference.

    I mean, in my experience, deaths in Cyrodiil are rarely the result of players either barely killing someone, or barely surviving death, only to recover. Usually, there's a pretty substantial margin of health and damage, going both ways. Either you're dead, or you're kinda hurt. Either you obliterated the other guy or you did some damage.

    Honestly, in my experience, CP has far more impact on PvE dungeon runs than it does against other players. In those circumstances, surviving by a sliver of health, or dealing just enough damage to the boss (or falling a few hundred points of damage short) is far more common.
  • Valn
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    As I said earlier, the system as a whole is non-trivial, but it is nowhere near as powerful as some players, particularly ones with no experience using it, would have you believe.
    .

    Well that's literally your opinion and you're entitled to it, but in my opinion any advantage (no matter how big or small) over another player because you mindlessly grinded something for days is pretty trivial. CP has no place in a PVP situation, for PVE fair enough.
  • Van_0S
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    The issue here is newbies are having a hard time playing in veteran PvP campaign.
    So,the only fix I see is to unlock CP at level 10 (where PvP gets unlocked for all characters).
  • Rinmaethodain
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    The issue here is newbies are having a hard time playing in veteran PvP campaign.
    So,the only fix I see is to unlock CP at level 10 (where PvP gets unlocked for all characters).

    Newbie and veteran pvp campaign?

    Sorry i have hard time seeing those two things in same sentence. In a normal world anyone new someone, going to "veteran" class league or competition should expect to be whacked and mauled by people there.
    Edited by Rinmaethodain on August 17, 2015 8:35PM
  • starkerealm
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    Valn wrote: »

    As I said earlier, the system as a whole is non-trivial, but it is nowhere near as powerful as some players, particularly ones with no experience using it, would have you believe.
    .

    Well that's literally your opinion and you're entitled to it, but in my opinion any advantage (no matter how big or small) over another player because you mindlessly grinded something for days is pretty trivial. CP has no place in a PVP situation, for PVE fair enough.

    Except, again, I haven't. Which, I might have pointed out. You can search the forums if you're curious, but I think my CP from grinding count is... precisely 4. And, I wasn't even grinding for CP. With the changes to collectibles, I wanted to make sure I could get a netch bladder, and multifaceted eye for my Pact main.

    I've got 100 (or 101) CP right now. That results in a difference of about 2.5k in my alpha strike damage. Here's the thing. Most enemy players, I'm either connecting for 50% more than their total health, or that 2.5k in the alpha is only worth about 1000 points of damage to them with their armor.

    Check your health right now. 1k. That's what 100 CP buys. One-thousand damage.

    That's my alpha.

    I mean, you can say, on a conceptual level, you're opposed. And that's fine. Reasonable even. But, for people who haven't spent any time playing with the system, there's massive inflation of what those values mean.

    Play reasonably, get through Cadwell's Gold. You'll have 100 CP around the time you hit Vet 10. The only reason I've only got 100 is I haven't spent that much time on my vets since the system went live because I'd finished gold, and I honestly do not like grinding.
  • starkerealm
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    The issue here is newbies are having a hard time playing in veteran PvP campaign.
    So,the only fix I see is to unlock CP at level 10 (where PvP gets unlocked for all characters).

    Newbie and veteran pvp campaign?

    Sorry i have hard time seeing those two things in same sentence. In a normal world anyone new someone, going to "veteran" class league or competition should expect to be whacked and mauled by people there.

    I still feel guilty about that level 10 that went after my Clanfear. :\

    @YurtTheSilentChief it wouldn't really help. Basically for the same reason that Vampire levels so slowly if you pick it up at early levels.

    CP is based on earning XP. I forget the exact head count, but with enlightenment, you could only earn about 4cp from level 1 to 50. Once you're at vet, XP comes a lot faster. So getting 100k XP in an hour is, fairly reasonable, for most content.

