The changes coming to Vampires SUCK. As a magicka Templar I chose to become a Vampire SPECIFICALLY for the regen passives. Do I have room on my bar(S) for a Vampire ability, no. Not without sacrificing something I actually NEED on my bar(S). As a Vampire I constantly take more damage from fire attacks as well as the loss of health regen, because I am 100% of the time a Vampire. There's no transformation, this is now my full being. Does it make sense that I dont feel certain effects because I chose to not have Vampire specific abilities slotted? Absolutely not when I am 100% of the time in game a Vampire.
Why would you even be a Vampire if you're not going to slot a Vampire ability? Unlike Werewolves (currently, anyway - this won't apply after the big patch) who have benefits just for being Werewolves, with no penalties, the penalties for being a Vampire outweigh the benefits unless you're going to be using Vampire skills...
So I really fail to see how having to slot a skill is a hardship for Vampires, considering there's no point in being a Vampire anyway if you're not using the skills.
My problem with the changes is that the abilities have to be on both bars.
Vampires already have serious negatives, that most would say outweigh the positive passives. Forcing people to use two ability slots to maintain those passives seems like massive overkill to me.
My vamp uses devouring swarm on my back aoe bar, having to sacrifice another slot on my primary bar is going to be a problem. I guess if I stay a vampire I'll only get the passives when on one bar but keep the negatives all the time.
Sithisvoid wrote: »My question is does bat swarm count as an ability or is it strictly an ultimate and i have to slot something else?
Sithisvoid wrote: »My question is does bat swarm count as an ability or is it strictly an ultimate and i have to slot something else?
Sithisvoid wrote: »My question is does bat swarm count as an ability or is it strictly an ultimate and i have to slot something else?
Sithisvoid wrote: »My question is does bat swarm count as an ability or is it strictly an ultimate and i have to slot something else?
Any Vampire ability.
Any Vampire ability fulfilling two categories, ability must be in the Vampire skill line and be a Vampire active skill.
Drain, Mist, Swarm respectively.
Battle Roar only activates on ultimate ability. Supernatural, as PTS patch notes say; any Vampire ability.
So yes, it works as long as you have any active Vampire ability slotted.
Sandshark95 wrote: »@Farorin I can see your point about the WW ultimate in PvP; I honestly don't think a little buff to the transformation could hurt. Not to mention they could fix the Berseker morph visuals as to distinguish the wolf's appearance from the unmorphed version while they're at it.
No, Vamps don't have to sacrifice an ultimate slot (which I don't think is too much of an issue for WWs anyway), but they do have to sacrifice two ability slots, one per bar, in order to benefit fully from their passives. As some Vampire Healers chimed in and pointed out above, this is just a big no-no for anyone playing a healing role; those ability slots are too precious and could literally mean the difference between life or death in a group scenario. Vampire DPSs don't get off too easily either; depending on class and build, those slots could potentially be utilized more effectively from a damage dealing point of view if non-Vamp skills were slotted instead.
Vampires are still viable, but these changes make playing any role as a Vamp considerably and unnecessarily more difficult than it was before. They had enough negatives to contend with previously--no need to add more. I'd almost be willing to take a little more fire damage than they're planning to reduce it to if it means I'd be able to have the freedom I'm used to with my ability bars. At least as a WW, it's as if you were never bitten the 95% of the time you're not in wolf-form; the Ultimate might not be the most viable for every situation, but players infected with Lycanthropy can just slot a different ultimate in those situations and suffer no real loss while Vampires can't exactly turn off their Vampirism at will.
People need to realize that werewolf and vampire are curses intended not as free mandatory bonuses everyone should have, but for people intending to use them for whatever reason (like fun). They're not meant to be mandatory/must have for everyone. They are supposed to stay uncommon. And these changes help that goal.
Sithisvoid wrote: »My question is does bat swarm count as an ability or is it strictly an ultimate and i have to slot something else?
Didnt know this was for vamps aswell, if this is the case then WW should take 25% more desiese damage at ALL times. Then i would be happy with this change. It seems ZoS spend more time listening to whiners that spend more time on the forums than they do actually playing.
Didnt know this was for vamps aswell, if this is the case then WW should take 25% more desiese damage at ALL times. Then i would be happy with this change. It seems ZoS spend more time listening to whiners that spend more time on the forums than they do actually playing.
mistermutiny89 wrote: »As for the Drain Essence "buff" it's not exactly a buff in quick fights. A magicka glass cannon has bugger all health and heaps of magicka making the drain essence attack very powerful when timed correctly. I could be down to 20 per cent health. Get the enemy with drain essence and heal to near full health plus get my stamina lost in battle back as well. This "buff" was just a slack edit as far as I can tell from patch notes but I haven't seen the morphs yet!! So who knows.
Its a trade folks, and rightfully so. You wanted all those passive affects but then complained about fire one shotting you now they nerf the fire damage but make you at least put one "skill" on your bar. Honestly WW is getting a far worse deal I understand wanting things but not wanting to "pay" for them is childish. Honestly I get around just fine with the debuffs as they are now and I use bat swarm on my dps bar when I go pvp ill put it on my healing bar as well problem solved for me. Kightblades bat swarm is great as well on your magika build stealth-> leap-> bat swarm -> profit. Mist form/cloak-> dodge roll -> scurry away before your killed -> wussy but a living wussy