In the single player games, we can own houses and decorate it. A personal solo area to display trophies collected and can be upgraded with new stuff for a price.
Yes! Why?
They already talked and announced this. Last i heard was something like 2 years
Yes! Why?
So they should add it, because people will buy it and they'll make money.
Then they should add an auto-level item so I can skip the level up process, because people will buy it and they'll make money.
There are numerous things they could add to the game for the sake of money, but that doesn't mean it's worth adding to the game.
Yes! Why?
So they should add it, because people will buy it and they'll make money.
Then they should add an auto-level item so I can skip the level up process, because people will buy it and they'll make money.
There are numerous things they could add to the game for the sake of money, but that doesn't mean it's worth adding to the game.
Well, a level-up for pay would be classified as "pay to win" which will turn many gamers off. Housing however would not be P2W so it won't have that negative.
In the single player games, we can own houses and decorate it. A personal solo area to display trophies collected and can be upgraded with new stuff for a price.
Yes! Why?
So they should add it, because people will buy it and they'll make money.
Then they should add an auto-level item so I can skip the level up process, because people will buy it and they'll make money.
There are numerous things they could add to the game for the sake of money, but that doesn't mean it's worth adding to the game.
Well, a level-up for pay would be classified as "pay to win" which will turn many gamers off. Housing however would not be P2W so it won't have that negative.
That wasn't the point of my example. I was saying that adding something to the game for the sake of money doesn't mean it should be added, which is just like you said a p2w mechanic.
I don't see any point in them wasting any time to make something that adds no real value to the game.
Yes! Why?
So they should add it, because people will buy it and they'll make money.
Then they should add an auto-level item so I can skip the level up process, because people will buy it and they'll make money.
There are numerous things they could add to the game for the sake of money, but that doesn't mean it's worth adding to the game.
Well, a level-up for pay would be classified as "pay to win" which will turn many gamers off. Housing however would not be P2W so it won't have that negative.
That wasn't the point of my example. I was saying that adding something to the game for the sake of money doesn't mean it should be added, which is just like you said a p2w mechanic.
I don't see any point in them wasting any time to make something that adds no real value to the game.
Yes! Why?
So they should add it, because people will buy it and they'll make money.
Then they should add an auto-level item so I can skip the level up process, because people will buy it and they'll make money.
There are numerous things they could add to the game for the sake of money, but that doesn't mean it's worth adding to the game.
Well, a level-up for pay would be classified as "pay to win" which will turn many gamers off. Housing however would not be P2W so it won't have that negative.
That wasn't the point of my example. I was saying that adding something to the game for the sake of money doesn't mean it should be added, which is just like you said a p2w mechanic.
I don't see any point in them wasting any time to make something that adds no real value to the game.
Because the game is a business venture, and making money is what businesses are about.