    If you scaled it up, then you'd run the risk of players finding a way to game the system... I still kinda think CP should be time based. But, that's an entirely different discussion.
  • Van_0S
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    @ MaximusDargus.

    Hahaha,True.But in imperial city its going to be more difficult since a V1 will be slaughtered but V14 while killing a boss or mobs with great diifculty to collect those orbs only to find that it is taken away by an enemy player.

  • starkerealm
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    @ MaximusDargus.

    Hahaha,True.But in imperial city its going to be more difficult since a V1 will be slaughtered but V14 while killing a boss or mobs with great diifculty to collect those orbs only to find that it is taken away by an enemy player.

    Honestly, the IC is going to be an entirely different kettle of fish... and I'm a little worried about how it's going to shake out.

    At best, it's probably going to be, "well, have you done craglorn yet? No? You need to do that first." At worst, it's going to be a, "you must be this high to ride this ride."

    The one good thing is, there will be one source of stones that isn't at the mercy of another player. The quest rewards are supposed to drop sealed Tel Var stone packages, that you can break open anywhere... so, take 'em home, and break 'em open next to a bank, and you should be fine. It will be a little grindy, but it'll spare you from actually needing to be successful in PvP to get something out of the IC.

    (Though, I haven't tested the questlines on PTS.)

    But... everything in there is V16, so it might be a bit much for a V1 fresh out of Cold Harbour... again.
  • TequilaFire
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    Let's see, new players never got killed before CP.
    New players pwned vets before CP.
    Interesting...
  • starkerealm
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    Let's see, new players never got killed before CP.
    New players pwned vets before CP.
    Interesting...

    Before CP it was, "they're in gold V14 gear."

    Before V14s it was, "They're in gold V12 gear."

    Before V12s it was, "OHGODITSAVAMPIREGETITOFFGETITOFF!!!!" and, the ever popular, "can't stop here, this is batswarm country."
  • markt84
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    markt84 wrote: »
    markt84 wrote: »
    This forum is full of cp grinders, so anytime anyone speaks out against them the forum blows up with criticism. Even tho everyone knows they give players a huge advantage, but for some reason they try to convince people it doesn't, when they even now it is. If it wasn't they would wouldn't of grinded for so long to get a ton of them

    Okay, then tell me how many CP I have.

    I've "grinded" them. Tell me, what is the number?

    Did I say anything about you? Did I quote you? And what do I care what you have. I play the game, I have 10v1ed a few v14 with a bunch of CPs and got whipped plenty of times to see the advantage CPs gives a player first hand. I've seen what a Zerg of v14s can do to another Zerg. And I forgot your the dude the is a level 40 that just wrecks v14s on ur reg. you have enough to have CPs on your level 40 character, that should have 0

    So, it's got nothing to do with the fact that they had a better grasp of the game systems, or an intuitive understanding of how the game works. Or a decent awareness of what was happening.

    Right. It's the minor passive bonuses that give less of a benefit than upgrading your gear one color grade that makes them unbeatable.

    Also, how dare I play your game. I mean, I got to vet on a couple characters. I shouldn't be allowed to go into a vet campaign with my non-vet character, and challenge players with more CP than me. Clearly I should be sitting in a corner with you crying about how "I'm terrible at the game because I can't instantly be 'teh bestest evah'" just by showing up.

    You're in competition with live players.

    You understand that, right?

    You want to deal with other players, you need to actually be on par with them in skill. Saying it's their CP that made the difference is just another way of pretending they didn't have more practice at this than you.

