Introduction:
We all have different reasons for loving Non-Vet PvP, but they mostly revolve around keeping the purity of TESO’s brilliant PVP system that we originally fell in love with during the game’s launch. In the non-vet pvp campaigns like Blackwater Blade, players don’t have the skills or resources yet to create both the lag and exploiting issues we have in the vet campaigns. Additionally, the battle leveling system there means that most sets are ineffective (since all players have flat max resources, regen and weapon/spell power). Succeeding in Non-Vet PvP relies on the individual player’s skill set, rather than just their build or what guild they happen to have gotten into.
In Blackwater Blade, new players do not get one-shotted, no one is unkillable and everyone has an
equal chance at success. The result of this is exciting 24/7 action that revolves around the clock. Players from all alliances care about the entire picture of the campaign. They want their alliance to win, they want to get emperor for more than buffs, and to get scrolls for more than just a tower farm.
Non-Vet PVP is the living embodiment of what the developers and designers intended for TESO AvA to be. Many of us have stayed loyal to this game from day one because this campaign was introduced. I’ve gotten every skyshard in this game, completed every quest, every HM trial and I’ve
never had as much fun as I do in Blackwater Blade.
Non-Vet Cyrodiil is truly large scale PvP at its finest, and its
existence is in jeopardy.
The Problem:
Everything that I stated above is under threat by
Champion Points. CP counters the entire system revolved around the equal opportunity that Battle Level creates. It was not an enormous problem until players began to earn 200+ champion points, and now some players have surpassed 500 points- making this problem a
dire one. For those who disagree with the use of CP in the campaign, we still feel forced to use it in order to compete and help our alliance against those who do.This is a threatening cycle that
can only be stopped by ZOS.
Just to demonstrate how significant an impact CP has on one’s build in Non-Vet PvP, here are the results of some tests I ran.
Analysis
We tested CP in BwB in three ways. The first test,
the control, was to show the pure battle level damage with 0 champion points, the second to show the effect of
Spell Erosion, and the third to test
Thaumaturge.
The first test is simply to show what a player with 0 Champion Points can expect to do against a player who also has 0 Champion Points and act as a control.
TEST 2’s results were concerning, with only one player having CP slotted, to show the effect that CP has on a player without any. As you can see, with 93 points (23.8% spell penetration increase) into [Spell Erosion] the damage difference between the two is quite large. A nearly 200 point damage difference in every whip compared to the
control test.
TEST 3’s results, while it showed less of a difference between TEST 2 and the
control, there is still a moderate damage difference between a player with CP and one without when we slot 93 (23.8%) points into [Thaumaturge]. This difference will only increase as CP is slotted into different areas as well as [Thaumaturge].
[Attacking player: 5% sharpened sword + shield || Lady boon || Magnus 5pc / Torug’s 4pc]
[Target Player: Warrior Boon || Seducer 5pc || No Resistance Modifications]
TEST 1 - 0CP in all categories
TEST 2 - 93 CP (23.8%) in Spell Erosion and nothing else
TEST 3 - 93 CP (23.8%) in Thaumaturge and nothing else
Target player remained at 0 CP during all tests and had no resistance beyond battle level scaling.
Please note that these tests are only to show DPS, not the difference that Champion Points makes to spell cost, roll dodge cost, block cost, or anything other than just pure damage.
New players come to Non-Vet campaigns like Blackwater Blade to compete on an equal playing field. This was literally the
entire purpose of the campaign’s creation. How can a new but talented player genuinely compete with a mage that has 20% extra Magicka regen, 20% extra reduced spell cost, increase block mitigation, dodge roll cost decrease, increased spell resistance, armor penetration, elemental damage, healing received, etc… What is the purpose of improving him/herself in the campaign if they can only compete once they become a vet? In which case they can’t even play in the campaign anymore.
The Solution:
The obvious solution is to completely
remove CP from Non-Vet PvP campaigns. I understand that this might be technically challenging to do so, thus I would suggest implementing
Battle Leveling to CP. Give everyone a flat 150 CP when they travel to Cyrodiil (non-vet), just like the game gives players extra resources, regen & spell/weapon power. Allow players to administer their flat number of CP according to their personal preference, thus they can still enjoy the fun & diverse Champion System the developers have created. When a player first enters Blackwater, they see their resource bars expand through Battle Leveling, giving them a taste of what’s to come once they achieve max level. A continuation of this idea with Champion Points would only further a new player’s excitement to continue playing and get to TESO’s Endgame,
without breaking the balance of the campaign. This change will sustain the core philosophy behind Non-Vet PvP campaigns and keep its unique enjoyment intact.
Conclusion:
ZOS, I beg of you- please take these complaints
seriously. I run a Non-Vet dueling guild and see the results of CP stacking first hand. Blackwater Blade has had many changes since it has been implemented, and while some of those changes have been major, they have still kept the core concept of the campaign unharmed. CP is the first time that this hidden jewel of TESO is
under threat, and thus I felt the need to finally make a post about the subject.
tl;dr: Champion Points were implemented to replace the Veteran System in TESO. Thus, it’s only logical to conclude that Non-Vet PvP should be No-CP PvP.
Honestly, does anything else make sense?Thank you to @IHateReloads, @Undistortion, @Gallifreyy, for your help in testing.