agreed - grinding (aka time sink) is part of ANY and EVERY MMO ... otherwise you get to the new endgame in a few hours and leave, again
agreed - grinding (aka time sink) is part of ANY and EVERY MMO ... otherwise you get to the new endgame in a few hours and leave, again
Agreed but level caps arent usually changed every quarter. We on the consoles have only had the game a month... so i get to enjoy max level for around a month before everything needs to be replaced.....4 months later, rinse and repeat.
starkerealm wrote: »Hey guys don't forget that there are NO new raw material, only Refined version...(which you get from deconing stuff and buying 1 for 100 telvar stones...and it seems the drop from deconing is...almost 5% chance lol)
The thing that honestly cracks me up about this? The Vet 16 stuff isn't really that much better than the Vet 15. It's the same normal "one VR higher" change you get from going from 10 to 11, or 14 to 15.
Maybe it has some crazy scaling in the quality upgrades, but if that's the case, I'm not seeing it (obviously).
Isnt that their philosophy for gears, they arent that important but if you want the very best, you need to work, so no-lifers/hc players has own goals to reach and not making them overpowered. Sounds good to me, if we are stuck to vr15 and no-lifers and HCers can grind their butt off.
Every MMO of course that raises the level cap obsolete end-game gear from the last time however that's almost always done once every year or two with the release of an expac. In ESO howerver we've already had two 'mass extinction events' in the space of 6 months last year and we're now headed for another.Jared_lindsey86_ESO wrote: »They add this grind to try and keep you busy until the next DLC comes out. If you could immediately get access to all the new content, you'd likely grow bored within the week.
LMAO "Grind mindlessly until the next DLC comes out which will make everything you grinded for obsolete. Then repeat"
Great plan
Pangnirtung wrote: »But will you be able to buy materials in the Crown Store?
starkerealm wrote: »starkerealm wrote: »Hey guys don't forget that there are NO new raw material, only Refined version...(which you get from deconing stuff and buying 1 for 100 telvar stones...and it seems the drop from deconing is...almost 5% chance lol)
The thing that honestly cracks me up about this? The Vet 16 stuff isn't really that much better than the Vet 15. It's the same normal "one VR higher" change you get from going from 10 to 11, or 14 to 15.
Maybe it has some crazy scaling in the quality upgrades, but if that's the case, I'm not seeing it (obviously).
Isnt that their philosophy for gears, they arent that important but if you want the very best, you need to work, so no-lifers/hc players has own goals to reach and not making them overpowered. Sounds good to me, if we are stuck to vr15 and no-lifers and HCers can grind their butt off.
It does aleviate a fear of mine. When they said that the new VR16 gear would be significantly better than the stuff we're getting now, I was concerned we'd see a situation where our VR14 golds were on par with VR16 whites, or something equally vicious. But, this? Where our 14 golds are equivalent to 16 blues? I can live with that.
And it's 140 for 2H Weapons and 150 for Chest/Legs.
PLEASE change this.
Don't let this game become an absolutely insane grindfest.
Pangnirtung wrote: »But will you be able to buy materials in the Crown Store?
Materials definitely should be available in the crown store. It would be hugely convenient and time-saving.
V15 items are 10x cheaper to craft, and not much worse than V16 items.
I will just craft myself a v15 set, bring it up to purple, and then slowly keep replacing the pieces with v16 versions as i gain more stones. No hurry.
MaximusDargus wrote: »V15 items are 10x cheaper to craft, and not much worse than V16 items.
I will just craft myself a v15 set, bring it up to purple, and then slowly keep replacing the pieces with v16 versions as i gain more stones. No hurry.
This doesnt justify a 10 times increase of mats requirement with absolute lack of logical reason behind it.
MaximusDargus wrote: »V15 items are 10x cheaper to craft, and not much worse than V16 items.
I will just craft myself a v15 set, bring it up to purple, and then slowly keep replacing the pieces with v16 versions as i gain more stones. No hurry.
This doesnt justify a 10 times increase of mats requirement with absolute lack of logical reason behind it.
jthack2007ub17_ESO wrote: »At first I thought this was ridiculous, and that it would take forever. Especially since 1000 TVS = 1 Refine
jthack2007ub17_ESO wrote: »but all the drops, chests, and rewards for the worthy are going to be destructible for their mats. So I bet its not as grindy as it looks.
MaximusDargus wrote: »VR9 sword 918 damage
VR10 sword 941 damage
VR11 sword 953 damage
VR12 sword 977 damage
VR13 sword 989 damage
VR14 sword 1013 damage
VR15 sword 1025 damage
VR16 sword 1037 damage
Colossus sword rank 15 -> 11 collosus ingots
Colossus sword rank 16 -> 110 collosus ingots
All ZOS needs to do now is to reduce decon rate of VR15 and 16 crafting materials to 0 to make new gear obtainable only by forced PVP and purchases with TV stones. They will of course claim there is still way to get this gear in PVE way but who cares if they nerf decon rate to 0?
And it's 140 for 2H Weapons and 150 for Chest/Legs.
PLEASE change this.
Don't let this game become an absolutely insane grindfest.
ThatNeonZebraAgain wrote: »Pangnirtung wrote: »But will you be able to buy materials in the Crown Store?
Materials definitely should be available in the crown store. It would be hugely convenient and time-saving.
Don't you see though? That's exactly the problem. They design new parts of the game precisely to be inconvenient so they can then sell you something to not be annoyed in the game. Creating annoying mechanics is a fundamental design of F2P and B2P games because it can be used to generate revenue. There is a difference between challenging and pointless grinding.
Sallington wrote: »
- People ask for crafting (which currently creates most of the BiS gear) to require more effort.
- Crafting is made to require more effort.
- People cry about crafting requiring too much effort.
Internet...
I'm sorry you won't be able to craft your BiS gear within the first 5 minutes you reach level cap, that is too bad for you
Maybe you'll have a reason to play the game now...
Bookwyrm - The Thread KillerDon't talk to me! I'm a shrub. - Frozen Man
ThatNeonZebraAgain wrote: »Yea so far the mechanics behind a lot of the changes in this update/DLC are just huge (and often convoluted) grinds. Very sad because IC itself is awesome, but they have to essentially make the game systems pretty inconvenient so they can then sell you the means to bypass such annoyances through Crown Store.
I honestly wonder why ZOS is trying to stop people from crafting? It seems odd that they would go to such lengths, including such unreasonable crafting prices + difficulty to obtain the resources on top of that, just to get people to stop crafting gear and instead go for drops. Maybe folks were getting gear too quickly, so they want us to rely more on RNG which can take longer?