    And I believe I am. Who's to say you're a better than me just because I acknowledge the huge boosts CPs give you. Yeah you're just super awesome because you say CPs don't matter, and I must suck because I say they do. We ALL KNOW THEY DO, it isn't a secret. If they difnt matter people wouldn't grind for them. If they didn't matter a v1 could 1v10 a bunch of level 45s, BUT THE CANT. You can ONLY 1v10 because a skilled players is loaded with champion points, band when he hits you, it feels like truck, and when you hit him it's with pillows. Champion points give you a huge boost, it isnt anything but being honest when pointing that out. And yes with enough CPs your level 40 can do work, because he is already loaded with resources, add enough CPs on top of that and you can do work. It isn't because you are just so good. And yes you shouldn't be able to use CPs on other characters, because that character hasn't, using the word you guys love using, "earned" any of them. Why not get their attribute points and skill points too?
  • k2blader
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    markt84 wrote: »
    markt84 wrote: »
    markt84 wrote: »
    This forum is full of cp grinders, so anytime anyone speaks out against them the forum blows up with criticism. Even tho everyone knows they give players a huge advantage, but for some reason they try to convince people it doesn't, when they even now it is. If it wasn't they would wouldn't of grinded for so long to get a ton of them

    Okay, then tell me how many CP I have.

    I've "grinded" them. Tell me, what is the number?

    Did I say anything about you? Did I quote you? And what do I care what you have. I play the game, I have 10v1ed a few v14 with a bunch of CPs and got whipped plenty of times to see the advantage CPs gives a player first hand. I've seen what a Zerg of v14s can do to another Zerg. And I forgot your the dude the is a level 40 that just wrecks v14s on ur reg. you have enough to have CPs on your level 40 character, that should have 0

    So, it's got nothing to do with the fact that they had a better grasp of the game systems, or an intuitive understanding of how the game works. Or a decent awareness of what was happening.

    Right. It's the minor passive bonuses that give less of a benefit than upgrading your gear one color grade that makes them unbeatable.

    Also, how dare I play your game. I mean, I got to vet on a couple characters. I shouldn't be allowed to go into a vet campaign with my non-vet character, and challenge players with more CP than me. Clearly I should be sitting in a corner with you crying about how "I'm terrible at the game because I can't instantly be 'teh bestest evah'" just by showing up.

    You're in competition with live players.

    You understand that, right?

    You want to deal with other players, you need to actually be on par with them in skill. Saying it's their CP that made the difference is just another way of pretending they didn't have more practice at this than you.

    And I believe I am. Who's to say you're a better than me just because I acknowledge the huge boosts CPs give you. Yeah you're just super awesome because you say CPs don't matter, and I must suck because I say they do. We ALL KNOW THEY DO, it isn't a secret. If they difnt matter people wouldn't grind for them. If they didn't matter a v1 could 1v10 a bunch of level 45s, BUT THE CANT. You can ONLY 1v10 because a skilled players is loaded with champion points, band when he hits you, it feels like truck, and when you hit him it's with pillows. Champion points give you a huge boost, it isnt anything but being honest when pointing that out. And yes with enough CPs your level 40 can do work, because he is already loaded with resources, add enough CPs on top of that and you can do work. It isn't because you are just so good. And yes you shouldn't be able to use CPs on other characters, because that character hasn't, using the word you guys love using, "earned" any of them. Why not get their attribute points and skill points too?

    Agree. None of these people want to admit their CPs give them an advantage. Many also do not seem to be able to comprehend that some folks will take a long time to get to the magical 300-350 CP mark because they don't play the game to grind CPs.
    Disabling the grass may improve performance.
  • starkerealm
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    markt84 wrote: »
    And I believe I am. Who's to say you're a better than me just because I acknowledge the huge boosts CPs give you.

    First, it's not huge. It's marginal. Second, it's freakin marginal. Without CP an uppercut from stealth hits for 27.5k, with it hits for 30k. Woop. :|

    I win all the things right there.
    markt84 wrote: »
    Yeah you're just super awesome because you say CPs don't matter, and I must suck because I say they do.

    No, what I'm saying is they mean far less than you think they do.

    Hey, remember when you were a kid and you tricked your little brother into trading a dime for a nickel because the nickel was bigger? Yeah, it's a lot like that. You're turning these boosts into something far more epic than they really are.

    If you want to keep on believing that, then I've got some sad news for you. Once you start getting them as you go through the New Game + cycles, you're going to get really disappointed.
    markt84 wrote: »
    We ALL KNOW THEY DO, it isn't a secret. If they difnt matter people wouldn't grind for them.

    By that logic, Master Angler must be an instant "I Win" button, that massacres half a village, before granting you all the love in Colovia.

    People will grind anything, given the chance. Mobs, bosses, other players, dungeons, mudcrabs, lampposts, anything.

    It does not mean that thing is valuable. Only that people want it, and will put time into getting it.
    markt84 wrote: »
    If they didn't matter a v1 could 1v10 a bunch of level 45s, BUT THE CANT.

    Exactly. They are not the godmode you seem to think they are.
    markt84 wrote: »
    You can ONLY 1v10 because a skilled players is loaded with champion points, band when he hits you, it feels like truck, and when you hit him it's with pillows.

    No. You can only 1v10 because he's using devouring swarm and talons, and you are freaking standing in it! Stop standing in devouring swarm and kill him from range. Yes, I know he has reflective scales. We all know he has reflective scales. That's why someone should have brought negate magic, but you didn't. So, who's fault is that?

    It's not your CP's fault. You didn't even spent the point you just earned. It's sitting there screaming, "hey, why didn't you equip negate magic!? It's RIGHT THERE ON YOUR SKILL LIST!
    markt84 wrote: »
    Champion points give you a huge boost, it isnt anything but being honest when pointing that out.

    Again with this. Look, you're only setting yourself up for soul crushing disappointment, when you start getting a few more.
    markt84 wrote: »
    And yes with enough CPs your level 40 can do work, because he is already loaded with resources, add enough CPs on top of that and you can do work. It isn't because you are just so good.

    Yeah, no, the ability to kill players with more CP than me is a clear sign that my CP is overpowered... in comparison to theirs? What? Does this even make sense to you?
    markt84 wrote: »
    And yes you shouldn't be able to use CPs on other characters, because that character hasn't, using the word you guys love using, "earned" any of them.

    Because you're mistaking Champion Points for Skill Points. That's a different system.
    markt84 wrote: »
    Why not get their attribute points and skill points too?

    Because two of these things result in a significant advantage, and one of them is anemic in comparison.
  • starkerealm
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    k2blader wrote: »
    Agree. None of these people want to admit their CPs give them an advantage. Many also do not seem to be able to comprehend that some folks will take a long time to get to the magical 300-350 CP mark because they don't play the game to grind CPs.

    No, I'm just not delusional about how powerful those CP actually are. Earn some, then come back and tell me how godlike it made you.
  • toca79
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    k2blader wrote: »
    Agree. None of these people want to admit their CPs give them an advantage. Many also do not seem to be able to comprehend that some folks will take a long time to get to the magical 300-350 CP mark because they don't play the game to grind CPs.

    No, I'm just not delusional about how powerful those CP actually are. Earn some, then come back and tell me how godlike it made you.

    Since you think cps does not make a difference why don't you post a video of a duel in which you prove you can, with your cps not assigned, take on a player you don't know with 300 cps?
    Shouldn't be too hard to do since they do not matter that much
    Edited by toca79 on August 17, 2015 9:42PM
  • starkerealm
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    toca79 wrote: »
    k2blader wrote: »
    Agree. None of these people want to admit their CPs give them an advantage. Many also do not seem to be able to comprehend that some folks will take a long time to get to the magical 300-350 CP mark because they don't play the game to grind CPs.

    No, I'm just not delusional about how powerful those CP actually are. Earn some, then come back and tell me how godlike it made you.

    Since you think cps does not make a difference why don't you post a video of a duel in which you prove you can take on a player you don't know with 300 cps?
    Shouldn't be too hard to do since they do not matter that much

    Nah. Can't be bothered.

    Tell you what. You want an experiment? Grab a minion, and go into the wayrest sewers, grind yourself to 300 CP, then go back into Cyrodiil, and get wrecked again by that same mob of 6 experienced PvPers.
  • Valn
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    Nah. Can't be bothered.

    Tell you what. You want an experiment? Grab a minion, and go into the wayrest sewers, grind yourself to 300 CP, then go back into Cyrodiil, and get wrecked again by that same mob of 6 experienced PvPers.

    Can you just say that CP gives you an advantage over other players in PVP ? Can you just acknowledge that fact please?
  • toca79
    toca79
    toca79 wrote: »
    k2blader wrote: »
    Agree. None of these people want to admit their CPs give them an advantage. Many also do not seem to be able to comprehend that some folks will take a long time to get to the magical 300-350 CP mark because they don't play the game to grind CPs.

    No, I'm just not delusional about how powerful those CP actually are. Earn some, then come back and tell me how godlike it made you.

    Since you think cps does not make a difference why don't you post a video of a duel in which you prove you can take on a player you don't know with 300 cps?
    Shouldn't be too hard to do since they do not matter that much

    Nah. Can't be bothered.

    Tell you what. You want an experiment? Grab a minion, and go into the wayrest sewers, grind yourself to 300 CP, then go back into Cyrodiil, and get wrecked again by that same mob of 6 experienced PvPers.

    Of course, should've known this would've been the answer.
    Please go back to spam wall of text, you seem much more capable at doing that
  • markt84
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    Valn wrote: »

    Nah. Can't be bothered.

    Tell you what. You want an experiment? Grab a minion, and go into the wayrest sewers, grind yourself to 300 CP, then go back into Cyrodiil, and get wrecked again by that same mob of 6 experienced PvPers.

    Can you just say that CP gives you an advantage over other players in PVP ? Can you just acknowledge that fact please?

    Haha no he can't. That's why his level 40 is loaded with CPs, because they don't matter so much he can't even start a brand new character without using CPs. And if he acknowledges CPs make a difference, then he has to admit that he isn't "skilled" he is just surrounded by a wall of CPs, that don't matter
  • starkerealm
    starkerealm
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    Valn wrote: »

    Nah. Can't be bothered.

    Tell you what. You want an experiment? Grab a minion, and go into the wayrest sewers, grind yourself to 300 CP, then go back into Cyrodiil, and get wrecked again by that same mob of 6 experienced PvPers.

    Can you just say that CP gives you an advantage over other players in PVP ? Can you just acknowledge that fact please?

    It doesn't give enough of an advantage to matter.

    I mean, that's the problem here, and what you can't seem to get through your skull.

    Yes, these are stat ups. No, they're not big enough to matter.

    What will, legitimately mess you up, are skills. Are broken synergies. Are macros. There's some ugly stuff that goes on in PvP which can make it distinctly unfun. But, trying to lay that at the feet of the CP system is a mistake, because it's advantages aren't really that big.

    CP is not the difference between someone using camo hunter + lethal arrow + light attack + poison shot. CP affects it, but you were dead before the lethal arrow connected.

    The armor penetration star is a joke in comparison to dual sharpened maces.

    CP will not save you. It will not change anything. And it isn't what got you killed in the first place. It was, you ran afoul of players who knew what they were doing.
  • starkerealm
    starkerealm
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    markt84 wrote: »
    Valn wrote: »

    Nah. Can't be bothered.

    Tell you what. You want an experiment? Grab a minion, and go into the wayrest sewers, grind yourself to 300 CP, then go back into Cyrodiil, and get wrecked again by that same mob of 6 experienced PvPers.

    Can you just say that CP gives you an advantage over other players in PVP ? Can you just acknowledge that fact please?

    Haha no he can't.

    No. I won't. Not for you. Not for either of you. Because you're worth it. I'm not going to set up recording software on my system just for you. You are far too unimportant to me. I'm not going to inconvenience myself on your behalf. Certainly not after the tone you've taken.

    You don't believe me. Go back to crying about how you'll never be competitive because CP are the dividing line between your inability to play, and your deep seated desire to blame anyone but yourself for your failures.
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